So, you want to ini edit your character?
Comments
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could someone possibly take the time to explain to me how to apply male hair on a female char correctly? ive tried doing exactly what venusarmani told us to do but when i change the respective file, nothing happens at all and i got no clue what im doing wrong..0
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could someone possibly take the time to explain to me how to apply male hair on a female char correctly? ive tried doing exactly what venusarmani told us to do but when i change the respective file, nothing happens at all and i got no clue what im doing wrong..
Not sure if you managed to figure this out. A few things you could be missing or misunderstanding that may prevent your male hair from showing on a female character:
1) You are trying to apply this to an already created character
---- This will only work on NEW created characters because of how the system checks for male vs. female textures/skins etc.
2) You aren't running notepad as admin and it's therefore creating a duplicate of your file rather than editing the actual file that the system uses.
----I usually just right click on notepad and select "run as admin" then copy and paste from the original file into my admin privileged blank file and adjust there. I "save as" the same name of the file that already exists. (Maybe a bit convoluted...This just works for me)
3) You are trying to do this with "old" characters
----Elven, Untamed, Human characters will not accept these changes as far as I am aware. I *think* nightshades should be able to accept this but I haven't tested it.
Hopefully this helps. If not feel free to paste the ini file info you are working with and I can test it myself. It's always possible they somehow disabled this in one of the newer patches since I haven't tried it for a few years
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It works on the older races.
You need change the file thats in the shared folder, not the files that are sorted in class+gender folder.0 -
I just like to post this ini code for barb only, happy holidays!!
[3Parts]
scaleUp = 128
scaleMiddle = 128
scaleDown = 128
[BlendFace]
idFaceShape1 = 117
idFaceShape2 = 117
blendFaceShape = 50
[Face]
scaleFaceH = 128
scaleFaceV = 128
idFaceTex = 100
[Faling]
idFalingSkin = 4633
idFalingTex = 13
[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128
[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 128
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128
[Eye]
idEyeBaseTex = 106
idEyeHighTex = 105
idEyeBallTex = 104
idEyeShape = 38
scaleEyeH = 200
scaleEyeV = 255
rotateEye = 0
offsetEyeH = 255
offsetEyeV = 100
offseteyeZ = 100
scaleEyeBall = 200
scaleEyeH2 = 200
scaleEyeV2 = 255
rotateEye2 = 0
offsetEyeH2 = 255
offsetEyeV2 = 100
offseteyeZ2 = 100
scaleEyeBall2 = 200
[Brow]
idBrowTex = 101
idBrowShape = 122
scaleBrowH = 128
scaleBrowV = 128
rotateBrow = 128
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 64
scaleBrowV2 = 64
rotateBrow2 = 128
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 95
idNoseTipShape = 111
scaleNoseTipH = 128
scaleNoseTipV = 128
scaleNoseTipZ = 128
offsetNoseTipV = 128
idNoseBridgeShape = 108
scaleBridgeTipH = 128
offsetBridgeTipZ = 128
[Mouth]
idMouthUpLipLine = 132
idMouthMidLipLine = 129
idMouthDownLipLine = 135
thickUpLip = 128
thickDownLip = 128
scaleMouthH = 128
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 107
offsetCornerOfMouthSpecial = 64
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 64
[Ear]
idEarShape = 114
scaleEar = 255
offsetEarV = 128
[Hair]
idHairModel = 795
idHairTex = 01
[Moustache]
idMoustacheTex = 99
idMoustacheSkin = 0
idGoateeTex = 65336
[Color]
colorHair = -1
colo**ce = -792595
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -13943485
colorMoustache = -11571145
[Body]
bodyID = 0
colorBody = -1
headScale = 128
upScale = 128
waistScale = 128
armWidth = 128
legWidth = 128
breastScale = 1280
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