Put An End To PK-Disable Servers
mystic
Posts: 0 Arc User
http://pwi-forum.perfectworld.com/showpost.php?p=54781&postcount=81
I'm sorry, but this is ridiculous.
Perfect World is a game based entirely around PVP. There are skills ingame which have little to no worth at all in PVE.
Territory War, basically known as the ultimate point of this game, is PVP. There is very little endgame activity available with the exception of the weekly events and PVP.
Why are you splitting the servers up? This is ridiculous. A game is made about PVP, and then you're giving people an option to hide from it? I'm sorry, but I can't stand behind that.
Not to flex my e-****, but I am the most well-known PKer of english speaking Perfect World. I was Ambition from MY-EN and the PK videos. So I guess I'm a bit bias.
But this is just stupid. Splitting up the servers means that people are never going to be happy. Even I, as "evil" as I am, have friends who do not like PVP. One in particular calls me "her guardian", as she refuses to ever fight and so I must do it for her. She would love to play your NON-PK server, but she knows that I won't go there, and so she's torn.
This is ridiculous. You guys are making people choose between PVP or Non-PVP on a game that's clearly DESIGNED for PVP, and making that choice means tearing apart friends and possibly even guilds.
Why have several servers with half the population as opposed to one or two servers with a good population?
I just don't understand why you guys are doing this. If people don't want to be PKed, the answer is not to cater to them trying to play the game the way it wasn't meant to be played. The answer is to tell them to deal with it or find a game better suited to them. The reason this game is getting so much positive attention from the north american crowd is because we are a PK-frenzied continent, and people are seeing my movies and movies from others of PK/PVP and are flocking here as they're tired of WoW and L2 for their PVP fix.
Stop ruining the game for the players who are trying to play it how it was meant to be played.
Stop making PvE-lovers have to choose between their friends or their playstyle.
Stop killing Perfect World.
Stop giving players an option to disable PK.
Edit: I had a bit of trouble finding what I was trying to say, and this poster did it well.
The only endgame PvE content, as posted by one of the only people (repeatedly, in his case) posting against this:
Endgame content is only instanced - where PKing can't even happen, because you're sharing the dungeon with your party only. So why bother ruining the rest of the game?
I'm sorry, but this is ridiculous.
Perfect World is a game based entirely around PVP. There are skills ingame which have little to no worth at all in PVE.
Territory War, basically known as the ultimate point of this game, is PVP. There is very little endgame activity available with the exception of the weekly events and PVP.
Why are you splitting the servers up? This is ridiculous. A game is made about PVP, and then you're giving people an option to hide from it? I'm sorry, but I can't stand behind that.
Not to flex my e-****, but I am the most well-known PKer of english speaking Perfect World. I was Ambition from MY-EN and the PK videos. So I guess I'm a bit bias.
But this is just stupid. Splitting up the servers means that people are never going to be happy. Even I, as "evil" as I am, have friends who do not like PVP. One in particular calls me "her guardian", as she refuses to ever fight and so I must do it for her. She would love to play your NON-PK server, but she knows that I won't go there, and so she's torn.
This is ridiculous. You guys are making people choose between PVP or Non-PVP on a game that's clearly DESIGNED for PVP, and making that choice means tearing apart friends and possibly even guilds.
Why have several servers with half the population as opposed to one or two servers with a good population?
I just don't understand why you guys are doing this. If people don't want to be PKed, the answer is not to cater to them trying to play the game the way it wasn't meant to be played. The answer is to tell them to deal with it or find a game better suited to them. The reason this game is getting so much positive attention from the north american crowd is because we are a PK-frenzied continent, and people are seeing my movies and movies from others of PK/PVP and are flocking here as they're tired of WoW and L2 for their PVP fix.
Stop ruining the game for the players who are trying to play it how it was meant to be played.
Stop making PvE-lovers have to choose between their friends or their playstyle.
Stop killing Perfect World.
Stop giving players an option to disable PK.
Edit: I had a bit of trouble finding what I was trying to say, and this poster did it well.
HOWEVER, I do think that having pk and non-pk on same server add spice to it. If say, 5-10% of people are pk'ers, you gotta have to watch around a bit more, and you can have surprises. PK create action. When someone PK someone of my guild, we do try to get revenge. This changes from fighting the same mob again and again. It creates a nice dynamics. I can't really understand people complaing about pk, since a white name don't even lose exp, and very very rarely loses items.
The only endgame PvE content, as posted by one of the only people (repeatedly, in his case) posting against this:
Endgame content is tons of dungeons. The 109 dungeons and crescent valley/hh are all PVE based.
Endgame content is only instanced - where PKing can't even happen, because you're sharing the dungeon with your party only. So why bother ruining the rest of the game?
[SIGPIC][/SIGPIC]
Selfish blood runs through my veins. I gave up everything for fame.
Pandora - 8X Mage - Lost City (PvP - The only server worth playing.)
Selfish blood runs through my veins. I gave up everything for fame.
Pandora - 8X Mage - Lost City (PvP - The only server worth playing.)
Post edited by mystic on
0
Comments
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It really does seem like a foolish choice, from just about any perspective. Unless the no-PvP server has extra dungeons or higher drop rates or something like that, the devs are simply giving players the opportunity to play an incomplete version of their game. And if they do give the no-PvP server extra advantages like that, it's entirely unfair to people who do want to experience and enjoy the real deal. I personally see absolutely no appeal in a no-PvP server.[SIGPIC][/SIGPIC]
IGN:Nepheneee0 -
I'm sorry, but this is ridiculous.
Perfect World is a game based entirely around PVP. There are skills in-game which have little to no worth at all in PVE.
Territory War, basically known as the ultimate point of this game, is PVP. There is very little endgame activity available with the exception of the weekly events and PVP.
Why are you splitting the servers up? This is ridiculous. A game is made about PVP, and then you're giving people an option to hide from it? I'm sorry, but I can't stand behind that.
Well put. Primarily, the game does revolve around the battles between guilds to gain control of the 44 available territories. Let's assume, just for sake of argument, that this "non-PVP" server has the map covered in guilds with no more available PVE-based TWs, how might they obtain future territories? I'd love to see how they manage Territory Wars without any experience or logic in it whatsoever, those videos on YouTube would be boring or funny, depends upon your sense of humor. All I know is, from experience, I haven't been much of a player-killer or was ever involved in PVP and when it comes to Territorial Wars, it gets frustrating fighting, especially against a moderate-sized guild. The argument between PVP or no PVP is nearly one-sided but that's just me.Even I, as "evil" as I am, have friends who do not like PVP. One in particular calls me "her guardian", as she refuses to ever fight and so I must do it for her. She would love to play your NON-PK server, but she knows that I won't go there, and so she's torn.
This is ridiculous. You guys are making people choose between PVP or Non-PVP on a game that's clearly DESIGNED for PVP, and making that choice means tearing apart friends and possibly even guilds.
Yes, I would know a couple of people a long time ago, if they joined PW-INT, they would be torn between joining the PVE server and joining me on the other. It's farcical to appease to those that cannot handle the game mechanic of PVP, it just proves that they have no confidence in themselves to improve and become really dedicated, all-around players that are enjoying Perfect World to its fullest.[SIGPIC][/SIGPIC]
Approximately 13% of all forum pages mention RQ, as confirmed by Google.0 -
http://pwi-forum.perfectworld.com/showpost.php?p=54781&postcount=81
I'm sorry, but this is ridiculous.
Perfect World is a game based entirely around PVP. There are skills ingame which have little to no worth at all in PVE.
Territory War, basically known as the ultimate point of this game, is PVP. There is very little endgame activity available with the exception of the weekly events and PVP.
Why are you splitting the servers up? This is ridiculous. A game is made about PVP, and then you're giving people an option to hide from it? I'm sorry, but I can't stand behind that.
Not to flex my e-****, but I am the most well-known PKer of english speaking Perfect World. I was Ambition from MY-EN and the PK videos. So I guess I'm a bit bias.
But this is just stupid. Splitting up the servers means that people are never going to be happy. Even I, as "evil" as I am, have friends who do not like PVP. One in particular calls me "her guardian", as she refuses to ever fight and so I must do it for her. She would love to play your NON-PK server, but she knows that I won't go there, and so she's torn.
This is ridiculous. You guys are making people choose between PVP or Non-PVP on a game that's clearly DESIGNED for PVP, and making that choice means tearing apart friends and possibly even guilds.
Why have several servers with half the population as opposed to one or two servers with a good population?
I just don't understand why you guys are doing this. If people don't want to be PKed, the answer is not to cater to them trying to play the game the way it wasn't meant to be played. The answer is to tell them to deal with it or find a game better suited to them. The reason this game is getting so much positive attention from the north american crowd is because we are a PK-frenzied continent, and people are seeing my movies and movies from others of PK/PVP and are flocking here as they're tired of WoW and L2 for their PVP fix.
Stop ruining the game for the players who are trying to play it how it was meant to be played.
Stop making PvE-lovers have to choose between their friends or their playstyle.
Stop killing Perfect World.
Stop giving players an option to disable PK.
If you dont like it go make your own MMO.
Besides if you will be playing in a PK Server, how will the non-PK server effect you?? you get what you want, so whats the deal, the game doesnt revolve around you and your demands, every player deserve a say if the GM's plan to do something about it, not just one person that that has no clue what he is talking about can speak for everyone..
And your not the best known PK'er in PW-MY, I never heard of you, not on Delphi or Oracle, and I probobly dont want to hear about you either , a PK server will be released for players that will prefer to want PK, a non-PK server will be released for players that dont want PK, you should be happy you have a choice, this thread ends here now.
*LOCKED* Wish I had GM powers:(
sealed~0 -
I'm not really sure I should address this post, because I am not really good at debate.
I think the main reason there would be for a selectable-PK/PVE server would be economics and profit. If Perfect World Entertainment can increase their customer base by increasing the choice in servers, then they can make more money. $_$
Secondly, there are many people I know who would not play the game if there were not a non-PVP option. These are people you would not seeing playing on the PK server anyway.
Third, there are many other successful MMOs where servers are specifically either PVE or PK. For example, World of Warcraft has realms which are either PVE or PK. To my knowledge, the availability of PVE and PK realms have not destroyed World of Warcraft as a profitable MMO. Other MMOs include Granado Espada, Nine Dragons, etc.
Fourth, this MMO was really successful in China with both PVE and PK servers. I guess the assumption is the international community is more sanguine than that in China. I didn't know I was living on a "PK-frenzied continent" (mystic). I guess Europe, Africa, Australia, etc. must also have such bloodthirsy macabre tastes.
^,_,^ ( <- those are vampire fangs)
Fifth, PK skills are still useful during Territory War, Dueling, Arena, etc.
I think maybe you worry that there would not be enough playing the PK server, but it's better to be hopeful and optimistic that all servers will be filled, whether PK or not.
(Also, if they use the model where names are unique among the servers, they could always do a server merge. "Sword of the New World" did a server merge even without unique names.)
I believe that all the servers will be filled, even if they had both a PVE and a PVP server. ;P
(By the way, I will most likely be playing on the PVE server, if one is available ;P ;P ;P)
Hmmm.... someone should make a new thread asking whether people would play mainly on the PVP or PVE server, or both. Does this forum support polls?
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Ok here is what I dont understand...
Apparently mystic wants to play in a PK Server right, and a PK Server will be released, so when he plays on the PK Server then why the heck is he trying to take down the non-PK server with his mumbo jumbo **** -.-
For example:
Server 1: Dragon *PK*
Server 2: Panda *Non-PK*
mystic plays on Server 1, so why the heck you want server 2 to be PK if your already playing in one??
The reason for both a PK and non-PK server is to attract more players to PW wich is a good thing, if it was only a PK Server, then players that dont like PK wouldnt play this game, same thing vise versa.
sealed~0 -
I agree, and disagree. Disagreement first: If you're on a PK server, you'll have tougher enemies to kill(due to all the carebears hiding on PvE server) which really results in more fun for you. Though, I see what you mean - they shouldn't hide like that... it's just weird. Getting PKed if you're not a PKer has almost no penalty at all. And, eventually, they might get bored and wish they could kill people only to realize that they exist in a server with little to no white-names.
You're a legendary PKer, right? Tougher competition shouldn't bother you in the least. :cool:As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
People should have a choice to choose between PvE or PK servers.
However, those that will be in the PvE servers will probably miss out a lot.
Even in PK servers, most of the pks r only consisted of KoS(kill on sight). There may be occasional random pks on lower lvls but its really not that big of a deal. I have friends that do not pk in the MY EN delphi server, and they havent gotten or they have gotten very few pks.
I guess the PvE server can focus on lvling, farming, and TW. However, when u reach end-game, there wont be much to show off ur skills .0 -
To me this sounds like Mystic is P****D that one of his/her friends had decided not to join the rest of the guild on the PVP server. Honestly, if you are that good friends, maybe you should listen to why she does not want to play on a pvp server and just accept it.
If it were me and I'd played for x amount of time, with you running about being my bodyguard all night and day, I'd honestly want to go to a PVE server and "stand on my own two feet" for a change.
I know she's your friend, but maybe she has decided that SHE must go her own way and play her own game for a change, instead of feeling like you have to babysit her all the time.
The problem I have with most MMO's these days is that, they are catered to the Volent players out there, the "PK-frenzied continent" as you so elequently put it (spelling oops). Sealed is right... You, yourself will be playing on a PVP server and as such, any other servers should not concern you. I think this "request/Demand" is purely out of selfish reasons, but meh... everyone deserves their own opinions
Trust me.. giving the PVE'ers a choice of server to go to... will not kill Perfectworld.. it should in theory do the opposite and actually attract people who do not play these games for the very reason of being PK'd by bored high level players who want to do nothing but go around, spoiling ppl's games, just because they have nothing better to do.
If PK is as bigger part of this game as you would have us all believe, then where is the leader/ranking boards... where are the points and prizes for killing 100 ppl in a day? PVP is only good for the arena and TW's, unless of course you are one of those bored high levels ganking the low levels?
Get the polls up and running and we'll take a vote on it.. how many will be going to each server.0 -
sealed, the problem is that all carebears will run to the non-pvp server and all pks will play on normal one. So? Non-PK server will be full of annoying noobs and you won't be even able to kill them, on PK server there will be only PKs, what will make it almost impossible to play normally.0
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sealed, the problem is that all carebears will run to the non-pvp server and all pks will play on normal one. So? Non-PK server will be full of annoying noobs and you won't be even able to kill them, on PK server there will be only PKs, what will make it almost impossible to play normally.
spector what you just typed is a Theory not a Fact.
1. You say the non-PK server will be fulled with annoying noobs, and wont be able to kill them, if you wanted to kill them then why the heck did you choose that server??
2. Even if you could kill them noobs are still noobs-.-
3. For the PK Server keep in mind not everyone will be PK'ing just like that, players have the option to not PK on the PK server too,I guarantee you most of the players will only PK on the PK Server for self defense until lvl 60+ since PK'ing at low lvls inst fun withought the full potential of your character.
4. Then again this is my Theory, but just showing you that their are several outcomes on how the PK and non-PK servers will effect each other.
sealed~0 -
My 2 cents on this is, PK in PW as a whole is biased towards cash shop players.
I'd play a PK server any day if dolls and hieros where disabled in PVP. But as it stands currently PK'ers stock up with 100's of dolls and no one will bother to oppose them because the risk vs reward is just not worth it.
So I'd rather play pve server where I won't get angry over some guy 20 lvls above me hell bent on killing off zen parties becos hes bored.[SIGPIC][/SIGPIC]
Higurashi no Naku Koro ni - Go watch it alone0 -
sealed, the problem is that all carebears will run to the non-pvp server and all pks will play on normal one. So? Non-PK server will be full of annoying noobs and you won't be even able to kill them, on PK server there will be only PKs, what will make it almost impossible to play normally.
I'm not sure I understand anymore. Someone not playing on the non-pk server shouldn't be concerned if it is "full of annoying noobs." Isn't better that all the "annoying noobs" are on another server where the pker won't have hear the whining in world chat?
Also, on a PK server with "only PKS", isn't that a dream to level in and play normally in? Someone KSes = PK that person. Someone leveling too fast = PK that person. Help finish boss in fb/hh = PK everyone and take loot (Belial's soul etc.) Some not nice guild = KoS so the other guild can't level.
(I kind of prefer to think of the selectable server as the normal server as it was in China. The option to select non-PK after reaching level 30, is an extra feature that is disabled in the PK version.)
But I think the original poster was posing the argument that having multiple servers would mean the servers won't be as full. (Whereas I think, more along the lines of "Build it and they will come." If there is a PVE server, then people who would not otherwise play would decide to play.) The second argument was that there was no player base for PVE. (One must remember that this is Perfect World International, including other countries besides North America. Even with just North America, I believe a PVE server is possible. Just take WoW as an example :P) The third argument was that having different servers splits guilds and friends. However, someone addressed that this was already the case in MY-EN Oracle and Delphi. (The solution would be that it's possible to meet new people and make new friends.)
I feel the pain and anguish in your post. I can see you also really like Perfect World and don't want to have it fail. Me too! I trust in PWE to do the right thing. ^_~
T_T I didn't mean to type so much...0 -
I'm not sure I understand anymore. Someone not playing on the non-pk server shouldn't be concerned if it is "full of annoying noobs." Isn't better that all the "annoying noobs" are on another server where the pker won't have hear the whining in world chat?
Also, on a PK server with "only PKS", isn't that a dream to level in and play normally in? Someone KSes = PK that person. Someone leveling too fast = PK that person. Help finish boss in fb/hh = PK everyone and take loot (Belial's soul etc.) Some not nice guild = KoS so the other guild can't level.
(I kind of prefer to think of the selectable server as the normal server as it was in China. The option to select non-PK after reaching level 30, is an extra feature that is disabled in the PK version.)
But I think the original poster was posing the argument that having multiple servers would mean the servers won't be as full. (Whereas I think, more along the lines of "Build it and they will come." If there is a PVE server, then people who would not otherwise play would decide to play.) The second argument was that there was no player base for PVE. (One must remember that this is Perfect World International, including other countries besides North America. Even with just North America, I believe a PVE server is possible. Just take WoW as an example :P) The third argument was that having different servers splits guilds and friends. However, someone addressed that this was already the case in MY-EN Oracle and Delphi. (The solution would be that it's possible to meet new people and make new friends.)
I feel the pain and anguish in your post. I can see you also really like Perfect World and don't want to have it fail. Me too! I trust in PWE to do the right thing. ^_~
T_T I didn't mean to type so much...
How do you type in Pink, I want to type in Pink ^.^
sealed~0 -
Same way you type in green
god that's a horrible colour
(click the A with the big black line under it )0 -
Like this??
Does this look smeksy
sealed~0 -
exactly like that0
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sealed, I don't get it - why someone who don't want to PK would take a PK server?
It is logical then, PK Server - one big war, playing 12h per day to be able to keep up or you will get pk'ed, people who wants to play normally (even if they like to pk sometimes) leaving it to Non-PK... Isn't it?0 -
Like this??
Does this look smeksy
sealed~
Very sm3ksy... unfortunately, now the thread is completely off topic. ^.^"
Ooops... I just contributed to the off-topicness.
I need to make up for it.
Some people like apples (PK) and some people like oranges (PVE). Some who likes apples and hates oranges might say that an orange orchard is a complete waste of land and resources, and that there will never be enough people who want to eat oranges, and that there won't be enough apples for everyone.
I think it okay for PWE to have both.0 -
Some people in this thread have used the argument that territorial wars on the PvE server would be against mobs. However, I think they're reading too much into the non-PK thing (unless they've actually played on the Phillipines' PvE server and know for a fact). I think non-PK only refers to roaming around the world. I believe that territorial wars would still have players fighting each other. PvE would simply offer protection against other players randomly attacking them while doing ordinary things. (Also, people would still be able to duel each other.)
Based on this logic, I don't see any harm in having a PvE server. Also, I don't think it will be a noob-only server. There are plenty of ordinary people on PW-MY who despise PK.[SIGPIC][/SIGPIC]0 -
sealed, I don't get it - why someone who don't want to PK would take a PK server?
It is logical then, PK Server - one big war, playing 12h per day to be able to keep up or you will get pk'ed, people who wants to play normally (even if they like to pk sometimes) leaving it to Non-PK... Isn't it?
The reason why I said that is because you wont be seeing more than 50 players lvl 1-10 PK'ing each other, once the PK Server is open, players need to lvl fast first then PK, if you PK first at low lvls then lvl later, then some one will outlvl you and PK you....
It depends, and you said who would do that, me of course, when I'll be on the PK server on day one I'm gonna lvl like crazy and be one of the highest lvl players on the server, then I can PK ^.^
sealed~0 -
The reason why I said that is because you wont be seeing more than 50 players lvl 1-10 PK'ing each other, once the PK Server is open, players need to lvl fast first then PK, if you PK first at low lvls then lvl later, then some one will outlvl you and PK you....
It depends, and you said who would do that, me of course, when I'll be on the PK server on day one I'm gonna lvl like crazy and be one of the highest lvl players on the server, then I can PK ^.^
sealed~
Level 1-10? You can fight with others only after gaining level 30...0 -
i don't see whats the point of this thread. some people only like to PK, some only like PVE, and others like a mix of both. I don't see why one server can't be PVE only. seriously if you have a problem with not being able to PK on the server, then don't play there?[SIGPIC][/SIGPIC]0
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Cant we all agree to just disagree?
Whichever server someone chooses will be for their own personal reasons.. The PK server will get to pk ppl till their little hearts content and the PVE server will get to grind mobs without having to look over their shoulders all the time (also )
Its a shame that its always a select few high levels who end up bored and think its fun to go about PKing ppl 20-30 levels lower than themselves. Yes they get a kick out of it and I guess that if getting a kick out of an easy kill is your thing, then on the PK server, you can go nuts.
I still look at it like a 25 year old, walking up to a woman with a pushchair and kicking the hell out of the baby :eek:. Its not the babies fault you are bored and have nothing to do, but you still insist on doing it and spoiling that babies day. Obviously, this is not RL and this would be totally unacceptable in the Real World and you just wouldnt do it. Still look at it how you want, free PK on someone 30 levels below you ---- Fun, easy challenge ---- or the cowards way out? --- different ppl will have a different opinon, its what makes everyone different. If we were all the same and all thought the same, this world would be one hell of a boring place.
Pro's
1. PK server --- will be full of ppl that actually want, or can deal with being PK'd. This should prove a challenge to any PK'er who likes to do this and also, should in theory reduce the amount of ppl that cry in world chat.
2. PVE server --- will be full of ppl that can play without having to look over their shoulders all day long. These can play happily in the knowledge that they dont have to worry that someone is going to come jump them mid fight whilst doing their culti's or harvesting mats.
Cons
1. PK server --- Those on the PK server will have to deal with the ganking and the boredom that comes with the high levels.
2. PVE server --- Those on the PVE server could well have to deal with Bots, Hackers and those that kill steal, and they will not be able to deal with them without GM assistance. I.e PK their ****!
whichever way you look at it, whichever server you chose.. ppl are going to be happy and some are not its just that simple.0 -
i don't see whats the point of this thread. some people only like to PK, some only like PVE, and others like a mix of both. I don't see why one server can't be PVE only. seriously if you have a problem with not being able to PK on the server, then don't play there?
Guess - those who only like to PK will fight with other PKs on PK Server, there will be a huge war making it hard to play normally. Those who don't want to PK will play on Non-PK server. Those who like to mix both will start on PK Server and then harrased and annoyed by PKs will move to the Non-PK...0 -
Of course PvE Server will have Territory Wars, the thing is that you cant roam around places killing people that are lvling......
And PK Server might have more events, since the PK'ing can be part of one.
sealed~0 -
Guess - those who only like to PK will fight with other PKs on PK Server, there will be a huge war making it hard to play normally. Those who don't want to PK will play on Non-PK server. Those who like to mix both will start on PK Server and then harrased and annoyed by PKs will move to the Non-PK...[SIGPIC][/SIGPIC]0
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I doubt we'll even have the need for two servers. The community is split enough as it is. Personally having pve/pvp servers kills a majority of the fun. Heck splitting the community in 2 kills it just as bad for me.
Mystic isn't going against the potential of having two servers branded pve and pvp because his friend is torn between going through either. Like most people who have played perfect world before he can stipulate that its going to cause an awkward influx in population
Try it out in CB and we'll see what fail it is compromised of xD. At least the Pvp server will lag less ;p
P.S. June your threads are made of awesome. If only people reasoned with their head like you, the world would be a better place ;D0
This discussion has been closed.
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