Assassin 90+ - Countertactics

245

Comments

  • Shadowvzs - Lost City
    Shadowvzs - Lost City Posts: 877 Arc User
    edited January 2010
    yeaps


    then you amp > tackling slash > RDS > power rush > inner harmony > headhunt

    requires more than 150 chi before you force stealth thou but is some insane damage xD
    or instead of amp you could adv spark while in stealth lol

    later the 3rd spark+headhunt dont will be deadly?
  • Lusca - Sanctuary
    Lusca - Sanctuary Posts: 754 Arc User
    edited January 2010
    later the 3rd spark+headhunt dont will be deadly?

    yeahs or you could use

    triple spark while in stealth > tackling slash > RDS > amp > inner harmony > headhunt


    inner harmony channels/casts instantly and gives 2 spark at max with only a 60 second cool down, such an awesome skill lol
  • Nerithos - Sanctuary
    Nerithos - Sanctuary Posts: 370 Arc User
    edited January 2010
    ...from the descriptions of the skills in here, doesn't the Sin sound extremely OP? :/
  • Xegeth - Dreamweaver
    Xegeth - Dreamweaver Posts: 389 Arc User
    edited January 2010
    To sum it up: Assassin is a char that can be immune to sleep, semi-immune to seal, can hide completly from other players while being able to buff/regen, has a skill that prevents them from dying, can teleport instantly to your opponent and also stun instantly, has a stunlock worse than bms, more crit than an archer and a skill that gives them 2 sparks instantly with the same cooldown as the sage chi skill...

    ...honestly? What did they smoke?
    [SIGPIC][/SIGPIC]
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited January 2010
    To sum it up: Assassin is a char that can be immune to sleep, semi-immune to seal, can hide completly from other players while being able to buff/regen, has a skill that prevents them from dying, can teleport instantly to your opponent and also stun instantly, has a stunlock worse than bms, more crit than an archer and a skill that gives them 2 sparks instantly with the same cooldown as the sage chi skill...

    ...honestly? What did they smoke?

    EXACTLY!!!b:angry
    [SIGPIC][/SIGPIC]
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited January 2010
    To sum it up: Assassin is a char that can be immune to sleep, semi-immune to seal, can hide completly from other players while being able to buff/regen, has a skill that prevents them from dying, can teleport instantly to your opponent and also stun instantly, has a stunlock worse than bms, more crit than an archer and a skill that gives them 2 sparks instantly with the same cooldown as the sage chi skill...

    ...honestly? What did they smoke?
    They can be immune to sleep for 10 secs every 90 secs.... not a big deal. Immunity to seal will never be used against a mage, better to use Focused Mind, and those skills share a 90 second cooldown. Shadow Teleport has a 3 minute cooldown and only stuns for 3 secs, nothing amazing even if it's an awesome skill. They can't stunlock at all, you can move/drop while being sealed, sleep is broken right after being hit against, you can distance shrink out of tackling slash, or at least gain distance and make them waste their blink or simply make them fly after you. And they don't crit more than archers, it's pretty much exactly the same other than weapon and skills. Demon Stunning Arrow and Sharptooth give Archers a +10% crit so Sins aren't going to crit as much at higher levels.


    Same **** as "omg pheonixes r overpowered pls nerf".

    - Nothing will probably be done
    - People will get used to it

    From what I can see psy's are going to be worse. Can reduce your channeling to something that isn't going to kill much... along with more target control and the ability to even play with charm timers. Will probably also be better DDs thanks to their attack level increasing buff.
    Wondering how much longer these **** packs are going to be around.
  • SurferGirl - Dreamweaver
    SurferGirl - Dreamweaver Posts: 415 Arc User
    edited January 2010
    They can be immune to sleep for 10 secs every 90 secs.... not a big deal. Immunity to seal will never be used against a mage, better to use Focused Mind, and those skills share a 90 second cooldown. Shadow Teleport has a 3 minute cooldown and only stuns for 3 secs, nothing amazing even if it's an awesome skill. They can't stunlock at all, you can move/drop while being sealed, sleep is broken right after being hit against, you can distance shrink out of tackling slash, or at least gain distance and make them waste their blink or simply make them fly after you. And they don't crit more than archers, it's pretty much exactly the same other than weapon and skills. Demon Stunning Arrow and Sharptooth give Archers a +10% crit so Sins aren't going to crit as much at higher levels.


    Same **** as "omg pheonixes r overpowered pls nerf".

    - Nothing will probably be done
    - People will get used to it

    From what I can see psy's are going to be worse. Can reduce your channeling to something that isn't going to kill much... along with more target control and the ability to even play with charm timers. Will probably also be better DDs thanks to their attack level increasing buff.




    i didnt read all of it just the start kinda lazy but it kinda sounded like u said sins arnt that strong if u did or didnt i just wanna say this anyway


    sins are truely OP at least vs anythign beside a Barb on a duel i think my server has the highst lvl sin so far his at his 90s he got about 6k hp so forget about 1 shooting them inless u can crit ..and u cant use a ult on them 2 much cast time. only with sutra u can. anyway they always use that anti seal skill its 50% chance to immune seal so u cant trust on seal either. u cant sleep them. and u cant stun them. i really dk what is there to do vs them on a duel they got good dmg and alot of crit rate so they can easly kill u within the stun lock they got. and if its not bad enough. they also can seal and also can sleep u. when i duel that 9x sin on my server i must try my luck with seal if it works i can kill him if it doesnt im screwed

    also u cant kite them. they got 2 teleport skills. 1 of them stun u as they get 2 u the other one just tele them 2 u. so forget about kiting either

    and btw psyc isnt worst their much much easier to handle
  • Mosabi - Heavens Tear
    Mosabi - Heavens Tear Posts: 378 Arc User
    edited January 2010
    sins are gonna be in this game what they are in every game the OP in PVP class all game have those and now PW have those..

    Psychs can hardly kill a wiz they just make it impossible for you to kill anything if they are in a squad against you....
    Is Back once more.

    sorry med school needs some time.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited January 2010
    sins are gonna be in this game what they are in every game the OP in PVP class all game have those and now PW have those..

    Psychs can hardly kill a wiz they just make it impossible for you to kill anything if they are in a squad against you....
    lol they can kill wizards, they do more damage than them. Can slow down charm and channeling... and they actually have access to stuns.


    @SurferGirl;
    If there's any 9x sin it's a cash shop *****, hardly worth making standards for stat wise. 6k HP is still a twoshot if you're 9x. You can use ults easily... it's called sleep, use it. If I can hit archers my level for 4.5-5k with sandstorm they're going to need a lot more than just some random skill spamming to survive.


    And again, any sin that uses the 50% chance of immunity skill is an idiot... against a mage that only means halved chance of sleep/seal/slow. 25% chance to take 1 damage is much more useful. And even then, it only lasts 60 seconds, followed by 30 seconds of nothing... and both skills share that 90 second cooldown.


    And you can always kite melee classes... just run/fly away or drop. One of their teleports has a 180 second cooldown, so after they use that they're pretty much done. The other one has a 15 second cooldown at max and has some delay, so you can work around it. But yeah sadly you're going to have to go light armor at lower levels and the crappy pure MAG builds at 9x are going to have a disadvantage... I'm personally not going to worry too much, I have enough hp/pdef + genie skills to deal with them. Only bad thing is if they use stealth and things like triple spark before coming out... but hey that's what skills like absolute domain are for.
    Wondering how much longer these **** packs are going to be around.
  • SurferGirl - Dreamweaver
    SurferGirl - Dreamweaver Posts: 415 Arc User
    edited January 2010
    lol they can kill wizards, they do more damage than them. Can slow down charm and channeling... and they actually have access to stuns.


    @SurferGirl;
    If there's any 9x sin it's a cash shop *****, hardly worth making standards for stat wise. 6k HP is still a twoshot if you're 9x. You can use ults easily... it's called sleep, use it. If I can hit archers my level for 4.5-5k with sandstorm they're going to need a lot more than just some random skill spamming to survive.


    And again, any sin that uses the 50% chance of immunity skill is an idiot... against a mage that only means halved chance of sleep/seal/slow. 25% chance to take 1 damage is much more useful. And even then, it only lasts 60 seconds, followed by 30 seconds of nothing... and both skills share that 90 second cooldown.


    And you can always kite melee classes... just run/fly away or drop. One of their teleports has a 180 second cooldown, so after they use that they're pretty much done. The other one has a 15 second cooldown at max and has some delay, so you can work around it. But yeah sadly you're going to have to go light armor at lower levels and the crappy pure MAG builds at 9x are going to have a disadvantage... I'm personally not going to worry too much, I have enough hp/pdef + genie skills to deal with them. Only bad thing is if they use stealth and things like triple spark before coming out... but hey that's what skills like absolute domain are for.
    u cant sleep them tho and u cant use 2 skills to 2 shot them they got faw stuns seal and sleep its 2 hard to cast 2 skills when they can do all that

    and even if u run 1 time and he teleport 2 u with the stun skill. ur already stuned. he use another stun dmg skill .ur still stuned. he use sleep and then make u bleed. by now ur either dead or almost. then he use dmg skill that seal u. ur dead

    maybe with genie skills it will be easier but then again he can also use genie skils. also dont forget he can just vanish if his in a danger or w/e and they got alot more crit then archers so almost evrey hit is crit and we both know how painfull archers crit are. well sins got about the same dmg

    i still mange to win that sin sometimes. evrey other sin is np tho



    edit:
    Tackling Slash Level 10
    Range 4.5 Meters
    Mana 103.6
    Channel 0.1 seconds
    Cast 1.5 seconds
    Cooldown 15.0 seconds
    Weapon Daggers

    Requisite Cultivation Aware of Harmony
    Deals a damage equals to your basic physical attack plus
    - physical damage.
    Immobilize target for 11.4 seconds,and increases own Chi by 50 stun for 11.4 sec lol u gotta be kidding me
  • Lenn_ - Sanctuary
    Lenn_ - Sanctuary Posts: 507 Arc User
    edited January 2010
    this thread is kind of sad... theyre in freakin LA. you should be able to one shot them at your levels. |: wizards finally find something that can stand up to their 90+ ridiculousness, and they cry. sadddddd.

    btw, duels arent pvp.
  • Sacronox - Harshlands
    Sacronox - Harshlands Posts: 505 Arc User
    edited January 2010
    this thread is kind of sad... theyre in freakin LA. you should be able to one shot them at your levels. |: wizards finally find something that can stand up to their 90+ ridiculousness, and they cry. sadddddd.

    btw, duels arent pvp.

    /facepalm go read...
    4x sin - Sacronox
    3x psy- Aegento
    5x wiz- Kimbley
    3x ea - Mavado

    Raging Tides-
    3x cleric- Ishmael
  • Lenn_ - Sanctuary
    Lenn_ - Sanctuary Posts: 507 Arc User
    edited January 2010
    /facepalm go read...
    you should too, whats wrong with being able to kick the **** of something with BM like defense, unparalleled magic defense, and enough offense to drop barbs in one hit in all their glory?
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited January 2010
    you should too, whats wrong with being able to kick the **** of something with BM like defense, unparalleled magic defense, and enough offense to drop barbs in one hit in all their glory?

    Are you moron? Try to play mage. Every1 high level kill me in few hits. Can you imagine how hard was to get to these levels? I died 1M times. Last time some morons killed me in cube boring room 3x in 1 day. We begin much stronger at lv. 95+. From this lv. we are equivalent to another classes. Just from lv. 100+ we have some advantage. After 1 year and 1/2 of playing? I know you want to be OP from lv. 10. Also we hardly depend on gear refines etc. You don't have to have anything an win duel just because dev. make OP class? I hope they will nerfe it till 1/2 year. b:angryb:angryb:angry
    [SIGPIC][/SIGPIC]
  • Lenn_ - Sanctuary
    Lenn_ - Sanctuary Posts: 507 Arc User
    edited January 2010
    Are you moron? Try to play mage. Every1 high level kill me in few hits. Can you imagine how hard was to get to these levels? I died 1M times. Last time some morons killed me in cube boring room 3x in 1 day. We begin much stronger at lv. 95+. From this lv. we are equivalent to another classes. Just from lv. 100+ we have some advantage. After 1 year and 1/2 of playing? I know you want to be OP from lv. 10. Also we hardly depend on gear refines etc. You don't have to have anything an win duel just because dev. make OP class? I hope they will nerfe it till 1/2 year. b:angryb:angryb:angry
    ill pretend that made sense. you dont need to be 95+ to be godly, you can start PVPing like a beast at 90. once wizards reach that point, theyre near invincible, so you have no right to complain. look at archers for example, they take hits harder than you, get their damage nerfed, and are the worst class 90+ for pvp, and you complain because you finally have a weakness? thats just sad.

    you sir, are the moron.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited January 2010
    ill pretend that made sense. you dont need to be 95+ to be godly, you can start PVPing like a beast at 90. once wizards reach that point, theyre near invincible, so you have no right to complain. look at archers for example, they take hits harder than you, get their damage nerfed, and are the worst class 90+ for pvp, and you complain because you finally have a weakness? thats just sad.

    you sir, are the moron.

    I can start PVP at lv. 90 for what? To be killed in few seconds? Even in 95 I can be killed easily. It depend if I have sparks. If not I'm gone. So just from lv.95 we are similar to another classes. Thank you after more than 1 year of playing and be killed 1M times.b:angry
    [SIGPIC][/SIGPIC]
  • Lenn_ - Sanctuary
    Lenn_ - Sanctuary Posts: 507 Arc User
    edited January 2010
    did you put garnets in your armor, and wear pdef belt and necklace? you shouldnt be dying so fast. HT isnt entirely known for super refined gear players like HL and LC is, it sounds more like a poorly played wizard to me.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited January 2010
    did you put garnets in your armor, and wear pdef belt and necklace? you shouldnt be dying so fast. HT isnt entirely known for super refined gear players like HL and LC is, it sounds more like a poorly played wizard to me.

    Fully buffed I have ~8000 p. def. But just 3500HP. Archer lower my health and then 2 shots. BM lock me and stunt, Veno use phoenix and bleeding, Cleric heal himself, Barb has charm which is impossible past in 10s, because he has lot of HP and I will not kill him in 10s.
    [SIGPIC][/SIGPIC]
  • Cernunnosx - Heavens Tear
    Cernunnosx - Heavens Tear Posts: 384 Arc User
    edited January 2010
    . BM lock me and stunt.

    You are allowed to use anti stun pots you know. You mentioned you got pked in the bored cube room... TBH thats the easiest place to prepare for pk... you roll the room, before clicking the die you spam skills till all sparks are full.

    Click die,take quest and go stand in a corner... you see someone coming towards you then buff, pop a pot (which type depends on class attacking) and your rdy.

    Ive never attacked anyone in there, but Ive been attacked a few times and everyone has failed.. why ? its not because im a great pker hell i very rarely duel let alone pk its because im prepared for the attack even if it never happens
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited January 2010
    You are allowed to use anti stun pots you know. You mentioned you got pked in the bored cube room... TBH thats the easiest place to prepare for pk... you roll the room, before clicking the die you spam skills till all sparks are full.

    Click die,take quest and go stand in a corner... you see someone coming towards you then buff, pop a pot (which type depends on class attacking) and your rdy.

    Ive never attacked anyone in there, but Ive been attacked a few times and everyone has failed.. why ? its not because im a great pker hell i very rarely duel let alone pk its because im prepared for the attack even if it never happens

    Same me. I never start a fight. But it pissed me off. And with this OP assassins it will be unfair fight. When they will be there. b:shocked
    [SIGPIC][/SIGPIC]
  • Szol - Harshlands
    Szol - Harshlands Posts: 242 Arc User
    edited January 2010
    from what i see in this thread , its just the lack of knowlegde about sin skills that lets em look op.
    so wouldnt it be an idea to stick to actually discussing on how to duel/pvp sins , instead of qqing how op the skills may seem?

    as what i have encountered so far , tehre is enuff ways to not get beaten by sins, even if it might get a abit hard to kill a smart sin.
  • Shadowvzs - Lost City
    Shadowvzs - Lost City Posts: 877 Arc User
    edited January 2010
    You are allowed to use anti stun pots you know.

    u are allowed too when u are already stuned?because during zhen is 100% the crafted potions useless, maybe similiar when u got stun/sleep/freeze.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited January 2010
    u cant sleep them tho and u cant use 2 skills to 2 shot them they got faw stuns seal and sleep its 2 hard to cast 2 skills when they can do all that
    You CAN sleep them and you CAN twoshot them. If nerve is on do it twice.
    and even if u run 1 time and he teleport 2 u with the stun skill. ur already stuned. he use another stun dmg skill .ur still stuned. he use sleep and then make u bleed. by now ur either dead or almost. then he use dmg skill that seal u. ur dead
    lol... Shadow Teleport requires a spark. Their only other stunning skill requires 2 sparks. You already wasted 3 sparks worth of chi. Then sleep, costs 50 chi. Bleed... horrible skill at higher levels. Then Throatcut, costs 1 spark as well for 4 seconds of seal.


    Congrats, but even assassins don't get chi that fast. Shadow teleport has a 3 minute cooldown, so it's not a big deal once you survive one. Headhunt stuns yeah, but costs 2 sparks. Won't even tick your charm unless it crits. Sleep is very, very weak. The bleed skill is also bad at higher levels. Even if your charm did tick those two will not even take half your HP off. Throatcut takes 1.1 second to channel too.
    maybe with genie skills it will be easier but then again he can also use genie skils. also dont forget he can just vanish if his in a danger or w/e and they got alot more crit then archers so almost evrey hit is crit and we both know how painfull archers crit are. well sins got about the same dmg
    No, they don't have more critrate than archers do. Use some common sense.
    edit:
    Tackling Slash Level 10
    Range 4.5 Meters
    Mana 103.6
    Channel 0.1 seconds
    Cast 1.5 seconds
    Cooldown 15.0 seconds
    Weapon Daggers

    Requisite Cultivation Aware of Harmony
    Deals a damage equals to your basic physical attack plus
    - physical damage.
    Immobilize target for 11.4 seconds,and increases own Chi by 50 stun for 11.4 sec lol u gotta be kidding me
    It's not 11.4 seconds, genius. Max Tackling Slash lasts 9 seconds. And you can still attack + seal + distance shrink + anything that doesn't involve moving. So what if they use it on you? They're going to have to use more than that because they're going to die before you will if your HP/pdef don't suck.
    you should too, whats wrong with being able to kick the **** of something with BM like defense, unparalleled magic defense, and enough offense to drop barbs in one hit in all their glory?
    ill pretend that made sense. you dont need to be 95+ to be godly, you can start PVPing like a beast at 90. once wizards reach that point, theyre near invincible, so you have no right to complain. look at archers for example, they take hits harder than you, get their damage nerfed, and are the worst class 90+ for pvp, and you complain because you finally have a weakness? thats just sad.
    Wow you're pretty ignorant.

    - A decent barb will never die in 1 hit, even to Ice Dragon crits
    - Unparalleled magic defense? Clerics have more because they can buff themselves 24/7, and anyone else using arcane or BMs with magic marrow have similar mdef
    - 90+ wizards aren't even close to invincible unless you're a complete failure at playing your class right.

    1. BMs have at least 1.5x your HP with a magic def as high as yours, along with multiple genie skills that help them survive and 3 different stuns. Try fighting a good fist BM with occult ice
    2. Barbs are incredibly hard to kill and can oneshot you easily, just spam perdition and wait till it crits or zerks. Far from unlikely if they have demon bestial onslaught
    3. Veno's have nixes and hercs. Hercs are unkillable and still deal decent damage, nixes are OP but die fast. They're about equal to wizards really. If hell ironwood procs you're dead, btw.
    4. Clerics are unkillable if they're vit builds. If not than they die decently fast since they'll have HP as low as yours. And they have a decent chance at killing you if their gear isn't bad, spamming ironheart on self till you can triple spark and then plume shot.. lol.
    5. Archers can easily kill you and vice versa, also pretty much even. If equal gear the one that gets the jump will have the advantage. If either thinks they can tank the other then they're just idiots and deserve to die. And you obviously have never played or fought a decent archer, demon stunning arrow/quickshot/wing aoe/etc make them VERY hard to tank and gives them pretty good survivability. If they know how to kite they aren't simply going to fall over. And lol, did I mention the ability to debuff?


    And no I don't think assassins are going to be all that bad to fight, but only time will tell. No point in comparing yourself to cash shop wh-res already.
    Wondering how much longer these **** packs are going to be around.
  • Shadowvzs - Lost City
    Shadowvzs - Lost City Posts: 877 Arc User
    edited January 2010
    1. BMs have at least 1.5x your HP with a magic def as high as yours, along with multiple genie skills that help them survive and 3 different stuns. Try fighting a good fist BM with occult ice
    2. Barbs are incredibly hard to kill and can oneshot you easily, just spam perdition and wait till it crits or zerks. Far from unlikely if they have demon bestial onslaught
    3. Veno's have nixes and hercs. Hercs are unkillable and still deal decent damage, nixes are OP but die fast. They're about equal to wizards really. If hell ironwood procs you're dead, btw.
    4. Clerics are unkillable if they're vit builds. If not than they die decently fast since they'll have HP as low as yours. And they have a decent chance at killing you if their gear isn't bad, spamming ironheart on self till you can triple spark and then plume shot.. lol.

    2. a 3rd spark sometimes enough too with their ranged skills (not allways but they hit hard thats true) and i hate most of them have 2 immobilize skill near occult ice in pvp server agaist mage class after 90 b:shocked my friend not rich but already got with sage wb ~18k hp at lv99 and 7k metal(maybe he went primary agaist clerics) def and 6k+ other mdef.

    3. in veno the riping bite/bleed is OP :/ i hate that if sawfly too if i dont see enough fast because they fly fast.

    4. i most of time met with con cleric instead pure mag cause they are mainly supprt only few have made low hp cleric but u have right.
  • SurferGirl - Dreamweaver
    SurferGirl - Dreamweaver Posts: 415 Arc User
    edited January 2010
    You CAN sleep them and you CAN twoshot them. If nerve is on do it twice.


    lol... Shadow Teleport requires a spark. Their only other stunning skill requires 2 sparks. You already wasted 3 sparks worth of chi. Then sleep, costs 50 chi. Bleed... horrible skill at higher levels. Then Throatcut, costs 1 spark as well for 4 seconds of seal.


    Congrats, but even assassins don't get chi that fast. Shadow teleport has a 3 minute cooldown, so it's not a big deal once you survive one. Headhunt stuns yeah, but costs 2 sparks. Won't even tick your charm unless it crits. Sleep is very, very weak. The bleed skill is also bad at higher levels. Even if your charm did tick those two will not even take half your HP off. Throatcut takes 1.1 second to channel too.


    No, they don't have more critrate than archers do. Use some common sense.


    It's not 11.4 seconds, genius. Max Tackling Slash lasts 9 seconds. And you can still attack + seal + distance shrink + anything that doesn't involve moving. So what if they use it on you? They're going to have to use more than that because they're going to die before you will if your HP/pdef don't suck.



    Wow you're pretty ignorant.

    - A decent barb will never die in 1 hit, even to Ice Dragon crits
    - Unparalleled magic defense? Clerics have more because they can buff themselves 24/7, and anyone else using arcane or BMs with magic marrow have similar mdef
    - 90+ wizards aren't even close to invincible unless you're a complete failure at playing your class right.

    1. BMs have at least 1.5x your HP with a magic def as high as yours, along with multiple genie skills that help them survive and 3 different stuns. Try fighting a good fist BM with occult ice
    2. Barbs are incredibly hard to kill and can oneshot you easily, just spam perdition and wait till it crits or zerks. Far from unlikely if they have demon bestial onslaught
    3. Veno's have nixes and hercs. Hercs are unkillable and still deal decent damage, nixes are OP but die fast. They're about equal to wizards really. If hell ironwood procs you're dead, btw.
    4. Clerics are unkillable if they're vit builds. If not than they die decently fast since they'll have HP as low as yours. And they have a decent chance at killing you if their gear isn't bad, spamming ironheart on self till you can triple spark and then plume shot.. lol.
    5. Archers can easily kill you and vice versa, also pretty much even. If equal gear the one that gets the jump will have the advantage. If either thinks they can tank the other then they're just idiots and deserve to die. And you obviously have never played or fought a decent archer, demon stunning arrow/quickshot/wing aoe/etc make them VERY hard to tank and gives them pretty good survivability. If they know how to kite they aren't simply going to fall over. And lol, did I mention the ability to debuff?


    And no I don't think assassins are going to be all that bad to fight, but only time will tell. No point in comparing yourself to cash shop wh-res already.
    u should read sin skills. they got a skill that give them another 30% crit rate for 30 sec which is the time they need to take some1 out . their already a dex base char so it means they can get the same amount of crit archers have + another 30% crit how is that not more then archer?

    also u say they cant use that many sparks. well they got a skill that give them 2 sparks and another skill that give them half a spark. while they already start with 2.99 sparks it means they can use 5.30 sparks in a duel without a problem

    and idk why u keep say u can sleep them. cuz u really cant. they got 2 skills to cancel it .anti movement buff. and 50% chance to evade all debuff statues
    i dont think u dueled a 9x sin before if u did either he really sucks for letting u sleep him evrey time and if u didnt just wait fora good 9x to pop up u'll see how anoyinh he is. and also dont forget ur 100 a pretty good damn lvl to do all thos stuff u said. u prolyl got x3 more deff then me .1k more hp then me and alot more dmg so u could pretty much beat that sin but if u were on my server and dueled that sin when he was ur lvl i think u would see how hard that is
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited January 2010
    u should read sin skills. they got a skill that give them another 30% crit rate for 30 sec which is the time they need to take some1 out . their already a dex base char so it means they can get the same amount of crit archers have + another 30% crit how is that not more then archer?
    I don't know, try reading sin skills? There's not a single one that adds any crit at the moment, lol.
    also u say they cant use that many sparks. well they got a skill that give them 2 sparks and another skill that give them half a spark. while they already start with 2.99 sparks it means they can use 5.30 sparks in a duel without a problem
    Except you didn't mention either of those... so where would they fit in, genius? One is an attack that deals bad damage and the other has a 60 second cooldown.
    and idk why u keep say u can sleep them. cuz u really cant. they got 2 skills to cancel it .anti movement buff. and 50% chance to evade all debuff statues
    Sleep is instant, you can't see it coming, so yes, you can sleep them. If they use maze steps simply fly away from them for 10 seconds. Also, it costs a spark... so congrats, you just wasted even more chi. b:shutup And like I said before, any assassin that uses tidal protection against a mage is just stupid. And hey if they do, it only lasts 60 seconds... after that it's 30 seconds of nothing.
    i dont think u dueled a 9x sin
    No, I didn't, because duels are meaningless.
    Wondering how much longer these **** packs are going to be around.
  • Kimbley - Harshlands
    Kimbley - Harshlands Posts: 274 Arc User
    edited January 2010
    I don't know, try reading sin skills? There's not a single one that adds any crit at the moment, lol.

    They do

    10char/
  • Shadowvzs - Lost City
    Shadowvzs - Lost City Posts: 877 Arc User
    edited January 2010
    They do

    10char/
    Skill
    Wolf Emblem Level 10
    Mana 40.0
    Channel Instant
    Cooldown 60.0 seconds
    Weapon Daggers

    Requisite Cultivation Spiritual Adept
    Increases your critical strike damage by 30%.
    Lasts 30 seconds.

    not this is the only skill about the crit? or i missed something, this say
    Increases your critical strike damage by 30%.

    critical dmg is 1 thing, critical rate is another :P
  • Zeilos - Lost City
    Zeilos - Lost City Posts: 27 Arc User
    edited January 2010
    LMFAO at an 8x wiz on a pve server agruing with a lv 100 wiz on a pvp server about pvp vs assasins
  • Lusca - Sanctuary
    Lusca - Sanctuary Posts: 754 Arc User
    edited January 2010
    Are you moron? Try to play mage. Every1 high level kill me in few hits. Can you imagine how hard was to get to these levels? I died 1M times. Last time some morons killed me in cube boring room 3x in 1 day. We begin much stronger at lv. 95+. From this lv. we are equivalent to another classes. Just from lv. 100+ we have some advantage. After 1 year and 1/2 of playing? I know you want to be OP from lv. 10. Also we hardly depend on gear refines etc. You don't have to have anything an win duel just because dev. make OP class? I hope they will nerfe it till 1/2 year. b:angryb:angryb:angry

    omg your such an idiot x.x
    and one seriously fail wizard
    u should read sin skills. they got a skill that give them another 30% crit rate for 30 sec which is the time they need to take some1 out . their already a dex base char so it means they can get the same amount of crit archers have + another 30% crit how is that not more then archer?

    also u say they cant use that many sparks. well they got a skill that give them 2 sparks and another skill that give them half a spark. while they already start with 2.99 sparks it means they can use 5.30 sparks in a duel without a problem

    and idk why u keep say u can sleep them. cuz u really cant. they got 2 skills to cancel it .anti movement buff. and 50% chance to evade all debuff statues
    i dont think u dueled a 9x sin before if u did either he really sucks for letting u sleep him evrey time and if u didnt just wait fora good 9x to pop up u'll see how anoyinh he is. and also dont forget ur 100 a pretty good damn lvl to do all thos stuff u said. u prolyl got x3 more deff then me .1k more hp then me and alot more dmg so u could pretty much beat that sin but if u were on my server and dueled that sin when he was ur lvl i think u would see how hard that is


    it's crit damage not crit rate

    and yes we can get a lot of chi but only 1 of ulti has +% weapon damage and it's only 100% at level 10

    i would much rather have a 25% chance of avoiding damage than 50% chance to dodge there 1 sleep and 1 seal skill when fighting a wizard

    and lol a 9x sin is really at a disadvantage vs everyone else, we have no sage/demon skills