Re-Roll now??

2

Comments

  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    spirea wrote: »
    P.S LOL@ pk pot in duel
    this^


    Why don't we assume the veno has 3k dmg absorb pots to make it even?
    Wondering how much longer these **** packs are going to be around.
  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited June 2009
    Here I thought it was incredibly annoying that some cleric would walk in and talk **** about mages, calling them weak, pathetic, and 2nd rated to everything else in the game.
    That, already was unbearable.

    But, now we've got another cleric who claims a mage is the best thing since sliced bread, godly beyond belief, and can beat out just about every other class in a duel.

    Neat.
    Although I prefer believing a mage is the best thing ever, strong class with a million advantages, I prefer to know my limits so I don't walk into a pk situation thinking I'm god above all and waste my precious hiero because I believed in some theoretical bullcrap where things on paper simply look more believable than some actual hands on experiences.

    Just so you know, by the time a mage can two or three shot a bird (and yes, I'll agree with you, last nights war I two shot many phoenixes, but not without using some hard hitting skills and undine strike), lets count the time wasted: (since numbers do more talking, and you seem to prefer theoretical ideas)

    Undine strike: 1.5 seconds total.
    Gush: 2 seconds total.
    Stone rain: 3 seconds total.

    I would have wasted an entire 6.5 seconds trying to three hit a bird.
    But wait, I can't three hit it unless it doesn't have me stunned right?
    Well, to prevent it from stunning me first, I should force of will it!

    6.5 seconds + 2.5 seconds (From FoW), and given this is a one on one situation, that gives the venos a good 9 seconds to attack me in a duel.
    Now, fact is, wizards are the squishiest classes who needs to prioritize damage over defence most of the time (hence the pure build).
    At my level, I have 3.7k hp, with about 4.5k defence buffed.
    A veno the same level as me, has 4.9k hp, and about 60% magic resist.

    Now lets also factor in the fact that a veno herself can stun me too, possibly adding another 2 more seconds to my "cast times" already.
    That puts it at about 11.5 seconds.

    If that same veno can hit me for about 800 damage per hit, while I do about 1.2k damage per hit, considering the fact I'll be about 11.5 seconds behind, that veno can probably throw roughly 4 spells at me. That's 3200 damage, roughly.
    I have 3.7k hp, would I be able to deal 4.9k damage to the veno before another 2 second ticks where she can finish me off, to win the duel?

    Now, that's all theoretical. In reality, fighting the actual pet in a duel is ludicrous.
    But of course, if you choose to ignore the pet then best of luck to you in avoiding both the phoenix's stun, the veno's stun, and the bleed in a duel where your hp stands far lower.

    I'd say, the only thing that keeps a mage still one step ahead of others in pvp is because we can depend on our hieros a lot more. When our hiero ticks, we have the option to distance shrink backwards and stall during the cooldown, or FoW during the cooldown, or soporific whisper. Take a pick.
    But in duels where potions are generally looked down on, and hieros don't tick, as well as distance being entirely to our disadvantage, we really don't shine too much.

    Bottom line, don't take duels as a measurement for anything. Mages really aren't made to duel.
  • Piliener - Lost City
    Piliener - Lost City Posts: 589 Arc User
    edited June 2009
    Dueling isn't pvp I'm notorious for standing there and letting ppl win in duels because they are so much not like the real thing it's a waste of time. Go find a place to pvp where ppl don't get mad like outside West Arch in LC and practice it just takes time. Also lvl 70 in a month how much did he pay?

    Oh and Spirea every figured out a long time ago that Forp is the exact opposite if what this class needs. You know intelligence, quick thinking, strategy, etc. Don't waste your time
    Spoons you will forever be missed in this community
  • meaangirl
    meaangirl Posts: 321 Arc User
    edited June 2009
    Forp we're waiting for your response :3
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    Here I thought it was incredibly annoying that some cleric would walk in and talk **** about mages, calling them weak, pathetic, and 2nd rated to everything else in the game.
    That, already was unbearable.

    But, now we've got another cleric who claims a mage is the best thing since sliced bread, godly beyond belief, and can beat out just about every other class in a duel.

    Neat.
    Although I prefer believing a mage is the best thing ever, strong class with a million advantages, I prefer to know my limits so I don't walk into a pk situation thinking I'm god above all and waste my precious hiero because I believed in some theoretical bullcrap where things on paper simply look more believable than some actual hands on experiences.

    Just so you know, by the time a mage can two or three shot a bird (and yes, I'll agree with you, last nights war I two shot many phoenixes, but not without using some hard hitting skills and undine strike), lets count the time wasted: (since numbers do more talking, and you seem to prefer theoretical ideas)

    Undine strike: 1.5 seconds total.
    Gush: 2 seconds total.
    Stone rain: 3 seconds total.

    I would have wasted an entire 6.5 seconds trying to three hit a bird.
    But wait, I can't three hit it unless it doesn't have me stunned right?
    Well, to prevent it from stunning me first, I should force of will it!

    6.5 seconds + 2.5 seconds (From FoW), and given this is a one on one situation, that gives the venos a good 9 seconds to attack me in a duel.
    Now, fact is, wizards are the squishiest classes who needs to prioritize damage over defence most of the time (hence the pure build).
    At my level, I have 3.7k hp, with about 4.5k defence buffed.
    A veno the same level as me, has 4.9k hp, and about 60% magic resist.

    Now lets also factor in the fact that a veno herself can stun me too, possibly adding another 2 more seconds to my "cast times" already.
    That puts it at about 11.5 seconds.

    If that same veno can hit me for about 800 damage per hit, while I do about 1.2k damage per hit, considering the fact I'll be about 11.5 seconds behind, that veno can probably throw roughly 4 spells at me. That's 3200 damage, roughly.
    I have 3.7k hp, would I be able to deal 4.9k damage to the veno before another 2 second ticks where she can finish me off, to win the duel?

    Now, that's all theoretical. In reality, fighting the actual pet in a duel is ludicrous.
    But of course, if you choose to ignore the pet then best of luck to you in avoiding both the phoenix's stun, the veno's stun, and the bleed in a duel where your hp stands far lower.

    I'd say, the only thing that keeps a mage still one step ahead of others in pvp is because we can depend on our hieros a lot more. When our hiero ticks, we have the option to distance shrink backwards and stall during the cooldown, or FoW during the cooldown, or soporific whisper. Take a pick.
    But in duels where potions are generally looked down on, and hieros don't tick, as well as distance being entirely to our disadvantage, we really don't shine too much.

    Bottom line, don't take duels as a measurement for anything. Mages really aren't made to duel.

    long post o.0

    anyways, my reasoning behind a mage being superior in a duel is the superior use of vigor. this class gets more out of than any other.

    when the duel starts, you have an instant advantage: will of the phoenix. yeah, the bird is fast, but that buys a lot of time and does a significant amount of damage. on-top of that, it's doing damage to the veno.

    this is your chance to blink away and hit the bird. you're out of range of the veno, their cast distance is the shortest of any ranged class. bird will be there, sandstorm, maybe an additional gush. dead bird. pissed veno, they have to feed it now.

    now you get to fight the weakest magical class, completely defenseless.

    theoretically, the bird should kill you. and most of you, say the trash that is still playing a mage even though he deems it the worst class in pw, but 1k/3s assuming the bleed hits isn't going to kill you before you kill a veno with no hiero. if you have to. blink again and heal. there's that vigor again.

    assuming the veno heals(50% thing), it doesn't matter. their damage is null. yours is null too, but theirs is considerably lower. 500 more hp wont save them when they're doing half your damage.


    @the rest of u:
    i've already said i'm done talking to the lost city washouts. go roll a barb. or a veno, since they're so scary b:bye
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    Heaven's Tear veno's don't heal their pet if you attack it apparently. b:shutup


    Oh, and the veno can't stun the wizard before the wizard can cast phoenix + blink "out of range".
    Wondering how much longer these **** packs are going to be around.
  • Jrudora - Lost City
    Jrudora - Lost City Posts: 445 Arc User
    edited June 2009
    I'll start with this:
    Thanks for reading through my wall of text. Damn. O.o

    Anyhow, I've been using will of the phoenix in duels against venomancers.
    It buys me about 2 seconds at most.
    Problem with distance shrink is, (well for me anyways), there's a small cast time hidden after the shrink, and that small margin of time is where the veno is able to catch up and stun. The phoenix usually catches up by then.

    The problem with a duel is also the limited space provided.
    You need to be at a certain distance to start the duel.
    Gives us a pretty big disadvantage (perhaps not as bad for archers, but hey, they can take a hit with winged shell and winged grace)

    And 1k damage per 3 seconds is major.
    You can get ticked once, and try and heal yourself.
    But morning dew is a friggen 4.5 second cast! You'd risk taking another 1k damage while casting it, on top of being interrupted if the phoenix reaches you. (Its pretty easy to be interrupted... )

    Tough.
  • Unknown
    edited June 2009
    This content has been removed.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    the time it takes for the veno to stun and you're released, the phoenix will catch back up and you can blink away. that'll either:

    a: cancel the phoenixes bleed and force their skill into cooldown
    b: they'll bleed you, but you'll be at a distance

    now, i forgot to factor that genies can cure bleed. that's not a "pk pot" that the newgen seems to have something against.

    the problem with distance shrink sounds like you aimed in a directly that leads off of the ground. distance shrink rises based on the height of the ground(not objects, those are entirely irrelevant) in whatever direction you're going. i think at 30~35 meters it registers so it can pinpoint how high it should go.

    if you land short(since it's 25 meters at level 10), you'll be slightly in the air. though not always visiable, you're character is falling.

    morning dew, even with a big cast time, has none with sutra. timing of it is crucial, but if you have 2 sparks, it's instant. that would also give a big advantage of killing the phoenix as it's coming to you, seeing as you'll have no chant time what-so-ever.

    i'm not saying mage is the best(i think clerics have the easiest time out of any class in a duel), but with how much they can get out of their vigor gives them a huge edge. sutra on something without a hiero.. you might be able to kill a buffed barb from full hp in 1 5 hit combo.


    now, i only mention sutra because it seems whenever i duel someone, they insist i wait until they have full vigor.
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited June 2009
    Anyhow, I've been using will of the phoenix in duels against venomancers.
    It buys me about 2 seconds at most.
    Problem with distance shrink is, (well for me anyways), there's a small cast time hidden after the shrink, and that small margin of time is where the veno is able to catch up and stun. The phoenix usually catches up by then.

    The problem with a duel is also the limited space provided.
    You need to be at a certain distance to start the duel.
    Gives us a pretty big disadvantage (perhaps not as bad for archers, but hey, they can take a hit with winged shell and winged grace)
    wizard is not a defensive class. we're more like archers than clerics. in other words, we should always be the ones hunting others instead of being the prey. with duels we just can't get the range advantage, as you say. but in real pvp if we use our higher range simply to seal and finish the veno with sutra, ignoring the pet totally, we'll certainly succeed.
    [SIGPIC][/SIGPIC]

    If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.
  • Shevanel - Sanctuary
    Shevanel - Sanctuary Posts: 436 Arc User
    edited June 2009
    Wow.
    This is really interesting talk. Not having enough exp with duels/pvp (Infact, no pvp exp) I can't really make up my mind. You all (For and against Wiz being good) have great arguments.

    As much as I can see the downfall in spell casting times, and the lag after some skills (Gush, with a 1 second cast, still takes about 3 seconds from start of animation to the point it actually causes damage, and for you to start another spell)
    I can still see how we can get a one up on even Venos. I'm sure there are ways around aa veno and it's phoenix, you just have to be quick witted, have the right genie skills and some experience.

    I can see how a Wiz would absolutely own any class, but I can also see where it would be owned.

    I look forward to being 70-90+ and testing skills.
    Koiz - omfg my life is now complete
    Shevanel - haha oh?
    ~~~
    Koiz - i took this massive dump
    Koiz - while listening to im on a boat hahahah
    Shevanel - hahahahaha
    Shevanel - haha
    Shevanel - Oh wow

    Certain levels of Boredom..
    ThaMessiah: I'd rather endlessly wack it till I shot a load that hits my ceiling than do a 3-2
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    forp is right and a little wrong.
    with sparks a wizard can beat most people their level. Genies help dramatically.

    I took out quite a bit of health from the strongest barb in my faction (lvl 88) using sutra. Did pretty good until armagedon >.<

    but without sparks your meat, but with sparks anything is possible as a wiz.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Moog - Lost City
    Moog - Lost City Posts: 633 Arc User
    edited June 2009
    Wizards really blow in duels. A reason for that is because distance shrink is largely a survivability tool based to get your hiero to tick and get you out of danger. In a duel you distance shrinking does nothing to regain your hiero and in a few seconds your going to be hit again by your opponent. And as someone else says we basically have no distance to our opponents when we start a duel. Duels in general just blow, except for melee classes vsing each other.
  • Cyrinity - Harshlands
    Cyrinity - Harshlands Posts: 10 Arc User
    edited June 2009
    wnight wrote: »
    a bit surprised honestly if lvl 70 doesn't know his class yet? here just comes question if account wasn't bought since 1 month till lvl 70 Wizard sounds kinda sketchy
    Also lvl 70 in a month how much did he pay?

    FYI

    1) I've played every single hour and exp myself for my wizzy and yes I'll have done 1-70 in 1 month. This is also my first char and first time I've played Perfect World.

    2)I've spent some money around $100 on things like expanding my bag, flying mount and a few boxes of charms when the sale was on.

    3) The account is my own, not bought, traded, stole, borrowed or blessed upon me by the gods themselves.

    4) I don't know my class? I honestly can't really comment on this as I've spent every hour in game grinding, grinding and grinding some more.

    5) Sketchy? Please explain?

    Why have I leveld so fast? Well I'll explain my real life brother and two real life friends started playing in March, this was right in the middle of my exams/revision time in the final year of my degree course. I couldn't play as studying came first. Their all just level 71 now and I've played 10-16 hours a day for 4 weeks to catch them up. Don't underestimate ones drive and willing when it comes to being competitive with their siblings. (b:victory peeekay peeekay when I next see you ingame bro ^^)

    As for the whole PvP thing, I've been trying really hard against my real life friends classes them being blademaster, archer and cleric. I can't beat any of them in a duel its just impossible. How can I beat them? I don't want a list of reasons as to why I can't I want to know how I can.
    Forgetting duels for a second, in "real" PvP I have the same problems. I'm stunned and beaten to a pulp in seconds, I have no skills to break a stun not even distance shrink can provide any help as once I'm stunned their pounding my little arcane **** before the spell can even tick.

    What is the best way to effectivly PvP as an arcane mage against each of the classes? Also how the hell does one beat a LA Cleric? They seem even harder than the rest.
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited June 2009
    Forp you still think like a cleric. we just can't afford to let a phoenix hit us. never. because any pet can use bleed, stun and cancel channel (according to ecatomb there's 1 more stun with 80% chance but i'm not sure which skill it is in PWI). these pet skills are very cheap to get.

    so any veno with good timing will get bleed cooldown past half when using these 2 pet skills after flesh ream and lucky scarab. thus the 4th pet skill could increase pet's magic def by up to 150% (rare book), leech your hp to heal pet (rare book) or cut all dmg by 50% for 15 seconds (i'm not sure this one exists in PWI).

    considering the price of a phoenix, i'm quite sure the veno either affords myriad rainbow skill or has it. then there's no hope. with our defenses broken all we can do is to try to use distance shrink and hope for a crit...

    clerics on the other hand would just sleep the pet, silence the veno and triple spark. the veno still has a chance to escape silence, cast feral concentration and summon pet again, but the fight is much harder even then. it's very easy for a cleric to kite when the veno freezes herself.

    so my only conclusion is: eliminate the veno before it eliminates you.
    [SIGPIC][/SIGPIC]

    If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    FYI

    1) I've played every single hour and exp myself for my wizzy and yes I'll have done 1-70 in 1 month. This is also my first char and first time I've played Perfect World.

    2)I've spent some money around $100 on things like expanding my bag, flying mount and a few boxes of charms when the sale was on.

    3) The account is my own, not bought, traded, stole, borrowed or blessed upon me by the gods themselves.

    4) I don't know my class? I honestly can't really comment on this as I've spent every hour in game grinding, grinding and grinding some more.

    5) Sketchy? Please explain?

    Why have I leveld so fast? Well I'll explain my real life brother and two real life friends started playing in March, this was right in the middle of my exams/revision time in the final year of my degree course. I couldn't play as studying came first. Their all just level 71 now and I've played 10-16 hours a day for 4 weeks to catch them up. Don't underestimate ones drive and willing when it comes to being competitive with their siblings. (b:victory peeekay peeekay when I next see you ingame bro ^^)

    As for the whole PvP thing, I've been trying really hard against my real life friends classes them being blademaster, archer and cleric. I can't beat any of them in a duel its just impossible. How can I beat them? I don't want a list of reasons as to why I can't I want to know how I can.
    Forgetting duels for a second, in "real" PvP I have the same problems. I'm stunned and beaten to a pulp in seconds, I have no skills to break a stun not even distance shrink can provide any help as once I'm stunned their pounding my little arcane **** before the spell can even tick.

    What is the best way to effectivly PvP as an arcane mage against each of the classes? Also how the hell does one beat a LA Cleric? They seem even harder than the rest.

    LA clerics are a joke. I dont even need sparks to beat one my level.

    FoW > gush > pyro > sandstorm > pitfall > dead LA cleric
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Cyrinity - Harshlands
    Cyrinity - Harshlands Posts: 10 Arc User
    edited June 2009
    LA clerics are a joke. I dont even need sparks to beat one my level.

    FoW > gush > pyro > sandstorm > pitfall > dead LA cleric

    The silence/sleep me or whatever it is before my FoW can cast. I've tried using spark for its 1 second//2 second invulv hoping that they will attempt to cast and I'll resist.

    I've had this work once or twice but their not dumb and soon got wise to me doing this. On the occasions this did work I managed to get a nice hit on them doing about 1k damage however by the time I could cast another spell all taking 3 seconds ++ I was again silenced/sleeping and big orange letters spelling defeat were scrolled over my screen.

    They always use the same cookie cutter moves to beat me, sleep/silence >> plume shot >> some lightning skill and I'm dead.

    Don't even get me started on dueling against my Blademaster friend, its just as bad. Some gold tiger thing roars at me and I'm stunned even if I wasnt next to them, they use the genie skill thunderstorm and bash me with 1 physical attack and I'm dead! (their genie doing 1500 ish damage a hit, I'm pure arcane build with good magic resistances yet still take loads of damage I only have 1.7k HP) Great idea giving blademasters range, can't even attempt to kite them!

    My brothers archer is equally annoying, fight from a distance I'm stunned before FoW can cast and big red flaming arrows doing well over my HP in one hit are coming my way making it over in a second. I try using distance shrink to get close so they lose their ranged damage but some feathers (???) or something like that shoot out of their archer doing lots of damage to me and letting them still kill me despite the range disadvantage in 1-2 hits while any skills I pour onto them doesnt even move their HP.

    I'm just finding it impossible to beat the classes my friends play, no matter what I seem to try it just doesnt work their spells and skills all cast quicker than mine and their stuns seem to be always instant.
  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited June 2009
    Cyrinity, as you gain levels, keep upgrading your force of will. as you do it your range will also increase. at high levels it's enough for you to seal a cleric before one does.

    archers will always be able to hit you before you seal. but... that will be only 1 short channel skill.
    [SIGPIC][/SIGPIC]

    If you're willing to join another online game do NOT join any hosted by K2 NETWORK. Want to know why? Check BBB complaints.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    reading that post hurt my brain....should i bother to say all the moves name? naa fb 39 atm quick advice
    archers your level not hard especially if they are "All dex, no vit" as my guildie says b:chuckle

    single spark > FoW > Blinding Sand (genie skill) > extreme poison (genie skill) > SS > GS > SR or DP > dead archer

    it might kill vit archers but there are no vit archers on dreamweaver b:cry
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    Forp you still think like a cleric. we just can't afford to let a phoenix hit us. never. because any pet can use bleed, stun and cancel channel (according to ecatomb there's 1 more stun with 80% chance but i'm not sure which skill it is in PWI). these pet skills are very cheap to get.
    i didn't start as a cleric, i started as a mage. i know what happens when you get hit by a phoenix.

    only the phoenix bleed will kill you at this level, from their patk buff. and only flying pets can deal full damage as well.

    the stun skill has a 80% chance to work, but a 1 minute cool down. that's a lot of time, considering the veno and the bird should die in that time.

    the interrupt skill is op as hell(10 second cooldown, 100% chance to work if it hits). but not easily timed. what if they use it while you're.. charging a gush? boohoo. you lost 1 second. assuming the pet is still alive.

    so any veno with good timing will get bleed cooldown past half when using these 2 pet skills after flesh ream and lucky scarab. thus the 4th pet skill could increase pet's magic def by up to 150% (rare book), leech your hp to heal pet (rare book) or cut all dmg by 50% for 15 seconds (i'm not sure this one exists in PWI).
    the last book is a blessing skill. sold at the zoologist? i think. crustaceous skill? though it last 15 seconds, it's not possible to use it if you were to seal them. they can't control pet skills while they're sealed, so that's a good time to hit it with a heavy hitter.

    such as sandstorm or blizzard.

    and, knowing any veno with a phoenix, having that mdef book is going to be a very off chance. stun+patk+hp+bleed. very good for the phoenix. sacrificing any for a simple defensive buff isn't going to help a pet designed to dd.

    considering the price of a phoenix, i'm quite sure the veno either affords myriad rainbow skill or has it. then there's no hope. with our defenses broken all we can do is to try to use distance shrink and hope for a crit...
    the chance for your defense to break is little chance.

    there's 4 different debuffs, all have a 20% chance to activate, any number of them can hit you at the time. the cooldown is.. extremely low for such a skill, but nevertheless, the duel will probably end in 20 seconds.

    clerics on the other hand would just sleep the pet, silence the veno and triple spark. the veno still has a chance to escape silence, cast feral concentration and summon pet again, but the fight is much harder even then. it's very easy for a cleric to kite when the veno freezes herself.
    silence? we don't have one of those. and sleeping the pet? nonsense. a cleric sleeps the veno, plume shells to tank the hits, kills it. purify, heal, kill veno.

    while in feral concentration, they can still be slept/interrupted/sealed/stunned/etc. they're immune to damage, not status debuffs.
    so my only conclusion is: eliminate the veno before it eliminates you.
    and then you will die. what did that one guide say? i think someone posted it on this forum from some 101 mage. went something like:

    "So kill the god damned bird first"
  • Piliener - Lost City
    Piliener - Lost City Posts: 589 Arc User
    edited June 2009
    single spark > FoW > Blinding Sand (genie skill) > extreme poison (genie skill) > SS > GS > SR or DP > dead archer

    Do they just stand there and take it or is that just a pve thing?
    Spoons you will forever be missed in this community
  • Cyrinity - Harshlands
    Cyrinity - Harshlands Posts: 10 Arc User
    edited June 2009
    Do they just stand there and take it or is that just a pve thing?

    Agreed, I don't know how it goes down on you server but on Harshlands not only will the archer have a lot of PvP experience but they don't just stand there. My brother knows my ranges caps at 28.5m and he has 30m range so he always backs off which means any skills I don't have at level 10 are pretty much useless as I spend more time playing catchup while he fires normal shots that do 400-600 a hit.
    My force of will only has a 22 metre range, he knows if he can keep me at a distance I'll never be able to cast it. So stun, run back and keep firing, normal hits are more than enough to kill me so he doesnt even need to channel skills. Least we forget that they have a speed buff and move faster than I can.
    Not all is lost, if I do have chi I can use some to distance shrink towards him and close his range down making his physical attacks do 200-400 a hit, but this doesn't matter on goes his damage reducing shell of doom and out comes his close range skills which although not that powerful are strong enough when he only has a 1.7k HP pool do deal with. (My level 60 armour is fully sharded 2x Beautiful Physical Defence and 2x Beautiful HP shards on all pieces and leveled to +2)
    I'm tempted to get the free version of FRAPS and record some of my battles maybe then someone can tell me what I'm doing wrong as all people seem to be able to offer is a list of skills that doesn't offer anything in terms of dealing with what your oponent might do.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    i only have 1 beautiful shard in all my armor and i can stil duel/PK a archer lvl 68 and win (thats the only archer i dueled with this level) its called sutra....and extreme poison
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Cyrinity - Harshlands
    Cyrinity - Harshlands Posts: 10 Arc User
    edited June 2009
    i only have 1 beautiful shard in all my armor and i can stil duel/PK a archer lvl 68 and win (thats the only archer i dueled with this level) its called sutra....and extreme poison

    In order for that to always work you constantly need to have 2 sparks ready. This isn't always the case and its not exactly balanced if we as wizzies always have to have two sparks available to be just as effective as the other classes are when they have no sparks.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    who leaves SZ without being fully buffed and sparked....
    who doesnt use apo items when PKing

    i certainly dont...
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Cyrinity - Harshlands
    Cyrinity - Harshlands Posts: 10 Arc User
    edited June 2009
    who leaves SZ without being fully buffed and sparked....
    who doesnt use apo items when PKing

    i certainly dont...

    Well you play on a carebear server so you just toggle PvP off and you're good to grind. I never see clerics, BMs, barbs and venos stood in a nice line on the way out of Whetstone Keep waiting to give you a helping hand and a buff, instead its usually a nice line of blood red named PKers waiting to 1-2 shot you, your only chance of escape being an accelerated mount coupled with the flying speed increase genie skill.

    I can't craft apoc items so don't use them. I realise that their pretty vital but having spent all my time doing nothing but grinding I've not done any of the other things like crafting yet.

    I'm out killing things for a quest and someone drops down and starts to attack me, my sparks might have just been used on the thing I was attacking so its not always possible to just turn round and unleash a pure barrage or magical damage, this also doesn't account for their reactions to me. They don't stand their and wait for me to play target practice, they stun me and kill me as fast as possible.

    Are their any genie skills that break a stun/sleep/silence effect on you?
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    1) Well you play on a carebear server so you just toggle PvP off and you're good to grind. I never see clerics, BMs, barbs and venos stood in a nice line on the way out of Whetstone Keep waiting to give you a helping hand and a buff, instead its usually a nice line of blood red named PKers waiting to 1-2 shot you, your only chance of escape being an accelerated mount coupled with the flying speed increase genie skill.

    2) I can't craft apoc items so don't use them. I realise that their pretty vital but having spent all my time doing nothing but grinding I've not done any of the other things like crafting yet.

    3) I'm out killing things for a quest and someone drops down and starts to attack me, my sparks might have just been used on the thing I was attacking so its not always possible to just turn round and unleash a pure barrage or magical damage, this also doesn't account for their reactions to me. They don't stand their and wait for me to play target practice, they stun me and kill me as fast as possible.

    4) Are their any genie skills that break a stun/sleep/silence effect on you?

    1 & 2: its called a faction. I can always get buffs from faction mates and apo items from them. I only turn PK off when zhenning, other than that its on.

    3: who uses sparks to kill a mob past 60? I only use sparks for mag resist mobs. And its called SA, it helps...a lot.

    4: ya there are genie skills take the time to read about them

    and its the carebear thing again, obviously if you was so good with your uber pvp server awesomeness you wouldnt be posting this thread huh?
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • WitchBurner - Sanctuary
    WitchBurner - Sanctuary Posts: 1,394 Arc User
    edited June 2009
    I'd be careful Miz, he's, h-he's level 1!

    1:No one waltzes outside safe zones and then goes up to other pkers saying buff meh ploz, people are more than willing in towns/SZ areas.

    2:of course you don't, need level 5 to get craft skills.(yes I will talk down to you like this until you post on your main :P)

    3:You don't have chi and can't enter pk mode. Quit whining.

    4:there's genie skills for practically everything.
    Currently flying internet spaceships around dodixie, moving to amarr soon.

    Send me a mail if you wanna ask/request anything

    Sanctuary's retired king of wizards alongside queen Saintblu.
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited June 2009
    Do you know the problem with this thread? It's all talk.b:chuckle

    We need someone in Heavens Tear who knows what they're doing to duel Frop. Then he'll be a lot more humble. Since it's against a wizard, any class will do.b:pleased
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    clerics are invincible in duels, why would u want to duel 1? :S

    not to mention my current gears(after quitting my cleric):
    Untitled-34.png
    (that sword being general summers sword)