Add some Bloods into Boutique
Comments
-
@beast21g no not everything is boutique my comment was mainly addressing why I can't understand what's the issue about having bloods in boutique to help casual player skills catch up. So what if they just cash way I see it ppl spend money and some ppl spend time or both nothing is wrong with any choice just more people updated ready to go bigger community more fun. Cashers in no way deserve an edge over farmers and vice versa there should be reasonable ways for both sides I see no harm105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
There are many great ideas posted here on this thread, why is it so hard for the devs to think one and make it done, they're the devs ffs, they should have their own brilliant ideas, not only about blood if they so choose to do it, but old contents are meant to be just old contents until god knows when. How hard it is for people like the devs making changes for the better all over the obvious places/stuffs in their flagship game ? Seems like their effort is so little compared to the cost/time new players have to pay/invest to fully enjoy the game, that's why the game is declining every year. Sure they have larger player base there in China, I bet it declines too but overlooked because there are so many of them.0
-
Well hopefully a thread like this gets seen by the proper people. After all the devs won't do anything if they don't see a problem.0
-
i see the problem and i recognise it @blazerboy but the game need also people that stays online and play. A casher in that case he will come he will put 100-200 euro he will update his toon and then what? He will go pk people with end game gear after he learn his primal skills?
I dont think so
Game is based on the online time and spending time in dailies.
Yes catching up is a big pain. Go ask why they bring every few months an expansion instead of 1 per year and make better the game engine.
If blood added finaly in boutique why we dont put special item for g17r5 directly?
I left behind farming my own mats lets do that0 -
@beast21g I'm all for adding g17r5 in boutique but of course farmers will complain "it's not fair we spend months and months farming and they can just buy it blah blah" not all but yes some will complain.
But further elaborate please why is it wrong if as you say if someone spends say 100-200 euro, updates his toon and goes to pk with and atk endgame people? What is the issue here he earned just as someone who did his/her dailies just through a different means how is this wrong or unfair in anyway?
The reason I ask this is because what is so different with that and a person who farmed all his bloods skills etc but also cashed the highest tier gems armor chart cards etc? It's the same advantage except someone has the skills and passives they need or do you feel otherwise?105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
I dont disagree with you @blazerboy but i think @beast21g point was more along the lines that some cashers come spend some money and either realise they have years of dailies to do and quit or get their giggles and afk game both of which does no favours to our dwindling population. Both of you make good points.0
-
Same thing is for the bloods @blazerboy why people not complain?
Next step what will be?
Cause i cant find some skills for my alts maybe put every skill on Boutique after all?
0 -
@beast21g I'm not saying specifically that but I understand what you and @iliad#1359 are trying to say. But if we just think about the population issue especially for us DA players having a more robust environment wouldn't be such a bad thing especially when we are hurting for more players. I hope the others aren't dead most of a 24hr time period like DA is I've played on two completely diff time zones on DA and saw how DA population functioned on a 24hr period no timezone NA EU was very active. Maybe trolls in wc but it's the same old same old in MY personal opinion105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
also you know that china devs will laugh for 10 days if we ask that right?
So you think that people not playing is cause the bloods forthe passives?
Especially a new player that doesnt need the bloods cause he isnt reborn/rewakening yet
And the real problem isn't that there is no way for a new player to make coins?
Even bh rewards are so weird, people are so "unlucky" with rewards that makes party if someone got 5 or 2m coins.
Lower levels as new players they dont have the oportunity to make money from bh, only dailies and skills at lvl89+ cost 1m per click.
So yes the blood is the less problem for a player to stay in game.0 -
Wait until the new passives arrive, 700 more primordial bloods, and 275 barbaric bloods, and for bm like someone has mentioned needs 620 primordial bloods for both passive and primal skills, and 130 barbaric bloods for hp and charm cooldown passives.
In total for BM :
-1320 Primordial Bloods
-405 Barbaric Bloods.
Since this thread is specifically about Bloods, and it's one of the problems that hinder newcomers, for me I'd say yes ppl might not play because of bloods problem. And this thread is specifically about bloods, other difficulties like way to make coins goes without saying. Blood ISN'T YET a problem for new players, but it will be. For veterans it just adds up to other probs like the one you mentioned about making coins, so it is one of the problems.
If China devs laugh for 10 days if we ask that, let's ask them to create new characters from scratch, free-to-play or with $100 budget per month, on a pk server. We will laugh at them for maybe a year, probably more before they can fight back.0 -
I thought we were already laughing at the chinese devs?
Well maybe just me.
To make their game successful in the west they need changes to the grind and the answer wasnt different r999. Bloods is a big part of that grind.0 -
you know there was a sugestion for a new pk server
Problem was that nobody wanted that.
Who will start from lvl1 and gearing up in a new server when no one can guarantee you the viability of that server or the population.
New classes? You can ask for that but probably you wont take any answer. (Maybe they laugh again)
You think that if bloods will added in boutique servers will be more actives? Is that the problem that people quit? Is only the blood?
Or you just guys asking for blood cause the new expansion and the new passive skills?
After we get the expansion we can discuss that again.
BTW i'm not sure that i saw it as suggestion.(If someone already mention it my apologies). Is to make blood tredable. No bount item.
It's the best midle solution as i can think for now.
0 -
I play on a pk server and I know how hard it can be to do dailies with enemies camping the quest sites, so I for one would like them to try farming all those bloods on that kind of server, it just adds to the diffculties, not that I want to bring up that suggestion again.
There is hardly new player or veteran that wants to reroll other class by starting anew, it's common where I play to just buy existing characters. RMT between players is one of the things that keeps the game alive mid to endgame, without it, players who quit along with their characters will make the server dead. Even old players that lost his account or just coming back after selling his old char wouldn't want to start from scratch, they know exactly how hard, expensive, tedious and time consuming it is to raise a char to mid/endgame and be on the same ground with their old friends to enjoy PvP. If my suggestions are implemented, I bet the game would be more alive, I can guarantee that, at least where I play. It will also reduce RMT. I'm sure on PWI there are also ppl that do RMT secretly and subtly to not raise ban issue.
One of the reason I want blood in boutique is yes because of the new passive skills, and even for older skills, because one of my friend that quitted a year ago just decided to play again, but her character is so left behind and need a few months to catch up, while my guild needs armies right at this moment to fight endgame people. What if she joins a lot later after the new passives, the amount of bloods alone will scare her lol.
I bet lots of ppl also have alts that they want to raise without going thru the same tedious things over and over for several alts.
Making bloods tradeable is also a great solution, so old and new players can still do UCH together and speed up the process helping guildies or make coins.0 -
Knowing Pwi they may add a item in boutique to make it traceable like @chary said making it unreasonably expensive and well yeah.... I remember Asterelle once said our chienkun stones were what 4-5x more expensive on our version than China105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
just gonna bump this post ;D0
-
I think pw should increase the amount of bloods in uch like make the primordials up to 10 per run and add the barbarics 10-15 per run. this would help players farm bloods quicker than having to do the primal dailies which will take months and even yrs to get.0
-
i think you should finish first place twilight X and then you can say if you dont have enough bloods for this0
-
i think you should finish first place twilight X and then you can say if you dont have enough bloods for this
I mean, I'm nearly Twilight 4 right now and there's zero chance in hell I'll have enough blood by the end. Especially barbarics.0 -
putting bloods in boutique, 105 pill, and auto culti ... isn't the point of the game to work for your achievements not buy them. The game would be sooo boring if you can just buy everything. Do your quests you will lvl.0
-
well boundary lvls didnt combined with Ancient gift in use or squad exp buff
0 -
brah, even if I didn't use Ancient Gift, I still would not have enough barbarics. iirc, quest chain only gives like 70-ish which is just about enough for the reduce crit passive. You would still need to do 200 days of dailies just for enough barbaric blood for the def level passive.
god forbid if you're someone just coming back to game and you still need hp/charm passives as well.0 -
yeah i agree, but i prefer to have something to do in the game instead of log in check in and log out when my boundary maxed again.0
-
dailies aren't much incentive to log-in, tbh.0
-
have to agree here. even when you have one or two dailies you feel inclined to do its easy to log in, do them or autocomplete and log out. I think most people are usually enticed to log in when theres a good, diverse playerbase which you will only get now by enticing new players to join. a long list of dailies appealing to older players inst going to get them in. imo it was a good move to put the game on steam but now they need to give those new folks some attention.
eirghan sage seeker ♥ current gear ♥ youtube ♥ title quest guide
Get the Forums Enhancement Extension!0 -
This content has been removed.
-
Remember that they say that reduced coins untill lvl80? reduce for them means 50 coins per quest. A new player cant even telepot!!!!!
@thenamesdomino @arspaulina#43100 -
I literally flew everywhere until level 60. I was too poor back in those days I would just do my nails, read a book or do dishes or something while I flew lol
eirghan sage seeker ♥ current gear ♥ youtube ♥ title quest guide
Get the Forums Enhancement Extension!0 -
I think it would be fair for PWI to add more bloods to boutique at the very least. The cost for bloods is high because it was supposed to be offset by thursday tourneys, which lets you trade tokens for bloods as a basic reward. ATM there is only 1 consistent way to obtain bloods, and that's from a single daily, which I doubt was what the developers intended.
It would be the same as when primal world first got released, and PWI decided to take out racoon alliance daily and UCH from the game.
0 -
This content has been removed.
-
On this note seeing that nothing is being done about this going to ask a dev to close this thread...
Seems that we are just running around in circles here, QQ Tournament, QQ 105 stone, QQ That
Thanks for the input, I hope some dev takes note of this thread.
Prespire (the 2.5 aps base seeker)0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk