Why BM is Weak

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  • Crazybladema - Harshlands
    Crazybladema - Harshlands Posts: 425 Arc User
    edited June 2013
    I might be wrong but doesn't the disarm skill (which lasts quite a bit) de-activate purify?

    That is "bladehurl", it only last 6 seconds and has a 60 second cooldown. It can also activate purify by being cast. From experience, bladehurl is used many times to save your hide as a bm and sometimes others as well. But not really be used as an offensive strategy alone.

    Its not a reliable thing to counter purify with at all. One of the many reasons purify should just be done away with.

    It really has made the class weak at endgame. Where as before it wasn't so bad.

    The bm class is really in need of some love from the devs...
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited June 2013
    That is "bladehurl", it only last 6 seconds and has a 60 second cooldown. It can also activate purify by being cast. From experience, bladehurl is used many times to save your hide as a bm and sometimes others as well. But not really be used as an offensive strategy alone.

    Its not a reliable thing to counter purify with at all. One of the many reasons purify should just be done away with.

    It really has made the class weak at endgame. Where as before it wasn't so bad.

    The bm class is really in need of some love from the devs...

    In the situation where it now takes as many people to take down a caster as it does a catabarb (some of our r9t3+12 casters I'll use Bladehurl. It does deactivate Purify although it can proc when it hits. However,me using Bladehurl to allow 5-10 people to stun and go all out is worth it. Especially if I see an aps sin on the target since they can still cut through casters pretty quickly if they can nail them down for a few seconds.

    As a 1v1 strategy its something I try occasionally but more defensively. Since it disables our weapon also it doesn't really set us up for two much. Buys us cd time, maybe saves us from a killing blow, but not usually an offensive 1v1 tactic.
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  • Crazybladema - Harshlands
    Crazybladema - Harshlands Posts: 425 Arc User
    edited June 2013
    In the situation where it now takes as many people to take down a caster as it does a catabarb (some of our r9t3+12 casters I'll use Bladehurl. It does deactivate Purify although it can proc when it hits. However,me using Bladehurl to allow 5-10 people to stun and go all out is worth it. Especially if I see an aps sin on the target since they can still cut through casters pretty quickly if they can nail them down for a few seconds.

    As a 1v1 strategy its something I try occasionally but more defensively. Since it disables our weapon also it doesn't really set us up for two much. Buys us cd time, maybe saves us from a killing blow, but not usually an offensive 1v1 tactic.

    Pretty much agree with what was said here.

    But, this is a prime example of the problem. It takes a lot of coordination in order to use those 6 seconds effectively and its better done with multiple bms using blade hurl. It shouldn't be that way.

    I don't think people should have to be so coordinated to take down one person. Just know what their doing and playing their class effectively. Its one of the reasons I no longer play ingame. Purify has really messed with the class at endgame (R999).
  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    1. come on people, break this OMG I'M A DD CLASS mentality. You're not. You're a support and CCer with a big chunk of DPS that happens to be there.

    2. Going back to 2009 axe-only build will only make you look stupid. Ran a warsong with one of those pure axe BMs. Sin was crying for HF and he could only deliver two before Cannon died. He got aggro when sin died on vile earth boss and went down in a few hits because LOL NO SPARK NO BP HEAL. It was just a sad sight to watch him slowly hit the boss wit axes and doing zilch damage, zilch support, zilch in general

    Stupid? We're talking 140 points wasted just to equip other weapons. People restat other classes just to squeeze a few more stat points. -This is why BMs are weak.

    Axes barely if at all slow down a BMs ability to use HF when it's cool down is up. The BM probably got tired of listening to the Sin wining, saw that the Sin shouldn't be tanking, was inept, or some other reason.

    You don't need as much BP heal when you have 140 more points in Str, better armor, and better ornaments.

    You may see zilch dmg from axes because of all that dex you need for claw/fist. Claw / fist from my experience does zilch dmg compared to daggers.
    tbh, if you go pure axe build, 75% of your hits gonna miss on archer/sins lol, i always hope that bm's bell would give 30 to 50% accuracy some day (just to self, not squad) i would get rid of some dex i currently have 260 dex with gear just not to miss too much. as for sage/demon sprint, i was hoping for maybe like gain chi while being attacked or chance of gaining chi back after being used.

    为武侠的荣誉而战

    Acc is affected by many other factors like pdef debuffs, and +acc ornament / weapon adds, or even amber imbues. Pure axe bms aren't going to equip the same as aps bms.

    *****

    PVE info: I restated to use Pole/Axe and love the results. I do, like someone mentioned; miss the ability to use some skills. I maybe weaker for Snake Fist, but most toons should be able to tank that by now; ( It's funny to me; to see someone looking for a tank for it in wc). A pure Axe BM on the other hand would be better for tanking BH SoT, and Aba which are harder to find tanks for.
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  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited June 2013
    tweakz wrote: »
    Stupid? We're talking 140 points wasted just to equip other weapons. People restat other classes just to squeeze a few more stat points. -This is why BMs are weak.

    Axes barely if at all slow down a BMs ability to use HF when it's cool down is up. The BM probably got tired of listening to the Sin wining, saw that the Sin shouldn't be tanking, was inept, or some other reason.

    You don't need as much BP heal when you have 140 more points in Str, better armor, and better ornaments.

    https://i.chzbgr.com/maxW500/4544141312/hA54D1359/

    Sin was tanking because BM had no fists to tank with. BTW< BM didn't know to HF at sparks and didn't know to HF when beetles come out. Sin was teaching him to play his own class. You know that feel when BM throws HF and nobody even pressed their spark yet? Typical lack of timing that can only be developed from lack of dps mindset

    What do you mean by "other weapons?" You're a ******n BM you use all 4 weapons

    Abba is best tanked by a G16 sin. 15 second kill max without close minded tards slowing everyone down because OMG I SO SPECIALZ I BETTER THAN U ALL CUZ I R DINOSAUR/SPECIAL SNOWLFAKE DAT USED ONLY DEEZ AXES ZOMG LOL
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  • fangdizz
    fangdizz Posts: 2 Arc User
    edited June 2013
    honestly i loive BMs to death, and everytime i get upset how we are so disadvantaged in mass pvp and start a new toon, i always go back to my bm. The fact is i can take anyone 1vs1 with bm, but mass pvp which i love, my bm gets gangked after i kill 1 opponent.


    PWi needs to rethink the class whether up the BM's dmg so we kill faster and can get the hell out of a potiential gangked situation or bless bms with a magic buff skill that takes magic attacks recieved and converts it into physical dmg recieved

    whatever they do something has to be done. i have started to play my lvl 100 archer in NW and i love targeting Bms becuz they are so easy to kill....... which is SAD :(
  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    https://i.chzbgr.com/maxW500/4544141312/hA54D1359/

    Sin was tanking because BM had no fists to tank with.

    Lol. You don't have a sin do you?
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  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited June 2013
    I've seen 2 sins tank it just fine by now. What kind of sins do you run with, G13+5 full vit?

    I think you have the vit syndrome: OMG I HAZ DEFENSE I MUST BE TAKE

    *2 seconds later*

    lol nope you're just an incompetent DD looking at the sin tanking
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  • Crazybladema - Harshlands
    Crazybladema - Harshlands Posts: 425 Arc User
    edited June 2013
    I've seen 2 sins tank it just fine by now. What kind of sins do you run with, G13+5 full vit?

    I think you have the vit syndrome: OMG I HAZ DEFENSE I MUST BE TAKE

    *2 seconds later*

    lol nope you're just an incompetent DD looking at the sin tanking

    *facepalm*
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited June 2013
    I've seen 2 sins tank it just fine by now. What kind of sins do you run with, G13+5 full vit?

    I think you have the vit syndrome: OMG I HAZ DEFENSE I MUST BE TAKE

    *2 seconds later*

    lol nope you're just an incompetent DD looking at the sin tanking

    First you say the sin had to tank because the bm had no fists.

    Then you say sins can tank just fine in reply to something that remark has no relevance to.

    You also complain the bm didn't hf when the sin sparked in the same post where you complain that the bm wasn't tanking, despite the fact that hf slows the BMs relative dps while increasing that of those around them (making the bm less able to tank)

    And regardless of all of this, assuming equal gears, a pure dd fist BM still can not generate enough aggro to take it away from a sin.


    Honestly you're just a f-cking idiot.
    I wonder what class you are behind that lvl 15 avatar you're hiding behind. Clearly not a melee class.
    [SIGPIC][/SIGPIC]
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited June 2013
    Broken avatar; blame the forums

    EDIT: yea sorry; the replies were badly organized. In that particular Warsong the sin had to tank because the BM was pure axe. Thus the sin needed constant HF, which the BM could not provide. The sin still did fine until vile earth boss

    -->Point: when the sin is tanking an axe only BM can't support

    On a separate scenario if the BM was APS the sin could have held back a little and let the BM tank comfortably. But he didn't for that warsong so he was in support and sin tanked.
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  • SpearSpark - Heavens Tear
    SpearSpark - Heavens Tear Posts: 23 Arc User
    edited June 2013
    my bm with +10 g16 claw cant even take aggro from my sin with +7 dagger lol
    往事如烟
  • IamNotaArch - Raging Tide
    IamNotaArch - Raging Tide Posts: 7 Arc User
    edited June 2013
    Broken avatar; blame the forums

    EDIT: yea sorry; the replies were badly organized. In that particular Warsong the sin had to tank because the BM was pure axe. Thus the sin needed constant HF, which the BM could not provide. The sin still did fine until vile earth boss

    -->Point: when the sin is tanking an axe only BM can't support

    On a separate scenario if the BM was APS the sin could have held back a little and let the BM tank comfortably. But he didn't for that warsong so he was in support and sin tanked.

    I am somewhat confused on tht statement.

    1. Hf has a cooldown time if i can recall

    2. A bm using pure Axe should be able to generate enough chi in tht 30 sec cooldown window to drop HF as soon as it's ready. I say this because being both aps and dph i sometimes find myself being in full dph mode if the squad has 1 or more sins that has nice gear and using only axes i generate more thn enough chi to cast hf when i spam skills (prbly my demon drake sweep helps me when it chooses to give me chi) but other than tht all bm's should be able to build chi for hf when it is on cooldown.

    3. Im not saying that the bm being aps wouldn't have made killing the boss easier because we know tht being aps u can be tripple sparking and if u manage it right u can drop hf's too but tht statement about the sin needing constant hf which the bm can not deliver is jus fuzzy on my end.

    Reason im posting on this noob alt is because my bm account has been suspended due to a open proxy (waiting patiently b:sweat) but tht doesnt matter, my bm isnt really tht known anyway
  • cheddydank
    cheddydank Posts: 0 Arc User
    edited June 2013
    wow just fought in nw /Again/ and every class made me look liike cannon fodder again, barbs run passed me with flag whilei try to channel roar of the pride, it fails... getting hit by 8-18 k hits/ crits with 11k mag def... wtf man how much more defence do i need to fight well on bm? made my seeker last wekk, has way more surviveability than my bm ive had for 5 years, this is getting me more annoyed every week, bm is so weak compared... in NW if a class has been brambled, at ALL i might aswell run away or let them kill me. all archers do is stun and run... like how can a bm GET in yo face and do ANYthing if ur dead before u can reach them... bm hf takes 2 sparks, anti stun 1 spark, aoe stun 50 chi, 1 spark stun too oh and 1 sprk heal... now i think BM needs a chi button like sin cuz we cant use all those skills when we spawn with 1 and a half sparks in nw.... in fact NW is on Right now and im here QQ ing again, FIX the DAMN games PVP bm cant do ****. unless u go all out with full sparks and have 10$ worth of gear.... my seeker has F all gear and is much better... wtf!?!?! as in (r9rr bm) and (nirvy g15 seeker) the seeker is noticeably stronger LMAO

    do the math, i challenge any1 to tell me how and why a class is weak against BM
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited June 2013
    cheddydank wrote: »
    wow just fought in nw /Again/ and every class made me look liike cannon fodder again, barbs run passed me with flag whilei try to channel roar of the pride, it fails... getting hit by 8-18 k hits/ crits with 11k mag def... wtf man how much more defence do i need to fight well on bm? made my seeker last wekk, has way more surviveability than my bm ive had for 5 years, this is getting me more annoyed every week, bm is so weak compared... in NW if a class has been brambled, at ALL i might aswell run away or let them kill me. all archers do is stun and run... like how can a bm GET in yo face and do ANYthing if ur dead before u can reach them... bm hf takes 2 sparks, anti stun 1 spark, aoe stun 50 chi, 1 spark stun too oh and 1 sprk heal... now i think BM needs a chi button like sin cuz we cant use all those skills when we spawn with 1 and a half sparks in nw.... in fact NW is on Right now and im here QQ ing again, FIX the DAMN games PVP bm cant do ****. unless u go all out with full sparks and have 10$ worth of gear.... my seeker has F all gear and is much better... wtf!?!?! as in (r9rr bm) and (nirvy g15 seeker) the seeker is noticeably stronger LMAO

    do the math, i challenge any1 to tell me how and why a class is weak against BM

    We have nearly triple the pdef and more hp than sins. Equal geared sin vs bm 1v1, the bm wins.

    Everyone and their mom beats mystics.

    Blade Tornado = dead psychic if you catch them after their phy immune
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  • ShadowsFlame - Raging Tide
    ShadowsFlame - Raging Tide Posts: 152 Arc User
    edited June 2013
    cheddydank wrote: »
    wow just fought in nw /Again/ and every class made me look liike cannon fodder again, barbs run passed me with flag whilei try to channel roar of the pride, it fails... getting hit by 8-18 k hits/ crits with 11k mag def... wtf man how much more defence do i need to fight well on bm? made my seeker last wekk, has way more surviveability than my bm ive had for 5 years, this is getting me more annoyed every week, bm is so weak compared... in NW if a class has been brambled, at ALL i might aswell run away or let them kill me. all archers do is stun and run... like how can a bm GET in yo face and do ANYthing if ur dead before u can reach them... bm hf takes 2 sparks, anti stun 1 spark, aoe stun 50 chi, 1 spark stun too oh and 1 sprk heal... now i think BM needs a chi button like sin cuz we cant use all those skills when we spawn with 1 and a half sparks in nw.... in fact NW is on Right now and im here QQ ing again, FIX the DAMN games PVP bm cant do ****. unless u go all out with full sparks and have 10$ worth of gear.... my seeker has F all gear and is much better... wtf!?!?! as in (r9rr bm) and (nirvy g15 seeker) the seeker is noticeably stronger LMAO

    do the math, i challenge any1 to tell me how and why a class is weak against BM

    Seriously i wanna know what your gears look like..
    current pwcalc.com/ecccbccc47400382
    aiming pwcalc.com/5ac2ca79fcef8da4
    b:bye
  • HeavenxDoom - Lost City
    HeavenxDoom - Lost City Posts: 39 Arc User
    edited June 2013
    But but I want more pole skills.. b:cry

    OMg yes more mid pole range skill be nice

    imma pure pole sage bm by the way

    i like the feeling with mid range skill and leaps b:victory

    dont need other weapon dont see other weapons b:laugh
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited June 2013
    OMg yes more mid pole range skill be nice

    imma pure pole sage bm by the way

    i like the feeling with mid range skill and leaps b:victory

    dont need other weapon dont see other weapons b:laugh

    New female BM only pole skills.

    "dance"

    and

    "insert"
    Gifs are hard to make work here
  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    I'm not regretting ditching the claws and restating. I'd rather be a master of a weapon than a jack off all. I also have a lot more tank-ability now. Clearing instances is so much faster and on bosses; I'm still using the GS/HF combo to start.

    Some people missed the first year of this game when people had to control their dd for the tanks. Sin tanking and dies? - let them lose the kill imo. BM is not going to hold aggro over a the average stupid sin w/ or w/o claws.
    Be kind: Help the GMs to depopulate the servers.
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited June 2013
    tweakz wrote: »
    I also have a lot more tank-ability now.

    Unless you went full Vit your tankability was the same as it was when you were APS built, unless you didn't know how to swap gears for pulls

    Clearing instances is so much faster

    Assuming avg. 200 Dex with armor on, going down to 60 = a gain of 140 STR. (140/150)*(((1070+2379)/2)+669) = 2210.6 avg. DHP loss with +10 G16 axes, at the loss of 7% crit and a large chunk of accuracy that has to be made up by Amber shards, which don't add to damage. Placebo effect much? Unless you were punching your way through pulls. Again, only an improvement if you didn't know how to change weapons

    and on bosses; I'm still using the GS/HF combo to start.

    No change

    Some people missed the first year of this game when people had to control their dd for the tanks.

    I came to the game after those years, I still know how to control my aggro where I don't have a reliable (i.e. APS) tank. I can't fathom how fun of a game it would be to play a game where you pull aggro off a tank the moment a DD so much as breathes on the boss. Nostalgia glasses much?

    Sin tanking and dies? - let them lose the kill imo. BM is not going to hold aggro over a the average stupid sin w/ or w/o claws.

    But against a sin of lower refines/weapon--most average sins still run with G13 because it's cheap interval--you can hold aggro. Now you actually have zero aggro generating ability. Barbs get ream and stomp of the king, you get what, Stream Strike?

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  • MasterPerian - Lost City
    MasterPerian - Lost City Posts: 275 Arc User
    edited June 2013
    Not to mention I remember a Fully Jaded +12 End game wizard get destroyed by a +12 Vit stoned BM. You telling me that BM's are worthless now? Your crazy out of your mind get better and beat people with skill. b:bye
    What can you expect from filthy little heathens? Their whole disgusting race is like a curse. Their skin's a hellish red they're only good when dead they're vermin, as I said and worse. They're Savages! Savages! Barely even human. Savages! Savages! Drive them from our shore! They're not like you and me
    which means they must be evil we must sound the drums of war! They're Savages! Savages! Dirty redskin devils! Now we sound the drums of war!
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited June 2013
    tweakz wrote: »
    I'm not regretting ditching the claws and restating. I'd rather be a master of a weapon than a jack off all. I also have a lot more tank-ability now. Clearing instances is so much faster and on bosses; I'm still using the GS/HF combo to start.

    Some people missed the first year of this game when people had to control their dd for the tanks. Sin tanking and dies? - let them lose the kill imo. BM is not going to hold aggro over a the average stupid sin w/ or w/o claws.

    You've apparently missed the other threads on bm stat distrubtion and chosen to bury your arguments in this thread, which are slightly off topic. The other thread discussions on restatting dex to pure axe are kind of.. meh. For PvP its up in the air but for PvE why would you? There are also the BM threads on should we raise our dex to 300 for pvp because now even many casters have 80+ dex from latent gear and the sins and archers have 700+. Good luck hitting anything.

    For PvE there is no reason to not be claws. You cannot HF spam with just axes as even in full aps gear you only generate 165 chi every 30 seconds (28.5 seconds x 1.18 x 5 chi per attack) and less than that since you wont be in aps gear and will probably be using skills. Keeping up with chi in instances will be extremely rough also so lets hope you have enough for even your initial HF.

    I know you're going to bring up accuracy glitching on mobs. Fine, but we don't have easy pdef debuffs like a barb who usues 35 chi for a 50% debuff, ours costs 2 sparks. We can mire, but now you're occupying your genie just so you can aoe, lol. You think that's superior?

    As for more survivability and more damage. Obviously you'll be about 1/6th the dps as a claw bm, but for aoeing you'll be higher. Except when you miss. And except you'll be using ambers. So that 5-10% gain is more like 3% more dph, lol. 4 weapon paths or 1 with 3% more dph.

    For more def, sure, you have more pdef (assume if you're talking more damage you've restat it all to strength). You have zero more mdef, but your pdef will be slightly higher. Granted you're evasion will be alot lower. Not an issue until you realize how many status effects you were lucky enough to dodge. Barb's armaing me and the occasional bm/sin/archer stun miss or bleeds is great.

    Soloability is also pretty much out of the question, hope you have a farming alt. Most people also wont take a bm who contributes almost zero dph (seriously, less than a caster) to the squad. The can always get a bm with demon HF and 200k dps instead.

    You apparently haven't looked at sin and bm stats lately. They nerfed sin dagger refines and base damage to be almost the same as fists. So while a sin might have 700 dex endgame and 40ish% crit and I'm stuck around 500 strength and 33% crit, at least our weapons are similar.
    Traceless Dimensions-base damage average=924, refine at +10=+490
    Netherworld Guidance-base damage average=942.5, refine at +10=+490

    Yah, they still win but not nearly by as much as they did a year ago. We're talking an extra damage add on your G16s, or better shards, or a refine difference, or the sin taking 2 seconds at the start to Rib Strike, or better rings for + phys attack, or using Bane before your spark. Any of these can about give you the dd difference to tank over a sin. All you need is slightly better gear than the sin and you're tanking. I mean, we're comparing 200k dps to 230k dps, not a huge difference but Q.Q if you want about it and reroll to a 35k dps build, lol.

    Simply put, still don't see any sort of worthwhile argument to be pure axe.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Onatop - Lost City
    Onatop - Lost City Posts: 110 Arc User
    edited June 2013
    Who the hell said bms r weak? try killing a bm 1v1 or even in mass pk...its not that easy to do. The only down side of being a bm is chi. u need lot of it, especially when venos chi burn u. If u think u're weak, its probably your gear that's weak compared to the people u fight.
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  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    You've apparently missed the other threads on bm stat distrubtion and chosen to bury your arguments in this thread, which are slightly off topic. The other thread discussions on restatting dex to pure axe are kind of.. meh. For PvP its up in the air but for PvE why would you? There are also the BM threads on should we raise our dex to 300 for pvp because now even many casters have 80+ dex from latent gear and the sins and archers have 700+. Good luck hitting anything.

    Because casters have 80+ dex? -Are you serious?
    For PvE there is no reason to not be claws. You cannot HF spam with just axes as even in full aps gear you only generate 165 chi every 30 seconds (28.5 seconds x 1.18 x 5 chi per attack) and less than that since you wont be in aps gear and will probably be using skills. Keeping up with chi in instances will be extremely rough also so lets hope you have enough for even your initial HF.

    I'm not the only one in this thread stating that you can spam HF with axes and that's w/o mention of genie skills or apoth.
    I know you're going to bring up accuracy glitching on mobs. Fine, but we don't have easy pdef debuffs like a barb who usues 35 chi for a 50% debuff, ours costs 2 sparks. We can mire, but now you're occupying your genie just so you can aoe, lol. You think that's superior?

    I was using GS long before ditching claws. Accuracy so called glitch works for everyone in the squad.
    As for more survivability and more damage. Obviously you'll be about 1/6th the dps as a claw bm, but for aoeing you'll be higher.

    During BH aba today, after GS, and HF; I had just a few hits on the boss myself. IOW's over half the damage I did was from skills that came from str.
    Except when you miss. And except you'll be using ambers. So that 5-10% gain is more like 3% more dph, lol. 4 weapon paths or 1 with 3% more dph.

    Ignoring dmg from more str much?
    For more def, sure, you have more pdef (assume if you're talking more damage you've restat it all to strength). You have zero more mdef, but your pdef will be slightly higher. Granted you're evasion will be alot lower. Not an issue until you realize how many status effects you were lucky enough to dodge. Barb's armaing me and the occasional bm/sin/archer stun miss or bleeds is great.

    In order to be aps; you need to stick to L99, stage 2, etc. -That's where you lose significant def.
    Soloability is also pretty much out of the question, hope you have a farming alt. Most people also wont take a bm who contributes almost zero dph (seriously, less than a caster) to the squad. The can always get a bm with demon HF and 200k dps instead.

    If I didn't have a farming alt; I certainly wouldn't want a claw bm. As already stated; clearing mobs is faster w/o a claw build.
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  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited June 2013
    tweakz wrote: »
    Because casters have 80+ dex? -Are you serious?
    Did you know that you can get stats from gears?


    I'm not the only one in this thread stating that you can spam HF with axes and that's w/o mention of genie skills or apoth.

    Sure. Put your genie and apoth on CD every time it comes off CD

    I was using GS long before ditching claws. Accuracy so called glitch works for everyone in the squad.

    not sure about the squad part

    During BH aba today, after GS, and HF; I had just a few hits on the boss myself. IOW's over half the damage I did was from skills that came from str.



    Ignoring dmg from more str much?

    Did you even do the math? at +10 your axes will do 2K more damage a hit, if you even hit, at +10. Is that even outside of the axe high-low range?


    In order to be aps; you need to stick to L99, stage 2, etc. -That's where you lose significant def.

    ***** please; sloppy build to show some example. Also, did you know the fact that you can keep separate pants, bracers, feet, orns, and cape? Betcha didn't!

    If I didn't have a farming alt; I certainly wouldn't want a claw bm. As already stated; clearing mobs is faster w/o a claw build.

    Refer to math above; it's all a placebo effect.

    /10char

    why do I always have to argue with attention deficit little snowflakes that always want to be special
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  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited June 2013
    tweakz wrote: »
    Because casters have 80+ dex? -Are you serious?

    Tome+Cape+adds

    I'm not the only one in this thread stating that you can spam HF with axes and that's w/o mention of genie skills or apoth.

    Not unless your sage and uh...sage HF sucks


    I was using GS long before ditching claws. Accuracy so called glitch works for everyone in the squad.

    Mang those axe bm's always have 2 sparks for GS mang

    During BH aba today, after GS, and HF; I had just a few hits on the boss myself. IOW's over half the damage I did was from skills that came from str.

    adding 140 str to a 550-600 str build does jack all after mastery.


    Ignoring dmg from more str much?

    Garnets give similar damage, unless you just love to miss

    In order to be aps; you need to stick to L99, stage 2, etc. -That's where you lose significant def.

    A, wrong B dead wrong, C even if your aps set IS tt99 gear swappign works derpderpderp


    If I didn't have a farming alt; I certainly wouldn't want a claw bm. As already stated; clearing mobs is faster w/o a claw build.

    Um, what?

    trying to hard with the attempted troll, or your flat out derpy
    Gifs are hard to make work here
  • Nalvaes - Raging Tide
    Nalvaes - Raging Tide Posts: 68 Arc User
    edited June 2013
    If you chain all-path skills together, you can pretty much take on anything.

    If anything assassins are actually the weakest class atm...Take away their stuns and they're squishy enough to be one hit in most cases.

    The only way a blademaster is ever weak is if you have no clue how to play one, just saying... f:meh
    Chaos is an ally not something to avoid...After all, how can your foes stand up to you if they have no idea what your next move will be?


    Gear and weapons may make strong opponents but even a strong foe can be felled by the right tactics...
  • HeavenxDoom - Lost City
    HeavenxDoom - Lost City Posts: 39 Arc User
    edited June 2013
    lol if someone wish to go one path let them dont go hating its not you behind the toon is it.

    for pve anything over hh99 is easy mode


    as for pvp claw sucks as u dont use claw much when facing r9rr


    enough said
  • guild2010
    guild2010 Posts: 1 Arc User
    edited September 2013
    lol to all who say bm is a good class for pvp. Bm for pve not pvp! if u chose bm as pvp class u will fail :( . I play many classes and bm is my best class since the start of the game but now everything changed. it's not bm hard to play but it hard to win in pvp, that is truth bm was the good class for pvp but now pwi change caster instead bm class.
    magic and phy buff for bm is useless since the atk lvl gem and def lvl gem come out. for group pvp, phy or magic buff make bm like fresh meat for other classes coz the mix of magic and phy class in pvp group.
    the problem from the update make all classes huge damage deal but on def is just alittle bit that make bm survival low ( huge def on def lvl gem) the bm become crapy since they can't survive on few shots from other classes
  • SweetieBot - Lothranis
    SweetieBot - Lothranis Posts: 18,978 Arc User
    edited September 2013
    guild2010 wrote: »
    lol to all who say bm is a good class for pvp. Bm for pve not pvp! if u chose bm as pvp class u will fail :( . I play many classes and bm is my best class since the start of the game but now everything changed. it's not bm hard to play but it hard to win in pvp, that is truth bm was the good class for pvp but now pwi change caster instead bm class.
    magic and phy buff for bm is useless since the atk lvl gem and def lvl gem come out. for group pvp, phy or magic buff make bm like fresh meat for other classes coz the mix of magic and phy class in pvp group.
    the problem from the update make all classes huge damage deal but on def is just alittle bit that make bm survival low ( huge def on def lvl gem) the bm become crapy since they can't survive on few shots from other classes
    NECROOO!!!!!!!

    guild2010 replied to a message that was 3 months 6 hours 22 minutes old.
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