DQ Drops NPC-Price Dropped 20%
Comments
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Maybe time to looking for another game. It's pity it was beautiful game at beginnings. b:cry[SIGPIC][/SIGPIC]0
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Granrey - Sanctuary wrote: »I have a question.
There are a bunch of people saying that there are better ways to get coins than grinding for DQ items.
But the coins still have to come from somewhere right? you use coins as a trading tool.
I think it would be at least fear if they reduced repair costs but I dont think that will happen.
K well heres the thing most ppl dont get when saying theres better ways to get coin than grinding dqs farming TT mats and so on and so fourth ok with that established and verified as yes these are much more profitable ways of making money in the game how ever the problem lies here if everyone did all these things and merchanted them back to the economy at whatever prices where is said buyer (if any) going to get the coin.
what all the ppl that merchant these so call mats farmed from TT and for wines for bhs and making molds is the simple fact is that the mass majority of ppl grind for coin this is needed and will always be needed all you merchants arent gonna npc all you drops and herbs and mats you farm cause if the ppl grinding do not grind and everyone merchants the same stuff that makes the money then no one grinds no one has money the ppl that grind are the ones that buy the mats for the bh wines and crafting the ppl that sell that stuff are the ones that buy the TT stuff the ppl that sell that stuff are the ones that buy the cs stuff in a never ending loop so on and so fourth this is how its supposed to work i can find no other way of explaining it simply enought for everyone to understand0 -
Jenovadeath - Lost City wrote: »what all the ppl that merchant these so call mats farmed from TT and for wines for bhs and making molds is the simple fact is that the mass majority of ppl grind for coin this is needed and will always be needed all you merchants arent gonna npc all you drops and herbs and mats you farm cause if the ppl grinding do not grind and everyone merchants the same stuff that makes the money then no one grinds no one has money the ppl that grind are the ones that buy the mats for the bh wines and crafting the ppl that sell that stuff are the ones that buy the TT stuff the ppl that sell that stuff are the ones that buy the cs stuff in a never ending loop so on and so fourth this is how its supposed to work i can find no other way of explaining it simply enought for everyone to understand
Imagine it like the food chain. Not all creatures forage for decaying matter. Not all creatures hunt. If everyone did the same thing to make coin, the coin would be worthless because there would be a great lack of anything else to spend that coin on. Think about it. lolI post in forums. This one and others. That's why I post.0 -
Jenovadeath - Lost City wrote: »K well heres the thing most ppl dont get when saying theres better ways to get coin than grinding dqs farming TT mats and so on and so fourth ok with that established and verified as yes these are much more profitable ways of making money in the game how ever the problem lies here if everyone did all these things and merchanted them back to the economy at whatever prices where is said buyer (if any) going to get the coin.
what all the ppl that merchant these so call mats farmed from TT and for wines for bhs and making molds is the simple fact is that the mass majority of ppl grind for coin this is needed and will always be needed all you merchants arent gonna npc all you drops and herbs and mats you farm cause if the ppl grinding do not grind and everyone merchants the same stuff that makes the money then no one grinds no one has money the ppl that grind are the ones that buy the mats for the bh wines and crafting the ppl that sell that stuff are the ones that buy the TT stuff the ppl that sell that stuff are the ones that buy the cs stuff in a never ending loop so on and so fourth this is how its supposed to work i can find no other way of explaining it simply enought for everyone to understand
2 places (maybe more) TW and Best luck. see theres plenty of money other then DQ coming into the economy......o yea that means a small percentage of the people would own everything again...dang......
/endsemisarcasmexpressingagreementinanticipationofhimgettingflamedbecausehemakessense
@dark I think that was his point[SIGPIC][/SIGPIC]0 -
Maragon - Dreamweaver wrote: »2 places (maybe more) TW and Best luck. see theres plenty of money other then DQ coming into the economy......o yea that means a small percentage of the people would own everything again...dang......
/endsemisarcasmexpressingagreementinanticipationofhimgettingflamedbecausehemakessense
It's not about another ways earning money. How another way you want generate coins? Except token of best luck? How you want to generate coins to the game? Example you get nice mats in TT but this mats is worth 100 coins if you sell it to NPC? Do you see difference? If you sell DQ you get 4600 coins. So it generate coins to the economy. TT mats, or another drops except DQ dodn't generate coins. And perfect hammer also doesn't, work.[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »It's not about another ways earning money. How another way you want generate coins? Except token of best luck? How you want to generate coins to the game? Example you get nice mats in TT but this mats is worth 100 coins if you sell it to NPC? Do you see difference? If you sell DQ you get 4600 coins. So it generate coins to the economy. TT mats, or another drops except DQ dodn't generate coins. And perfect hammer also doesn't, work.
ok I am going to clarify my last post....I was agreeing with Jenova just in a sarcastic manner. I think you are flaming me but i cant tell if it is because you agree with Jenova or not.
My point was an extension of his. the coin merchanters accumulate has to come from somewhere. If you nerf DQ then an even bigger portion comes from Best luck and TW meaning the ppl that take advantage of that are given an even bigger influence and advantage in the game and the game economy.[SIGPIC][/SIGPIC]0 -
Maragon - Dreamweaver wrote: »@dark I think that was his point
Yes, I know. I was just interpreting the BR. b:pleasedI post in forums. This one and others. That's why I post.0 -
Maragon - Dreamweaver wrote: »And again, if merchanting was meant to be the way to make money the game would been called CatShop Tycoon.
Look here http://pwi.perfectworld.com/advinfo/playershop all it talks about is that plaers can set up a catshop to sell or buy what they need. Not talking about setting up your own mini walmart. I'm not sayin they should do away with merchanting. But really, a small percent of the players determining market value? If players want to play the game then they can play the game. If players want to just sit there all day and play the market and are so good at it then maybe they should get off the game and get on the stock market and actually do something.
if the idea if for prices to go down then maybe pwi shoud make the players get off their catshop tales and go run an instance or do something else. maybe set a max time per day a catshop can be upb:surprised OH NO NOT NERF MERCHANTING. It'll increase supply so it will decrease price of those kinds of mats
instant gratification?...seriously?
contrary to what you may have led yourself to think I would bet 99% of the people on here are actually complaining about people being given their instant gratification. If theres people here complaining about DQ prices being lowered that is because they ARE THE ONES GRINDING. theyre using DQs as their income. You have said that u make alot running 3-3 and Nirvana in fact as one of your main sources of income maybe. What if they nerfed those, your main income? I would bet you would be QQing on here.
I would like to farm, yes i said farm, the mats for gorenox vanity for my bm. But I cant (yes I know I could grind for the money and stuff but is that the way it is supposed to be done...dont think so). Why not? because they are only GIVEN to people that use a credit card. Theres ur instant gratification.
The game is not meant for instant gratification you are right. But that is what it has become. Not for the casual player but for the heavy cash shopper.
the cash shop is what caters to instant gratification. not the non cash players you are talking to here.
Sorry I just had to say this. Excellent post.Michael_dark - Lost City wrote: »Imagine it like the food chain. Not all creatures forage for decaying matter. Not all creatures hunt. If everyone did the same thing to make coin, the coin would be worthless because there would be a great lack of anything else to spend that coin on. Think about it. lol
You said yourself you need a food chain pyramid in this game.
By doing this you admitted that only SOME (i.e the few ones at the top of the pyramid) can farm easier. You also implicitly suggested that more than half of the people are below the average (that's how a pyramid looks).
Nerfing the ones at the bottom, aka the poorest ones, is like in real life nerfing the work of the farmers who give you food, while you say "who cares? I have my office in my fat **** chair". The difference is that in real life, "nerfs" come with replacements, usually machinery, that do a better job. Oh wait, we already have that on the chinese servers, it's called the bots. b:avoid
Except that, you know, in the game, those are supposed to NOT be encouraged/legitimate.
IRL, who mass-produces stuff anymore manually? Machinery handle that job now. The stuff, you know, a fat **** office worker depends on. Take the "manual" farmers out of the game and what do you have? A dependence on bots? (just taking this analogy to ridiculous)
What's the next advice from you I wonder? Ponzi Schemes? b:question0 -
Borsuc - Raging Tide wrote: »By doing this you admitted that only SOME (i.e the few ones at the top of the pyramid) can farm easier. You also implicitly suggested that more than half of the people are below the average (that's how a pyramid looks).
OMG you win! But, I never implied the opposite either. And against your better judgment, I've already said it doesn't affect me directly but I am against this DQ price nerfing.Nerfing the ones at the bottom, aka the poorest ones, is like in real life nerfing the work of the farmers who give you food, while you say "who cares? I have my office in my fat **** chair". The difference is that in real life, "nerfs" come with replacements, usually machinery, that do a better job. Oh wait, we already have that on the chinese servers, it's called the bots. b:avoid
I've never once said that I agree with it. I've also stated that bot-farms won't be noticeably hurt either.Except that, you know, in the game, those are supposed to NOT be encouraged/legitimate.
IRL, who mass-produces stuff anymore manually? Machinery handle that job now. The stuff, you know, a fat **** office worker depends on. Take the "manual" farmers out of the game and what do you have? A dependence on bots? (just taking this analogy to ridiculous)
What's the next advice from you I wonder? Ponzi Schemes? b:question
My advice is to follow the game as it has been designed. DQ value ramps up as you level up. This peaks with the amount of drops at around level 60. By the time you hit 80 the DQ NPCs for a lot more, but the drop rate becomes pathetic. By the time you hit 80 you have the ability to run the higher instances for your own gear, and you are provided by the game to be able to sell off unneeded materials or to actually farm materials so you can sell them through the provided Auction House or Cat Shop features.
As you level up, you earn money and you save it... and you can purchase the mats you need... as you level up more, you can provide those mats to those people that were in your position before.
The way this worked and was balanced before BH, Hyper and mass Token-Oracles was actually quite genius. Since these features, the game has been kind of broken, and I agree the DQ nerfing will make it more difficult, but DQ isn't intended as a primary source of coin past 60, and the fact that PW actually tries to ween you from it should be some semblance of a clue to look elsewhere.
Of course there isn't a perfect balance in life... you start off sucking a teet and you end up moving to solid foods and eventually end up feeding yourself. You also don't start off making 100k a year, you must go to school, find a job and work your way to success. In PW they give you the means to pay for what you need at your appropriate level and it's up to you if you choose to move on to greener pastures or not. When you reach the appropriate level to start farming TT, Lunar, CoA, Cube, etc... then you should be happy to move along, but yes, there is that dreaded change. You have to adapt and adjust. The horror.
I cannot explain this more simply than this.I post in forums. This one and others. That's why I post.0 -
I wonder why this is so dificult to understand for some people.
what I see is that TT farmers still think that they will do great after the DQ nerfingb:chuckle
Honestly, DQ farmers will farm dq for coins (for skills, repairs, etc) but will go to TT to get their mats for their own gear and most likely will avoid buying in AH.0 -
Granrey - Sanctuary wrote: »I wonder why this is so dificult to understand for some people.
what I see is that TT farmers still think that they will do great after the DQ nerfingb:chuckle
Honestly, DQ farmers will farm dq for coins (for skills, repairs, etc) but will go to TT to get their mats for their own gear and most likely will avoid buying in AH.
As said before its not just this. Its all the ingame nerfs in favor of cash players. They also dont seem to realize that if new players cant function because of no cash they will find a new game leaving noone to buy the TT farmers goods.
I'm one of those people too. I would much rather farm the TT mats for my own gear[SIGPIC][/SIGPIC]0 -
Maragon - Dreamweaver wrote: »As said before its not just this. Its all the ingame nerfs in favor of cash players. They also dont seem to realize that if new players cant function because of no cash they will find a new game leaving noone to buy the TT farmers goods.
I'm one of those people too. I would much rather farm the TT mats for my own gear
sheeps and wolves need each other thats for sure. The sheeps to make the game fun for the wolves (killing them, abusing them, farming for them, sending the sheeps to fight tw for them, ect) and the wolves to pay the game for them and the sheeps.
I recall seeing a video on youtube about this on PW and other games. About how rich people still use poor people to fight their wars lol.0 -
Michael_dark - Lost City wrote: »Just... lol. If you can't figure out a way to make money other than DQ, too bad, so sad... QQ more please.
It's a game, there will be competition. If you can't handle that or can't be bothered trying to make coin any other way... well I won't lie, I won't feel sorry for you, I don't particularly care if you know how to earn a living in-game or not.
There are many other ways to make good coin without having to kill mobs.
Get your crafting skills up. Make the 2* quest items for blacksmith, tailor, craftsman, and sell them... use that money to buy more crafting mats and do the same.
Some lazy people would rather pay 500-800k for those items and with that amount of coin you can easily make more.
If you're not bright enough to figure out ways to make money... selling robber/do-alls in cube, farming mats selling wines, farming particular crafting mats... I just don't know what else to say.
2)Wasn't really QQing was just stating something, maybe your mad or something over what ever these 10 year old get mad it these days.
3)Once you have read over again you might understand that people sell dqs for money; you lower dq you lower the money circulation in the game. That is where people will get mad...you get the idea (i hope)
4) Look at the example about new servers again, if you do not understand ask question.WarrenWolfy - Sanctuary wrote: »I'm somewhat puzzled by what you're arguing. Adding money to the server doesn't help other players, it helps you. It's only when you buy something from another player, thus giving them the money, that it starts to help somebody besides yourself, but at that point you've caused a slight increase in demand as well as coin supply, thus causing a tiny bit of inflation and thus slightly hurting everybody else on the server except the person you traded with.
Yet you seem to argue that merchants who buy stuff from other players hurt them, not help them.
I'm not trying to attack you here, but I am trying to understand what you think the difference is.
Heh... spoken like a true non-merchant. b:chuckle
Prices have very little to do with what you or I think they're worth, but rather they are set by market forces.
I recently decided to finally get my level 4 crafting skills and so I went to the AH and basically bought out all the mats. It turned out that after 20 something attempts I finally had my blacksmith items, plus exactly enough mats left over for 3 more attempts.
Sure enough, now that I didn't need them anymore, I went a perfect 3-for-3 and thus had 1 extra of each 2-star required weapon.
So I stuck them in the AH and gradually ramped the price down each day. At 1.2 million they sold out.
So the market says the price is 1.2 million. Would I have paid that much? Nope, in fact I didn't. But somebody out there wanted them for that price, so that's the price.
But perhaps the strangest part is that the "fool" was actually me. If you consider the time and effort I spent making them myself I probably only saved around 1.5 million coins total versus just going to the AH and buying them. But I can wheel-and-deal 1.5 million in far less time, so I actually ended up losing more income than I saved. I just did it the hard/slow/expensive way because I was kinda bored and looking for something to do.
P.S. Sorry for the late response was celebrating mother's day with my mother b:laugh.[SIGPIC][/SIGPIC] Move along..move along0 -
Granrey - Sanctuary wrote: »hey, you should edit this post, the math is very bad.
you should read my response to the other people that said that
only about 2/3-1/2 of grinding profits are in DQ dropsGifs are hard to make work here0 -
CandyCorn - Raging Tide wrote: »1)Pretty sure you can't read o.o, i never said I, please read over again.
2)Wasn't really QQing was just stating something, maybe your mad or something over what ever these 10 year old get mad it these days.
3)Once you have read over again you might understand that people sell dqs for money; you lower dq you lower the money circulation in the game. That is where people will get mad...you get the idea (i hope)
4) Look at the example about new servers again, if you do not understand ask question.
Basically I'm just saying that it will lower the money circulation in here (btw i wasn't talking about just me was trying to say everyone b:chuckle; in a perspective type way) which makes people a ticked off. Of course there are other ways to make money but dqs are like an add on; for example a bonus, no body wants a lower bonus. Would explain more about what i was typing but i got a bad headache b:surrender
P.S. Sorry for the late response was celebrating mother's day with my mother b:laugh.
True. They forcing people to buy packs and get best tokens from then and sell these tokens to generate coins. Because if no coins will be in game, no gold will be sold or it will be very cheap. So they figure out, that is better to push players to buy pack and sell best tokens from them to make coins. Good idea If I was dev.b:chuckle[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »True. They forcing people to buy packs and get best tokens from then and sell these tokens to generate coins. Because if no coins will be in game, no gold will be sold or it will be very cheap. So they figure out, that is better to push players to buy pack and sell best tokens from them to make coins. Good idea If I was dev.b:chuckle
This was part of wasn't i was trying to get at b:laugh i this headache wasn't messing me up so much i would of explained better[SIGPIC][/SIGPIC] Move along..move along0 -
btw 740 votes and 701 replies why no gm response.... (think about this)[SIGPIC][/SIGPIC] Move along..move along0
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CandyCorn - Raging Tide wrote: »btw 740 votes and 701 replies why no gm response.... (think about this)
He replied days ago..and is one of those 701 replies.
Also gm's made a thread for it...b:byeRetired
[SIGPIC][/SIGPIC]0 -
AdvanceZero - Heavens Tear wrote: »He replied days ago..and is one of those 701 replies.
Also gm's made a thread for it...b:bye
really hmm b:chuckle was to lazy to read all those pages do you know where this is or can you quote it so we can see? (we meaning me)[SIGPIC][/SIGPIC] Move along..move along0 -
AdvanceZero - Heavens Tear wrote: »He replied days ago..and is one of those 701 replies.
Also gm's made a thread for it...b:bye
b:laugh are u sure u read that thread correctly? u sure it wasnt the one at the end saying (NOT DQ)0 -
frankieraye wrote: »We're asking the devs about this, and I'll get back to you on it as soon as I can.
okay so the thread was about something, else I stand corrected.....
but here is his quote directly from this thread....Retired
[SIGPIC][/SIGPIC]0 -
As son as i saw that i immediatly logged in to post about how ridiculous it is to do that, however i found this post so i decided to just post in here.
This is a big joke, as if it was not hard enough to make coin if you dont have real money to spend. this kind of stuff is exactly why i don't play anymore..Facebook.com/foxi187
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Joshcja - Sanctuary wrote: »you should read my response to the other people that said that
only about 2/3-1/2 of grinding profits are in DQ drops
it`s still wrong.
I guess the other source might be TT or merchant. Anyways, with few coins people will not be spending as much on TT (if they will even do).0 -
_Bloody_Fox_ - Sanctuary wrote: »As son as i saw that i immediatly logged in to post about how ridiculous it is to do that, however i found this post so i decided to just post in here.
This is a big joke, as if it was not hard enough to make coin if you dont have real money to spend. this kind of stuff is exactly why i don't play anymore..
want to give me all your stuff then b:laugh[SIGPIC][/SIGPIC] Move along..move along0 -
Well thank you PWE for making me quit the game! I've been one of those spenders that put in real money into the game. I liked the option where if i wanted to spend real money I could, but now u making it where I have to spend real money to have money. Well after some B.S like this i think I take my money and time else where.0
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CandyCorn - Raging Tide wrote: »3)Once you have read over again you might understand that people sell dqs for money; you lower dq you lower the money circulation in the game. That is where people will get mad...you get the idea (i hope)
4) Look at the example about new servers again, if you do not understand ask question.
Your main is 64? I've been three times on two different servers, trust me, I know what it's like. You sell DQ until you get to the point where it no longer pays to do so. After 7x, DQ just becomes more and more scarce. To make DQ profitable until you're 10x would require adjusting the drop rate on everything above 6x.
And people need to stop acting like I'm advocating the 20% nerf, I'm not. I just don't think people should be so dependent on DQ after they're 70+ or if they're really interested in having money instead of complaining they don't or beg for more 2x drop events.
I stand the most to gain from 2x, but I see from my end how that has screwed up everything for everyone lower than me. You can't earn a living outside of DQ and merchanting now, which is sad.I post in forums. This one and others. That's why I post.0 -
Well thank you PWE for making me quit the game! I've been one of those spenders that put in real money into the game. I liked the option where if i wanted to spend real money I could, but now u making it where I have to spend real money to have money. Well after some B.S like this i think I take my money and time else where.
=^.^= Can I have your stuff?[SIGPIC][/SIGPIC]0 -
72 pages of QQ and flame? honestly if the devs cared they would have told the gms that they wont lower them. at this point, there is no use. your just wasting your cartilage in your joints typing out more QQ. My personal thoughts?? Quit till the devs get smarter. I got bored anyways. game lacks anything fun to do b:boredb:boredI quit. Nothing ever changes @ PWE or PW CN . Expansion was over hyped. Guild bases (that looked cool) can be destroyed, so why waste the time if your a in a small faction like me.
[SIGPIC][/SIGPIC]
Thanks Dorset. I quit. Nothing ever changes @ PWE or PW CN
-ZeroDefects-"trollin trollin trollin. keep those flames a rollin. keep that post count growing. flamebait!" -Vitenka- "You are modifying the game files. That's not allowed. The freaking end."0 -
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