June 1 Chinese Patch Notes
Comments
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buttercupcruella wrote: »I'd like to respond to the part in your post, which I B, I and U'ed.b:chuckle
I was a lvl 93 barb and got to wave 4. Got 1k'ed during wave 5. So .... YES, WE ARE doing deltas. Only because there are some lvl 100+ that didn't get their wave 4 for chrono doesn't mean 9x don't do it. It's people like you that QQ in WC for hours in search for players 100+ for GV... Others form 9x squads and PEW PEW.
EDIT: Sure, I don't mean full rebirth, but up to wave 5 (or maybe even further)
Nah, I got my Rebirth culti done on cleric in '09, on sin summer of '10. My point about the 9x people was more that you don't really farm delta as a means of gaining exp, and so the exp loss from delta shouldn't affect you too much. The logic here is that you get a lot more exp in FC, which is also WAY easier than delta; if you're doing delta, its not for the exp, see my point?0 -
Patch just completed on the CN Servers.
Word is that the new phys immune nirvana indeed has five bosses.
Source:
http://bbs.w2i.wanmei.com/viewthread.php?tid=1756635&extra=page%3D1&page=1
poster basically said that the first boss didn't drop anything, next 3 dropped 1 or 2 (didn't say which, last boss dropped mirage, rap and canny. Took them 50 mins because it was their first time. Bosses aoe... cleric bb'd... People seemed to be pleased with the drops.
This sounds nice.[SIGPIC][/SIGPIC]
Evict is a sexy chalupa.
retired, etc0 -
Now some info on ring engraving:
All rings can be engraved.
There are six level/grade of engraving SO FAR, for the lowest one (grade 1) you just have to pay some coins and will get a random stat add-on, the higher ones require more mats (mirages, warsong emblem, etc), more coins, and someone mentioned lucky tokens too.
You can cycle through the add-ons as many times as you want, provided you pay the fees or the mats, very much like nirvana recasting.
The stat you get is perma, and you only get 1 per ring.
Source:
http://bbs.w2i.wanmei.com/viewthread.php?tid=1756608&extra=page%3D1
The highest level (grade 6), for item grade 11 and above, has the following possible add-ons:
accuracy +116
evasion +56
mana +87
vit +6 - 7
str +6 -7
dex +6 -7
mag +6 -7
hp +39 or +47, 53
phy def +53 or +62
mag def +53 or +62
phy atk +15 or +18
mag atk +15 or +18
phy atk +20
mag atk +20
then each elemental res +2%0 -
ring engraving actually looks pretty solid: not over-costed, but also not irrelevant0
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Tojop - Dreamweaver wrote: »ring engraving actually looks pretty solid: not over-costed, but also not irrelevant
^+1
Assuming the cost is reasonable here too, it will be a nice improvement, not game breaking, but nice. Bit of PDef on a magic ring or some additional attack will go down nicely. The 6-7 stats will be particularly interesting. I like using amulets to max out a particular stat. If I get a ring with +5 Str I can correct my little mistake with my Sin without hitting 101 to do it b:chuckle (I have to wear that +5/5/5 dext/str/mag belt (From some quest I forget doing) to wear my TT99 wrists >_> I miscalculated lol. I wanna wear my map belt again).0 -
Infernia - Harshlands wrote: »^+1
Assuming the cost is reasonable here too, it will be a nice improvement, not game breaking, but nice. Bit of PDef on a magic ring or some additional attack will go down nicely. The 6-7 stats will be particularly interesting. I like using amulets to max out a particular stat. If I get a ring with +5 Str I can correct my little mistake with my Sin without hitting 101 to do it b:chuckle (I have to wear that +5/5/5 dext/str/mag belt (From some quest I forget doing) to wear my TT99 wrists >_> I miscalculated lol. I wanna wear my map belt again).
b:chuckle You do know... You can get that much PDef out of most might rings by refining them to +2 or +3, right? b:laugh On a Magic Ring, however, that would be quite a nice bonus... Indeed, the Mag Def bonus would be very nice to have on a Might ring, as well.101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level0 -
Sarrafeline - Sanctuary wrote: »b:chuckle You do know... You can get that much PDef out of most might rings by refining them to +2 or +3, right? b:laugh On a Magic Ring, however, that would be quite a nice bonus... Indeed, the Mag Def bonus would be very nice to have on a Might ring, as well.
I did state that it was on a mag ring you know o_O
Also, Seal of Eternal Solitude grants a mile more MDef refined, stupid PAtk MAgic Ring. b:cry
One of my friends is +7 and grants like 400 Mdef or something b:sad0 -
Infernia - Harshlands wrote: »I did state that it was on a mag ring you know o_O
Also, Seal of Eternal Solitude grants a mile more MDef refined, stupid PAtk MAgic Ring. b:cry
One of my friends is +7 and grants like 400 Mdef or something b:sad
Heh, yeah. At +1, G12 and G13 gives about that much PDef or MDef on rings.101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level0 -
...this just threw my plans for restatting to HA one HUGE loop... for the better! i can foresee HA venos spending much coin on engraving rings hoping for those stat adds.[SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.0
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