Comments
-
tl;dr- i'm leaving, bye everyone! love you all <3
-
lazirus, you really should go jump off a cliff into a pit of sharp objects the world would be a better place for it :)
-
Lazirus_Pitt of Lost City- The epitome of the reason it should be legal to shoot the mentally handicapped on sight.
-
yush b:shocked
-
this was old news in week... 3(? maybe 4...) of the server when forks was forced to quit as soon as forks passed leadership, me and several others made our predictions... here we are 3-4 months later, and sure enough, resolve collapsed just thought it was funny
-
and some light of reason shines upon this thread b:thanks
-
you forget that most light armor has +%crit modifiers, so at endgame you'd have quite a bit of crit... i think LA wizards have like 2x% crit?
-
i fail to see your argument, as the foundation for it is shaky at best
-
cause when you just hit 60, and it gives you bh59 bosses... alot of squads wont take you cause you're "too low level for the bh" b:laugh
-
bump... cant let this die b:shocked
-
naw, what it is, is all these old players who have been around since beta are butthurt cause new players have life easy
-
dont like it? then dont use it. real simple b:bye
-
you people... wow... just wow... if you dont like them, DONT DO THEM but dont force your (very poorly) hidden personal hatred for these new features on everyone else who actually ENJOYS gaining a level once in a blue moon
-
so very true myrtle... he never was gonna come back either, which is the sucky part us officers were dragging the faction along with a lie... oh well, i made a few good friends while in there
-
you bring up a good point, i forgot to mention this has been happening only since the patch LAST week... this most recent patch has shown to cause no difference so far
-
how big a difference would that be in terms of overall damage output? because here's the thing... sure, non-crit damage for light is less than pure mag but light armor will crit exponentially more often than pure mag crit = double damage (more or less) so in the end, which would do more damage?
-
honestly, i like this, but only for one reason it gives us heavy CS'ers something to point at and say "you have good **** too nub" when the free players QQ about us having "easy street" when we spend our hard-earned RL money on this game
-
it ate my post
-
i'll just leave this here... ☆☆General's Badge Grade 12 Physical attack 125 Magical attack 125 Channelling -6% HP: +180 Critical Hit Rate +4% ☆Perfect Attendance Champion Grade 9 Physical attack 100 HP: +80 Critical Hit Rate +3% Def. Level +1 - or - Grade 9 Magical attack 100 HP: +80 Critical Hit Rate +3% Def. Level +1…
-
so sanc is havin unusual lag too? yea, just noticed my avatar -finally- updated
-
nope, sometimes it gives you bh59... sucks, cause makes it harder to find a squad
-
nice fashion clipping you got going there b:chuckle
-
>_> <_< bump >_> <_<
-
when are servers comin back up? patch is released patch notes are up whats the holdup?
-
interesting feature... but something tells me its gonna suck >_> only 30min for the blessing? wonder how much it costs to get the blessing <_<
-
those arent patch notes >_> thats the patch <_<
-
b:chuckle b:victory i'm not rich... but i have a little money to spend on the CS for like fashion and stuff :P
-
i want my cheap oracles >_> sooooo tired of nub quests <_<
-
if you're bringing annipacks/corals back, i would be a very very happy kitten b:cute