Descent - Official Skills and Information

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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited April 2012
    Kinda made moot once you got the teleport scrolls, though, as you can just use any Teleport Master to return to Perfect World, then use a teleport scroll to get to your order.

    not if you are saving influence for rep,shards etc though
    you only purge once #yopo
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited April 2012
    Well it's 5 influence for 10 teles, so it's not that bad.

    And the tele is the Unseen Gate tele. It's the best tele there, as it teles to anywhere important basically.
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  • Jesusisback - Raging Tide
    Jesusisback - Raging Tide Posts: 480 Arc User
    edited May 2012
    Bump. o.o
  • Geshwur - Raging Tide
    Geshwur - Raging Tide Posts: 570 Arc User
    edited May 2012
    I get the feeling we're never getting the Order tokens. x.x
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  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited May 2012
    Ast, I wanted to say that after maint the Exp orbs can now be used in any order.

    I decided to try today and they all nommed up!
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2012
    Ast, I wanted to say that after maint the Exp orbs can now be used in any order.

    I decided to try today and they all nommed up!

    Thats kinda strange since there wasn't any content update. Nothing should be different except text changes.
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  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited May 2012
    Thats kinda strange since there wasn't any content update. Nothing should be different except text changes.

    Very. There was no mention of it either.

    I just decided to take out the Shroud orbs I got before I went into Luminance, and I clearly remember that they wouldn't allow me to use them because I was not in Shroud anymore. But just now they do work. Cleared up an inventory space and +2m exp to myself finally.

    Just thought I'd let you know.
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  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    Ast, I wanted to say that after maint the Exp orbs can now be used in any order.

    Confirmed for Luminance rep orbs too. :D
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited May 2012
    this is weird, i still cannot use luminance rep badges.
    maybe there is some sort of timer; cannot use badges for 15 days after swapping orders :\
    you only purge once #yopo
  • ItsAWolf - Archosaur
    ItsAWolf - Archosaur Posts: 464 Arc User
    edited May 2012
    They don't need to change the client to change what items or quests are usable. That can be controlled server side.
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2012
    this is weird, i still cannot use luminance rep badges.
    maybe there is some sort of timer; cannot use badges for 15 days after swapping orders :\

    Or maybe it only works if you got the 1.5k prestige in your current order o_o The char I tried it on has ~2.5k corona prestige now :o
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited May 2012
    Or maybe it only works if you got the 1.5k prestige in your current order o_o The char I tried it on has ~2.5k corona prestige now :o

    huum that sounds more probable... i might be able to hit 1.5k today if i do all the quests xD to the grinding mobile!

    edit: hum nope, need one more week
    you only purge once #yopo
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited May 2012
    I think what Xainou said is the most likely reason for why I can use the exp orbs in shroud, and why Xainou can use the rep orbs in Lum and Potato can't.

    Seems logical too, though rather stupid implementation at the same time.
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  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited May 2012
    Do all the armors have the same combined warding levels?
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  • CapnK - Sanctuary
    CapnK - Sanctuary Posts: 1,166 Arc User
    edited May 2012
    Arcane/Light/Heavy versions have the same warding levels.

    But 101 has more than 100 which has more than 95.

    Full set of 101 Morai gives you 33 warding levels.

    Most you can currently have is 38 warding levels if you also have the Treasure Hunter necklace. But good luck with that. Still need 11 more Nexus Pills myself.
  • chameleon1988
    chameleon1988 Posts: 1 Arc User
    edited May 2012
    what happened to the quests for Elysium Village before the expansion? I have a quest that is to kill 40 Clawzers and the quest awarder is Elder Syfron. I just finished the quest (bit behind lol) and realized I couldn't turn it in because Elder Syfron is dead! xD Is there a way to still turn this quest in or should I just trash it? I looked through the thread and didn't see any reference to this.

    Any help would be much appreciated, thanks! b:thanks
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited May 2012
    Seeing that all the NPCs are busy decomposing, that quest line (as well as the Justice Orders that were obtainable there) is no longer able to be completed...

    You can still read about it though.
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  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    Natural Synergy - Gained from Order of Shroud - NOTE: Only gives immunity to movement imparing status effects. Instead of increasing attack speed it increases attack damage by 100% (overbuffs Claw) and increases pet speed. Requires pet to be summoned to cast.

    Mana %d
    Channel Instant
    Cooldown 180.0 seconds
    Weapon Magic Instruments, Unarmed

    Requisite Cultivation Aware of Vacuity
    Increases your pet's attack speed and accuracy by 100% for 10 seconds.
    Also makes you and your pet immune to negative status effects for the duration.

    Your pet must be within 35 meters.
    Requires 1 Spark.

    Skill text has been corrected to:
    Increases your pet's attack power and accuracy by 100% for 10 seconds.

    Pet buffed by Natural Synergy

    Icons are for Increased Attack, Increased Accuracy, Immunity to Movement Debuffs, and Natural Synergy. The caster also gets the Immunity to Movement Debuffs icon. Claw, if active on the pet, is replaced and must be recast after Natural Synergy. Pet speed is not affected.
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2012
    Skill text has been corrected to:


    Pet buffed by Natural Synergy

    Icons are for Increased Attack, Increased Accuracy, Immunity to Movement Debuffs, and Natural Synergy. The caster also gets the Immunity to Movement Debuffs icon. Claw, if active on the pet, is replaced and must be recast after Natural Synergy. Pet speed is not affected.

    What does that 4th natural synergy buff icon actually do?
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  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    Nothing that I can tell... tool tip just says "Natural Synergy".
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  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    What does that 4th natural synergy buff icon actually do?

    After using it a bit more, I think the Natural Synergy icon puts a red-orange aura around the pet.
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  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited May 2012
    After using it a bit more, I think the Natural Synergy icon puts a red-orange aura around the pet.

    And probably also adds the movement speed buff since that's the only icon still missing there.
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  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    And probably also adds the movement speed buff since that's the only icon still missing there.

    I don't know about that; the current skill text doesn't mention anything about speed.
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited May 2012



    Transposition - Gained from Order of Corona

    Range 20 Meters
    Mana 141
    Channel 0.5 seconds
    Cast 0.1 seconds
    Cooldown 60.0 seconds
    Weapon Blade

    Requisite Cultivation Aware of Vacuity

    Allows you to switch positions with any enemy target.

    Success of ability is determined by the soulforce of both you, and the enemy target.
    If the soulforce of you and the enemy is equal, the sucessful rate of this skill is 70%.
    If the level of you and the enemy is equal, the sucessful rate of this skill is between 40% and 100%. QUOTE]


    this skill DONT work on mosters,DONT work on squad members,Dont work on the people that inside safezone,Dont work on faction member that in PVP(included TW) if you have the faction protection on.

    You can probably bypass faction protection if you hold down control. Squad members can't count as an enemy target unless you are in a duel.
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  • Risingdragon - Sanctuary
    Risingdragon - Sanctuary Posts: 264 Arc User
    edited May 2012
    New Skills Added in the Descent Expansion.
    Archangels of Justice - Unavailable for now

    Mana %d
    Channel 1.4 seconds
    Cast 1.5 seconds
    Cooldown 180.0 seconds
    Weapon Blade

    Requisite Cultivation Aware of Vacuity

    Summons two Spirit pets to aid you in battle.
    The Spirit pets fight by your side for 60 seconds.
    Attack power of the two Spirit pets depends on your Soulforce.

    Costs 2 Sparks


    Transposition - Gained from Order of Corona - NOTE: Only works on enemy players in PVP, does not work on Catapult pullers in TW.

    this skill DONT work on mosters,DONT work on squad members,Dont work on the people that inside safezone,Dont work on faction member that in PVP(included TW) if you have the faction protection on.
  • Risingdragon - Sanctuary
    Risingdragon - Sanctuary Posts: 264 Arc User
    edited May 2012

    You can probably bypass faction protection if you hold down control. Squad members can't count as an enemy target unless you are in a duel.

    yes it can but cant in TW tho
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    What does that 4th natural synergy buff icon actually do?
    Nothing that I can tell... tool tip just says "Natural Synergy".
    After using it a bit more, I think the Natural Synergy icon puts a red-orange aura around the pet.

    05-07-2012 09:38 AM
    And probably also adds the movement speed buff since that's the only icon still missing there.

    Just tested for speed boost. I used Tame (canceled) to set distance, then sent the same pet with and without Natural Synergy. There was no discernable difference in pet speed. An 8.3 speed level 95 Scorpid Venom Master took approx. 4 seconds to reach the mob with and without Natural Synergy.
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  • Jesusisback - Raging Tide
    Jesusisback - Raging Tide Posts: 480 Arc User
    edited May 2012
    Bump. o.o
  • OontzOontz - Dreamweaver
    OontzOontz - Dreamweaver Posts: 782 Arc User
    edited June 2012
    Anyone know if the daily reset has been fixed? Only gotten 1 quest a day, on different orders since last update.
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited June 2012
    Anyone know if the daily reset has been fixed? Only gotten 1 quest a day, on different orders since last update.

    That trick only works if that day has a different quest from the day before. I know luminance can go a week with nothing but "wizard slave" :(
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