Elysium reported issues Megathread
Comments
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jamester26 wrote: »i keep getting this weird error prompt when i try to launch the game ive uninstalled and reinstalled the game and updated the client please help
You will want to start a thread in this forum, and be sure to read this Sticky Thread before you go posting. I can probably help, although the tips in that thread will most likely get you fixed before you need to ask. I will need a lot more information, and I detail what you will need to post in the thread you start in the first post of that thread.0 -
Hello! My issues are with homestead. Almost all of the times i've tried to edit my home or just touch up the landscape after i press save or save and exit the game saves the changes i think but i dont exit this editing mode. I cant see the chatbox or any menus, cant close the game unless i do it manually from task manager on my pc.
Also if i made a bigger change even after i have closed and reopened pwi, relogged and then reentered homestead some of the buildings or elements are missing so i have to leave and enter later. Actually this also happens if i've been into someone's else's home. Also would be great if the edit mode didnt make the chat box dissapear, it's not fun that not only do i need to restart the game but i've also ignored people while trying to edit at all...
When my home got lvl 11 or something like that i got another charger's paradise.. 2nd farm for animals. However i only press on one the farms and both get restocked with animals or harvested. it's like it's just 1 land but with 2 places i can click to set it from. I dont even think it gives me twice as much, same amount of gems as before.
Is this intentional or a glitch? And why does that farm start to lvl up into lvl 2 from 13 lvl homestead? Isn't that a bit too far off compared to gardening? I have seen how much exp the higher lvls needs, feels like it will take many months before anyone can use the item drops from the new dungeon - animals for charger's lvl 6 farm
I'm not sure where else to say it, so i will say this here. The new r9 armor for seeker has a wrong stat info in pwi data base. The boots and gloves in the game say +300 HP. In database however it says +300% MP on them... pwi made me see a whole new world where seekers have 12k mana. It was a beautiful dream lol.
Also is it just me or rubberbanding really does it's worst in the new dungeon in caligraphy? And why oh why do the blue/red lights are sometimes so dim on the 1st part before boss but then on boss so bright and strong.. or vice versa.
Also there were a few bugs while my character was entering the dungeon.. she wasnt on the fish in the start so i had to make my char swim into the lava that i guess was the entrance, thanks god it worked and i got in the dungeon. The other bug was inside, after talking to npc to teleport me to another room, my char wasnt riding the mermaid ride lol was kinda funny.
Also why is there no extra space in my house that i can take adventage of? The game keeps piling new items on us, yet the banks and bags are staying the same when they are clearly just not enough to hold all that junk. Many items like teleport stones, socket stones and what not dont stack together, many items are char bound, many items are from promos or rare, some are outdated.. it's a nightmare!! I'ld love to see pwi set up a recycling npc that turns items like reflection shards and all the other useless items turned into something a bit more useful- genie food or mirages or whatever it is, anything is better than just allowing all of this cluster madness. mobs drops are useless, most dungeon bosses drop also useless items, hell even the bh npc gives us useless items but we still got no space. How can you people call this game "perfect world" at all?
Post edited by only1wish on0 -
Have 2 Charger Paradise - when you fill one they both populate, when you harvest one they both harvest yet only get credit for 10
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Some things that I notice, but not sure if calling it a glitch or an intentional change from devs or maybe even a problem with my client is that sometimes when I change some parameters in the graphical configuration such as quality of the textures, water, etc, These changes are applied but then reverted if I close the client and open it again. This is not something so serious, but just a bit annoying.
Other thing that maybe has been reported before but still will put here since I did not see it on previous post is that inside the homestead, the items that are supposed to float on the water like boats and aquatic flowers (lotus like flower) just sink
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There's been issues with water since they put in DG area. Whenever you go there, the slider gets maxed.0
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Major issues on West Coast servers, lots of lag, server dropping, been going on for a few days0
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Yeah if you go to Dawnglory you get to look at blue toilet water until you change the refraction settings again to make it clear.
I'm always surprised when people don't know you can change that setting. It makes seeing things underwater way easier.
I Aim To Misbehave0 -
Hello, did any one Seeker even noticed that new "E" Last Stand is broken ?
Last one gives 6s immuntiy for stuns/slows etc, on the new one it is written its give "....and makes immunity for stuns and slow effect" and it doesnt give it.
Seeker was and is low mobility class and now even u broken him more PWI.0 -
Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........0 -
In my opinion this is the best expansion in a very long time.
Yes there is quite a coin sink into the buildings, but that's just good. I'm happy the coins actually dissapear from the server and not going to another player. I'm hoping that people whom do not charge (like me) would have an easier time to actually get their gold through AH.
If the house is too expensive for you, aim for selling contracts. Each of my alts have made quite a couple millions already by doing that.
Also I feel the game have lived up a little bit more. People are all over the world map, doing instances, and some few people have returned to the game.
Before everybody else would just sit hiding in Archosaur doing nothing.
I guess I do lack seeing PvP though, everybody is busy with PvE.0 -
This game desperately needed a coin sink and it got one. Not a bad thing. I'm not complaining. It's a money pit for those who refuse to learn how to play the game for free and just want a quick fix to the top. still plenty of ways to make coin in this gamesoleida said:Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........0 -
thenamesdomino said:
Hey Everyone,
Welcome to the megathread. Use this to report issues found with the launch of Elysium. We already have a couple issues so far reported, if you find anything else, report them here.
- Players occasionally are unable to enter their Homestead
- NPC's are missing in the Realm of Reflection
Hi i have multiple characters on one account my barb RB2 lvl 102 and my sin lvl 87 not RB yet, got the professional designograph the rest of my characters didnt get it. Is this a glitch?0 -
when leaving someone else's homestead and entering your own directly you occasionally get a merge between your homestead and the persons homestead but it doesnt allow you do it anything but walk around, fix seems to be just leave and come back in your homestead0
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kosanovskiy wrote: »when leaving someone else's homestead and entering your own directly you occasionally get a merge between your homestead and the persons homestead but it doesnt allow you do it anything but walk around, fix seems to be just leave and come back in your homestead
Just exit and re-enter your HS. Fixes the issue0 -
Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........
This game desperately needed a coin sink and it got one. Not a bad thing. I'm not complaining. It's a money pit for those who refuse to learn how to play the game for free and just want a quick fix to the top. still plenty of ways to make coin in this game
There is very little left to farm even for those who have learned patience to play the game for free. Rare is a player who wants to buy a level 5 tome/g16/tt materials. A lot of farm-able items (like warsong belt) are cheaper to buy from cat shops who cash shop than to farm due to cost of pack items vs forge fees. A popular method of farming at the moment is FSP which you need many accounts with many characters, therefore breaking TOS to farm efficiently. If you use two accounts full of level 100 characters you can make about 20m a day in about 5 hours of runs (unless you are multiclienting many accounts) Not to say that is the only thing left to farm but it is the most popular source of farmed money due to slow business in other areas.
There is now unbalance due to coin sink/flood of cash shop items from cheap pack sales over the last few months to a year. What was very difficult for the farmer before is next to impossible now because the small amount of coin they are able to produce with goods they can farm and the lack of people looking to purchase farmed gear and materials.
Using the example of farmed TT g16 piece of gear I calculated the following using prices and time estimates on TT server.
For the Smallest amount of time for highest cost investment:
5 hours
37.5m
Profit:12.5m
This means using this method that it will take 120 hours for 1 JOSD or 60 days if you can dedicate 2 hours every day to farming (this is not counting the investment of coin into pots, repairs, homestead etc)
That means about 4 years to farm a full set of end game shards farming 2 hours every day using the most time efficient to profit ratio means. (This of course is assuming you’ve already put in the couple years to invest in the r9 you’d want to shard and also reflected in the estimated times to farm items.)
Conclusion: PWI has given us what we wanted, a coin sink, and brought prices of less desirable items down (IE farmable items and popular items), while increasing availability of all items by selling cheap packs, while high demand end game items like DODs, or low supply end game items like emperor, remain expensive and therefore even less attainable for the farmer who follows TOS.
Math (if you really want to read it)
EOD: 3m (time= about 30-45 minutes, profit about 200k if you can sell dropped materials and molds from run)
Forge Fee: 2m coin
Badges: 30 (time= about 4 hours total, profit about 1.5m from split total)
Uncannies = 250 3m (or 2 hours in NW)
Gold materials: Giant beast footprint x2 21,062,500 (or farm 3-3 average 158 times to get two drops and use 474 ultimate substances roughly 40m value when made with tokens or the product of farming mats for a few months)
42 ult subs 6.3m (Or farm for a month for materials)
TT materials: 2.2m total or farm TT for 3 hours
16 sign of twilight 29k
8 evil minions burning heart 720k
Stone of sacred temple 25k
5 Evil minions horn 700k
5 Sorceress’s hand 700k
Most inefficient purely farmed version:
70 hours
66m
Proft: Negative 24m
Highest profit:
9.5 hours
32.3m
Profit: 17.7m0 -
armoftheland33 wrote: »Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........
This game desperately needed a coin sink and it got one. Not a bad thing. I'm not complaining. It's a money pit for those who refuse to learn how to play the game for free and just want a quick fix to the top. still plenty of ways to make coin in this game
There is very little left to farm even for those who have learned patience to play the game for free. Rare is a player who wants to buy a level 5 tome/g16/tt materials. A lot of farm-able items (like warsong belt) are cheaper to buy from cat shops who cash shop than to farm due to cost of pack items vs forge fees. A popular method of farming at the moment is FSP which you need many accounts with many characters, therefore breaking TOS to farm efficiently. If you use two accounts full of level 100 characters you can make about 20m a day in about 5 hours of runs (unless you are multiclienting many accounts) Not to say that is the only thing left to farm but it is the most popular source of farmed money due to slow business in other areas.
There is now unbalance due to coin sink/flood of cash shop items from cheap pack sales over the last few months to a year. What was very difficult for the farmer before is next to impossible now because the small amount of coin they are able to produce with goods they can farm and the lack of people looking to purchase farmed gear and materials.
Using the example of farmed TT g16 piece of gear I calculated the following using prices and time estimates on TT server.
For the Smallest amount of time for highest cost investment:
5 hours
37.5m
Profit:12.5m
This means using this method that it will take 120 hours for 1 JOSD or 60 days if you can dedicate 2 hours every day to farming (this is not counting the investment of coin into pots, repairs, homestead etc)
That means about 4 years to farm a full set of end game shards farming 2 hours every day using the most time efficient to profit ratio means. (This of course is assuming you’ve already put in the couple years to invest in the r9 you’d want to shard and also reflected in the estimated times to farm items.)
Conclusion: PWI has given us what we wanted, a coin sink, and brought prices of less desirable items down (IE farmable items and popular items), while increasing availability of all items by selling cheap packs, while high demand end game items like DODs, or low supply end game items like emperor, remain expensive and therefore even less attainable for the farmer who follows TOS.
Math (if you really want to read it)
EOD: 3m (time= about 30-45 minutes, profit about 200k if you can sell dropped materials and molds from run)
Forge Fee: 2m coin
Badges: 30 (time= about 4 hours total, profit about 1.5m from split total)
Uncannies = 250 3m (or 2 hours in NW)
Gold materials: Giant beast footprint x2 21,062,500 (or farm 3-3 average 158 times to get two drops and use 474 ultimate substances roughly 40m value when made with tokens or the product of farming mats for a few months)
42 ult subs 6.3m (Or farm for a month for materials)
TT materials: 2.2m total or farm TT for 3 hours
16 sign of twilight 29k
8 evil minions burning heart 720k
Stone of sacred temple 25k
5 Evil minions horn 700k
5 Sorceress’s hand 700k
Most inefficient purely farmed version:
70 hours
66m
Proft: Negative 24m
Highest profit:
9.5 hours
32.3m
Profit: 17.7m
So what you are complaining about is deflation. Last year people were complaining about inflation and demanding that the cap on gold be increased in the AH. Can't have it both ways.
People still farm HH and sell mats. They still bot for coin and still farm NW for mats to sell. Funny you failed to mention that. They farm FS and sell card packs. Then there is still the cube.
Items sold from packs are not selling for as much as they once did. This is deflation caused by less coin in the system and this causes the prices of in-game stuff to fall as well. Sure if one earns less coin in game that less coin is ultimately offset by the lower prices people are charging for stuff in game as well.
I say stay this course to bring some sense back into the economy. Sinking out a lot of the excess coin is what we needed and yes part of that is limiting the coin generated from the game environment as well. The value should be held in the items that are being sold and traded which is what is going on.
Oh and PS...We are also recovering from a massive loss of major part of the in-game economy too. I'm talking about low and mid level economy that was lost when people avoided low and mid-level questing by power leveling in frost. We are seeing a comeback of sorts for that.0 -
armoftheland33 wrote: »Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........
This game desperately needed a coin sink and it got one. Not a bad thing. I'm not complaining. It's a money pit for those who refuse to learn how to play the game for free and just want a quick fix to the top. still plenty of ways to make coin in this game
There is very little left to farm even for those who have learned patience to play the game for free. Rare is a player who wants to buy a level 5 tome/g16/tt materials. A lot of farm-able items (like warsong belt) are cheaper to buy from cat shops who cash shop than to farm due to cost of pack items vs forge fees. A popular method of farming at the moment is FSP which you need many accounts with many characters, therefore breaking TOS to farm efficiently. If you use two accounts full of level 100 characters you can make about 20m a day in about 5 hours of runs (unless you are multiclienting many accounts) Not to say that is the only thing left to farm but it is the most popular source of farmed money due to slow business in other areas.
There is now unbalance due to coin sink/flood of cash shop items from cheap pack sales over the last few months to a year. What was very difficult for the farmer before is next to impossible now because the small amount of coin they are able to produce with goods they can farm and the lack of people looking to purchase farmed gear and materials.
Using the example of farmed TT g16 piece of gear I calculated the following using prices and time estimates on TT server.
For the Smallest amount of time for highest cost investment:
5 hours
37.5m
Profit:12.5m
This means using this method that it will take 120 hours for 1 JOSD or 60 days if you can dedicate 2 hours every day to farming (this is not counting the investment of coin into pots, repairs, homestead etc)
That means about 4 years to farm a full set of end game shards farming 2 hours every day using the most time efficient to profit ratio means. (This of course is assuming you’ve already put in the couple years to invest in the r9 you’d want to shard and also reflected in the estimated times to farm items.)
Conclusion: PWI has given us what we wanted, a coin sink, and brought prices of less desirable items down (IE farmable items and popular items), while increasing availability of all items by selling cheap packs, while high demand end game items like DODs, or low supply end game items like emperor, remain expensive and therefore even less attainable for the farmer who follows TOS.
Math (if you really want to read it)
EOD: 3m (time= about 30-45 minutes, profit about 200k if you can sell dropped materials and molds from run)
Forge Fee: 2m coin
Badges: 30 (time= about 4 hours total, profit about 1.5m from split total)
Uncannies = 250 3m (or 2 hours in NW)
Gold materials: Giant beast footprint x2 21,062,500 (or farm 3-3 average 158 times to get two drops and use 474 ultimate substances roughly 40m value when made with tokens or the product of farming mats for a few months)
42 ult subs 6.3m (Or farm for a month for materials)
TT materials: 2.2m total or farm TT for 3 hours
16 sign of twilight 29k
8 evil minions burning heart 720k
Stone of sacred temple 25k
5 Evil minions horn 700k
5 Sorceress’s hand 700k
Most inefficient purely farmed version:
70 hours
66m
Proft: Negative 24m
Highest profit:
9.5 hours
32.3m
Profit: 17.7m
So what you are complaining about is deflation. Last year people were complaining about inflation and demanding that the cap on gold be increased in the AH. Can't have it both ways.
People still farm HH and sell mats. They still bot for coin and still farm NW for mats to sell. Funny you failed to mention that. They farm FS and sell card packs. Then there is still the cube.
Items sold from packs are not selling for as much as they once did. This is deflation caused by less coin in the system and this causes the prices of in-game stuff to fall as well. Sure if one earns less coin in game that less coin is ultimately offset by the lower prices people are charging for stuff in game as well.
I say stay this course to bring some sense back into the economy. Sinking out a lot of the excess coin is what we needed and yes part of that is limiting the coin generated from the game environment as well. The value should be held in the items that are being sold and traded which is what is going on.
Oh and PS...We are also recovering from a massive loss of major part of the in-game economy too. I'm talking about low and mid level economy that was lost when people avoided low and mid-level questing by power leveling in frost. We are seeing a comeback of sorts for that.
I guess you call it complaining, but what I stated were facts about actual prices, time lines, and profits. What it showed was that grind compared to a year ago is a lot worse for players now. The point was to represent how the changes in the economy is benefiting the higher income players and cash shoppers more than the farmers. As farmers run out of things to farm more people are steered to things like FSP to farm money and with more goods flooding the market prices drop. Deflation is good and is felt evenly on both sides, cash shoppers and farmers alike, until it takes away many of the ways farmers make money.
I didn't say we need to go back or change anything, that's your inference. Im merely disagreeing with your point that farming is the ez life and anyone else is just impatient or needs to L2P. Frankly anyone who goes into a game counting on investing 4-6 years of life to get r9 and get near end game (and i'm talking solid days here, every day) needs to take a walk or a picnic or something. Not learn to play.0 -
armoftheland33 wrote: »armoftheland33 wrote: »Im really disappointed in this new update. Its cost more coins again and till you got you G17 to stage 4 you invested a lot off real life money. Why i say Real life money because that is how PWI works now. If you don't have R9 or G16 +10 you cant do nothing on yourself. Teamwork have died in this game. Every drop is being nerve by PWI under the excuse off botting. To bad they don't get ppl don't get enough income any more by grinding or have fun with friends. Starting as a new player is nearly impossible. To much to get up to ....
Instead off fix the problems around botting they choose to hit the player. Also has this game barely see any GM around in the game. The result is to see every day in WC where the "kids" talk on sex issue, religion and name calling. Every time we get a nice event its **** we get ...I cant see another mystical scroll again. Invent gold nice but what you buy from it? There is not a lot off options in the event gold shop! Do I need another fashion set or flyer......
I see this game died piece by piece by the selfish acts off PWI and ppl in the game. Yesterday some guy think its funny to call all milfs to have a good time with him! Do I need to use a game for that? Never see the **** sites? After 10 years this game is nothing any more then a big money pit! Do ppl still enjoy this game if they didn't spent so much real life money in it?
This new homestead is a big waste off coins ... running after npc to get a plant scroll..Grown plants cost 100K each every 12 hours .....Animals raising cost 100K each for 12 hours .........Going in to nirvana (yeah pwi made it semi alive) for a boss or a npc. Joke PWI? Because most players just need 5 ppl to open the place, like Warsong and TT.
If you hope this new update will get more ppl to play it ...I fear its more the End off it if PWI dont start to step up and fix all the errors they made ..........
This game desperately needed a coin sink and it got one. Not a bad thing. I'm not complaining. It's a money pit for those who refuse to learn how to play the game for free and just want a quick fix to the top. still plenty of ways to make coin in this game
There is very little left to farm even for those who have learned patience to play the game for free. Rare is a player who wants to buy a level 5 tome/g16/tt materials. A lot of farm-able items (like warsong belt) are cheaper to buy from cat shops who cash shop than to farm due to cost of pack items vs forge fees. A popular method of farming at the moment is FSP which you need many accounts with many characters, therefore breaking TOS to farm efficiently. If you use two accounts full of level 100 characters you can make about 20m a day in about 5 hours of runs (unless you are multiclienting many accounts) Not to say that is the only thing left to farm but it is the most popular source of farmed money due to slow business in other areas.
There is now unbalance due to coin sink/flood of cash shop items from cheap pack sales over the last few months to a year. What was very difficult for the farmer before is next to impossible now because the small amount of coin they are able to produce with goods they can farm and the lack of people looking to purchase farmed gear and materials.
Using the example of farmed TT g16 piece of gear I calculated the following using prices and time estimates on TT server.
For the Smallest amount of time for highest cost investment:
5 hours
37.5m
Profit:12.5m
This means using this method that it will take 120 hours for 1 JOSD or 60 days if you can dedicate 2 hours every day to farming (this is not counting the investment of coin into pots, repairs, homestead etc)
That means about 4 years to farm a full set of end game shards farming 2 hours every day using the most time efficient to profit ratio means. (This of course is assuming you’ve already put in the couple years to invest in the r9 you’d want to shard and also reflected in the estimated times to farm items.)
Conclusion: PWI has given us what we wanted, a coin sink, and brought prices of less desirable items down (IE farmable items and popular items), while increasing availability of all items by selling cheap packs, while high demand end game items like DODs, or low supply end game items like emperor, remain expensive and therefore even less attainable for the farmer who follows TOS.
Math (if you really want to read it)
EOD: 3m (time= about 30-45 minutes, profit about 200k if you can sell dropped materials and molds from run)
Forge Fee: 2m coin
Badges: 30 (time= about 4 hours total, profit about 1.5m from split total)
Uncannies = 250 3m (or 2 hours in NW)
Gold materials: Giant beast footprint x2 21,062,500 (or farm 3-3 average 158 times to get two drops and use 474 ultimate substances roughly 40m value when made with tokens or the product of farming mats for a few months)
42 ult subs 6.3m (Or farm for a month for materials)
TT materials: 2.2m total or farm TT for 3 hours
16 sign of twilight 29k
8 evil minions burning heart 720k
Stone of sacred temple 25k
5 Evil minions horn 700k
5 Sorceress’s hand 700k
Most inefficient purely farmed version:
70 hours
66m
Proft: Negative 24m
Highest profit:
9.5 hours
32.3m
Profit: 17.7m
So what you are complaining about is deflation. Last year people were complaining about inflation and demanding that the cap on gold be increased in the AH. Can't have it both ways.
People still farm HH and sell mats. They still bot for coin and still farm NW for mats to sell. Funny you failed to mention that. They farm FS and sell card packs. Then there is still the cube.
Items sold from packs are not selling for as much as they once did. This is deflation caused by less coin in the system and this causes the prices of in-game stuff to fall as well. Sure if one earns less coin in game that less coin is ultimately offset by the lower prices people are charging for stuff in game as well.
I say stay this course to bring some sense back into the economy. Sinking out a lot of the excess coin is what we needed and yes part of that is limiting the coin generated from the game environment as well. The value should be held in the items that are being sold and traded which is what is going on.
Oh and PS...We are also recovering from a massive loss of major part of the in-game economy too. I'm talking about low and mid level economy that was lost when people avoided low and mid-level questing by power leveling in frost. We are seeing a comeback of sorts for that.
I guess you call it complaining, but what I stated were facts about actual prices, time lines, and profits. What it showed was that grind compared to a year ago is a lot worse for players now. The point was to represent how the changes in the economy is benefiting the higher income players and cash shoppers more than the farmers. As farmers run out of things to farm more people are steered to things like FSP to farm money and with more goods flooding the market prices drop. Deflation is good and is felt evenly on both sides, cash shoppers and farmers alike, until it takes away many of the ways farmers make money.
I didn't say we need to go back or change anything, that's your inference. Im merely disagreeing with your point that farming is the ez life and anyone else is just impatient or needs to L2P. Frankly anyone who goes into a game counting on investing 4-6 years of life to get r9 and get near end game (and i'm talking solid days here, every day) needs to take a walk or a picnic or something. Not learn to play.
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Depends on how you make coin by grinding. If you mean selling mats to NPC then yes they are not as profitable but does not mean the mats that sell for 0 coin to the NPCs have no value in game play. If you grind out mats and sell to other players then they will still have more value than selling to the NPC. Just the other day I watched low level chars looking for low level mats required for leveling manufacturing skills in world chat. Farm mats to make subs, pots, etc.
I couldn't help but notice you stated,"42 ult subs 6.3m (Or farm for a month for materials)." Also this, "Frankly anyone who goes into a game counting on investing 4-6 years of life to get r9 and get near end game (and i'm talking solid days here, every day) needs to take a walk or a picnic or something."
Umm....no. It does not take a month to farm 42 subs. These are gross overstatements or a ridiculous embellishments. I ran HH 1000s of times farming for coin to get my herc and nix before people were making subs with tokens. That means I farmed them all and it did not take me months. In 2011 I made 100 mil in a month in HH killing only bosses with the most profitable drops. I spent 20 hours or so a week doing it. I also learned to work a catshop and could easily make 100+ mil a month from that. In fact It only took me a few months to earn enough GSTs and MoGs to make R9 gear just from a catshop alone. In fact it took me longer to farm full warsong for the r9rrr molds than it took me to earn the money to buy all the GSTs and MoGs in a catshop. I know many people who did the same. It does take just as much effort at times to run a catshop successfully as it does to farm instances for molds just because there is a lot of competition out there.
But I digess. The market is still there for them and a reason why we do need low and mid level players. That market is slowly coming back. Higher level players can farm NW still. I see no problem transferring the profit from NPCs to getting it from other players who need the mats even if it requires more effort.
People complained (and still are somewhat) about inflation - specifically how the massive influx of coin farmed from the environment into the game - destroying the economy and demanded action from PWE/PWI to combat it. PWE/PWI responded by nerfing the coin value from drops and introducing earning time. It failed to have much of an effect because of the sheer volume of coin in the game. PWE/PWI responded again by removing coin value from more drops including mirages, etc. Still wasn't having much of an effect. People raged about out of control prices and also raged about the limit of gold price in AH forcing players to sell gold outside of the AH. PWE/PWI left JoJ alone for low level players. PWE/PWI removed hypers from FFC. This has had some positive feedback in that it forced players away from the instance and back out into the world map to grind out quest. People complained about it the most are people who made 10+mil a day selling FFC services. It was easy money for them and now they have to put some effort elsewhere.
My opinion is that the 10+ mil a day needed to stop going from the low level chars to high level chars and rebuild the low to mid level economy meaning that it really needed to be transferred between low to mid level or so players. Looking at how the economy was it was obvious that the real issue is that the top tier end game players had most of the end game coin and controlled the economy (pricing structure for mats, gold, et al) which priced the low to mid level players right out of the markets hence the complaints from low to mid level players about not being able to afford gold, skills, mats, etc. This is what needed to change and did with the homestead system's coin sink and when they removed hypers from FFC. The days of grinding out 10+ mil easy money should be done if we want deflation and the ability of low to mid level characters to actually participate in the economy again. Kind of like transitioning from the majority of low to mid level and some high level poor players on one extreme and minority of wealthy top tier players with most coin on the other to a healthy mid level middle class economy again.
We've already seen this in action in threads about how gold prices and the prices of pack items and other items in general are falling. Low-mid level chars income is not going to change with JoJ so if this trend continues they will only benefit most from the deflation. Everything else will fall in line eventually. I do not see this as a bad thing. I see it as a necessity to bring sense back into the economy that was destroyed by hyper leveling, massive influx of coins generated into the environment from botting (mostly on PvE servers as old Lost City server didn't have much of an issue with it for certain red-named sin reasons lol).
I think the Player base needs to encourage its members to engage in game play appropriate for the character's level to develop a wider array of options and opportunities for their level. I mean recreating their low level economies and low level recruiting for instances and team play as well as skill trade too. Players with end game toons should have the experience necessary to generate their own coin based on what their characters can do and in-game trading experience. I'm not going to feel much empathy for them being broke. Been there and done that and worked my way around it within the system. After all buying/selling/bartering is just as much part of the game as killing each other in PvP or farming an instance as squad. Neglecting that aspect of the game put one way behind the rest.
Just to summarize my point here. Generating coin is much more than just grinding mobs. If that is all you count on to make coin then it's no wonder you are having issues.
Post edited by jadasia on0 -
I gotta be honest. I stopped reading at "in 2011 i farmed x"
Completely missed the point0 -
Would be nice if they fix this part of the questchain in the primal world: Secrets of the shard: Alexander's theory (in this one you need Shifting Sky IV to unlock it), you're required to fly a certain point (324, 528 ^19) in the map, to be exactly you can't reach the right attitude, because somehow it's set underground, which you can't reach without breaking the game or glitching. Idk what to do with it, so just leaving a post here. It's nothing major I assume... I got critical error message just before I reached the point, restarting game client didn't change anything.0
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@jadasia You make some wonderful points here. Ive played for a very long time so I see exactly what you're talking about. If everyone were to spoonfeed every single secret to make money there wouldn't be much to go around, would it? I mean even old merchanting guides like Wolfy's holds some relevance and all you have to do is watch CS patterns to time your buying and selling if youre into that kind of merchanting. Understandably PWE will throw curveballs into their sales but I think it is still doable with a little more than one lazy eye watching it. There are tons of other farmables that people merch too I feel that is getting skipped over in favor of chasing the profits of the higher end players who are stashing their coins away, but maybe that's just me, ha!
@cavanzzano I'll pass this along to the QA team in case they dont see this post!⋆Have a question? Feel free to shoot me an ask!⋆0 -
General shout out to the people seen at the beginging of the thead and various other parts looking for npcs for the quests, Use http://aster.ohmydays.net/pw/elysiumlocations/ to try and find them note to refresh the page when reset occurs and there can be false postings.
Issues found so have have been:
Commission: Construction Bug, which was mentioned previously in this thread I had the same however there was a slight difference I didn't have a quest when I was teleported to just outside of Etherblade, all I had was the item. The next day on the same character (after server reset) I was able to do the construction quest with no issues on the same character. I don't know if this is important but it was on my demon sin and he was flying and buffing when was ported.
When I have entered by own home stead on my veno and sin, but only in their own ones, sometimes I end up underground. Exiting and re-entering fixes this but it's not every time I enter flying, on a mount or on the ground (not tried swimming yet).
Last issue found is concerning G17 weapons. The wand in it says that it is mystic only the other magic weapons are any class (currently). Is the wand going to stay Mystic only or will other classes like veno be able to use it later, or are all the weapons going to become clas restricted e.g. Venos and Pakatas.
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Sorry forgot this when originally posted. On sin when Resource Wars was in session his guild had killed a tower and a couple carts, I pked someone becuase had been asleep at the start and missed it, anyways for some reason it said that I still didn't qualify for the reward. When the event was over I just got the standard message of unable to view battle report and got no ingame mail or anything. Has there been a change to rw? Also there was a glitch on the map during this event where it showed a tower and a tent still up, when I went to the tent there was nothing there though there was still the mark on the map for it.
Side note this is all on Dawnglory server.0 -
arspaulina#4310 wrote: »@jadasia You make some wonderful points here. Ive played for a very long time so I see exactly what you're talking about. If everyone were to spoonfeed every single secret to make money there wouldn't be much to go around, would it? I mean even old merchanting guides like Wolfy's holds some relevance and all you have to do is watch CS patterns to time your buying and selling if youre into that kind of merchanting. Understandably PWE will throw curveballs into their sales but I think it is still doable with a little more than one lazy eye watching it. There are tons of other farmables that people merch too I feel that is getting skipped over in favor of chasing the profits of the higher end players who are stashing their coins away, but maybe that's just me, ha!
-shrugs- merchanting, you mean that thing where u keep PWI logged in even when you are not playing, thus gaining more by not playing compared to actually playing the game? Ye... thats only the worst way to make money in any game ever ^-^ some people would like to actually gain anything from actually playing the game... In fact shouldnt the devs be encouraging people to play the game instead of sit idle in a catshop not playing at all You can say there's still viable methods to make money, but just because these methods exist doesnt mean they are healthy methods for a MMORPG when it only caters to the people that dont play, all while the people that do play dont get rewarded whatshowever...
The only people making good money now are either those merchants (make money by not playing) or the people that are using scripts (make money by not playing)...the last of these 2 should be a banable offense...yet somehow...
Even if you wish to slightly keep up with any type of money by actually playing then you better log 10 chars for every single thing you do simultaneously, which too...should be a banable offense.
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arspaulina#4310 wrote: »@jadasia You make some wonderful points here. Ive played for a very long time so I see exactly what you're talking about. If everyone were to spoonfeed every single secret to make money there wouldn't be much to go around, would it? I mean even old merchanting guides like Wolfy's holds some relevance and all you have to do is watch CS patterns to time your buying and selling if youre into that kind of merchanting. Understandably PWE will throw curveballs into their sales but I think it is still doable with a little more than one lazy eye watching it. There are tons of other farmables that people merch too I feel that is getting skipped over in favor of chasing the profits of the higher end players who are stashing their coins away, but maybe that's just me, ha!
-shrugs- merchanting, you mean that thing where u keep PWI logged in even when you are not playing, thus gaining more by not playing compared to actually playing the game? Ye... thats only the worst way to make money in any game ever ^-^ some people would like to actually gain anything from actually playing the game... In fact shouldnt the devs be encouraging people to play the game instead of sit idle in a catshop not playing at all You can say there's still viable methods to make money, but just because these methods exist doesnt mean they are healthy methods for a MMORPG when it only caters to the people that dont play, all while the people that do play dont get rewarded whatshowever...
The only people making good money now are either those merchants (make money by not playing) or the people that are using scripts (make money by not playing)...the last of these 2 should be a banable offense...yet somehow...
Even if you wish to slightly keep up with any type of money by actually playing then you better log 10 chars for every single thing you do simultaneously, which too...should be a banable offense.
I do both at the same time. And yes I have an afk shop to work for me. In fact this game rewards people for staying logged in while afk. Realm of reflection, etc. Catshops have been designed into this game to work like they do since the beginning whether you like it or not. Also if one doesn't feel like staying logged in they can set up a commission shop. I make more per day with a single catshop than I ever could logging 10 chars and farming coin.
It seems that some will create nothing but excuses to cut down every shred of advice anyone else offers them. Those who do this are not interested in finding a resolution for their issues. They create every excuse to fail just to embellish their argument. Those who do this deserve to fail and it's really nobody's fault but their own because they refuse to follow the advice from those who are succeeding.
" The only people making good money now are either those merchants (make money by not playing) or the people that are using scripts (make money by not playing)...the last of these 2 should be a banable offense...yet somehow..."
LOL WUT?? So according to you afk catshops should be a banable offense? WTF? There are a lot of catshops out there making decent coin legitimately. It's the farm bots and the clientless toons which are the issue. The overwhelming majority of the catshops on my server are alts of players running from a client. Mine included. But then again you claimed keeping an afk catshop up all day isn't legitimate even though the game is designed for it. ROTFL.0 -
LOL WUT?? So according to you afk catshops should be a banable offense? WTF? There are a lot of catshops out there making decent coin legitimately. It's the farm bots and the clientless toons which are the issue. The overwhelming majority of the catshops on my server are alts of players running from a client. Mine included. But then again you claimed keeping an afk catshop up all day isn't legitimate even though the game is designed for it. ROTFL.
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''The only people making good money now are either those merchants (make money by not playing) or the people that are using scripts (make money by not playing)...the last of these 2 should be a banable offense''
Let me break this down for you.
1. ''either those merchants''
2. ''or the people that are using scripts''
3. ''the last of these 2 should be a banable offense''
4. 1 =/= 2 , 2 = 2 , 1+1=2
5. ????
6. profit
Not sure how you even came to the conclusion I was saying merchanting should be banable -_-''
Just incase you misunderstood everything else I said...
There are 3 ways to make money.
1. Merchanting (fine)
2. Scripting (not fine)
3. Logging 10 clients (not fine)
Making 1. Merchanting the only method that is fine, which is something Im complaining about. When I play the game I want to be rewarded for doing so, currently that is not the case. Playing this game will never reward me with a gear upgrade of any kind. This point has absolutely nothing to do with how viable merchanting is, I think its a serious issue so I give feedback about it.
''Hey I wanna play this game and feel rewarded for doing so!''
- You can merchant though
''Yes, but I wanna PLAY and be rewarded for doing so, merchanting has nothing to do with playing the game''
- You can merchant though
''Good talk''
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"-shrugs- merchanting, you mean that thing where u keep PWI logged in even when you are not playing, thus gaining more by not playing compared to actually playing the game? Ye... thats only the worst way to make money in any game ever ^-^ some people would like to actually gain anything from actually playing the game... In fact shouldnt the devs be encouraging people to play the game instead of sit idle in a catshop not playing at all You can say there's still viable methods to make money, but just because these methods exist doesnt mean they are healthy methods for a MMORPG when it only caters to the people that dont play, all while the people that do play dont get rewarded whatshowever... "
Why don't you just be honest and complain about hypers being removed from FCC. You're complaining about not making money by actually playing. I can read between your lines. You idea of being rewarded is making money. It's obvious:
''Hey I wanna play this game and feel rewarded for doing so!''
- You can merchant though
''Yes, but I wanna PLAY and be rewarded for doing so, merchanting has nothing to do with playing the game''
- You can merchant though
''Good talk''
Just to let you in on something here....most people who actively play their toons are not doing so to make money. They are either leveling their toon (including homestead, exp, spirit, skills, gear, culti, cards, star charts, sky levels, etc) by questing, dailies, or competing in events and not farming for coin BECAUSE most people have limited time to actively play the game. They want to use their limited time to work on their characters as it is extremely time consuming. In other words YOU ARE BEING REWARDED WHEN YOU ACTIVELY PLAY THE GAME!!!! YOU ARE STILL GETTING SOMETHING IN RETURN FOR THE TIME YOU SPEND IN IT!!!!! Making money is also extremely time consuming hence the reason catshops are a very important part of the game. The system allows people to make money when they cannot be actively playing. In fact running a successful catshop (while the player is afk or active in the game on another client) is just as essential as leveling and upgrading a character. It is how the system is designed so saying it is not a healthy method for this MMORPH is ridiculous and absurd.
And finally, I never disagreed with you saying that clientless bots and 3rd party bot farmers should be banable. THAT IS A BANABLE OFFENSE already. The issue is that management is not enforcing the policy. And this includes those EP (cleric) bots checking every freaking catshop dozens of times per day 7 days a week in arch should have been banned years ago. They are creating an unfair advantage for a few by vending a 3rd party subscription service thus upending competition with other catshops. They really need to be dealt with as providing detailed info about the contents and pricing in every single catshop in Arch on a non- PWI 3rd party website and making a profit off of that info is just as bad as selling in game coin on non-PWI 3rd party websites or those auction house bots years ago. It is unfair to legitimate players running their own shops. All in game activity relating to the transfer of in-game items (including vending specific information regarding same) should be limited to in-game activity only and never allowed through 3rd party venues. I would even go as far as saying that PWI/PWE should find out who is doing this and bring legal action against that person or persons for f unauthorized use of intellectual property and violating the copyrights.Post edited by jadasia on0 -
Ok seriously. Back on-topic guys0
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arspaulina#4310 wrote: »@cavanzzano I'll pass this along to the QA team in case they dont see this post!
Accidentally it worked on me yesterday when I was doing ''search for energy -quest'', just walked through where I don't normally do (since usually autopathing gets stuck). Though that's 1-2 coordinate different place as the pwi-wikia mentions (around the statue, though someone editing wikia version has wrong attitude set in there), so not a major difference.0 -
So I was trying to do handicraft delivery quest and it glitched on me anyways to retake it?0
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