Re-Roll now??

Asdleree - Heavens Tear
Asdleree - Heavens Tear Posts: 52 Arc User
edited June 2009 in Wizard
My Brother started a wizard 4 weeks ago and has found the leveling speed immense, but now that hes almost Lv.70 the time has come where PvP becomes a larger part of the game, so far he loses every duel between himself and all of our friends of the same and lower Lv. and he seems kinda demoralized about it, what can he do to change this (If anything) or should he be looking to roll something new?

Hope someone can help :)
Post edited by Asdleree - Heavens Tear on
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Comments

  • wnight
    wnight Posts: 0 Arc User
    edited June 2009
    One advice only : LEARN to play char(class). "a bit surprised honestly if lvl 70 doesn't know his class yet? here just comes question if account wasn't bought since 1 month till lvl 70 Wizard sounds kinda sketchy. " assuming your bro isn't lost in game world and wasting 24/7 there incluing real money investment" b:chuckle
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    have him post in this thread i can give him some tips. Also we have many pvp server wizards which have immense knowledge (more than me maybe)
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited June 2009
    Wizards are by far the weakest class in duels, which doesn't necessarily make them weakest class in pvp. There are other forms of pvp, such as TW. Don't worry about duels.
  • Dimental - Harshlands
    Dimental - Harshlands Posts: 44 Arc User
    edited June 2009
    Pick your target, spark, bash with hardest hitting spells b:beatenup. They will die, it may be cowardly but it always kills b:chuckle
    Dimental - Little bit dim, little bit mental

    Celestial - b:victory
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    ya kinda cowardly
    i can usually win duels and PK as long i click the right skills.

    Im getting famous for my single spark > FoW > sutra > GS > SS > DP
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    1. Duel a barb or BM in town
    2. Jump onto a roof
    3. ???
    4. Win


    Seriously though, people should try this. It actually works pretty well, but a lot of people will whine about it. It's also fun to blink across gaps, because distance shrinking is so much faster than jumping over them, especially if you've got them slowed with gush. Other than that, duels get better once you max Distance Shrink and Force of will. Occult Ice is really useful too.
    Wondering how much longer these **** packs are going to be around.
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited June 2009
    interesting, im gonna try that...now where is arron?
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • CeliaZ - Sanctuary
    CeliaZ - Sanctuary Posts: 901 Arc User
    edited June 2009
    My Brother started a wizard 4 weeks ago and has found the leveling speed immense, but now that hes almost Lv.70 the time has come where PvP becomes a larger part of the game, so far he loses every duel between himself and all of our friends of the same and lower Lv. and he seems kinda demoralized about it, what can he do to change this (If anything) or should he be looking to roll something new?

    Hope someone can help :)

    He is lvl 70 in 4 weeks?b:shocked I worked 4/5 months for that..b:surrender
    Okay, that is long I know but im in my final exam year. But 4 weeks..
    [SIGPIC][/SIGPIC]
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    Wizards are by far the weakest class in duels, which doesn't necessarily make them weakest class in pvp. There are other forms of pvp, such as TW. Don't worry about duels.

    mages are generally one of the best dueling classes.
  • Lareish - Harshlands
    Lareish - Harshlands Posts: 647 Arc User
    edited June 2009
    Wizards aren't geared well towards duels. They're a more PvE oriented class, and when it comes to PvP (in the sense of going white name and going out in the world), they do better as part of a team. Or as ninja snipers. They are also good in Territory Wars, where they are used to knock the Barbs right on out of the catapults.

    When it comes to duels, that's an enclosed, face to face situation. A wizard needs maneuverability and options, and those are curtailed a little bit in a duel. Plus, Sleep or Silence ends up being problematic. Have him train a Genie to counter those if he hasn't already.
    [SIGPIC][/SIGPIC]
    Harshlands || Lareish (Wz), Enraged Executor || AKA Howl Leader Garmr

    ~~ ~~~ The semi-sane, optimistic cynic with a light heart. ~~~ ~~
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    mages are generally one of the best dueling classes.
    Not really. BMs and Veno's have it FAR easier. Clerics generally have it easier too, thanks to target control skills and more versatility. Also depends what class you're up against, anyway.
    Wondering how much longer these **** packs are going to be around.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    is there any reason that everytime u post it's something negative about your class?

    clerics are invincible in duels, why would u want to duel 1? :S
  • Prediction - Lost City
    Prediction - Lost City Posts: 343 Arc User
    edited June 2009
    duels mean nothing tell him not to worry, real pvp is WAY different that duels
    FPW > PWI b:victory
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited June 2009
    mages are generally one of the best dueling classes.

    The opponent will have to suck pretty bad for a wizard to win a duel. There really isn't much a wizard can do, no matter how skilled the player is. Winning depends on the other side being bad, instead of yourself being good.

    Getting a jump on someone in pk, or organized fighting in TW, of course, is another matter. It's in 1v1 duels where the natural advantages and deficiencies of a class shows.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    u mean, jumping 25 meters, hitting from long range, sealing someone for 5 seconds, while at the same time doing the highest damage in the game is a disadvantage? i never knew.
  • Mothergoose - Sanctuary
    Mothergoose - Sanctuary Posts: 1,320 Arc User
    edited June 2009
    u mean, jumping 25 meters, hitting from long range, sealing someone for 5 seconds, while at the same time doing the highest damage in the game is a disadvantage? i never knew.

    Yes, lack of advantages itself is a disadvantage. The few limited perks wizards have is more useful toward ambush in pk. Duels are completely different from pk. It's too easily countered by prepared opponents through all kinds of stun, channel break, and seal skills, not to mention genie immunity skills. Even distance shrink isn't as useful as it used to be, considering holy path is available to everyone.

    Wizards are at a big disadvantage when it comes to duels. Someone of your caliber couldn't possibly not know this. So, it must be just misguided pride.

    It's difficult for even the most experienced wizard to defeat another skilled player in duels. Against classes like cleric, it's almost impossible. Winning a duel as wizard depends on your opponent being clueless more than yourself being skilled. They have the variety of tools to counter your limited arsenal of perky skills if they know what they're doing. You have much fewer options.
  • spirea
    spirea Posts: 0 Arc User
    edited June 2009
    wizards blow at everything except having full spark and ambushing the opponent (and make sure holy path skill is up)
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    talk > experience.?

    i know how well a mage can do when they know what they're doing. i know just how bad other classes get in comparsion to a mage later in the game. i'm not talking about a level 70 beating another level 70. i'm talking about a level 90 beating a level 90. a mage at end game is only matched by a barbarian.

    the only advantage any class has against the likes of a real mage(ie: the ones that know what the **** they're doing) is healing. a priest. a barbarian. a priest and a barbarian is the only thing end game that can survive. duel or not. duels just make it easier.
  • spirea
    spirea Posts: 0 Arc User
    edited June 2009
    ok, im an avid pvper, on a pvp server as a 100 wizard. next
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    and if you're level 100, and you still suck, then choose a different class.
  • WitchBurner - Sanctuary
    WitchBurner - Sanctuary Posts: 1,394 Arc User
    edited June 2009
    Who by most accounts was kicked from his guild because he sucked?
    Currently flying internet spaceships around dodixie, moving to amarr soon.

    Send me a mail if you wanna ask/request anything

    Sanctuary's retired king of wizards alongside queen Saintblu.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    is there any reason that everytime u post it's something negative about your class?

    clerics are invincible in duels, why would u want to duel 1? :S
    How is this negative? It's a fact that BMs, clerics and Veno's are better for duels.
    Wondering how much longer these **** packs are going to be around.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    venos are good in duels? i know a bm can just abuse sutra, but venos? all they have to their advantage is a bugged pet skill and bramble hood. if they use hood, walk away. if they have a flying pet, kill it.

    is it really so impractical to kill a veno to you people? i've never seen anybody like the members of lost city ***** about venos so damn much.
  • spirea
    spirea Posts: 0 Arc User
    edited June 2009
    except that the phoenix runs faster than anything except holy path and that it has a stun, and that venos can stun, and that venos have 2 diffrent speed buffs.


    sorry nvm heavens tear player lol
  • Polyhymnia - Heavens Tear
    Polyhymnia - Heavens Tear Posts: 269 Arc User
    edited June 2009
    mages are generally one of the best dueling classes.
    ahahahaha.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    venos are good in duels? i know a bm can just abuse sutra, but venos? all they have to their advantage is a bugged pet skill and bramble hood. if they use hood, walk away. if they have a flying pet, kill it.

    is it really so impractical to kill a veno to you people? i've never seen anybody like the members of lost city ***** about venos so damn much.
    Phoenix will stun you before you get anything off. Then you get to deal with ironwood, bleed, lucky scarab, a bird hitting like a fist BM and a veno which can continue casting, debuff, amp, transfuse, bramble, etc.


    Killing veno's isn't impossible, but in a duel? You're at a huge disadvantage, because you'll sit there not being able to do anything for at least 6 seconds.
    Wondering how much longer these **** packs are going to be around.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    spirea wrote: »
    except that the phoenix runs faster than anything except holy path and that it has a stun, and that venos can stun, and that venos have 2 diffrent speed buffs.


    sorry nvm heavens tear player lol

    oh, venos can run at 6m/s. they have that ungodly 2 second stun that last just long enough for them to end their cast animation. and the bird dies in 2 hits.

    but, you're in lost city right? you obviously know everything about the game, right? and everybody in every other server fails, right? right. now reroll a barb so you can stop bitching about how much you fail at the class you chose to play.
  • Kristoph - Lost City
    Kristoph - Lost City Posts: 2,016 Arc User
    edited June 2009
    oh, venos can run at 6m/s. they have that ungodly 2 second stun that last just long enough for them to end their cast animation. and the bird dies in 2 hits.
    1. 2 second stun is long enough to let the bird bleed you, meaning your HP will be empty in at most 6 seconds. 2 bleed ticks + veno hitting you = you're dead.


    And wow, bird dies in 2 hits? Either Heaven's tear veno's are as stupid as you or your credibility just flew out of the window.
    Wondering how much longer these **** packs are going to be around.
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited June 2009
    it's called a "pk pot". you know? i'm sure you carry those, being in danger to these vicious half-breed venos at any given time. they bleed, you use it. i thought that was common in a pvp server?

    and, lol, a veno hitting. what do venos hit on robes? 400?

    even i, a pure con cleric, 3 shot a bird of my level. a pure int mage? even faster.


    i'm done arguing with lost city washouts. if you can't play a mage, roll a new class.
  • spirea
    spirea Posts: 0 Arc User
    edited June 2009
    oh, venos can run at 6m/s. they have that ungodly 2 second stun that last just long enough for them to end their cast animation. and the bird dies in 2 hits.

    but, you're in lost city right? you obviously know everything about the game, right? and everybody in every other server fails, right? right. now reroll a barb so you can stop bitching about how much you fail at the class you chose to play.




    Ok you little ingrate, it appears simple explinations will not satisfy you, then let me clarify. A venomancer first off is more durable than a wizard, not only defense and health wise, but speed wise. Nextly i will only explain the phoenix, the phoenix attacks at 0.8 attacks per second, now against a wizard, on average it's 500 damage. That is a bit over 600 damage per second from JUST the phoenix's normal attack. Secondly the bleed obviously is an imbalancing factor, so for this ill assume the wizard has blood clot / cauterize so bleed is neutralized. Now, did you know a venomancer can teach a phoenix defensive skills? Such as magic defense increase, or physical defense increase. A phoenix has around 4000 hp at level 9x, a hit from a 9x wizard would deal 1500 normally, however that 1500 is reduced to a mere 500 with a certain phoenix pet buff. A venomancer's heal can easily outheal 1500 damage, so 500 damage is not even a factor in this.

    So now the phoenix is invunlrable against a wizard, did i mention it's immune to silence? I didn't, so yea, a phoenix is immune to silence. Then we have the venomancer, we can silence the venomancer, and lose 600 hp a second still, or we can try to kill the venomancer.... oh wait our damage is insufficent against a robe veno, and a heavy armor veno would have too much hp for us to kill quickly. Silence lasts 3 seconds if casting time is included, three seconds. When those 3 seconds are up we are done for.... OH wait the phoenix stun. Yea. So we have less than 1 second to do what we gotta do before the venomancer stuns. Ok so we are boned in a duel normally, so lets try sparks! Triple double single spark, oh yea venomancers can debuff. Bye bye sparks. Well uhh uhh we can uhh, use pots! but venomancers can debuff that too.


    So do you have anything else to refute against my statement that wizards blow? Or will you change the topic to insult my nerdiness or maybe go into your mother jokes?



    P.S LOL@ pk pot in duel