Iron Hammers

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Comments

  • ChishioToxic - Dreamweaver
    ChishioToxic - Dreamweaver Posts: 17 Arc User
    edited July 2010
    Look, I'm just pretty sure they're not going to put the Iron Hammer in the merchant's shop. If they do, great. We'll celebrate. If not, oh well, don't cry about it. If you don't have the money, then you can just do some offers or Survey of the Day a few times, like me. Trust me, it doesn't take too many times doing Survey of the Day to get 5 Gold.
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    If you don't have the money, then you can just do some offers or Survey of the Day a few times, like me. Trust me, it doesn't take too many times doing Survey of the Day to get 5 Gold.

    Not everyone can do the survey...
  • Yudai - Sanctuary
    Yudai - Sanctuary Posts: 145 Arc User
    edited July 2010
    just put the hammer in the merchant shop for 1m? that way the chest of coins are rendered useless and theres no sudden spawn of coins into the economy. We even get to open our supply stash's then >.>
    [SIGPIC][/SIGPIC]
    Thanks NowItsAwn.
  • Tojop - Dreamweaver
    Tojop - Dreamweaver Posts: 623 Arc User
    edited July 2010
    just put the hammer in the merchant shop for 1m? that way the chest of coins are rendered useless and theres no sudden spawn of coins into the economy. We even get to open our supply stash's then >.>

    You get out of here with your maths and logics b:angry
  • Darksylph - Heavens Tear
    Darksylph - Heavens Tear Posts: 1,816 Arc User
    edited July 2010
    just put the hammer in the merchant shop for 1m? that way the chest of coins are rendered useless and theres no sudden spawn of coins into the economy. We even get to open our supply stash's then >.>

    Already suggested that back on page 4. But if you're not on page 1 nobody reads the suggestion. And they wonder why people want to make new threads all the time rather then posting in existing threads. Its the only way to be heard. 2-3 pages from now someone else will suggest putting hammers for 1 mil as if its the 1st time its been mentioned in the thread.
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    Already suggested that back on page 4. But if you're not on page 1 nobody reads the suggestion. And they wonder why people want to make new threads all the time rather then posting in existing threads. Its the only way to be heard. 2-3 pages from now someone else will suggest putting hammers for 1 mil as if its the 1st time its been mentioned in the thread.

    Unfortunately 'tis true
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    ~~~bump~~~
  • Dsholder - Dreamweaver
    Dsholder - Dreamweaver Posts: 626 Arc User
    edited August 2010
    This would be awesome if they did, then I could finally use my chest of coins
    [SIGPIC]http://a.imageshack.us/img714/9433/testoz.jpg[/SIGPIC]

    If I had a dime for every time I was wrong, I'd be broke.
  • xxxdsmer
    xxxdsmer Posts: 1 Arc User
    edited August 2010
    ....Same with Ecstacy cards.



    EY leave my 1 little ecstacy card outta this b:angry

    lol
    i'm pro all classes, and against none in particular..
    but the age old QQ about venos is just that. OLD.
    QQ'd about a nix lately? check out this thread n tell me who's "OP" lol..
    (copy and paste this to address bar):
    pwi-forum.perfectworld.com/showthread.php?t=102172
  • exosaint#4425
    exosaint#4425 Posts: 21 Arc User
    edited August 2010
    yes i totally agree with u but till then if any one wants to donate a perfect iron hammer to me
    mail it to my player Red_Dragon on harshland server
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited August 2010
    desert10 wrote: »
    yes i totally agree with u but till then if any one wants to donate a perfect iron hammer to me
    mail it to my player Red_Dragon on harshland server

    If iron hammers are being given away i'll have one :P or 5, cause I have 1 lvl 80 2 lvl 50 stashes xD
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited September 2010
    ~~~Bump~~~
  • anwynd
    anwynd Posts: 0 Arc User
    edited September 2010
    necrob:avoid
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited September 2010
    anwynd wrote: »
    necrob:avoid

    been busy not able to get on the forums recently, so i bumped it now i can get on them more often xD
  • vuce
    vuce Posts: 0 Arc User
    edited September 2010
    anwynd wrote: »
    the chests are only in the game to keep the gold price in AH abuv 200k i think they were trying to get people to get gold with real money instead of them buying it from the AH i seriously think those blasted chests & hammers be taken out of the game but it will never happenb:cry

    See this is the misconception a lot of players seem to think. But at the end of the day, players have to buy gold for it to be in the AH in the first place. It doesn't matter if a player buys gold from AH or from the company direct someone still has to buy that gold for it to be in-game, driving gold prices up does nothing for the sale of gold.

    Players will buy gold if its 150k or 400k+, these prices are dictated by how much money is in circulation in the server as a whole.

    I'm still not totally sure what their thinking was when they released these coin chests which give a lower reward than the cost it takes to open them, it makes them totally null and void.

    Here is my suggestion/solution. Drop the price of hammers to a level where players can get a reward of 1mil from the chests. But make it a gamble so that you have a chance to win 1mil. Randomly vary the chance of a prize, you can either win: 1 coin, 100k coins, 500k coins or 1 mil or something along those lines.

    This way players will have an incentive to buy hammers as they will get at least some reward even if it is 1 coin, players will buy hammers from Item Mall so PWI are making money still and having it a fairly low drop rate for the high level 500k/1mil prizes will somewhat prevent massive inflation due to too much money being dumped into the market.

    What are your thoughts?
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited September 2010
    vuce wrote: »
    Here is my suggestion/solution. Drop the price of hammers to a level where players can get a reward of 1mil from the chests. But make it a gamble so that you have a chance to win 1mil. Randomly vary the chance of a prize, you can either win: 1 coin, 100k coins, 500k coins or 1 mil or something along those lines.

    This way players will have an incentive to buy hammers as they will get at least some reward even if it is 1 coin, players will buy hammers from Item Mall so PWI are making money still and having it a fairly low drop rate for the high level 500k/1mil prizes will somewhat prevent massive inflation due to too much money being dumped into the market.

    What are your thoughts?

    Not a bad idea, though when they implement it it will probably be something like 90% chance to get 1 coin, and therefore still not, over all, worth buying the hammer to open it.

    A good idea if it was say, 50% chance to get 1 coin, 50% chance 1 mil with hammers at 1 or 1 1/2 gold each.
  • vuce
    vuce Posts: 0 Arc User
    edited September 2010
    I did have a good think about this and did find an exlpoit in the whole coin chest thing. If you did have a chest that gave you a mil outright and it only cost 700k to buy hammers ( giving you a 300k return ). Then all players would have to do is buy 4 hammers to cover the cost of another one. They would have to spend about 5 to 7mil ( going on gold price at around 400k each ) on opening chests to cover the cost of all the hammers they buy from winning.

    This in turn would be a perpetual cycle of buying hammers with your winnings, getting a return from opening the crates and buying more hammers. You would simply be making pure profit from a 5mil investment. This would dump billions of gold into the market and prices would sky-rocket.

    So selling the hammers for a lower price is really not an option.

    Going back to my original suggestion. Perhaps have them also have random item drops too. Mirage stones, plumes, SoF maybe. I do like the idea of bumping the odds but I think 50% maybe a bit too high. This still might be enough for players to exploit but this would probably need testing.
  • Scarlettie - Sanctuary
    Scarlettie - Sanctuary Posts: 61 Arc User
    edited September 2010
    In that case why don't they make an hammer that opens the supply stash only? b:shy

    That would work for me... geesh these thing are expensive..
  • khaleeji
    khaleeji Posts: 0 Arc User
    edited September 2010
    i think the hammer should cost 500k max at a npc to gain something from those chests
  • Scarlettie - Sanctuary
    Scarlettie - Sanctuary Posts: 61 Arc User
    edited September 2010
    khaleeji wrote: »
    i think the hammer should cost 500k max at a npc to gain something from those chests

    khaleeji, look at vuce's post just two up from where you posted. This can be exploited and would cause serious issues on the community.
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited September 2010
    vuce wrote: »
    I did have a good think about this and did find an exlpoit in the whole coin chest thing. If you did have a chest that gave you a mil outright and it only cost 700k to buy hammers ( giving you a 300k return ). Then all players would have to do is buy 4 hammers to cover the cost of another one. They would have to spend about 5 to 7mil ( going on gold price at around 400k each ) on opening chests to cover the cost of all the hammers they buy from winning.

    This in turn would be a perpetual cycle of buying hammers with your winnings, getting a return from opening the crates and buying more hammers. You would simply be making pure profit from a 5mil investment. This would dump billions of gold into the market and prices would sky-rocket.

    So selling the hammers for a lower price is really not an option.

    The original suggestion was more aimed at supply stashes, being able to open the chests you have won from cube/rebirth/fcc to get the reward you earnt and hammers at 900k.
    If the Hammers were 900k each, It would make people more inclined to open supply stashes, which would act as a coin sink that would take 9 one million coin chests to fill, and since you need to use a hammer twice, thats 18 one million coin chests needed to fill the sink of the supply chests. Since you can trade tokens for chests, someone with 3 chests would need 6 hammers, so 54 one million coin chests to make up the gap in the economy.

    Though the rewards you get from the chest could sell for something, it's nowhere near enough to cover for the hammer cost at its current price.

    I do agree that if it is not done right, it would lead to a massive surge of coins into the economy.
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited September 2010
    The original suggestion was more aimed at supply stashes, being able to open the chests you have won from cube/rebirth/fcc to get the reward you earnt and hammers at 900k.
    If the Hammers were 900k each, It would make people more inclined to open supply stashes, which would act as a coin sink that would take 9 one million coin chests to fill, and since you need to use a hammer twice, thats 18 one million coin chests needed to fill the sink of the supply chests. Since you can trade tokens for chests, someone with 3 chests would need 6 hammers, so 54 one million coin chests to make up the gap in the economy.

    Problem is, currently there are people with hundreds of those chests, plus the required funding to start spinning those chests. After all, you only need 9,000,000 coins to start an infinite expanding loop that ends up massive amounts of coins. It could look like this, for example:

    Start: 100 chests, 9m coins
    1: 90 chests, 10m coins
    2: 80 chests, 11m coins
    3: 70 chests, 12m coins
    4: 60 chests, 13m coins
    5: 50 chests, 14m coins
    6: 40 chests, 15m coins
    7: 30 chests, 16m coins
    8: 20 chests, 17m coins
    9: 10 chests, 18m coins
    10: 0 chests, 19m coins

    And trust me, even if it looks unexploitable, it will be exploited. That's just how rotten the community is. Or don't you remember the free pirate clothes we got? People made alts with those and sold the clothes to NPCs for free coins. People were banned for it. Or don't you know the Jones' Blessing? People are making alts to stack enough Jones' Blessings for years, effectively gaining a permanent +30 attack levels to their character.

    As long as there's a chance for profit, it will be exploited horribly. The problem is, the prices between the Supply Stash and the Chest of Coins is just too large. Even more so since there are people with hundreds of those chests. So if you make the Supply Stash and the Chest of Coins openable with the same thing and make it affordable, you'll be on your way to a exploited, destroyed economy in a matter of a few weeks.

    An actual solution would be to either make them open with different items or somehow delete all of the currently existing Chests of Coins.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • anwynd
    anwynd Posts: 0 Arc User
    edited September 2010
    why not make it so you dont need a blasted hammer to open the supply stash & take out all the hammers & chests ig it would **** alot of people off but its not like they are even worth something & plus you would have more space lmaob:avoidb:cool
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited September 2010
    An actual solution would be to either make them open with different items or somehow delete all of the currently existing Chests of Coins.

    It is not really fair to delete items people have...
    Though them being opened with different items isnt a bad idea, people who have gotten the chests after a long rebirth run, the cube or even fcc, deserve to be able to open it without losing money, since they earnt the chest in the first place.
  • Darksylph - Heavens Tear
    Darksylph - Heavens Tear Posts: 1,816 Arc User
    edited September 2010
    Quoting myself from page 4. Since noone reads the middle of threads but just repeat the same stuff. After my post (lower page 4 & 5) i got heavy agreement. Mind you this is from nearly 3 months ago when this thread started before its recent necro, so the part about TW pay doesnt apply, but the quote is still valid;
    Put hammers at an NPC for exactly 1 mil coins. That way, anyone who actually buys to pop a chest, other then being an idiot, is sinking as much coin as they are adding to the economy, for a net of 0. But people can still pop their supply stashes for a reasonable rate, with the extra added benefit of slight coin sink, rather then buying gold for hammers which is just a coin circulation and not a sink.

    Maybe, Maybe i could be talked into a sale price of 999k coins. Even at 1k profit per chest of coins, at 100,000 boxes (guestimate) is 100 mil. Which is 1/5th of what gets added weekly by TW, and a teeny tiny fraction of what gets added weekly by bank notes.
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited October 2010
    Put hammers at an NPC for exactly 1 mil coins. That way, anyone who actually buys to pop a chest, other then being an idiot, is sinking as much coin as they are adding to the economy, for a net of 0. But people can still pop their supply stashes for a reasonable rate, with the extra added benefit of slight coin sink, rather then buying gold for hammers which is just a coin circulation and not a sink.

    If you do that then people lose a reward they have earnt. If they sell it to a catshop its just the same as selling any other reward they have earnt, like a flawless gem from FCC. Except that the merchant loses money since you have taken away the value of an item they took the risk of buying.
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited October 2010
    Another thing that might work is adding the hammers as a drop from world bosses or even just mobs, idk just had the idea then xD havent thought about it really...

    Anyway its just a suggestion.
This discussion has been closed.