Iron Hammers

__Akantos__ - Sanctuary
__Akantos__ - Sanctuary Posts: 53 Arc User
edited October 2010 in Suggestion Box
Put iron hammers for 800k or 900k each at the merchants.

Noone buys iron hammers from boutique anyway, and the 'reward' of the chest of coins isn't that much of a reward as a nuceance.

Also opening suply stashes is too expensive because of hammer costs xD

Thats my suggestion xD

Post what you think

RainbowVidel brings up a good point, how would i know that noone spends 2m+ to open a chest with 1m inside it?

Pros & Cons (next to each pro/con is an opposing view)

Pros
You get rewarded for your effort.
Another Coin Sink (supply stash) - Possible Inflation (1m chest)
Players get a short coin while bonus, which they earned to begin with.
Players use this coin to buy more cash shop items through buying gold.
Players will be buying more gold since it's being bought at a higher rate.
PWI makes extra money.
Players will be more enthusiastic to play since they have something to play with (Shortwhile extra coins)

Cons
Add too many coins into the game. - Only 100k or 200k a chest, and they are a reward so wouldnt you get that anyway?
Merch Hoarding Coins. - They wouldn't because people would open the chests they get not sell them.
Post edited by __Akantos__ - Sanctuary on
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Comments

  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited July 2010
    Meh....Might as well :/


    Adding them to a merchant free's up a slot in the boutique for something else that could actually prove useful for all us normal folks.
  • Lesthar - Heavens Tear
    Lesthar - Heavens Tear Posts: 3,045 Arc User
    edited July 2010
    Maybe that could serve as a nice coin sink?

    I rather agree with your suggestion.
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  • RainbowVidel - Sanctuary
    RainbowVidel - Sanctuary Posts: 1,316 Arc User
    edited July 2010
    Noone buys iron hammers from boutique anyway

    Speak for yourself... and how would you know?
  • anwynd
    anwynd Posts: 0 Arc User
    edited July 2010
    wouldnt this idea make it so people with those blasted chests get a profit & in return flood the servers & ultimately kill the gameb:angry
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  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited July 2010
    Bad idea.

    The hammers costing less than the prize from the chest of coins would pretty much guarantee a huge inflow of coin into the game. For every chest opened, you'd get another 200,000 coins in the game. And believe me, there are people who have over 100 of those chests, that'd be 20,000,000 for each such person. That's equal to 4 Best Luck Tokens.
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  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited July 2010
    That wouldn't ruin the game though Olba.

    Even if someone has a huge amount of those chests, they are chests they EARNED and those chests were meant to be worth opening to begin with. Sure, there'd be a lot of coins ingame for a shortwhile, but they are coins those people earned anyhow.

    What is so wrong with that?

    Also, 20 mil isn't THAT much.... it just barely buys you 1 lunar gear with refines and shards. Actually most lunar gear cost over 20 mil I believe?
  • Shulkie - Dreamweaver
    Shulkie - Dreamweaver Posts: 1,529 Arc User
    edited July 2010
    the perfect hammers are overpriced - best part of 2mil to open the level 50 supply chest.. the rewards after 50 aren't that special - the weapon is passable (except the tideborn ones which suck big spheroids) and xmas tome at 80 is laughable - even selling it doesnt make up for the half of the cost of the hammer usually.

    back when the supply chest was implemented, gold on DW was around 120k/130k per. This made buying the hammer fairly affordable and cost effective for even non cash players. Then came the coin chests and the dreaded anniversary packs - these had the effect of pushing gold to its now 450k - 500k per. I don't think it will ever go down to the lows that it had, but I still think something needs to be done to make hammers affordable to lower level players just trying to get their supply chest reward.

    pwi implemented the chests as a neat reward, this kinda backfired as the cost of the hammers to open the packs increased to beyond what the value of the reward was. I can see PWI gradually removing the reward chests from other instances - cube was just the first.

    They should implement some way of redeeming these prizes - having an npc open them for you with a reduced return could be a good way of getting back some of the goodwill they have lost from players over the past year.

    As it is, PWI chest reward is similar to those prize scams where you have to send a certain amount of money so they can "process" your claim.

    I admit to having a fair size of chests stacked (40 or so at last count i think) and so I am not totally impartial on this - but no matter how you look at it, a prize you can't use is no prize at all.

    anyway waffling now and lost my train of thought.. sorry.
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  • /Gohan - Dreamweaver
    /Gohan - Dreamweaver Posts: 2 Arc User
    edited July 2010
    I have to say no, unless they remove all the coin chests from the game. Then this idea will become a nice coin sink, everyone buying hammers to open their supply stash.
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited July 2010
    Even if someone has a huge amount of those chests, they are chests they EARNED and those chests were meant to be worth opening to begin with. Sure, there'd be a lot of coins ingame for a shortwhile, but they are coins those people earned anyhow.

    Yeah but look what the chests did. Gold went up in response to the chests.
    Also, 20 mil isn't THAT much.... it just barely buys you 1 lunar gear with refines and shards. Actually most lunar gear cost over 20 mil I believe?

    20,000,000 per person might not be much, but when you have, say, 500 such people, you're talking 10,000,000,000 coins put into circulation. That's 10 billion, by the way. And that's not the same as trading for items, because that's coin that spawned into the game from thin air. And that's bad.

    Most of the people who have coins to buy Lunar stuff are merchants or Gold traders. Neither of them actually bring any coins into the game, they just trade the items they have for coins. Merchanting does not bring coin into the game. Best Luck Tokens and Chest of Coins do. Same with Ecstacy cards.
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  • GHealz - Archosaur
    GHealz - Archosaur Posts: 201 Arc User
    edited July 2010
    anwynd wrote: »
    wouldnt this idea make it so people with those blasted chests get a profit & in return flood the servers & ultimately kill the gameb:angry

    do note he said for 800k-900k giving the chest a gain of 200k coins or 100k....thats not alot
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  • EbilBecca - Heavens Tear
    EbilBecca - Heavens Tear Posts: 87 Arc User
    edited July 2010
    Hammers are over 2 mill a piece...when I started they were around 600k, then 800k then shot up when gold started to rise. So, I agree with this.b:victory
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  • /Gohan - Dreamweaver
    /Gohan - Dreamweaver Posts: 2 Arc User
    edited July 2010
    do note he said for 800k-900k giving the chest a gain of 200k coins or 100k....thats not alot
    I mow lawns for money, $10 bucks a lawn(lawns are small around here) and I only mow 2 lawns a week. That's not a lot. Yet it hasn't been very long and I have $500. I'm just one person. Hundrds of people have a dozen or so of these chests.

    Money stacks no matter how small it is, that's a fact.
  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited July 2010
    What does the amount of ingame coin inworld has to do with anything?

    There are already huge coin sinks in place already and they would eventually drain down, or be stashed in some merchants pocket, out of circulation.

    let's say that Iron Hammer price was lowered to... let's see... 3 gold or opening of it was worth that much, I am fairly sure that it would standardize the price of gold at around 200 - 300k each. If we also removed packs and then raised the prize back to 5, I'm sure we'd end up with a gold price of about 150k each. Can anyone say Perfect Iron Hammer sale? After that just drop the packs.

    Everybody wins with this.
    Players get a short while bonus, which they earned to begin with.
    Players use this coin to buy more cash shop items through buying gold.
    Players will be buying more gold since it's being bought at a higher rate.
    PWI makes extra money.
    Players will be more enthusiastic to play since they have something to play with (Shortwhile extra coins)
    This again will have a positive effect all around for everybody.

    How any of that is a bad thing? I just don't understand.
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited July 2010
    What does the amount of ingame coin inworld has to do with anything?

    How about "everything"?
    There are already huge coin sinks in place already and they would eventually drain down, or be stashed in some merchants pocket, out of circulation.

    Merchants only hoard coins until they got enough to buy the items they want. At that point, that coin exchanges hands and is put back into circulation.

    Also, what are these "huge" coin sinks you're talking about? Crazy Stone? Don't make me laugh, after 90 you get Crazy Stone for pretty much free due to OHT daily. Teleports to BH? Don't make me laugh, not everyone does BHs. And 10,000 out of 20,000,000 is hardly effective. Also, you get 10,000 coins from 4 level 91 DQ items, so that's not quite effective. Teleports around the world? Again, don't make me laugh, the prices are ridiculously low compared to the amount of time saved. Tiger Badge quest? Who does that? Jolly Jones? Yeah right, this time the tokens are cheaper.
    let's say that Iron Hammer price was lowered to... let's see... 3 gold or opening of it was worth that much, I am fairly sure that it would standardize the price of gold at around 200 - 300k each. If we also removed packs and then raised the prize back to 5, I'm sure we'd end up with a gold price of about 150k each. Can anyone say Perfect Iron Hammer sale? After that just drop the packs.

    Generally speaking, the gold would rise up to a point where opening the Chests of Coin wouldn't be profitable anymore. Or well, at this point, it wouldn't change much due to the packs.

    And nice idealism you have there. They've been pack spamming us for 11 months now, you really think they even might consider taking them out permanently?

    Fact is, PWE makes a crapton of cash from the packs, more so than from anything else they've ever put into the boutique. This much is obvious by them having the silence Duke's announcements and that the pack-gotten gear has pretty much been standardized into being "end-game gear" instead of being "rares". And since they did that, there's no reason for them to attempt another way of competing.
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  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited July 2010
    Skills (Just getting everything up to 10 costs a ton of money, let alone getting them all booked)
    Also, everything small does rack up to a respectable sum. CS, porting, mailing, AH fee, repairs, sharding, the list just goes on and on. No, as individual sinks they're not big and quite miniscule and meaningless. But when you rack them together it does start to get to a nice sum.

    Regardless if everyone uses them all, a lot of people still do.

    Also, what does 20 mil nowadays get you? Half a herc? 1 Lunar gear possibly, you'd really have to bargain for that still though. 10 plat hp charms? How long does it take to consume all of those? Not long I'd assume... Depends on how many 3 hour TW's you do.
    Generally speaking, the gold would rise up to a point where opening the Chests of Coin wouldn't be profitable anymore.

    By what basis? History teaches us that gold price tends to hover at a fairly similar lvl until something happens that throws it off. The price of gold didn't rise from 150 to 300k because of the chest of coins, but because of the packs. Also, it didn't rise that high UNTIL the packs came. Until then it had been standardized at 150 for a long time.

    Also, you still haven't clarified what the harm would be.
  • anwynd
    anwynd Posts: 0 Arc User
    edited July 2010
    actually i remember gold went into between 200k-300k on 1 of the servers i play on when the chests came into the game
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  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited July 2010
    Well, that's not what happened in Dreamweaver...
  • Shulkie - Dreamweaver
    Shulkie - Dreamweaver Posts: 1,529 Arc User
    edited July 2010
    no point QQing about someone opeing 100 chests THEY HAVE EARNED BY RUNNING INSTANCES to possibly make 10Mil or 20mil if the OPs suggestion was implemented.. LOL

    when someone can cash shop packs and get lucky and buy 10mil big note for spending 2 dollars or 800k coin. ok it is harder to be that lucky these days with the nurfed packs, but back when anni packs first came out best luck tokens were dropping like candy.

    PWI gave us a prize that isnt worth the virtual paper it's not printed on.. simple as that. They should provide a mechanism for redeeming the prize that does not leave the player out of pocket. Call it a goodwill gesture then remove all the chest prizes from the game - cos NOONE is paying 2mil+ to open a box with 1mil coin in it.. EVER. And very few will buy them to open the chest either.. must be a pretty poor seller for pwi atm
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  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    so far 75% of people agree
    20% disagree
    5% unsure

    cmon guys, post your opinions, if you agree with some parts but not others, list them down ^^
  • anwynd
    anwynd Posts: 0 Arc User
    edited July 2010
    so far 75% of people agree
    20% disagree
    5% unsure

    cmon guys, post your opinions, if you agree with some parts but not others, list them down ^^

    you must remember tho not every one comes on the forums so it could prob be tht most the people tht would be against this dont even use the forum & remember i said prob thts why i think polls are useless even tho ive used them my selfb:chuckle
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  • Anzillu - Raging Tide
    Anzillu - Raging Tide Posts: 181 Arc User
    edited July 2010
    i think everything in the boutique is at a reasonable price, but these hammers are not. from USD standpoint, its $5 for a hammer. 5 zen can be sold for like 2+mil, so why should we pay the 5 zen for a hammer to get 1 mil gold, or a crit book and 3 mirages, when we can buy them for less then it cost for the zen.

    not alot of people are even gonna use a crit book. their gonna buy those heaven books or whatever their called on here, to add to their stats. they may want the mirage stones, but 30 isn't worth $5, or 2+mil gold. the people who priced that item were quite stupid. "everyones gonna need one." not if we gotta pay an arm or a leg to get one. yeah, $5 is cheap, for a 6-pack of beer, but its not for a electronic item thats gonna disappear in less then 3 secs
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  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    anwynd wrote: »
    you must remember tho not every one comes on the forums so it could prob be tht most the people tht would be against this dont even use the forum & remember i said prob thts why i think polls are useless even tho ive used them my selfb:chuckle

    But it's maint tonight, a large amount of people will come on forums ^^
  • Ashivas - Dreamweaver
    Ashivas - Dreamweaver Posts: 1,293 Arc User
    edited July 2010
    Gold trades for 400k a piece. Hammer costs 5 gold. Chests give 1 mil gold.

    So i'm buying a 2 million coin hammer to get 1 million coins...

    That is by far the most retarrded thing I have ever heard in my entire life.

    Well... 2nd most. >.>
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  • anwynd
    anwynd Posts: 0 Arc User
    edited July 2010
    the chests are only in the game to keep the gold price in AH abuv 200k i think they were trying to get people to get gold with real money instead of them buying it from the AH i seriously think those blasted chests & hammers be taken out of the game but it will never happenb:cry
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  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    anwynd wrote: »
    the chests are only in the game to keep the gold price in AH abuv 200k i think they were trying to get people to get gold with real money instead of them buying it from the AH i seriously think those blasted chests & hammers be taken out of the game but it will never happenb:cry

    Packs are keeping gold above 200k, not the chests.
    On sanc gold didn't rise until the aniversary packs where released
  • anwynd
    anwynd Posts: 0 Arc User
    edited July 2010
    actually they did ive been watching gold prices sense i started it was not the packs it was the chests tht started the down hill ride to hell first day those blasted things were put in gold was in the 200kish region when packs were put in gold went into the 400kish region or higher i might still have screen shots of it sense i take them every 2 months if i still have them i will post them
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  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    anwynd wrote: »
    actually they did ive been watching gold prices sense i started it was not the packs it was the chests tht started the down hill ride to hell first day those blasted things were put in gold was in the 200kish region when packs were put in gold went into the 400kish region or higher i might still have screen shots of it sense i take them every 2 months if i still have them i will post them

    ok, but the chests definately did not, on sanc, put gold above 200k.
    if they take out the hammers, the packs will keep gold high, cause they are what put it at 400k.
  • Olba - Sanctuary
    Olba - Sanctuary Posts: 1,776 Arc User
    edited July 2010
    Gold trades for 400k a piece. Hammer costs 5 gold. Chests give 1 mil gold.

    So i'm buying a 2 million coin hammer to get 1 million coins...

    That is by far the most retarrded thing I have ever heard in my entire life.

    Well... 2nd most. >.>

    What you're getting is a -1,000,000 coins, what the game is getting is +1,000,000 coins into circulation. And that, no matter what, is bad. The way it is right now is good, because it can, at most, rise the amount of coins in any server by 50%. The good part is that there is no profit to the player, so it won't happen.
    If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.

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  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    What you're getting is a -1,000,000 coins, what the game is getting is +1,000,000 coins into circulation. And that, no matter what, is bad. The way it is right now is good, because it can, at most, rise the amount of coins in any server by 50%. The good part is that there is no profit to the player, so it won't happen.

    All im saying is we end up getting about 100k-200k from the chests, but also that we can open the supply stash for a reasonable price. It wouldnt cause coins in servers to rise 50%...

    so your saying we should not get the reward we deserve and earnt from fcc/until recently COF/rebirth?
  • __Akantos__ - Sanctuary
    __Akantos__ - Sanctuary Posts: 53 Arc User
    edited July 2010
    ~~~bump~~~
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