Server Maintenance - COMPLETE!
eatwithspoons
Posts: 54 Arc User
Hello!
As we may have mentioned last week, this week maintenance will fall on a Monday. It will take place in the normal time slot:
11:00pm through 1:00am Pacific Standard Time
Also, I am glad to announce that a bug associated with Untamed Spiritual Cultivation will be fixed!
As we may have mentioned last week, this week maintenance will fall on a Monday. It will take place in the normal time slot:
11:00pm through 1:00am Pacific Standard Time
Also, I am glad to announce that a bug associated with Untamed Spiritual Cultivation will be fixed!
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog
Post edited by eatwithspoons on
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Patch Notes Version 188
Released September 15, 2009
New Genie System
EXP Gaining with Genie has been changed so that Genies can now gain EXP while you kill monsters or hand in quests. Each Genie, while equipped, will gain 10% of the total XP gained. This is in addition to the EXP your character gains (Your character will not gain 10% less EXP). When your Genie reaches the same level as your character, and the Genie reaches 99% of its current level, the 10% EXP gain will be disabled. The old method of infusing EXP or Spirit, or the EXP cubes still remain.
Note: Genie EXP gains are still subject to EXP Infuse ratio rules.
Genie Skill Slots
Previously the amount of Genie Skills a genie was able to learn was determined by the number of Magic Points put into your Genie. The new system determines the number of skills your Genies can learn by the amount of Lucky Points your Genies have. The following table is used to determine how many skill slots your Genie can have.
Lucky Points 0-50: 4 Skill Slots
Lucky Points 51-70: 5 Skill Slots
Lucky Points 71-80: 6 Skill Slots
Lucky Points 81-90: 7 Skill Slots
Lucky Points 91 or more: 8 Skill Slots
(Currently the tooltip in-game does not show the correct information listed above. This will be fixed in a future maintenance.)
Genies that have more skills than the maximum amount allowed after this change will have the excess skills grayed out and unavailable. You will need to unlearn skills until the amount is appropriate to the maximum skill allowed.
Due to these changes and the following list of Genie Skill changes, the Watcher of the Earth will offer free Stone of Refreshment and Origination Orders to re-spec your Genie. Please note that this quest is only available once per character.
Character Level + Amount of Origination Orders:
Level 20-39 = 20 Origination Orders
Level 40-59 = 40 Origination Orders
Level 60-79 = 60 Origination Orders
Level 80+ = 80 Origination Orders
All levels above 20 will receive 1 Stone of Refreshment.
List of Genie Skill changes (Note: Not all skill changes are reflected accurately in-game. This will be fixed in a future maintenance).
LEVEL 1 SKILLS
Adrenaline Surge - Genie Strength and Dexterity points now reduce the Energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
Qi Manipulation - Genie Strength points now increase the amount of Chi drained by 10 per point. The effect will now always last for 15 seconds.
Blinding Sand - Now only affects one target. Accuracy and casting speed are now reduced by the same amount. Genie Strength and Dexterity points now increase the reduction value by 1% per 8 points. The effect will now always last for 8 seconds.
Healing Ripple of Rebirth - Energy cost reduced by 10. Genie Strength and Dexterity points now increase the amount of health and chi regenerated by 1% per 5 points. The effect will now always last for 9 seconds.
Cauterize - Energy cost reduced by 10. Base success rate reduced slightly. Genie Strength and Dexterity points now increase the success rate by 1% per 4 points (up from 10 points).
Blood Clot - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
LEVEL 2 SKILLS
Blade of Supreme Heat - Energy cost and fire damage reduced slightly. Physical damage increased. Cooldown increased to 8 seconds. No longer reduces Metal resistance.
Spark - Base Fire Resistance reduction lowered. Genie Dexterity points now increase the damage by 6.7 per point and the Fire Resistance reduction by 0.7% per point. The effect wil now always last for 6 seconds.
Earthquake - Genie Dexterity points now increase the damage by 3.1 per point (old: 1% per point).
Aiding Ripple of Luck - Base duration reduced from 8 seconds to 5.
Solid Shield - Genie Dexterity points now increase the amount absorbed by 1% per 4 points (down from 10) and the duration by 1 second per 25 points (up from 20).
LEVEL 3 SKILLS
Wind Shield - Genie Dexterity points now also increase the damage reduction by 1% per 8 points.
Nullify Poison - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
Sand Shield - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
Leaf Dance - This skill has been completely redesigned. Now increases your cristrike rate by 2%. Genie Strength points increase the duration by 1 second per point.
Essence Penetration - This skill has been completely redesigned and renamed "Second Wind." Now instantly heals you for a small amount. Requisite Affinity Wood 1/Earth 1/Water 1. Minimum level 10. Genie Strength points increase the potency of the heal by 2% per point.
Soul of Fire - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
LEVEL 4 SKILLS
Heart of Steel - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
Extreme Poison - Energy cost reduced by 10. Genie Dexterity points now increase the duration by 1 second per 10 points.
Tai Chi - Energy cost reduced by 10. Base movement speed increase reduced. Genie Dexterity points now increase the speed effect by 1% per 4 points.
Impact - Energy cost reduced by 10. Genie Strength points now also increase the damage by 6.7 per point.
Yin Yang Seal - Energy cost reduced by 10. Genie Strength points now also increase the damage by 3.7 per point.
Celestial Sword - Now consumes all energy. Damage dealt is based on energy consumed. Stamina cost changed to 500. No longer does double damage to targets in melee range.
Acidic Ripple of Poison - Energy cost reduced by 10.
Whirlwind - Energy cost reduced by 10. Cooldown increased to 15 seconds. Genie Strength points now increase the damage by 4.3 per point, the slowing effect by 2% per 5 points, and the duration by 1 second per 30 points (old: increased the duration by 1 second per 40 points).
Remove Paralysis - Energy cost reduced by 10. Genie strength points now also increase the success rate by 1% per 4 points.
LEVEL 5 SKILLS
Wind Prison - Energy cost reduced by 10. Base success rate reduced. Genie Dexterity points now increase the success rate by 1% per 4 points (down from 5).
Fortify - Energy cost reduced by 10. Base duration reduced to 3 seconds (down from 5). Genie Dexterity points now increase the duration by 1 second per 30 points (down from 50).
Evil Ward - Genie Strength and Dexterity points now reduce the energy cost by 1 per 5 points. The effect will now always have the same duration, based on skill level.
Relentless Courage - Energy cost reduced by 15. Base values for all three effects reduced. Genie Dexterity points now increase the potency of all three effects by 1% per 20 points (old: only increased attack rate and channeling speed).
Piercing Flames - Energy cost reduced by 10. Now also usable by Barbarians. Success rate now based on the caster's accuracy. Genie Strength points now also increase the damage by 3.7 per point.
Lightning Chaser - Energy cost reduced by 14. Stamina cost increased by 25. Genie Strength points now increase the damage by 6.7 per point (old: 1% per point). Genie Dexterity points now also increase the interrupt chance by 1% per point.
Mantle Ripple of Death - Energy cost reduced by 10. The damage component of this spell has been removed. The chi reduction effect is no longer 100% at lower skill levels. Genie Strength points now increase the chi reduction by 1 per point and the duration by 1 second per 5 points.
Oxygen Bubble - Genie Strength points now reduce the energy cost by 1 per 5 points. Genie Dexterity points now reduce the energy cost by 1 per 80 points. The effect will now always have the same duration, based on skill level.
LEVEL 6 SKILLS
Air Strand - Energy cost reduced by 10. This skill now uses Genie Strength instead of Dexterity.
Will Surge - Genie Strength points now reduce the energy cost by 1 per 5 points. The effect will now always last for 7 seconds.
Frenzy -Every 10 Genie STR point decreases the energy cost by 1. Effect time is 8 seconds.
Life Drain - Reduced base energy cost to 60. Genie Dexterity determines the amount of damage and healing.
Earthblaze - Reduced base energy cost to 70. No longer provides a speed buff/de-buff. Genie Dexterity increases fire reduction and fire damage.
Mantle Ripple of Rage - Reduced base energy cost to 70. Skill level now determines the effect range while Genie Strength determines effect duration.
Stunning Blast - Reduced base energy cost to 70.
Holy Path – Now self cast only.
True Emptiness - Genie Strength determines damage, duration, and max shield absorption.
LEVEL 7 SKILLS
Rumbling Thunder - Reduced base energy cost to 75. Increased base Stamina cost to 500.
Poisonous Swarm - Reduced base energy cost to 70. Genie Dexterity determines HP reduction. Genie Strength determines MP and Chi reduction.
Earth Strand - Reduced base energy cost to 75. Increased base Stamina cost to 500. 100% damage success rate. Immobilize for 2 seconds.
Occult Ice - Reduced base energy cost to 80. Genie Strength determines chance to freeze rate.
Thunderstorm - Reduced base energy cost to 75. Genie Dexterity determines damage output.
Lawbreaker - Reduced base energy cost to 75. Genie Strength determines success rate.
Tree of Protection - Reduced base energy cost to 70. Increased base Stamina cost to 700. Requisite Affinity: Wood 3, Water 4. Genie Level Requisite and Spirit: 31 (2780), 36 (4000), 41 (5620), 46 (7780), 51 (10640), 56 (14480), 61 (19660), 66 (26600), 71 (36200), 76 (59000). Genie Strength determines Max HP increase. Genie Dexterity determines the amount of HP restored during the effect.
Badge of Courage - Reduced base energy cost to 75. Genie Dexterity determines success rate.
Earth Claw - Increased base stamina cost to 600. Increased cooldown to 30 seconds. Only useable on the ground. Deals 3x damage to ground units.
LEVEL 8 SKILLS
Electro Dance - Reduced base energy cost to 85. Genie Dexterity determines damage output.
Elemental Weakness - Reduced base energy cost to 85. Genie Dexterity determines the amount of Physical Defense increase and Elemental Resistance decrease.
Dust Storm - Reduced base energy cost to 85. Increased base Stamina cost to 500. Increased cooldown to 30 seconds. Genie Dexterity determines damage and slow percentage. Slow effect duration fixed at 5 seconds.
Battle Ripple Oblivion - Reduced Base energy cost to 85. Genie Dexterity determines Water resistance %.
Aquaflame Armor - Reduced base energy cost to 95. Genie Dexterity determines damage reduction and increase %.
Seal - Increased base stamina cost to 600. Increased cooldown to 60 seconds. Genie Dexterity determines chance to Silence.
Hollow Fist - Reduced base energy cost to 85. Increased base stamina cost to 700. Genie Strength determines Phys and Metal damage, and Bleed damage.
LEVEL 9 SKILLS
Balance - Reduced base energy cost to 108. Genie Strength determines effect time.
Alpha Male - Increased base stamina cost to 900. Genie Level determines reflect damage. Genie Strength determines effect duration.
Mage Star - Reduced base energy cost to 108. Genie Dexterity determines effect time.
Reflective Aura - Reduced base energy cost to 70. Genie Strength determines effect time.
LEVEL 10 SKILLS
Blazing Shield - Reduced base energy cost to 120. Increased base stamina cost to 999. Genie Strength determines chance of immune to Silence and Sleep. Genie Dexterity determines chance of immune to Slow and Stun. Reduced effect time by 50%.
Weakness - Reduced base energy cost to 115. Lowered the amount of attack speed lowered by 20%.
Aquaflame Shot - Reduced base energy cost to 115. Increased base stamina cost to 600. Removed Paralyze effect. Now has a chance to recover 20% of HP.
LEVEL 11 SKILLS
Frozen Domain - Reduced base energy cost to 125. Genie Dexterity determines damage and reduced attack/casting speed effect.
Dampen Magic Curse - Reduced base energy cost to 125.
Expel - Reduced base energy cost to 125.
LEVEL 12 SKILLS
Phoenix Dance - Reduced base energy cost to 135. Genie Dexterity determines damage and effect duration.
Absolute Domain - Reduced base energy cost to 135. Increased base stamina cost to 999.
Cloud Eruption - Reduced base energy cost to 130. Increased base stamina cost to 500. No longer effects the opponent's Chi.
LEVEL 13 SKILLS
Bramble Rage - Reduced base energy cost to 140. Increased cooldown to 60 seconds. No longer has a Chi reducing effect.
Dragonfire - Reduced base energy cost to 140. Genie Strength determines Physical damage and Reduced Defense effect duration. Genie Dexterity determines Fire Damage.
Inflame - Reduced base energy cost to 140. Genie Dexterity determines damage output, chance to confuse, and effect duration. Damage levels slightly increased.
LEVEL 14 SKILLS
Chi Siphon - Reduced base energy cost to 130. Lowered the amount of Chi reduced and removed the target's Chi increase effect.
Ice Blast - Reduced base energy cost to 160. Reduced the amount of Max HP lowered. Always lasts for 5 seconds.
Chaotic Spirit - Reduced base energy cost to 160. Genie Dexterity determines success rate. Lowered the base success rate.
Faith - Reduced base energy cost to 160. Genie Strength determines final energy cost. Increased base stamina cost to 500. Increased cooldown time to 60 seconds. Effect duration lasts 5 seconds.
Bug Fixes/Changes
Untamed Spiritual Cultivation - Untamed players will be able to once again receive their Spiritual Cultivation quests.
Auction House Update
Added new filters for the following items:
Tiger, Cheetah, Zebra Bikini Set
Male/Female Yukata Set
Male/Female Summer Camp Set
Plumed Bracers
Twilight Temple Gear
Frostcovered City Gear
Lunar Glade Gear
Warsoul Gear
Shattered Gear can no longer be auctioned.
Primeval Stone / Stone of Savant
The descriptions for these items have been fixed now read as follows:
Primeval Stone:
+1 Crit to Weapon
+10 Vit to Armor
Stone of the Savant:
-3% Channeling
+10 Vit to Armor
Purgatory Lion Lord - Fixed an issue where the tail flames did not animate properly.
b:nosebleed朱健诚
[SIGPIC][/SIGPIC]
Maintenance is my Constant. b:surrender0 -
b:shocked Missed reading that part -.-
Oh wait says "may" have mentioned.....[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
Cool glad that could be fixed anythign more interesting happening though?[SIGPIC][/SIGPIC]0
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RedsRose - Lost City wrote: »b:shocked Missed reading that part -.-
Oh wait says "may" have mentioned.....
Surtr mentioned last week that they may have it fixed "on Monday" it wasn't me b:chuckle
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog0 -
Awesomeness![SIGPIC][/SIGPIC]
tempest-dw.shivtr.com0 -
I wonder what surprises are in store for us in this patch? :O[SIGPIC][/SIGPIC]
b:flowerHave a Techno Rave Flower!b:flower
-Self-Proclaimed TW commentator of HT-
-Certified Barbarian Master-
-You gained +10 coolness points for viewing this signature-
-Master of Coffee-0 -
eatwithspoons wrote: »Surtr mentioned last week that they may have it fixed "on Monday" it wasn't me b:chuckle
Lol....not the Bug Fix...the maintenance on Monday and not Tuesday is what I was referring too. b:surrender[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
finaly you fixed that culti bug that took some time especially cause major things have been take off server and 3 hours later all is fixed like when the duke rose clothes were released for the first timeits impossible to always do the right thing we all make mistakes i am not different from that
just try to be a good person
english isn't my native language so there might be a few spelling/grammatical errors in my posts0 -
Thank you for addressing the cultivation bug .0
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new race comming in this or only untamed culti fix ?
[I don't know where you got this, but don't post shady looking links here please]0 -
Alright devs, while you're fixing bugs lets keep going and fix some others! Like rebirth, um FB 59 bug, rubberband bug.. Pwease b:cute
Thanks for the update GMs! And maybe someday..in the far far future the evil bugs o doom will get fixed b:surrender0 -
13 Post FTW
btw can u plz bring in ANOTHER sale so the prices will rise again like another 50K PWEASE.
preferrably mounts b:dirty[SIGPIC][/SIGPIC]
"Through the darkness light can always emerge, it is only when the unwilling come upon this light that fear takes over. Emerging from this darkness takes more then courage, it takes faith in ones own mind and more importantly in ones own heart. To deny the light is to deny yourself the feeling of true happiness and true peace within your own soul. Denying your own happiness and your own soul is denying all that one has to live for."
~RedsRose0 -
Centetric - Lost City wrote: »13 Post FTW
btw can u plz bring in ANOTHER sale so the prices will rise again like another 50K PWEASE.
preferrably mounts b:dirty
b:sweatb:faint[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
will the Rubber-band glitch be fixed??
its starting to annoying me >.>0 -
In all honesty, I am thinking that this might be a "normal" maintenance. Except for the culti bug fix.
And besides, if another sale does happen (b:surrender), it will not start till tomorrow like it always does.
Having said that though...the rubber-band effect is annoying >.<[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
Will those who did FF over the weekend also be getting that coupon thingee?[SIGPIC][/SIGPIC]
TY _Bloody_Fox_ for the sig ^_^
I think venomancers are a pretty cool guy, eh mances the venom and doesn't afraid of anything.0 -
Vulpix - Lost City wrote: »Will those who did FF over the weekend also be getting that coupon thingee?
I'm not sure if it will be today, but they will definitely be getting them. The only reason I believe that it may not be during maintenance is because we won't need a maintenance to send out the e-mails
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog0 -
Rubber-banding is so annoying. x.x I usually just stop moving when it happens and let my character fall wherever then continue moving.[SIGPIC][/SIGPIC]0
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Maiya - Lost City wrote: »Rubber-banding is so annoying. x.x I usually just stop moving when it happens and let my character fall wherever then continue moving.
b:cry It has gotten me killed in the Hands in HH b:cry[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
A day early? No you didn't mention this last week. b:surrender
Will there be cookies while we wait? b:dirtyNon-mule characters:
[SIGPIC][/SIGPIC]....and Drazomyst.0 -
b:cry tryin havin the rubber band bug during tw XD. i kept jumping and flying but fall back in the same place stuck. got me killed so much faster XD
fix it now b:angry0 -
Some more fixes that would be nice: Stop the land pets from stowing themselves in places like the Swamp of Wraiths and when chasing ranged mobs up really steep hills, stop the air pets from getting stuck when fighting land mobs, make the interface less irresponsive and disobiediant (I'm tired of having to tell the game to do things 2 or more times), make the pet skill Roar actually work and not about 10% of the time, fix the snake isle race glitch that no one else has reported yet because you can take advantage of it and stop the untamed flying mounts from flying in a big circle when you click on somewhere nearby.Non-mule characters:
[SIGPIC][/SIGPIC]....and Drazomyst.0 -
Drazo - Dreamweaver wrote: »Some more fixes that would be nice: Stop the land pets from stowing themselves in places like the Swamp of Wraiths and when chasing ranged mobs up really steep hills, stop the air pets from getting stuck when fighting land mobs, make the interface less irresponsive and disobiediant (I'm tired of having to tell the game to do things 2 or more times), make the pet skill Roar actually work and not about 10% of the time, fix the snake isle race glitch that no one else has reported yet because you can take advantage of it and stop the untamed flying mounts from flying in a big circle when you click on somewhere nearby.
please post bug reports in the correct section, which is not the maintenance thread b:chuckle
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog0 -
Feisue - Heavens Tear wrote: »Alright devs, while you're fixing bugs lets keep going and fix some others! Like rebirth, um FB 59 bug, rubberband bug.. Pwease b:cute
Thanks for the update GMs! And maybe someday..in the far far future the evil bugs o doom will get fixed b:surrender
What about the plume shell bug we need that fixed.Rubberbanding has nothing to with the game it is your connecting to the server click on the map a few times to make contact with the server.I exprienced this several times in another rpg and this solved it.It wasn't the game it was the internet.Looking for a decent casual understanding Faction.0 -
faaasshhhiiiiooonnnnn pl0xb:pleased[SIGPIC][/SIGPIC]lagunal8.deviantart.com
★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan0 -
Deceptistar - Sanctuary wrote: »faaasshhhiiiiooonnnnn pl0xb:pleased
b:surrender[SIGPIC][/SIGPIC]
RoidAbuse is awesome, only he would sell his sperm for gear!!
"Toughest monster? ..... RedsRose b:surrender" - Kantorek
Where is my 1 v 1 Kan? b:mischievous0 -
Finally! I Waited Forever! I'll alert my faction right now![SIGPIC][/SIGPIC]0
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Feisue - Heavens Tear wrote: »Alright devs, while you're fixing bugs lets keep going and fix some others! Like rebirth, um FB 59 bug, rubberband bug.. Pwease b:cute
Thanks for the update GMs! And maybe someday..in the far far future the evil bugs o doom will get fixed b:surrender
what the most awesome MsRedsRose said pretty please!
and cube entrance pk bug. lost over 100k off my charm in what i thought was a "safe zone" QQthe good Starr0 -
so uh.... do we get to know who won last month's facebook event?0
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Darkjagans - Heavens Tear wrote: »so uh.... do we get to know who won last month's facebook event?
Darnit I keep forgetting to get that done. I will post tomorrow.
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog0
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