Caster Only Nirvana

245

Comments

  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited August 2011
    I imagine the caster only nirvana is all phys immune.

    But who knows!

    If they are, then it seriously has ended the Veno melee build.

    Veno needs to be redone.

    Really...

    Useless Melee Mastery. Shatter your weapon in a TT. Shatter your weapon in an FCC. Shatter your weapon on a mob. QQ QQ QQQQQQQQQ

    K Veno rage mode off...
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Lana - Raging Tide
    Lana - Raging Tide Posts: 469 Arc User
    edited August 2011
    That reward better be more than an extra box b:surrender

    Kinda looking forward to this, maybe i can use my 200 Keys on it :D
    [SIGPIC][/SIGPIC]
  • Hojuken - Heavens Tear
    Hojuken - Heavens Tear Posts: 475 Arc User
    edited August 2011
    Nirvana Caster Quest
    Form a squad that's comprised of only casters and head over to the Mysterious Old Man

    kinda implies it right there

    exactly, it doesn't say whether or not you'll be able to start the quest with non-casters.
    there are no stupid questions, just a lot of inquisitive idiots.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited August 2011
    muhahahaha
    Nirvana for casters :p b:victory

    Until you realize that it's going to take you 25 minutes to do with same drops as the normal one so you then switch back to your sins.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Lana - Raging Tide
    Lana - Raging Tide Posts: 469 Arc User
    edited August 2011
    I checked and there are 5 new bosses added to Nirv. Much less HP and 99,999 pdef. The drops look pretty similar to normal nirv.

    Casters receive a bonus quest for completing a run that gives 80% chance of an extra uncanny and 20% chance of a rapture. I think non-casters can come too but they won't get any bonus quest.

    If casters go on normal nirvana they get an extra reward, choice of:
    Mysterious Chip x10
    Mirage Celestone x5
    Ultimate Substance x5

    Doesnt sound that bad b:dirty
    [SIGPIC][/SIGPIC]
  • StormChimera - Lost City
    StormChimera - Lost City Posts: 172 Arc User
    edited August 2011
    I checked and there are 5 new bosses added to Nirv. Much less HP and 99,999 pdef. The drops look pretty similar to normal nirv.

    Casters receive a bonus quest for completing a run that gives 80% chance of an extra uncanny and 20% chance of a rapture. I think non-casters can come too but they won't get any bonus quest.

    If casters go on normal nirvana they get an extra reward, choice of:
    Mysterious Chip x10
    Mirage Celestone x5
    Ultimate Substance x5
    exactly, it doesn't say whether or not you'll be able to start the quest with non-casters.

    Asterelle is probably right, i doubt PW would have been smart enough to make it available to casters only
  • Kali - Raging Tide
    Kali - Raging Tide Posts: 798 Arc User
    edited August 2011
    Choco! You and me have a date in Nirv. b:dirty
    [SIGPIC][/SIGPIC]
  • Lana - Raging Tide
    Lana - Raging Tide Posts: 469 Arc User
    edited August 2011
    Until you realize that it's going to take you 25 minutes to do with same drops as the normal one so you then switch back to your sins.

    Multi client both at the same time = profit b:victory
    [SIGPIC][/SIGPIC]
  • Lana - Raging Tide
    Lana - Raging Tide Posts: 469 Arc User
    edited August 2011
    logging on now, lets do this baby! b:cute
    [SIGPIC][/SIGPIC]
  • Yuna_Sama - Heavens Tear
    Yuna_Sama - Heavens Tear Posts: 1,541 Arc User
    edited August 2011
    Sounds good even if I'm not 100 yet... But some more info about this would be apreciated... Like for example wich classes exactly is this for? And what are the diffirences and rewards for this? Sounds good to me though... And sins and BM's also have no reason to QQ cause with their 5.0 and bloodsuck they do it without cleric lately annyway... b:victory
    [SIGPIC][/SIGPIC]
    Veno, Archer & Psychic on Heaven's Tear...
    Also a big fan of Final Fantasy, Kingdom Hearts, Star Ocean, "Tales of" games, Ys, Zelda, Pokemon & Anime...
    BigHearts member... f:grin
  • Lana - Raging Tide
    Lana - Raging Tide Posts: 469 Arc User
    edited August 2011
    Just finished one, apparently it only works once a day (you need Nirvana Talisman to start the quest, which you get from Mysterious Old Man). No seals, however, other status effects, debuffs, even buffs. Some Bosses spawn mobs, not exactly sure, if its always the same bosses. We got 0-2 chests per boss, last boss dropped 3 items (Rap, Canny, Mirage) and the pop up quest gave an extra canny/rap as reward.

    It was actually really fun and kinda exciting to do something new, bosses have pretty low HP (2.3mish) and its just as fast as a "normal" Nirvana.

    Im surprised and pleased, gonna do this every day for fun b:victory
    [SIGPIC][/SIGPIC]
  • Yuna_Sama - Heavens Tear
    Yuna_Sama - Heavens Tear Posts: 1,541 Arc User
    edited August 2011
    Just finished one, apparently it only works once a day (you need Nirvana Talisman to start the quest, which you get from Mysterious Old Man). No seals, however, other status effects, debuffs, even buffs. Some Bosses spawn mobs, not exactly sure, if its always the same bosses. We got 0-2 chests per boss, last boss dropped 3 items (Rap, Canny, Mirage) and the pop up quest gave an extra canny/rap as reward.

    It was actually really fun and kinda exciting to do something new, bosses have pretty low HP (2.3mish) and its just as fast as a "normal" Nirvana.

    Im surprised and pleased, gonna do this every day for fun b:victory

    Only once a day? I knew it sounded too good to be true... b:surrender
    [SIGPIC][/SIGPIC]
    Veno, Archer & Psychic on Heaven's Tear...
    Also a big fan of Final Fantasy, Kingdom Hearts, Star Ocean, "Tales of" games, Ys, Zelda, Pokemon & Anime...
    BigHearts member... f:grin
  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited August 2011
    Only once a day? I knew it sounded too good to be true... b:surrender

    Beats the 0 times a day you had up until now
    [SIGPIC][/SIGPIC]
  • Kali - Raging Tide
    Kali - Raging Tide Posts: 798 Arc User
    edited August 2011
    Just finished one, apparently it only works once a day (you need Nirvana Talisman to start the quest, which you get from Mysterious Old Man). No seals, however, other status effects, debuffs, even buffs. Some Bosses spawn mobs, not exactly sure, if its always the same bosses. We got 0-2 chests per boss, last boss dropped 3 items (Rap, Canny, Mirage) and the pop up quest gave an extra canny/rap as reward.

    It was actually really fun and kinda exciting to do something new, bosses have pretty low HP (2.3mish) and its just as fast as a "normal" Nirvana.

    Im surprised and pleased, gonna do this every day for fun b:victory

    Also, third boss didnt drop anything at all...? b:surrender
    [SIGPIC][/SIGPIC]
  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited August 2011
    Beats the 0 times a day you had up until now

    Good way of seeing it :)

    b:chuckle
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited August 2011
    There is only 5 bosses in an all caster nirvana

    1st boss is the normal first boss except no circles no seals and no pillars and he has an aoe metal attack now only 1 coin dropped from him.

    2nd boss has a new water attack aoe and also a water damage over time debuff also has an aoe sleep. got a chest here that gave us an uncanny

    3rd boss was the Fox lady but she has new adds now and they hurt but they die off after they attack someone and kill them and then she spawns more. got a chest here that gave us an uncanny.

    4th boss was the sovereign guy who is the 2x chest normally he hits like a truck and has an aoe that hurts like hell too almost caused a squad wipe cause of it. NO CHEST DROPPED! b:angry

    5th boss was the old man he summons adds make sure you kill them as fast you can and we were gettting a mag attack and crit rate buff during the fight when we killed him we each completed the quest and got an uncanny from it and also the boss dropped 3 uncanny and a stack of coins. The quest you complete has a 20% chance of rapture crystal.

    This can only be done 1 time a day. (or maybe just 1 time)

    Edit: all bosses are phys immune so only veno pets that use magic damage are useful in there and also i would recommend 2 clerics just cause alot of those bosses hurt. Also you can bb on bosses because none seal you but some do interrupt.

    Also there is an item the leader recieves 15 of them and they are an agro skill basically and they work real nice i recommend saving them for the final boss due to the fact that he is hard.
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • VenoMKII - Harshlands
    VenoMKII - Harshlands Posts: 306 Arc User
    edited August 2011
    Going on the assumption that its not a one time thing, sounds like itl be something to do each day.

    Any recommendations? I.E 2 clerics, veno pets suck etc etc?]

    EDIT :

    Whichever mod merged this is ****ing stupid. Its information, not speculation and a whole different topic. You just basically hid the info. Nice job, idiot.
  • Kali - Raging Tide
    Kali - Raging Tide Posts: 798 Arc User
    edited August 2011
    4th boss was the sovereign guy who is the 2x chest normally he hits like a truck and has an aoe that hurts like hell too almost caused a squad wipe cause of it. NO CHEST DROPPED! b:angry

    b:surrender Noticed that too.

    Also, we got 2 chests at the fox lady.. Hmm D:

    As for venos, you need an ele bash or something. -.-
    [SIGPIC][/SIGPIC]
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2011
    Asterelle is probably right, i doubt PW would have been smart enough to make it available to casters only

    Nah I was wrong, everyone needs talisman to start. You can probably swap out a caster for a non caster after you start though.
    [SIGPIC][/SIGPIC]
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  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited August 2011
    Nah I was wrong, everyone needs talisman to start. You can probably swap out a caster for a non caster after you start though.

    That would be one bad way to waste a key lol
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited August 2011
    b:surrender Noticed that too.

    Also, we got 2 chests at the fox lady.. Hmm D:

    As for venos, you need an ele bash or something. -.-

    hmm so every boss that dropped coin along with it has a chance of dropping a chest instead of coins?
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • endlesspsy
    endlesspsy Posts: 0 Arc User
    edited August 2011
    the bosses are physical immune, my plumeshot resist, so no 5aps Arcanes. also bosses are ****ing hard expecially last boss, i think u need 2 healers in there
  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited August 2011
    Edit: all bosses are phys immune so only veno pets that use magic damage are useful in there and also i would recommend 2 clerics just cause alot of those bosses hurt. Also you can bb on bosses because none seal you but some do interrupt.
    endlesspsy wrote: »
    the bosses are physical immune, my plumeshot resist, so no 5aps Arcanes. also bosses are ****ing hard expecially last boss, i think u need 2 healers in there

    ...Thank you for that enlightening bit of information copied from Escorian...

    b:bye
  • endlesspsy
    endlesspsy Posts: 0 Arc User
    edited August 2011
    **** i just completed it, i never read anything posted on here, so i didnt copy lol\

    everything is too long to read on these forums
  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited August 2011
    endlesspsy wrote: »
    **** i just completed it, i never read anything posted on here, so i didnt copy lol\

    everything is too long to read on these forums

    There is an option there...you could always leave like you said you were going to do multiple times now. b:chuckle
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited August 2011
    KrittyCat wrote: »
    ...Thank you for that enlightening bit of information copied from Escorian...

    b:bye

    b:chuckle Maybe i should post my post in the Guide section?
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited August 2011
    b:chuckle Maybe i should post my post in the Guide section?

    Hmm...maybe let someone with a more refined eye take that spot, Esco. Your post is a little more difficult to understand than if someone like Asterelle put one together...b:surrender
  • endlesspsy
    endlesspsy Posts: 0 Arc User
    edited August 2011
    Prices of Uncanny and Raptures will be cheaper to buy now. And people who recently invested hundreds of millions on a 5aps to farm nirvy just got pwned haha and its even hard to get openers for 5aps nirvy now
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited August 2011
    KrittyCat wrote: »
    Hmm...maybe let someone with a more refined eye take that spot, Esco. Your post is a little more difficult to understand than if someone like Asterelle put one together...b:surrender

    Meh oh well =p
    endlesspsy wrote: »
    Prices of Uncanny and Raptures will be cheaper to buy now. And people who recently invested hundreds of millions on a 5aps to farm nirvy just got pwned haha and its even hard to get openers for 5aps nirvy now

    no not really you can only run a caster nirvy 1 time a day you get 4 keys a day that leaves 3 keys sitting in your bank b:bye fail less please.
    [SIGPIC][/SIGPIC]
    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • RosangeIa - Heavens Tear
    RosangeIa - Heavens Tear Posts: 240 Arc User
    edited August 2011
    can only run caster nirvy once a day? That's lame... should limit the number of "normal" nirvy too then if that's the case... For a moment I thought the developers actually did something right for once. When they only made it maybe 1/4th there lol... they should not limit the caster nirvy... it will only keep things the way they are. Some 5 APS class will still have the upper hand in nirvy farming.

    At least I'll know my efforts in making a sin to do such things isn't in vain... even if I don't really enjoy the class nearly as much as my Mystic.
    [SIGPIC][/SIGPIC]

    Here since October 2008 ;)

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