Clerics. What pisses you guys off or annoys you when your in a squad?

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  • katrynya16akari
    katrynya16akari Posts: 1 Arc User
    edited February 2014
    I have been playing cleric for about 4 years now.. Over the years I've made up some rules I suggest other clerics should take on even if it pisses your squads off.

    *If they don't have agro of ALL mobs/bosses = no heals
    *If someone insists they can handle something but they've proven otherwise, don't bother too much with them f:worry
    *If they run from your buffs, don't buff them until you have down time or you need to squad buff again
    *If you get agro of mobs/boss and die and other die afterwards, don't rez them. Make them run back just like you..
    *if someone spams "rez me" don't rez.. tell them to shut it and you're that doing your best b:irritated
    *if they run off when you're trying to heal, don't bother too much. they're fault for not waiting
    *If a random person send you and inv expecting you to buff themor pms you "BUFF ME" refuse.. That is about the rudest way to get buffs... f:angry
    *If everyone is off in different corners not "working together" just stand there and tell them "RE-GROUP" cause you cant reach across the cave to heal them all..
    *If they run too fast for your holy path to get you there and they blame you for not healing, don't rez... They need to learn..
    *(in frost: bishop boss) If they're yelling at you to heal and you ARE but you're getting interrupted and that person dies, don't rez them right away.. (unless it's tank) Yell at them to kill the frickin bishops!
    *Don't bother running across the map to rez someone that was questing.. You don't see clerics pm everyone for a rez...
    *DON'T USE CHROMATIC HEALING BEAM ONLY. IT DOES NOT REPLACE YOUR OTHER HEALING SKILLS. It does nothing but heal about 1/4-1/2 of health (usually) and it takes WAY too long to channel. EPESCIALLY DON'T USE IT WHEN THERE ISN'T ANY AOE MOBS/BOSSES. Iron heart is the best way to go. If one or two needs some extra health send a wellspring and an iron heart their way.


    I understand most of you wont believe it's right to have these rules but it's my way of "teaching" people to work together instead of think they can do it all on their own. Cause obviously they can't..

    A HUGE thing that annoys me is the disrespect people have for clerics! So many people blame clerics for their own stupid mistakes! Learn how to play with a cleric and a squad or leave the game! f:fume f:despise
    Clerics have one of the worst jobs beside tanks. SO much is expected of them yet no one bothers to make it just a lil easier on them.
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited February 2014
    Read carefully, he said at the beginning of the run, he was just waiting there for doing nothing until everyone is there so he can use squad buffs. He could've buffed them one by one if needed. And of course saving majority of the squads is more important than just trying to save just one. But if the rest of the squads haven't arrived yet, shouldn't he just use individual buffs and try to save person who was endanger themselves to clear some of the paths for the whole squad. You should be grateful for those individuals that willing to take risk of trying to get the run done faster. Sit at the starting point all you want, not everyone will enter the instance at the same time. And if one person isn't going to wait, I doubt the rest of the squad will wait. So sit there all you want, and say "get back here for buffs".

    It's not so much a problem now anymore - reborns sometimes rush ahead and clear a few things without trouble. But my peeve came from some BH69 runs from before Horizons time - when folk in that run usually were lower level and lower geared chars. Who subsequently get themselves killed dead-smack in the middle of a group of mobs before the rest of the squad is even there.

    You also misunderstood my second peeve. Folk who say "buffs please", then rush off on holy path to do a pull before they are buffed. So if I holypath after them and cast my buffs, the aggro ends up being on me.

    Also, new peeve: Party split if someone keels over, when the front of the party can't handle the things attacking them without heals. When I as a cleric am busy with a revive/rebuff I usually need about half a minute. That's a lot if the front keeps pushing on. Again, it's not a problem if the front can manage without heals but can become an issue if they can't.
    I'm so P.R.O... I Press Respawn Often.

    Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
    Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
    Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
    Gromth 102/102/102 Sage Panda.
    StoneSnake - Snakeshop for everyone's common stones.
  • Alphaben - Raging Tide
    Alphaben - Raging Tide Posts: 226 Arc User
    edited February 2014
    A few more:

    Squads that ask for cleric/healer then invites into the squad, waits until I run into the instance then says "we don't need heals after all"

    Anyone in a squad with sacrificial/hp destroying weapons...I know they give higher attack but its a serious pain to keep them alive

    Anyone who thinks clerics can't be DDs, I know most of cleric in squad is healing but...

    People who don't realize cleric spells aren't instacast

    Having a 2nd cleric in the squad with equal level revive that won't revive anyone (including me if I go down)

    When someone asks "Are you ready?" I say "no" then they sprint into a huge group of mobs anyway

    Someone tells me to set up BB then the tank/puller doesn't agro the mobs and I get agro from them and get killed or get very close to dying (has happened in a few instances)

    Squads that disband if a single person dies...I understand in FWS/WS, but in other instances...I mean why have a cleric if you're not gonna want a revive?
    [SIGPIC][/SIGPIC]
  • Zeeshtrian - Raging Tide
    Zeeshtrian - Raging Tide Posts: 28 Arc User
    edited February 2014
    every barb that uses armageddon when the boss is AoEing so i can't use BB, but still have to keep the squad alive, and then is shocked when he dies.

    psychics that don't understand how squishy they are and decide to run far away from the other members of the squad so they're far outta my healing range. which makes it, the decision of let the other 3 squad members die, or laugh at the squishy psy. it's laugh at the psy (or any other idiot that does that) every single time.

    other clerics giving me "helpful advice about my biuld and healing style" look, i'm a LA cleric, deal with it. and so what you don't know how to time pureheart? i do, and if i haven't let anyone die, then **** off mate.

    even more so than the one above. when tankers give me advice on how to heal them when they've never even roled a cleric. dudes and dudettes, again, ****, if yer alive, then keep yer mouth shut. "i got down to a 1/4 of my hp, get a grip dude" yeah, and then you were suddenly healed with pureheart while having IH stacked on you before i casted pureheart, and again after i was done casting it. stop freakin out guys and gals, again, haven't died yet, and when you have 20k hp, a 1/4 of your hp left, is 5k hp away from being dead. how many tankers on average get hit 5k at a time? if yer gettin hit 5k at a time, i'm done, there is literally no help for you.

    5.0 aps assassins that claim they need no heals, then get squished when running far away and gathering to many mobs for them to handle. then ask me where i was... i was healing the other people, that didn't shun the cleric...

    5.0aps people that get pissed when i cast RB in a squad. seriously, if you have non-aps people in a squad (ya know, casters, archers using ranged weapons, melee users with skill that don't just permaspark) then you need to shut up and take one for the team!!! so what, you can't perma spark? but now, the rest of the squad can deal almost twice the damage , attack, and cast faster. your loss of alittle bit of aps just made the squad way stronger, and the boss will ultimately be dead much faster than if you just permasparked. deal with it, you frackin baby, maybe try a macro, or using all the skills you replaced with permasparking...

    barbs that come to fc and don't know how to drag all the mobs tword the seeker vortexing with the big BB from a cleric right in the middle of it after we just had 3 conversations about it. seriously, it costs 2 sparks, i really can't move it...

    lastly, but a classic complaint. yer in a squad, you have 4 melee users and a DD. the boss is AoEing. you have no backup healer. it isn't a quest boss, so nobody "needs" the boss. It has an AoE that can interrupt BB. you do your best, but the squishiest of the melee users dies. i can't stop healing to res you, otherwise we will have a squad wipe on our hands dude. just sit there and shut up otherwise, i swear to god i'll take a squad vote on whether or not to res you. and usually i get a "no, that was so annoying" from other melee users. and if ya do get ressed, for the love of god don't res when a mob is walkin right next to you, and yer unbuffed with such a small amount of hp after the res.

    a big thanks goes out to the members of Senku, for not doing these things, and having patients with all your fellow faction clerics. so glad i joined this faction. i know there's not many of you yet since we're in the process of rebuilding, but none the less you are all awesome, and thank you for understanding a cleric's plight.
    I have been playing cleric for about 4 years now.. Over the years I've made up some rules I suggest other clerics should take on even if it pisses your squads off.

    i don't feel the need to repost all your rules, but i'd just like to say that you have roughly the same set of rules as i do, and i agree completely. people need to learn, if there are no consequences, they will not.
    But if the rest of the squads haven't arrived yet, shouldn't he just use individual buffs and try to save person who was endanger themselves to clear some of the paths for the whole squad.

    don't endanger yourself. wait for the rest of the squad to arrive, then you can go twice as fast with considerably less risk. what is the point of trying to clear a path for the squad that can do it faster, as a full squad. if you're really that pressed for time that you think you need to run ahead and try to kill everything before the rest of the squad arrives, you should probably log off the game for awhile, cause you clearly have somewhere else you need to be in the real world.

    seriously, such impatience by people these days. you're playing a computer game, you either have no where else to be, or you have a problem, and should be doing something much more important. if you have somewhere else to be, but still feel the irresistible urge to play a game, and get that 1 extra little bit of exp, you should probably seek help. and if you have nowhere else to be, then where's the rush?...
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited February 2014
    every barb that uses armageddon when the boss is AoEing so i can't use BB, but still have to keep the squad alive, and then is shocked when he dies.

    Some barbs really do this? b:shocked b:shocked

    psychics that don't understand how squishy they are and decide to run far away from the other members of the squad so they're far outta my healing range. which makes it, the decision of let the other 3 squad members die, or laugh at the squishy psy. it's laugh at the psy (or any other idiot that does that) every single time.

    other clerics giving me "helpful advice about my biuld and healing style" look, i'm a LA cleric, deal with it. and so what you don't know how to time pureheart? i do, and if i haven't let anyone die, then **** off mate.

    even more so than the one above. when tankers give me advice on how to heal them when they've never even roled a cleric. dudes and dudettes, again, ****, if yer alive, then keep yer mouth shut. "i got down to a 1/4 of my hp, get a grip dude" yeah, and then you were suddenly healed with pureheart while having IH stacked on you before i casted pureheart, and again after i was done casting it. stop freakin out guys and gals, again, haven't died yet, and when you have 20k hp, a 1/4 of your hp left, is 5k hp away from being dead. how many tankers on average get hit 5k at a time? if yer gettin hit 5k at a time, i'm done, there is literally no help for you.

    b:surrender I advice clerics only when I die / charm constantly ticks for example in Genesiac Blink vile where many clerics like to chromaspam instead of IH/SoR or simply ANY proper heals to my direction. Then again I do play a cleric.

    5.0 aps assassins that claim they need no heals, then get squished when running far away and gathering to many mobs for them to handle. then ask me where i was... i was healing the other people, that didn't shun the cleric...

    5.0aps people that get pissed when i cast RB in a squad. seriously, if you have non-aps people in a squad (ya know, casters, archers using ranged weapons, melee users with skill that don't just permaspark) then you need to shut up and take one for the team!!! so what, you can't perma spark? but now, the rest of the squad can deal almost twice the damage , attack, and cast faster. your loss of alittle bit of aps just made the squad way stronger, and the boss will ultimately be dead much faster than if you just permasparked. deal with it, you frackin baby, maybe try a macro, or using all the skills you replaced with permasparking...

    This honestly depends of situation and squadset whether to RB or DD as a cleric... For some classes spark + skillspam is better deal than using ultis. Some classes both spark and ulti (cloud eruption ftw!)

    barbs that come to fc and don't know how to drag all the mobs tword the seeker vortexing with the big BB from a cleric right in the middle of it after we just had 3 conversations about it. seriously, it costs 2 sparks, i really can't move it...

    One of the reasons I set BB up after the barb arrived... If I BB at all. Depends of squadset.

    lastly, but a classic complaint. yer in a squad, you have 4 melee users and a DD. the boss is AoEing. you have no backup healer. it isn't a quest boss, so nobody "needs" the boss. It has an AoE that can interrupt BB. you do your best, but the squishiest of the melee users dies. i can't stop healing to res you, otherwise we will have a squad wipe on our hands dude. just sit there and shut up otherwise, i swear to god i'll take a squad vote on whether or not to res you. and usually i get a "no, that was so annoying" from other melee users. and if ya do get ressed, for the love of god don't res when a mob is walkin right next to you, and yer unbuffed with such a small amount of hp after the res.

    a big thanks goes out to the members of Senku, for not doing these things, and having patients with all your fellow faction clerics. so glad i joined this faction. i know there's not many of you yet since we're in the process of rebuilding, but none the less you are all awesome, and thank you for understanding a cleric's plight.



    i don't feel the need to repost all your rules, but i'd just like to say that you have roughly the same set of rules as i do, and i agree completely. people need to learn, if there are no consequences, they will not.



    don't endanger yourself. wait for the rest of the squad to arrive, then you can go twice as fast with considerably less risk. what is the point of trying to clear a path for the squad that can do it faster, as a full squad. if you're really that pressed for time that you think you need to run ahead and try to kill everything before the rest of the squad arrives, you should probably log off the game for awhile, cause you clearly have somewhere else you need to be in the real world.

    seriously, such impatience by people these days. you're playing a computer game, you either have no where else to be, or you have a problem, and should be doing something much more important. if you have somewhere else to be, but still feel the irresistible urge to play a game, and get that 1 extra little bit of exp, you should probably seek help. and if you have nowhere else to be, then where's the rush?...

    b:victory Some comments in da blue
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • Zeeshtrian - Raging Tide
    Zeeshtrian - Raging Tide Posts: 28 Arc User
    edited February 2014
    b:victory Some comments in da blue

    Don't know how to quote things within a quote, but...

    Yes, some barbs do that, it's sooooo painfully stupid xD

    And i don't usually set up BB until they drsg over either, but like i said, we just had three convos about it, so my mistake was thinking he knew what he was talkin about xD.

    EDIT: one thing i firgot... agreed, to hell with chroma spammers...
  • Atropah - Sanctuary
    Atropah - Sanctuary Posts: 186 Arc User
    edited February 2014
    Wow, much of this was just... bad.
    every barb that uses armageddon when the boss is AoEing so i can't use BB,
    The theory is if you aren't bbing you should have an IH stack on your barb and it'll heal them about 15k hp every 3 seconds. Plus, most squads will have a sin and bloodpaint and 90% of the time arma+paint is a full heal anyways. I'm guessing you're not IHing your tank and simply chromatic healing your entire squad because of the bosses one aoe every 10 seconds because you don't know any better.

    That barb is doing you a favor by trying to do huge damage to keep aggro off the squishies at his own personal risk. As you point out later, a barb using arma means they still have 10k+ hp. That's plenty of time to heal them unless you're using a skill that takes 4.5 seconds on a boss that frequently interupts.
    other clerics giving me "helpful advice about my biuld and healing style" look, i'm a LA cleric, deal with it. and so what you don't know how to time pureheart? i do, and if i haven't let anyone die, then **** off mate.

    LA cleric... Purehearted Blessing... Ignoring good, helpful advice. Ya, it sounds like they're the ones with the problem. Good luck getting invited to a squad twice.
    even more so than the one above. when tankers give me advice on how to heal them when they've never even roled a cleric.... if yer gettin hit 5k at a time, i'm done, there is literally no help for you.

    How do you know what they've rolled? More than likely they play a cleric. Most cleric's also play tanks because of the personality type of people who want to help squadmates and lead the squad, by either healing or taking the damage. I play every class, seven of them "actively". I don't consider myself to have a main or alts, they're all my mains. Playing and understanding only one class usually leads to bad squad play. Your tank knows what has worked for him in the past, or may have an idea other than yours. How about you pull you self conceded head out of your *** and work together and maybe you'll learn something. Btw, end game bosses hit hard. 5k damage is nothing.
    5.0aps people that get pissed when i cast RB in a squad. seriously, if you have non-aps people in a squad (ya know, casters, archers using ranged weapons, melee users with skill that don't just permaspark) then you need to shut up and take one for the team!!! so what, you can't perma spark? but now, the rest of the squad can deal almost twice the damage , attack, and cast faster. your loss of alittle bit of aps just made the squad way stronger, and the boss will ultimately be dead much faster than if you just permasparked. deal with it, you frackin baby, maybe try a macro, or using all the skills you replaced with permasparking...

    You... have no idea how your skills work or how aps work. Red bubble adds 100% weapon damage to your attack. For most casters that's around 15% more dd. It overwrites >Caster< triple spark 700% boost to damage. So you've effectively cut the casters damage by more than half if they triple sparked.

    As you pointed out, you also reduced the apsers 500% triple spark down to only 100% and lowered their attack rate. Apses ability to permaspark can make them do 5-12 times the amount of damage. This means one person is doing the work of 5-12 people, probably more than the rest of your squads entire damage output, at least once their sparks die.

    But you don't know how your skill works and apparently hate the people who help you and make your runs faster, so you're overwriting everyones damage buffs with one that is 1/5 as strong for no reason.
    barbs that come to fc and don't know how to drag all the mobs tword the seeker vortexing with the big BB from a cleric right in the middle of it after we just had 3 conversations about it. seriously, it costs 2 sparks, i really can't move it...

    Cloud eruption, an absolute 'must' on a cleric's genie. Three other very highly recommended skills are Expel, Absolute Domain, and Earthquake, all of which will save you.
    don't endanger yourself. wait for the rest of the squad to arrive, then you can go twice as fast with considerably less risk. what is the point of trying to clear a path for the squad that can do it faster, as a full squad.
    This is one that keeps popping up, and along with it the "wait for me to squad buff everyone at once." Cleric's that refuse to single buff are a pet peeve of mine. The PvE content of this game really isn't that hard and with powercreep our gear is way excessive.

    I play this game to have fun, and joining a squad then sitting around for 10 minutes because someone else joined the squad but wasn't ready to actually do the instance, or (another pet peeve) wants to spend 10 minutes flying to save 10k coin (seriously, farm for 12 seconds you'll get it back. The 10 minutes you wasted flying you could've gotten 200k in drops). People need to remember that this is a multiplayer game and they're playing with real people. If we were in real life you wouldn't make a stranger wait 10 minutes.

    My point is, I'm here to play a game and have fun. Not sit and wait for strangers. So I get in and I try to have fun. I'd like buffs please, and as a cleric you probably have at least 12k mp. A full set of lvl 11 self buffs uses 1660 mp=13.8%. Not even worth a charm tick and it recovers in about a minute with no pots. Costs nothing for a cleric. Yet they complain about the waste of mana. I just want to start clearing, playing, and having fun.
  • Mauntille - Heavens Tear
    Mauntille - Heavens Tear Posts: 694 Arc User
    edited February 2014
    I've been avoiding posting in this sort of thread, but a couple recent posts really struck a nerve. Things like this is why playing with other clerics can really irk me.
    when tankers give me advice on how to heal them when they've never even roled a cleric. dudes and dudettes, again, ****, if yer alive, then keep yer mouth shut. "i got down to a 1/4 of my hp, get a grip dude" yeah, and then you were suddenly healed with pureheart while having IH stacked on you before i casted pureheart, and again after i was done casting it. stop freakin out guys and gals, again, haven't died yet, and when you have 20k hp, a 1/4 of your hp left, is 5k hp away from being dead. how many tankers on average get hit 5k at a time? if yer gettin hit 5k at a time, i'm done, there is literally no help for you.

    Reference for the later anecdote- the only class that I have not played (and that's actually played, not just hyper-FF for a buff bot) passed level 70 is a psychic, which I just haven't gotten around to yet. Many classes I have two characters, one sage and one demon.
    How do you know what they've rolled? More than likely they play a cleric. Most cleric's also play tanks because of the personality type of people who want to help squadmates and lead the squad, by either healing or taking the damage. I play every class, seven of them "actively". I don't consider myself to have a main or alts, they're all my mains. Playing and understanding only one class usually leads to bad squad play. Your tank knows what has worked for him in the past, or may have an idea other than yours. How about you pull you self conceded head out of your *** and work together and maybe you'll learn something. Btw, end game bosses hit hard. 5k damage is nothing.

    I really want to reiterate Atropah's point here. Yes, there are some hyper-FF high level tanks that really don't know what they're doing, but for the most part, tanks understand how much a boss hits them for, how much certain debuffs hurt them, what they can avoid, etc. They certainly know their own strengths and weaknesses better (trade offs between max hp, phys defense, mag defense, attack/defense levels, etc).

    A quick anecdote from an experience of mine a couple years back:

    I was on my seeker, level 90 with good but certainly not OP gears for her level. She had her culti up to date and a handful of sage skills already learned. I joined a bh69 squad to finish off my very last stack for that instance. The rest of the squad consisted of two sins, a veno, a psy, and a cleric.

    We got to pole and most of the rest of the squad stayed at range to avoid the AOE. Shortly after we started fighting, our cleric decided she was going to run up next to me and sit in BB for the duration of the fight. Now, this would be fine, if pole didn't have his nasty little defense break trick. I had Quid Pro Quo, apothecary pots, crab meat, and genie skills constantly in cooldown. I triple sparked for purify at every opportunity and I even threw on a HP charm mid-fight because I was getting desperate. Even with all of that, there were many times during that battle when my current HP dropped under 500. All the while begging the cleric to drop BB and cast purify.

    After the fight, I asked why she left BB up. To which she answered "lol, puri doesnt do ****".

    Part of when someone says they can tank a boss, it's usually with the expectation that the rest of the squad will account for certain boss mechanics. For clerics, using purify on bosses with nasty debuffs, such as the above is one of those expectations. When you start to deviate and suddenly aren't fulfilling your role, you can turn even a pro tank into a dead tank. Had I known that cleric wasn't going to use purify the entire run, I would have thanked the squad for their time, made my apologies, and vacated my space so they could find someone who could tank comfortably in those circumstances.
    don't endanger yourself. wait for the rest of the squad to arrive, then you can go twice as fast with considerably less risk. what is the point of trying to clear a path for the squad that can do it faster, as a full squad. if you're really that pressed for time that you think you need to run ahead and try to kill everything before the rest of the squad arrives, you should probably log off the game for awhile, cause you clearly have somewhere else you need to be in the real world.

    If you ask for buffs while you are running away and get into a situation where it is risky for me to support you, I won't buff. However, there are a couple exceptions:

    1. I know that buffs don't drag aggro, so if you're grabbing mobs near me, sure you can have buffs.

    2. If we're in an instance where the squad will split up (FF where sins will kill the first 2 shades independently, old abba where someone would go solo the tower, etc), sure you get buffs and are free to go do your thing.

    3. Someone is being incredibly slow coming into the dungeon and you already have enough of the squad to start clearing and you're mentioned it in squad chat.

    Especially with that second point, buffing someone individually first can actually speed up a run more so than if you have everyone there and pull everything to 'x' point.

    Oh, and it's not always about impatience, it's sometimes about making things more convenient for the squad as a whole by getting rid of trash/keys that just delay the squad from getting to what they came for.
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited February 2014
    Wow, much of this was just... bad.

    The theory is if you aren't bbing you should have an IH stack on your barb and it'll heal them about 15k hp every 3 seconds. Plus, most squads will have a sin and bloodpaint and 90% of the time arma+paint is a full heal anyways. I'm guessing you're not IHing your tank and simply chromatic healing your entire squad because of the bosses one aoe every 10 seconds because you don't know any better.

    That barb is doing you a favor by trying to do huge damage to keep aggro off the squishies at his own personal risk. As you point out later, a barb using arma means they still have 10k+ hp. That's plenty of time to heal them unless you're using a skill that takes 4.5 seconds on a boss that frequently interupts.

    I agree with the rest of your post but here is some things I'd like to point out.

    It is very true it's easy to heal a barb that has Arma'd even w/o the BP heals but the thing is... barb shouldn't be Armageddoning on bosses.

    Why is this?

    1. The damage output sure looks nice as a sngle number but if you're in a DD role as a barbarian fighting against one single boss, using spark is lot more effective damage wise if you even have a small sense how to use your barbarian. Arma is meant to nuke mob pulls and is used in PK due to it's extremely hard single hit.

    2. If the barb is DDing, they have no reason to "hold aggro off" from squishies

    3. If this barb was tanking and trying to "hold aggro" on a boss with Arma... I don't even. You have tiger form for effective aggro skills and if you're a demon barbarian, you can quickly switch to human form to boost up your damage with demon bestial onslaught.
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • Atropah - Sanctuary
    Atropah - Sanctuary Posts: 186 Arc User
    edited February 2014
    barb shouldn't be Armageddoning on bosses.

    Why is this?

    1. The damage output sure looks nice as a sngle number but if you're in a DD role as a barbarian fighting against one single boss, using spark is lot more effective damage wise if you even have a small sense how to use your barbarian. Arma is meant to nuke mob pulls and is used in PK due to it's extremely hard single hit.
    I can agree with this. There are very few places I'd arma on bosses. Sometimes its just a fun quick kill if the boss is squishier. Some bosses have mobs or spawn mobs. Sometimes it's just that the boss has 3m hp and I can knock off 400k with arma and that single move gives me aggro until the boss is dead since by the time any single person of the other 5-9 members of my squad do over 400k to take aggro the boss should be dead by the cumulative damage.

    But I agree, very very few reasons to arma. 99% of the time the best move is to Devour/frighten to assist a melee in tanking, reduce boss damage, reduce boss def and increase paint heals, and reduce boss attack levels. While that's going on the barb can be a dd.
    2. If the barb is DDing, they have no reason to "hold aggro off" from squishies
    Hmm, DD is still the most effective way to hold aggro. Better than flesh ream and other aggro skills. Don't believe me, ask any sin/aps barb. The beauty of a barb is if your dd is high enough you can be a dd and a tank and be twice as useful.
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited February 2014
    I can agree with this. There are very few places I'd arma on bosses. Sometimes its just a fun quick kill if the boss is squishier. Some bosses have mobs or spawn mobs. Sometimes it's just that the boss has 3m hp and I can knock off 400k with arma and that single move gives me aggro until the boss is dead since by the time any single person of the other 5-9 members of my squad do over 400k to take aggro the boss should be dead by the cumulative damage.

    But I agree, very very few reasons to arma. 99% of the time the best move is to Devour/frighten to assist a melee in tanking, reduce boss damage, reduce boss def and increase paint heals, and reduce boss attack levels. While that's going on the barb can be a dd.


    Hmm, DD is still the most effective way to hold aggro. Better than flesh ream and other aggro skills. Don't believe me, ask any sin/aps barb. The beauty of a barb is if your dd is high enough you can be a dd and a tank and be twice as useful.

    APS barb is obviously better at aggro holding than a normal flesh reaming barb but doing your tanking right is more effective than pure DDing in 1vs1 situations, at least if you're a demon barb. Demon buffs, quick demon flesh ream, demon devour with it's sexy duration and a quick demon BO every now and then make aggro holding quite easy.

    It's not like APS or STR barb would arma on bosses anyway.
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • Zeeshtrian - Raging Tide
    Zeeshtrian - Raging Tide Posts: 28 Arc User
    edited February 2014
    Wow, much of this was just... bad.

    The theory is if you aren't bbing you should have an IH stack on your barb and it'll heal them about 15k hp every 3 seconds. Plus, most squads will have a sin and bloodpaint and 90% of the time arma+paint is a full heal anyways. I'm guessing you're not IHing your tank and simply chromatic healing your entire squad because of the bosses one aoe every 10 seconds because you don't know any better.

    That barb is doing you a favor by trying to do huge damage to keep aggro off the squishies at his own personal risk. As you point out later, a barb using arma means they still have 10k+ hp. That's plenty of time to heal them unless you're using a skill that takes 4.5 seconds on a boss that frequently interupts.

    a barb has skills that say in their description that they specifically increase agro. he should use them, that way he can keep agro, without any personal risk, like 90% of the other barbs i've healed. and asmuch as they have 10k hp left, the arcane casters in the squad fighting the boss with a physical AoE, do not, and god forbid those casters also got hit with a DoT skill too. see my point? the easier the tank makes it to heal him, the less likely a squad wipe is. sure, is it usually still possible to heal the squad aswell, yes, but, it would be like me taking a break from healing to cast afew heavy hitting metal skills. possible, yes, but, nessessary? smart? no, and no.

    and yes, i do IH stack the barb, but no, i chroma quite seldomly, even tho i do have it maxxed for just the right situation. chroma has a 3 second channel time and is easily interupted, it's a horrible skill to spam.

    the method i use is to hit everyone who is currently being attacked with IH once, then stack the tank, then if there's anyone who's very low, i wellspring that person, and hit everyone with IH anouther time for good measure. if after i hit everyone who's being attacked with IH the first time, all the squad members who are being attacked have atleast around 5/8 of their hp left, then i will consider chroma-ing, because i know that it will set the squad all back to 100%, but i also know that they aren't going to die in the 3 seconds it takes to cast that easily interupted skill.



    LA cleric... Purehearted Blessing... Ignoring good, helpful advice. Ya, it sounds like they're the ones with the problem. Good luck getting invited to a squad twice.

    i get invited to squads quite often tyvm, and have a very low squad and personal death rate. and it's always advice i have heard several times already, that people give when nobody has even come close to dieing. just saying, you have your way, i have my way. if nobody is dieing, i'm not gonna pester you, so, why pester me?


    How do you know what they've rolled? More than likely they play a cleric. Most cleric's also play tanks because of the personality type of people who want to help squadmates and lead the squad, by either healing or taking the damage. I play every class, seven of them "actively". I don't consider myself to have a main or alts, they're all my mains. Playing and understanding only one class usually leads to bad squad play. Your tank knows what has worked for him in the past, or may have an idea other than yours. How about you pull you self conceded headsays the person who prefers to start clearing before the whole squad gets there O.o out of your *** and work together and maybe you'll learn something. Btw, end game bosses hit hard. 5k damage is nothing.

    again, don't particularly care what they've roled. everyone has a different style, aslong as you're not dead, and i'm not asking, don't comment.

    You... have no idea how your skills work or how aps work. Red bubble adds 100% weapon damage to your attack. For most casters that's around 15% more dd. It overwrites >Caster< triple spark 700% boost to damage. So you've effectively cut the casters damage by more than half if they triple sparked.

    As you pointed out, you also reduced the apsers 500% triple spark down to only 100% and lowered their attack rate. Apses ability to permaspark can make them do 5-12 times the amount of damage. This means one person is doing the work of 5-12 people, probably more than the rest of your squads entire damage output, at least once their sparks die.

    But you don't know how your skill works and apparently hate the people who help you and make your runs faster, so you're overwriting everyones damage buffs with one that is 1/5 as strong for no reason.

    quick question... wtf did the game devs even put RB in for then? cause i'm pretty sure it wasn't just cause afew people want you to cast it during heads...

    Cloud eruption, an absolute 'must' on a cleric's genie. Three other very highly recommended skills are Expel, Absolute Domain, and Earthquake, all of which will save you.

    haven't looked all that much into genie skills, but i actually am looking to get expel. thanks for confirming it's effectiveness.

    This is one that keeps popping up, and along with it the "wait for me to squad buff everyone at once." Cleric's that refuse to single buff are a pet peeve of mine. The PvE content of this game really isn't that hard and with powercreep our gear is way excessive.

    I play this game to have fun, and joining a squad then sitting around for 10 minutes because someone else joined the squad but wasn't ready to actually do the instance, or (another pet peeve) wants to spend 10 minutes flying to save 10k coin (seriously, farm for 12 seconds you'll get it back. The 10 minutes you wasted flying you could've gotten 200k in drops). People need to remember that this is a multiplayer game and they're playing with real people. If we were in real life you wouldn't make a stranger wait 10 minutes.

    unless they are literally flat broke, i agree on that. however, if they're the only person not there, then we are not talking about the same situation. if 5/6 of the squad is there, and a cleric doesn't just squad buff and start, they're an idiot, but if it's you, and one other squishy person, just wait for the others to show up, it'll go better anyway.

    My point is, I'm here to play a game and have fun. Not sit and wait for strangers. So I get in and I try to have fun. I'd like buffs please, and as a cleric you probably have at least 12k mp. A full set of lvl 11 self buffs uses 1660 mp=13.8%. Not even worth a charm tick and it recovers in about a minute with no pots. Costs nothing for a cleric. Yet they complain about the waste of mana. I just want to start clearing, playing, and having fun.

    comments in blue.

    EDIT: not sure what just happened there... not exactly a font changing pro^^""
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited February 2014
    For color codes you'd use either the color name itself (IE: This is from color=palegreen) or the hex for it (IE: This is color=#fadebc.)
    (Insert fancy image here)
    image
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited February 2014
    The forum does that sometimes if you click the same color around different text. It changes into an RGB code but then doesn't support that change. It's just been a lame forum bug for years. :P It's one of the reasons I find it easier to break people's replies into quote boxes, which also makes it easier for others to reply to my post. Since mine is handy dandy broken down already.

    edit: fixed for you this time. To fix it on your own in the future, just copypasta the bracket for the text name of the color over the RGB ones.

    kritty%20sig_zpsp0y7ttsb.png
    Thanks to MikoTenshi for the Avi and Kritty for the Signature.
    Get the Forums Enhancement Extension!
  • Zeeshtrian - Raging Tide
    Zeeshtrian - Raging Tide Posts: 28 Arc User
    edited February 2014
    The forum does that sometimes if you click the same color around different text. It changes into an RGB code but then doesn't support that change. It's just been a lame forum bug for years. :P It's one of the reasons I find it easier to break people's replies into quote boxes, which also makes it easier for others to reply to my post. Since mine is handy dandy broken down already.

    edit: fixed for you this time. To fix it on your own in the future, just copypasta the bracket for the text name of the color over the RGB ones.
    OPKossy wrote: »
    For color codes you'd use either the color name itself (IE: This is from color=palegreen) or the hex for it (IE: This is color=#fadebc.)

    thank you :)
  • Retalation - Raging Tide
    Retalation - Raging Tide Posts: 52 Arc User
    edited March 2014
    Brim. It is enough to make want to stop playing my cleric. People just don't know how to handle a group of runners and, if you refuse to heal because they don't have aggro, they're going to blame the cleric. Come on, it is not that hard for a seeker to use a long range AoE skill and prevent cleric from taking aggro.

    I also love how they pull the groups with rangers on them, knowing you cannot use BB to heal the squishy casters or the lol1shot sins.

    Oh, I also hate when they smoke frost 1-90 and get in your squad with lvl 15-40 gear (I have seen this **** so many times), not contributing to the squad and kissing the group every time a boss AoE.
  • Sensation - Morai
    Sensation - Morai Posts: 2 Arc User
    edited March 2014
    Gosh i just had this the other day not had any problems for LOOOOONG time, but i went FC and myself and the barb were the only reborns. We get to bishop and not a single person is killing the damn ****, i'm having to, while healing and trying to rebuff after debuff... then this dumbass BM start "cleric heal please" I RAGED big time... i never tell people how to play there damn char even when i don't agree with what they are doing... i didn't demand he kill the **** so that i didn't bloody have too or ask the archer to come closer to the damn boss because they were out of heal range and i couldn't see if the **** stawn there. This Bm had also been debuffed and i'm trying to kill the **** that everyone's ignoring, heal the barb who's tanking and being interupted like a motherfooker and he starts "cleric heal please" well.... Then the dumbass Archer starts agreeing with him... BLIND noobs really annoy me lol

    Then he go's and rage quits the squad when he got toasted by slashers AOE, LOOOOOOL bet he thought that was my fault too.... moron!
  • Diazex - Heavens Tear
    Diazex - Heavens Tear Posts: 18 Arc User
    edited March 2014
    image.jpg

    image.jpg

    image.jpg


    much more c:
  • Khalari - Sanctuary
    Khalari - Sanctuary Posts: 30 Arc User
    edited March 2014
    When we're in a boss or major group mob fight and a Veno decides to Soul Transfuse for mp...and gives me a heart attack because their full hp bar has suddenly dropped to 5%. b:cry
  • Kazeodori - Heavens Tear
    Kazeodori - Heavens Tear Posts: 163 Arc User
    edited March 2014
    When we're in a boss or major group mob fight and a Veno decides to Soul Transfuse for mp...and gives me a heart attack because their full hp bar has suddenly dropped to 5%. b:cry

    But but... It's FUN giving the cleric a heart attack! Most will do that only when it's safe and they won't get smacked by AOE. But if they don't pay attention, and die from it, it is their own fault.
    If you bite some one, they get mad and smack you.
    But if you lick them, you still get the flavor.
    And they think you're weird.
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited March 2014
    Here's a new one. BH Aba, first time there. Party manages to get to the boss without too much trouble ('though it took me a few tries to figure out the damn rocks, good thing I got the guardian light). We got a good squad going... good barb handling aggro, some ranged DDers and a couple of sins. Barb engages ol' Peach, I go midrange and throw up BB. Now, at some point a sin manages to steal aggro from the barb and ends up failing to tank the boss... and goes for a forced snooze on the floor. Given it's a BH boss, and the hitpoints were getting low... I ask "guys, stop hitting, I need to res". Barb says go ahead... so I drop BB and start ressing.

    Within 4 seconds 2 more of the party are down. Boss ends up dying with 2 people not getting the BH, simply because folk don't have the courtesy to, when a party member dies in a BH:
    - Have DDs stop attacking at all
    - Have the main tank reset aggro on the boss to keep it focused until everyone's alive again

    Not really rocket science. I got yelled at for not keeping BB up, even when it was pretty obvious that it was coming down for the res. Fault was prolly at the hands of that glasscannon sin who stole aggro... not that he'll care 'cause he did get his res.
    I'm so P.R.O... I Press Respawn Often.

    Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
    Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
    Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
    Gromth 102/102/102 Sage Panda.
    StoneSnake - Snakeshop for everyone's common stones.
  • Atropah - Sanctuary
    Atropah - Sanctuary Posts: 186 Arc User
    edited March 2014
    Here's a new one. BH SoT,

    ...

    I got yelled at for not keeping BB up, even when it was pretty obvious that it was coming down for the res. Fault was prolly at the hands of that glasscannon sin who stole aggro... not that he'll care 'cause he did get his res.

    That'd be BH Aba, not Seat. And doesn't sound like fault is yours, sounds like it's the squads fault. I wouldn't blame the sin either since that boss is most easily done when you try to kill the boss in 30 seconds prior to it healing, which is pretty easy to do as long as people start the boss together. Other than the first hit the boss does he really doesn't hit hard again until after the 30 seconds and most people can tank any hit in between.

    One of my big pet peeves in there is barbs who pull that boss or clerics that put up bb and ask the barb to pull back. This wastes about 15-20 seconds and if you only have 30 seconds of the boss on easy mode before he starts healing and charging up (boss has an attack similar to Blood Rush where his attack becomes stronger depending on the amount of damage he takes while buffed) and so pulling wastes most of your kill time and makes for a harder boss that takes longer to kill. Sounds like your sin was playing smart and trying to kill the boss quickly. Maybe your barb didn't devour or your squad didn't start together.
  • Khalari - Sanctuary
    Khalari - Sanctuary Posts: 30 Arc User
    edited March 2014
    But but... It's FUN giving the cleric a heart attack! Most will do that only when it's safe and they won't get smacked by AOE. But if they don't pay attention, and die from it, it is their own fault.

    Oh I've seen that happen quite a few times. Or some venos like to do it in the middle of a fight, and expect you to heal them so they don't have to use pots.... that parts ticks me off the most. "I'm busy, if you can't be bothered to mp food....I can't help you."
  • Alphaben - Raging Tide
    Alphaben - Raging Tide Posts: 226 Arc User
    edited April 2014
    When a Barb uses Arma with a sacrificial weapon

    When a sin has Frenzy daggers (scares me cuz they instadie if bp runs out)

    AOE DDs that stop midway through Delta waves and stand around while I start getting mobbed by the mobs b:surrender

    People who don't understand that the flame boss in AEU can instantkill if it steps on them (some ppl just stand in front of it afk or something and get stomped)

    Asking for bramble (sometimes it has it's uses) and the veno refusing me

    A person in the squad who tries to say they don't need heals and NOT to heal them then runs in and dies, then complains that I didn't heal them

    White/red names in Flowsilver that slaughter the squad before they can grab the last rooms reward/split pages

    People who agro toad then run towards me for heals, then I get the super AOE to the face b:cry
    [SIGPIC][/SIGPIC]
  • michelleangel
    michelleangel Posts: 2 Arc User
    edited April 2014
    Squads that don't stick together
    Players that ask for rezzes while I am trying to keep my toon alive while under attack
    Players that don't use their crab and suck my healing mana and time
    Players that don't wait for squad buffs...the scream BUFF!

    Above all, it's a game that gives so many challenges and many hours of entertainment

    b:chuckle
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited April 2014
    Other clerics who heal me when I say I do not need heals and I'd rather have them focus on other squad members.
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • LunarWolf - Dreamweaver
    LunarWolf - Dreamweaver Posts: 42 Arc User
    edited April 2014
    FC squad - me (on cleric), seeker, archer + 3 mystics.
    Sounds like fun and flawless run? Guess again!
    Only one of the mystics was considerate enough to heal me at bubble boss and provide backup healing throughout the run. The other two... Not bothering to kill hands in big room or even heal themselves when I was clearly busy.
    To top it off, after boss in big room, one decided to kill the add as well. You can guess how that went.
    /end rage

    And I wonder why people don't like mystics. b:cry
    When all else fails play dead - You got teh zombie balls b:chuckle
    [SIGPIC][/SIGPIC]
    LunarWolf - 100 mystic | Ordelia - 100 cleric | Mightena - 9x veno | Garudi - 9x psy | various alts and stuff...
  • mayral
    mayral Posts: 11 Arc User
    edited April 2014
    random people asking for buffs

    cuz I have heals my goodies only for myselfb:scorn
    [sigpic][/sigpic]
  • XDeliciousx - Morai
    XDeliciousx - Morai Posts: 136 Arc User
    edited April 2014
    Hmm Im not very easily pissed off, but there is one thing that annoys me as cleric: people asking you to buff them and when you try.... THEY RUN AWAY!

    It was as annoying before as it is now, since before you had to channel all 4 squad buffs hoping that squad can stay close while you do it, but now you have to wait 30 seconds for Pantheons cooldown, so if someone missed buffs... u can grow few gray hairs in meantime b:laugh
    [SIGPIC][/SIGPIC]
    ~ Deliylah ~ director of Revision (revision.shivtr.com)
    sage R9 cleric, lvl 105-104-103

    YouTube: youtube.com/user/DeviIiciousAngel
  • Healer_Star_ - Archosaur
    Healer_Star_ - Archosaur Posts: 164 Arc User
    edited April 2014
    ~people releasing in general....... i did not pay 30 for sage rez for you to go back to town >.> ( especailly after you fight your way to go back to them)

    ~When people complain how slow i am ( as if i didnt notice)

    ~when people scream HEAL ME, evn thought i am obviously healing...
    QQ to me ......so i can punch you in the face :D b:cute



    YOU CAN LIVE WITH OUT FC SO STOP ASKING FOR IT BACK b:surrender

    I <3 NYJ b:dirty