Assassin / Psychic OP Skills Discuss and QQ Thread
Comments
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The only thing that is gonna suck about these two classes, is that since they are not original classes, they will have a harder time forging their way into the squads of today. Untill we get these classes into the 70's we wont really know what they can really do. But I hope they succeed, it adds variety to a dulling game.51 lvls in Calamity, **** whomever actually pressed the kick button on me, while I was at work no less, you coward.0
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O dont worry, the voyage to lvl 70 will be a short one, considering there are more cash shoppers then ever and yes i do believe it will bring more variety to this decadencing game. Its gonna be a fun ride hahaMost Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
another good reason not to come back[SIGPIC][/SIGPIC]
A wise man speaks because he has something to say; a fool because he has to say something. - Plato
Wolfteam (softynx) IGN: 547212436 (this is a fps game so in no way competes with pwi lulz)0 -
? Really, a bad reason 2 come back is that people get higher levels faster even though they are noobs, idk about you but it seems coming back 2 kick there a**es is good enough 4 meh XDMost Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
its going to be so fun playin these Tideborns, i cant wait. If only they could patch it.... *begins 2 get sad*0
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Yep it surely is, I cant w8 to first see the town and then open the skills menu 2 see what skills we can look forward 2 XDMost Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
but you know that after the first 3 or 4 days theres prolly gonna be some 7/8x tideborn cause people are storing up oracles now0
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Jahailad - Lost City wrote: »but you know that after the first 3 or 4 days theres prolly gonna be some 7/8x tideborn cause people are storing up oracles now
None of them will know how to play the class....b:surrenderMain characters
Celestial Sage Venomancer Zoe - 100
Sage Barbarian Malego - 910 -
Zoe - Heavens Tear wrote: »None of them will know how to play the class....b:surrender
^ this, also, that would not be very smartb:chuckle[SIGPIC][/SIGPIC]
A good moderator should:
- Have the computer skills necessary to handle forum-related tasks (Web skills, basic programming)
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Ya for all those that store oracles are going 2 be in a rude awaking when it comes 2 pking XDMost Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
doest matter if it will be smart to do it they will oracle there way up anyways lol0
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Sure, 3 to 4 days after release there will be 7x and 8x tideborns with absolutely no idea how to play the class or any decent amount of spirit to buy their skills for their level. Sounds like a threat.
I really hope that before release the dev's make a dev diary for these two classes. That'll be awesome! I sooooo wanna see these skills in action.
.....Am I the only one that watched the dev diary's? b:shocked0 -
Boned - Lost City wrote: »Sure, 3 to 4 days after release there will be 7x and 8x tideborns with absolutely no idea how to play the class or any decent amount of spirit to buy their skills for their level. Sounds like a threat.
I really hope that before release the dev's make a dev diary for these two classes. That'll be awesome! I sooooo wanna see these skills in action.
.....Am I the only one that watched the dev diary's? b:shocked
Most likely, idk wat is that lol0 -
Paimage - Harshlands wrote: »Most likely, idk wat is that lol
HAHAHA go look on youtube they have vids of every race and the classes in that race and different stuff its pretty sweet.
Even though its all common knowledge...
I just hope they make one for tideborn before they release them so we can see how radical they are.0 -
Boned - Lost City wrote: »Sure, 3 to 4 days after release there will be 7x and 8x tideborns with absolutely no idea how to play the class or any decent amount of spirit to buy their skills for their level. Sounds like a threat.
I really hope that before release the dev's make a dev diary for these two classes. That'll be awesome! I sooooo wanna see these skills in action.
.....Am I the only one that watched the dev diary's? b:shocked
i think the gm's should walk around as a sin/psy and see if anyone notices haha0 -
I'm pretty sure people would notice especially since they are gm's. As well as the fact that the sins use daggers, and the psys have glowing orbs in their hand. Based on the picture.Phoenix to the face bishes!!!0
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Boned - Lost City wrote: »Sure, 3 to 4 days after release there will be 7x and 8x tideborns with absolutely no idea how to play the class or any decent amount of spirit to buy their skills for their level. Sounds like a threat.
I really hope that before release the dev's make a dev diary for these two classes. That'll be awesome! I sooooo wanna see these skills in action.
.....Am I the only one that watched the dev diary's? b:shocked
I watched them. -raises hand-The VenoX: Heavy Pure Melee (Axe User with a hint of magic) Venomancer and Proud
Having fun since lv1
5 more levels baby!
^_____^
{=^.^=} < I'll never give up. Never give in. )
I'm for The Cursed!
pwi-forum.perfectworld.com/showthread.php?t=6561320 -
BTW, in another game I used to play... Rogues (Assassins) had lots of +% damage/attk skills BUT the mobs had to be lower or same level area of the player which if they do that here, will not affect BOSSES unless you play a lower instance etc. AND they had to hit the back of the mob/player to have that chance. ( If they do that in game, in PVP it will be a "dance" between both players to try to avoid having their back to the assassin)
They also had invisibility and sneak (which was a big reduce movement speed), which again the % of success varied on 1st: what kind of mob, (Ex: skeleton/undead etc were seeing invisibility/sneak) 2nd: what level, higher the mob was, less % of chance they had for the invisibilty/sneak to work.
IF Devs do that also in this game, they will not be OP.But they were great DPS which is always good
As of the Psychic, they seems to be a little bit like the enchanter of that other game, not quite the same though, but the role will probably be the same as it was in that other game. Debuff/Buff, decent damage/AOE, the difference was in the other game, enchanter were crowd control which Psychic don't seem to have here.
That's my opinion, don't think any of the classes will be OP, but only time will tell
I myself will make a Psychic as per am not a melee kind of girl0 -
One thing people might want to do: if your TT weapon upgrade has cheap mats right now, buy them now. the 2 classes will likely have TT recipes made for them using existing materials; at a guess some of the less used ones. And when you consider how many people will be making these alts, prices can quickly go high fast.Fist are the worst at PvP AND PvE, if you disagree, as I said, take it to PM's or make your own guide. Go here if you want to debate about it. - Lyndura
Get a High lvl Fist warrior use it, Restat to axes. GG - complexx
:NOTE: These signatures are to forever immortalize, how stupid people can be.0 -
Tideborn alt? Pssh, it'll be my main. XD0
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b:chuckle Finally, it will be the venos QQ'ing this time!0
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Brael - Dreamweaver wrote: »I count 23 assassin and 26 psychic skills. The skill counts for current classes are:
BM - 42
Wiz - 32
Archer - 28
Cleric - 35
Barb - 31
Veno - 36 (including one disabled)
Are you sure those are full skill lists? Unless they're focusing on quality rather than quantity they seem pretty low. Especially when you consider two of those are likely level 79 skills and two are level 100 skills. That wouldn't leave a whole lot of other skills there to use, especially if some of them are merman/mermaid form only much like skills in barb/veno skill trees.
You misunderstood the law. The law in China simply says individuals can't sell virtual property for coin. Think of the stereotypical chinese coin farmer in MMO's, who then sells that coin to other players. That's what they made illegal, but only illegal when the server is located in china.
Will Tide Born Have Its Own?b Mermaid Skills Ore Use Tide Born Skills In Mermaid Form (Like Using barb Skills In Tiger Form)b:surrender0 -
Revlic - Dreamweaver wrote: »Will Tide Born Have Its Own?b Mermaid Skills Ore Use Tide Born Skills In Mermaid Form (Like Using barb Skills In Tiger Form)b:surrender
im almost sure that tide born will have skills that are restricted to the class...
if not why would u go out of the form that gives u +50% defence ? b:shocked[SIGPIC][/SIGPIC]
...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)
>RETIRED<0 -
As much as some people think the new classes will be OP, I'm thinking something more along the lines of the poster who said "the skills may be for a very specific use, making them less powerful depending on the situation" or something similar.
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GohRaL - Sanctuary wrote: »im almost sure that tide born will have skills that are restricted to the class...
if not why would u go out of the form that gives u +50% defence ? b:shockedeatwithspoons wrote: »As much as some people think the new classes will be OP, I'm thinking something more along the lines of the poster who said "the skills may be for a very specific use, making them less powerful depending on the situation" or something similar.
+1 <3spoonsb:cuteSins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
eatwithspoons wrote: »As much as some people think the new classes will be OP, I'm thinking something more along the lines of the poster who said "the skills may be for a very specific use, making them less powerful depending on the situation" or something similar.
thank god, now people dont have anything to QQ about.Most Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
yay they can only go insivisible for 21 seconds max!~
without pots or anything.
xD
5% total mana per second = 20 seconds + 1 second for any natural regen that kicks in.
but that means they can't cast anything if they reach you lols.
b:shocked
"
Explosion
deal 500 fire dmg on target and all enemies 20 meters around him."
whut 20 meters?
It's OVER NINE TEEN~!!!!!!
b:shocked
thats like the biggest aoe in the game then.
(>.<)'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
MagicHamsta - Lost City wrote: »yay they can only go insivisible for 21 seconds max!~
without pots or anything.
xD
5% total mana per second = 20 seconds + 1 second for any natural regen that kicks in.
but that means they can't cast anything if they reach you lols.
b:shocked
"
Explosion
deal 500 fire dmg on target and all enemies 20 meters around him."
whut 20 meters?
It's OVER NINE TEEN~!!!!!!
b:shocked
thats like the biggest aoe in the game then.
(>.<)'
where did u get your information for the stealth of 21 secs for....Most Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
MagicHamsta - Lost City wrote: »yay they can only go insivisible for 21 seconds max!~
without pots or anything.
xD
5% total mana per second = 20 seconds + 1 second for any natural regen that kicks in.
but that means they can't cast anything if they reach you lols.
b:shocked
"
Explosion
deal 500 fire dmg on target and all enemies 20 meters around him."
whut 20 meters?
It's OVER NINE TEEN~!!!!!!
b:shocked
thats like the biggest aoe in the game then.
(>.<)'
why would they even care about 21 seconds. slap an mp charm on there and its invisible for the duration of the charm.0 -
Silver - Dreamweaver wrote: »where did u get your information for the stealth of 21 secs for....
me can has algebra? and calculus and particle physics?? hmmm? *wait no one read the last 2 parts of that >.<' that be me ebil ebil plans* b:shocked
b:thanks
me will try not to overload your brain...
5% drain per seconds leads to a depletion time of 20 seconds (as thats when 100% of mana is used up. 100/5 = 20) factoring in natural mana regen would add about an extra 1 second assuming that the skill doesn't allow for fractions of a second of invisi. (Now this be in the situation where the assassin is running away relying solely on invisibility *as it seems no other class can detect them* which would buy then 21 seconds.
>.>darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0
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