Allonade - Dreamweaver Arc User

Comments

  • I was only deployed for a year o.o' sounds reason enough to fall behind on a toon when you don't get to play it in the course of that time...and it's not disrespect, I just don't think we need to be debating which one of us is better when a fight between two similar or equally geared deity psy will come down to who has…
  • Total From All Cards HP: +1890 Phys. Attack +1281 Mag. Attack +1281 Phys. Res.: +2045 Mag. Res.: +2782 Spirit +397 Def. Level +5 Att. Level +2 Strength +20 Vitality +10 Critical Hit Rate +2% o.o' If you insist you're better that's fine, he was just listing his opinion of how people broke out based purely on the gear and…
  • I went Deity on my psy and haven't looked back since, however in going deity you forsake pretty much all defense that your shards previously could afford you so...some things to consider, deity works great when you have a squad behind you - solo players for pk and such only works at endgame cards/refines... Actually to sum…
  • The skill I use least that I thought I'd make use of more? Disturb Soul is a great one that comes to mind, I can think of a handful of times I've used it but usually it's just a better idea to try and stun the opponent instead - I wish our DoT's had a bit more viability, damage wise torrent/sand trap leave much to be…
  • Personally I'm a pvp player but I do my fair share of pve...I myself questioned whether sage was the hands down victor between the two with recent updates...so about 2 months ago I shifted from sage to demon, got all my skills and tried it out. What I discovered was, even with great gear Demon needs substantially more…
  • So far as I'm aware there's no way to reverse the order your title and character name display...or at least I can't find the option anywhere under the U-menu, Character-menu, title-display...
  • Living at work, when not at work - remembering to do primal dailies to keep up on astral levels and spirit...and living in delta when I get the chance to make coin for DoT's...12 more to go!
  • Can we dismiss that post entirely based on the premise of all your casters being HA...come on Dion...there's such a thing as being too contrary, it isn't cute to be that rebellious...
  • True, we don't have it worst...we're just saying this update gave us little when it was open handed with others. Wizzies got some fun perks but not entirely enough to make up for the loss of their spark combo I'd suppose, new ele shields are rather impressive though - finally give you a reason to leave earth shield.
  • Honestly my only qualm on a psy is the lack of debuffs that would amplify our damage (yes, we have Vigor's)...we play into a niche and as such, we don't need teleports or movement skills...we have two stuns on our hand sure, and only one is 100%...but we have 2 freezes, 2 slows, the ability to reflect negative…
  • The uses to the skill are few and limited, between the chi and the cooldown it's essentially limited to pve support for the healer/cleric or in group pvp in the odd occasion that taking someone's damage instead of stunning/killing said person becomes more beneficial...that being said I've not successfully employed it in…
  • It is how it's always been; dyna v. tempest drama and general pk drama - economy issues between those who want/need gold and what they're willing to spend on it...there's a few more factors to consider when building your toon besides gear now (a card system and spirit system that give more base stats & damage)...not…
  • That wasn't the starting zone Ebri, that was Kun Kun...wiley ****.
  • There's a torrent of the game as it was in Sirens of War on the forum that you can download and install with- however then you get the fun wait of it updating from Sirens until now- if you'd like I can fetch the link...I think I still have it somewhere.
  • @Hubs Thank you for avoiding mocking the thread and giving valid input. Yes there are a multitude of factors that play into movement and progression along a route- I would never solely or exclusively rely on this as a means to decide the 'go-ahead' for a plan. Thank you all the same. @Mag Awesome, that makes sense and…
  • This would be me on a recent trip to Jordan
  • Why I'd like to do it is simply for C2 in TW, being able to know the dimensions means that you can better estimate timelines for moving squads or the approach of a push. -I do agree that changes to the map every season or two would be nice, however that's not the topic at hand.
  • Very valid points in that survivability presents opportunity- more often than simply trying to bullrush a situation. What gets me is that, at my current level of damage (12 weapon w/ 170ish attack levels and nearly pure magic, 700+) I still can't break certain JOSD classes- while a new genie will go a span towards helping…
  • Soul of retaliation has great functionality and is one of my favorite skills since it's saged- however, were it not saged then I'd have to say Sandball Clash is my favorite due to the animation...the time it takes just feels suspenseful
  • While the extremes of both are appetizing, rather than looking at the brightest side of the grandest scenario...I'd rather look at the attack levels in white, and the defense levels in black...I'd rather build a strength and remain fully aware of a growing weakness- while it leaves that side now open to exploitation it…
  • Indeed, it's a coin-flip as to whether or not it will be more beneficial to the faction. However, as it would be unfair of me to expect them to tailor their gear to my needs, it would be unfair to myself personally to shard my gear exclusively for their needs. Perhaps a combination of Diety/Defensive sharding is in order-…
  • Tempt <3 my decision is not based solely on Lk's post - nor do I think fully sharding with deity is without drawbacks and inherit flaws, but most things are with flaw nor can we fully prepare for everything. Thank you for your frank opinions and I respect and acknowledge both the perspective and the validity of it, I do…
  • While I appreciate all the replies, I am closest to the mindset of Longknife and I'm glad to see that my original thoughts echo his own. Thanks all for the replies and I will try to return the favor at some point. We support through our DD and CC, that's how I've always understood it- out of curiousity though, does anyone…
  • Thanks a heap Sun, if you check your PM's we should talk later since you've a better perspective for talking about the changes to our classes and how I ought be aiming for gear changes shortly. ~Nade
  • Not sure which toon you are but thanks! All is well, just going to be very happy to be back on land...the open ocean is soothing but I tired of not seeing hills and mountains...most beautiful sunrises you'll ever see but I belong on land...
  • Adi <3 I've no problem believing Ebri is more terrifying than ever, I'll follow the same logic as before...join her squad/faction/side so I don't have to run from her...I don't like being hunted by a lass like her. @Son Ain't that the truth...she's the leaf that tell the wind to beat it cause she feels like going the other…
  • Aww...v.v I've a 12 weapon and helm...everything else is only 10'd...thought that I could at least stand average anymore- I'll be fine without gear though, should just be nice to get back to chit chats and friendly pk.
  • @ Ebri EBRI!!!<3 I'm sad to see that things've changed so grandly but I am willing and able to get back to speed I am confident in that...I might skip some of the daily bump and grind but who's to say until I see what it ultimately amounts to. Outside of the updates to the toons, how much has gear changed or can my +10…
  • Just confirming it is as I understand it, 12 mirage to get the ticket to trade for the ability to open- you open at the cost of 600k? Squad of four minimum and needing 8 gold to trade for any one of the capes. Some questions, for the cape rewards does there need be a tailor in the squad or can it be as simple as a token…