Sep. 24, pw2 will be released in CN (official news), updating

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  • Saethos - Raging Tide
    Saethos - Raging Tide Posts: 1,239 Arc User
    edited September 2014
    >Roll the new melee
    >Rank 9 it
    >Charge itno a large group
    >AoE Paralyze
    >white tea
    >AoE damage amp
    >Cloud erruption
    >AoE 2 spark damage skill
    >All r9 melees have zerk

    Rest in peace anything that is not barb sin or new melee, who will be dying after the combo ends.
    It is said that apple pie is best served Al La Mode, so if you are the pie, consider me your ice cream.
  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited September 2014
    Aster, are there any skill changes for the old classes that you can see?

    Also, working on the phys class skill translating atm (or basically just making it easier to read and decipher from broken Google translation). It's gonna be a bit slow...

    Rewinding guesture says it takes 200 mana instead of 240.
    Bloodpaint now says it affects the new class.
    "Heavy Load" had its cooldown reduced from 30s to 15s (I think that's a pet skill?)
    A few minor typos were corrected.
    Nothing else.
    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited September 2014
    Yeah it's a pet skill. It's always been 15 seconds but its description is (was) wrong.

    Aww welll.. I really wanted some updates to old skills because there are still a few skills that would need some update, in my opinion, but I can imagine they are just focusing on the two new classes for now.
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
    ★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★
  • Mahidevran - Archosaur
    Mahidevran - Archosaur Posts: 121 Arc User
    edited September 2014
    Still no horns? b:sad
  • DeffyNature - Archosaur
    DeffyNature - Archosaur Posts: 1,400 Arc User
    edited September 2014


    Rewinding guesture says it takes 200 mana instead of 240.
    Bloodpaint now says it affects the new class.
    "Heavy Load" had its cooldown reduced from 30s to 15s (I think that's a pet skill?)
    A few minor typos were corrected.
    Nothing else.

    Is there any way to see if they changed the graphics of the old skills, it was mention in an article that they'd revamp how they look.

    Edit: Also, I kept seeing transformation in their skills, it seems like if they transform the skills they use may get a secondary effect, on top of the buff given by the skill itself?
    And I'm a bit fuzzy on the first skill in the list for each of the classes, are those the transformation ones?
    If those are it, then they transform for 30s and c/d is 90s, did I get that right?


    I'm talking about these:


    1. phys class-


    Mana ??
    Channel 0.2s
    Cast 0.6s
    Cooldown 90.0s
    Required Weapon hazy knife, Barehanded

    Comprehension of the requirements of virtual Ling
    Stimulate the body's hazy hidden in the family blood, to make their own ordinary
    Attack speed increased by 20%, subject to all of the remote direct
    Harm reduction, the greater the distance the higher the injury reduction effects, the most
    Reduce ??% for% d seconds. After some of the skills transfiguration
    The effect of strengthening.


    2. mage class-



    Mana ??
    Channel 0.3s
    Cast 0.5s
    Cooldown 90.0s
    Required Weapon sickle, Barehanded

    Comprehension of the requirements of virtual Ling
    Stimulate the body's hazy hidden in the family blood, to make their own anti-matter
    Increase% d%, movement speed by% d%, and
    Mobile cast skills greatly enhanced, sustained 30 seconds.
    [/COLOR]
    [SIGPIC][/SIGPIC]
  • Ryuza_ - Raging Tide
    Ryuza_ - Raging Tide Posts: 34 Arc User
    edited September 2014
    #Asterelle u can log on server test?
    Yo~.
  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited September 2014

    Is there any way to see if they changed the graphics of the old skills, it was mention in an article that they'd revamp how they look.
    That's not easy to check without logging into the server.
    #Asterelle u can log on server test?
    The test server hasn't switched over yet. I think that happens on wednesday. The client is available now though and I unpacked it and looked at its naughty bits. There will be more info when I can actually log on.
    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • DeffyNature - Archosaur
    DeffyNature - Archosaur Posts: 1,400 Arc User
    edited September 2014

    That's not easy to check without logging into the server.


    The test server hasn't switched over yet. I think that happens on wednesday. The client is available now though and I unpacked it and looked at its naughty bits. There will be more info when I can actually log on.

    Thank for answering, waiting game it is, then. b:cute
    [SIGPIC][/SIGPIC]
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    ? at the end of things I'm unsure of. Also a bit of quoting 'cause some of it's just confusing.

    Edit- Thanks to Jarkhen for testing some of these and providing corrections.

    Phys class:

    Hazy
    Channel 0.2s
    Cast 0.6s
    Cooldown 90.0s

    Increases attack speed by 20% and reduces damage in relation to distance from an enemy. Reduces X amount of damage for X seconds at most. After transfiguration, some skills are strengthened.

    Costs 30 chi.

    No Style
    Melee Range
    Channel 0.1s
    Cast 1.0s
    Cooldown 1.0s
    Chi 10

    Inflicts base physical attack plus X physical damage.

    Owl
    Melee Range
    Channel 0.1s
    Cast 1.0s
    Cooldown 6.0s
    Chi 10

    Inflicts base physical attack plus X physical damage. Increases movement speed by 60% for 3sec and increases the damage of the next No Style within the next 6sec by 35%.

    Cooldown shortened to 1sec after transfiguration.

    Doublet
    Melee Range
    Channel 0.1s
    Cast 0.9s
    Cooldown 6.0s

    Inflicts base physical attack plus X physical damage. The next cast of No Style within the next 6s will always crit. If your health is lower than enemy's health, the skill does 5% maximum value of health. If the enemy's is lower, then it does 15% base physical attack plus X physical damage.

    Costs 20 chi.

    Eclipse
    Instant Channel
    Cooldown Xsec

    Increases chance to dodge damage by X% within 3sec and increases movement speed? (unsure)

    Costs 1 spark.

    Prison Aralia
    Melee Range
    Channel Charge
    Cast 0.3s
    Cooldown 15.0s
    Chi 10

    Charge for 3sec to inflict a brief paralyze and weapon damage plus damage. Within the next 6sec, the next general attack will do double damage (probably auto-attack?).

    Proud Cut
    Melee Range
    Channel Charge
    Cast 0.6s
    Cooldown Xs
    Chi 10

    Charge for 3sec to do an 12m AOE around you that does base physical damage plus X physical damage and stuns for 1sec then disarms for up to 9secs.

    Relentless Tour
    Range Xm (25m at level 1)
    Cast 0.7s
    Cooldown 30.0s
    Chi 10

    Teleports to the enemy and causes 30% physical attack plus physical damage and stuns for 1sec. If the enemy this is used on dies within the next 20sec, the cooldown of this skill will be reset.

    Miao Hon
    Melee Range
    Channel 0.1s
    Cast 2.0s
    Cooldown 60.0s

    First part of this is sorta confusing on what the damage is based on:
    Inflicts physical attack base equipment attached ??%
    Attack power plus physical damage ??,

    Thinking it's either base physical attack + X% weapon damage plus X physical damage or just weapon damage and the added physical damage.

    Then second part is talking about some kind of Storm Strike that gets increased:
    and make their own storm
    Strike increased by 35% for 6 seconds

    Use with Relentless Tour to have Relentless Tour's cooldown reset.

    Costs 50 chi.

    God Photos
    Range 20m
    Channel 0.1s
    Cast 0.5s
    Cooldown 15.0s

    Sleep the enemy for 5secs and then afterwards inflict earth damage.

    Costs 30 chi.

    Hunting Life
    Range 20m
    Channel 0.1s
    Cast 0.6s
    Cooldown 30.0s

    Debuffs the target for 8 seconds. If the target takes damage within the next 8 seconds, the debuff is removed. If the debuff remains after 8 seconds, inflicts base physical damage plus X physical damage and stuns for 6sec.

    Costs 50 chi.

    Fixed Storm
    Range 8m
    Channel 0.1s
    Cast 4.3s
    Cooldown 120.0s

    Lowers damage taken while using this skill by 75%. All enemies within 12m range hit 4 times for X% weapon damage plus X physical damage. Freezes for 1sec then slow for 1sec then paralyze for 4sec?

    Costs 2 sparks.

    Shadow Hunting
    Range 20m
    Channel 0.1s
    Cast 2.5s
    Cooldown 120.0s

    Reels-in an enemy? causing base physical attack plus X% weapon damage as physical damage and paralyzes.

    Costs 150 chi.

    Moment
    Range Xm
    Channel 0.1s
    Cast 0.1s
    Cooldown Xs
    Chi 10

    Teleports to the target and paralyzes for 2sec.

    16m range and 43.5sec cooldown at level 1.

    Month Drink
    Channel 0.1s
    Cast 1.1s
    Cooldown Xs

    Anti-stun for X seconds?

    Then this is either it's cooldown being reset by Moment or Moment's cooldown being reset by using it, I think?
    making the moments immediately cooling is completed,
    Moment within 5 seconds and will not be used to enter the cooling time.

    Costs 50 chi.

    Moon Chant
    Channel 0.4s
    Cast 2.2s
    Cooldown Xs
    Chi 10

    Reduce crit damage taken by X% and reduce damage taken from mobs for you and your teammates for 30mins.

    This is apparently 22% and 6% at level 1 respectively.

    Moon Water Mirror Flower
    Range 20m
    Channel 0.1s
    Cast 0.5s
    Cooldown 60.0s
    Chi 20

    This sounds sorta like something blue mage-y or calling a copy of a class that does an attack. You'll see what I mean later on.
    Night Shadow stealing skills goals, according to the different objectives,
    Skills acquired are different.





    The following skills all have something about spirits and combos in the beginning of their description which is making me think seeker stances. They're also slightly incomprehensible at points:

    Wings
    Melee Range
    Channel 0.1s
    Cast 0.5s
    Cooldown 6.0s
    Chi 15

    Within the target direction of 120 degrees, does a fan-shaped 8m AOE? that deals base physical attack plus X amount of physical damage and decreases enemy movement speed by 40% for 3sec.

    Cooldown reduced to 1sec after transfiguration.

    Nine Songs
    Melee Range
    Channel 0.1s
    Cast 0.5s
    Cooldown 6.0s
    Chi 15

    Within the target direction of 120 degrees, does an 8m AOE? does physical attack damage plus X physical damage and reduces chi.

    Default shortcut is Q
    Can only be used after casting Wings.

    After transfiguration, cooldown is reduced to 1sec.

    Should Dragon
    Melee Range
    Channel 0.1s
    Cast 1.0s
    Cooldown 2.0s
    Chi 30

    Within Xm of the target direction?, does an AOE that does base physical attack plus around X amount of physical damage.

    Default shortcut is Q
    Can only be used after casting Nine Songs

    USS
    Melee Range
    Channel 0.1s
    Cast 1.1s
    Cooldown 6.0s

    Does physical damage plus X and reduces physical defense by X% for 7sec.

    Costs 30 chi.

    Default shortcut is E
    Can only be used after casting Nine Songs

    Hentian
    Melee Range
    Channel 0.1s
    Cast 1.0s
    Cooldown 30.0s

    Does three hits that total base phys attack plus X physical damage. The first hit paralyzes the enemy for 2sec. Invincible during skill cast.

    Costs 30 chi.

    Default shortcut is R
    Can only be used after casting Nine Songs

    The Wild Bird
    Melee Range
    Channel 0.1s
    Cast 1.5s
    Cooldown 30.0s
    Chi 15

    Paralyzes for 2sec and does physical attack that's X% weapon damage plus X physical damage.

    Default shortcut is E
    Can only be used after casting Changfeng?

    Wild
    Range 8m
    Channel 0.2s
    Cast 1.4s
    Cooldown 8.0s
    Chi 15

    Does a 10m AOE that does base physical attack plus X% weapon damage plus X physical damage and movement speed by 30% for 3sec (once again, not sure if this is an increase for you or a decrease for them). Enemies caught in the AOE have a 50% chance to be stunned for 2sec and if they are not stunned, they will be immobilized for 2sec. (think Mighty Swing)

    Default shortcut is R
    Can only be used after casting Changfeng?



    Next set of skills is attached to that Night Shadow thing from earlier and I am going to be lazy as **** about these:

    Moon Water Mirror Flower - Skyfire Kuanglong
    Range 8m
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    Does a 12m AOE that, well, basically does a 6sec 75% dg.
    on the target range of 12 meters around all
    Attach base to attack the enemy, causing 80% increase attack power equipment
    ~ ~ Physical damage, and can make it in six seconds by
    Increases all damage by 75%.

    Costs 2 sparks.

    Moon Water Mirror Flowers - Xuanbing Water Dragon
    Range 28.5m
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    Well, I think this is basically BIDS?
    summon a water
    Long mirror into the sky to pound targets in and around the enemy within% d m
    People, resulting in the underlying physical attacks attach% d% increase attack power equipment ?? river injury
    Harm, and there are% d% reduction 45% chance to make the enemy continued
    % D seconds.

    Costs 2 sparks.

    Moon Water Mirror Flowers - Vengeful Spirit Mirror
    Channel 0.1s
    Cast 1.0s
    Chi 10

    Self-only buff. Basically Soul of Retaliation that has a 75% chance of bouncing the status back and does damage based on 40% of soulforce. After this is triggered, the buff disappears. Lasts for up to 30sec.

    No, this is not tidal. Y'all can relax.

    Moon Water Mirror Flower - Strike Evil Demon
    Melee Range
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    It's Subsea Strike that lasts for 9sec instead of 8sec.

    Costs 2 sparks.

    Moon Water Mirror Flower - Basaltic Posessed
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    For the next 15 seconds,
    all incoming damage is reduced by 60%, but your speed is reduced by 50%.

    Costs 2 sparks.

    Moon Water Mirror Flower - Strong Sprint Kill
    Range 4.5m
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    Inflict base physical attack damage plus X physical damage and increase crit rate by 30% for 8sec.

    Costs 2 sparks.

    Moon Water Mirror Flower - Kuanglei Eagle
    Range 28m
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    Basically Stormrage Eagleon that only slows for 20%:
    inflict base
    Foundation of physical attack power of the gold system damage, skill effect will be held
    Continued 30 seconds, during which the enemy attack force would be ~ ~
    Continued payment system damage and slow down 20%.

    Costs 2 sparks.

    Moon Water Mirror Flower - Quiet Mantra
    Range 28.5m
    Channel 0.1s
    Cast 1.0s
    Cooldown 5.0s
    Chi 10

    Basically an IH that's based off of phys attack:
    applying a spell as the goal, to make it restored within 15 seconds
    % D additional basic physical attack power% d% of the value of life.

    Moon Water Mirror Flower - Beyond the Flesh Incarnation
    Range 28m
    Channel 0.1s
    Cast 1.0s
    Cooldown Xs
    Chi 10

    Qpq that has a 75% chance of working and causes a 1sec seal.

    Moon Water Mirror Flower - Montreal Branch
    Range 28.5m
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    It's thicket.

    Costs 2 sparks.

    Moon Water Mirror Flower - Eclipse
    Instant Channel
    Cooldown 60s

    Basically what Eclipse was up-post.

    Costs 1 spark.

    Moon Water Mirror Flower - Vortex Worship
    Range 25.5m
    Channel 0.1s
    Cast 1.0s
    Cooldown 30.0s

    This should be the skill equivalent for the new AA class.

    Within 12m reel-in? all enemies every 3sec. Continues for 12sec.

    Costs 1 spark.

    Moon Water Mirror Flowers - Hunting Magic Mirror
    Melee Range
    Mana 232
    Channel 0.1s
    Cast 1.0s
    Cooldown 60.0s

    Basic attack on a target causing attached 3799 physical damage. If the target is a mob, this damage is tripled.

    Next ones are the sparks and respective damage mastery and then...

    Hazy Family Blood

    Passive skill.

    Reduce more damage taken the farther away you are from your attacker. Reduction up to X%.

    This is apparently 18.7% at level 1.




    *archer tears* b:cry
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited September 2014
    Thanks for the translation Eoria.
    Moon Chant
    Channel 0.4s
    Cast 2.2s
    Cooldown Xs
    Chi 10

    Reduce crit damage taken by X% and reduce damage taken from mobs for you and your teammates for 30mins.

    Will finish this later tonight.
    Hey look a new anti Archer squad buff. Big surprise there.
    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    Thanks for the translation Eoria.
    Hey look a new anti Archer squad buff. Big surprise there.

    Looking at it again, I think it may be pve-only and only affecting mob crit damage not all of their damage, actually. Sigh. If only my Chinese at this point wasn't complete ****.
    Reduce their teammates by the surrounding crit damage% d%
    , For monster damage by% d%, for 30 minutes.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited September 2014
    Looking at it again, I think it may be pve-only and only affecting mob crit damage not all of their damage, actually. Sigh. If only my Chinese at this point wasn't complete ****.

    Mobs don't crit.
    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited September 2014
    Can't wait for the skills from the other class.b:cry
    [SIGPIC][/SIGPIC]
    b:flowerHave a Techno Rave Flower!b:flower

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  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    Mobs don't crit.

    Well, there it is and shows how much I pay attention during pve.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Saethos - Raging Tide
    Saethos - Raging Tide Posts: 1,239 Arc User
    edited September 2014
    Thanks for the translation Eoria.
    Hey look a new anti Archer squad buff. Big surprise there.

    The entire class is anti archer...
    It is said that apple pie is best served Al La Mode, so if you are the pie, consider me your ice cream.
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited September 2014

    Moon Chant
    Channel 0.4s
    Cast 2.2s
    Cooldown Xs
    Chi 10

    Reduce crit damage taken by X% and reduce damage taken from mobs for you and your teammates for 30mins.

    If it's crit damage reduction than instead of being hit by let's say a 1k crit, I'd suffer less damage. The rage damage would be deducted. Seems to be the case as the PvE part also reduces damage. Nice touch.
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    The entire class is anti archer...

    The entire class is a big **** you to everyone that's literally going to be kept in check solely by chi costs. >.>;;
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Rawynn - Archosaur
    Rawynn - Archosaur Posts: 266 Arc User
    edited September 2014
    Been scrolling thru the pages thus far, was there or is there any info available about any changes to the current classes skills or any upgrades? saw a fair amount that seems to be about the new race, but haven't seen any links yet or info posted about current classes. still looking thru post atm.
    [SIGPIC]SIGPIC]
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    The entire class is a big **** you to everyone that's literally going to be kept in check solely by chi costs. >.>;;

    Venos better be getting chi burn before the expansion if they don't have it already.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • Roseary - Sanctuary
    Roseary - Sanctuary Posts: 978 Arc User
    edited September 2014
    Mobs don't crit.

    Heals don't crit either.
    [SIGPIC][/SIGPIC]
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    btw, that "tidal" you guys were freaking about is actually an inferior copy of Soul of Retaliation. Can rest easy.

    I'll be done in a bit.

    Edit- Finished: http://pwi-forum.perfectworld.com/showpost.php?p=21862031&postcount=338

    Note don't kill me if ****'s wonky or I did something wrong.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited September 2014
    Wow... poor poor archers.

    So with that new skill at the bottom they get the joys of doing half damage up close because of a stupid penalty that only applies to their weapon.... and still get nerfed damage at a distance.


    China seems to hate archers, don't they?
    (Insert fancy image here)
    image
  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited September 2014
    Thanks for the translation Eoria.
    Hey look a new anti Archer squad buff. Big surprise there.

    Hey look, an archer that thinks only archers can crit.
    But yes, China hates archers.
    They should start shaving venos instead. The bane of PWI.
    Soon™
    Well, maybe later, semi-retired.
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    OPKossy wrote: »
    Wow... poor poor archers.

    So with that new skill at the bottom they get the joys of doing half damage up close because of a stupid penalty that only applies to their weapon.... and still get nerfed damage at a distance.


    China seems to hate archers, don't they?

    Archers ****ed. Period.

    Everyone else's saving grace will be that this is an LA class.

    I'll put the AA class to better translation within the next couple days if someone else doesn't beat me to it.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • AlysonRose - Heavens Tear
    AlysonRose - Heavens Tear Posts: 624 Arc User
    edited September 2014
    I'm hoping for a bit more detail on the new AA class skills, because currently idgaf about it and I was really hoping I would have a new main.

    I do like that there are a few melee focused skills to actually use that scythe with, but other than that it basically sounds like you will need to spam chi skills/pots in order to even use what sound like truly underwhelming skills.

    If I'm gonna retire my mystic and have to redo meridian/cards again it had better be awesome.

    I do love ice/water skills, and if they have metal ones too then cool.
    [SIGPIC][/SIGPIC]
    f:sneakyf:sneakyf:sneaky
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited September 2014
    Thanks a lot for the translations Eoria!
    They make a lot more sense now
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
    ★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★
  • Rapeaxe - Harshlands
    Rapeaxe - Harshlands Posts: 39 Arc User
    edited September 2014
    They also say "New Point of View Combat". Not sure if that is a whole new game or a whole combat system overhaul? They also say "Swordsman Online like graphics update". Dear god I hope not...
    [SIGPIC][/SIGPIC]
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited September 2014
    b:shocked
    They should start shaving venos instead. The bane of PWI.

    Agreed, I want a scarf made from Desdi's fluffeh tail o.o
    DarkSkiesx - Demon Archer
    mypers.pw/1.7/#114350

    DarkSeasx - Sage Assassin
    mypers.pw/1.7/#136481

    youtube.com/darkskiesx
    Tempest-dw.shivtr.com
  • DeffyNature - Archosaur
    DeffyNature - Archosaur Posts: 1,400 Arc User
    edited September 2014
    So much paralyze though.
    The copy skill is interesting.
    Now to wait for the AA class :3 .
    [SIGPIC][/SIGPIC]
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited September 2014
    b:shocked



    Agreed, I want a scarf made from Desdi's fluffeh tail o.o

    b:angry
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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