EtherBlade Server

13

Comments

  • mosz
    mosz Posts: 247 Arc User
    dat1guyy wrote: »
    To be honest Free Squad is much more efficient than Random, the reasons are obvious. ....

    no its not obvious, youre assuming youll have a horrinub in the squad and theyll get axe, assuming a decent squad then toad requires 2-3 axes, a fairly low chance for the offchance you invite a bad player to squad to actually get the axe , generally when i wc for people i recognize names and accept ones that i know are semi competent, then no need to kick and resquad

    if you have competent people then free squad is absolutely not more efficient, the reason is obvious; time wasted resquading (epsecially while mobs spawn from coins that people tend to aoe, then causing swords and other issues)

    sure a idiot will get into squad once in a while, but shouldnt we either teach these people or just discourage them from playing if theyre worthless trash that cant even comprehend how to do axeS?
  • dat1guyy
    dat1guyy Posts: 119 Arc User
    mosz wrote: »
    dat1guyy wrote: »
    To be honest Free Squad is much more efficient than Random, the reasons are obvious. ....

    no its not obvious, youre assuming youll have a horrinub in the squad and theyll get axe, assuming a decent squad then toad requires 2-3 axes, a fairly low chance for the offchance you invite a bad player to squad to actually get the axe , generally when i wc for people i recognize names and accept ones that i know are semi competent, then no need to kick and resquad

    if you have competent people then free squad is absolutely not more efficient, the reason is obvious; time wasted resquading (epsecially while mobs spawn from coins that people tend to aoe, then causing swords and other issues)

    sure a idiot will get into squad once in a while, but shouldnt we either teach these people or just discourage them from playing if theyre worthless trash that cant even comprehend how to do axeS?

    The reason were stated above, Disconnects, AFKs, anything could happen and have a bigger chance to happen if there are 10 people doing axes than just 1. Not to mention new people tend to throw axe when the pop up comes up and not when the buff is up. Axes are very simple to learn through the help of faction members and or watching. In most squads this will leave 4-6 players willing to do axes for the squad. Maybe coins from mobs are not efficient but when you have everyone hit a chest and the leader just picking drops while a few aoe all the mobs and some clear to succubus, it tends to be pretty fast.
  • mosz
    mosz Posts: 247 Arc User
    dat1guyy wrote: »

    The reason were stated above, Disconnects, AFKs, anything could happen and have a bigger chance to happen if there are 10 people doing axes than just 1. Not to mention new people tend to throw axe when the pop up comes up and not when the buff is up. Axes are very simple to learn through the help of faction members and or watching. In most squads this will leave 4-6 players willing to do axes for the squad. Maybe coins from mobs are not efficient but when you have everyone hit a chest and the leader just picking drops while a few aoe all the mobs and some clear to succubus, it tends to be pretty fast.

    pretty sure thats not how statistics work, same chances at dc with a dedicated person& randoms, granted unless person dedicated knows they had a staitstically more stable connection than most, shouldnt have afks there in generaland if to even odds itll be dedicated person as a random,

    new people..ok, but how will new people ever learn if they know that axes will be on free and theyll never have to do them

    state yourself 4-6 people willing to do axes, so statistically is pretty good for random,

    yes coins are inefficient, and there is no way to evenly split pages, and some want obp, some want pof, some dont care, some will QQ they didnt get 1 or 2 or w.e when someone else did,... and then book drop, toad can drop book(hell jsut today had a sage twin striek drop cha-ching for someone), someone can ninja it, and need to resquad to give random chance for all to get it for last 3 bosses
  • dat1guyy
    dat1guyy Posts: 119 Arc User
    But the thing is when one player does d/c or afks as the person in charge of axes, it is much easier to ask and pick another guy once they see the axe that is not killed or picked up. I tend to only d/c about once every month so I tend to be the person doing axes or back-up if someone else is unable to do them.

    And as before I did not specific what kind of "efficient" I meant. I meant to explain in term of labor efficiency, it is way more efficient to give one person the role of doing axes while to other 9 players are freed from having to watch out for it, especially the a non-barb tank. Sure the person may still d/c or whatever but it becomes really clear when and how to fix that problem. Whereas in random squads, I see people ask "who did not throw the axe?" and when the 2nd time the axe is thrown I see two axes used from the person before and the new person who just received it.

    Think of it like this restaurant example. It is much more efficient to have a single person take orders, and a 2nd person cook the food, and a 3rd person wash the dishes. Rather than having 3 people occasionally washing the dishes along with their other roles such as taking orders or cooking the food. Putting the role of axes to one person makes the situation much more manageable as well as labor efficient.

    At toad boss there are 3 main roles. The tank who aggros and takes the one-shot hits, the cleric who purifies the one-shot debuff in time for the squads, and the axe thrower who dispels the shield from the boss. Doing random axes can tend for more confusion as well as having a non-barb tank die simply due to the axe before he can hold aggro (since the toad stuns the 2nd highest aggroed player). I am not saying it does not work, but I do believe it is less efficient for the role of the axe throwing to be placed on everybody in the squad than it is to have 1 player do it. Besides, that is only 3 main roles required for toad and the other 7 can simply just DD but remember to not take aggro, rather than have 8 people DD and not grabbing aggro as well as all 10 of them paying close attention to their chat/inventory for axes they might randomly receive. Having one person do axes takes the burden off the other 9 players of looking out of axes.

    In terms of labor, free axes are much better than random. However, in terms of time efficiency, you are correct that it won't make much of a difference if and only if everyone knows what they are doing. Time efficiency is much more dependent by how strong the people are in the squad and timing of stacking multiple debuffs and sparks are synchronized in the squad rather than whether the drops are on random or free.
  • helltoyoung
    helltoyoung Posts: 1 Arc User
    It makes no damn sense how many Archo. people just like to hang around near Jolly Jones in lost. What's the point.
  • cyberomega45
    cyberomega45 Posts: 175 Arc User
    You know I come from the HT server and I really don't want the HT server to be so proud how they say most people can throw the axes. Do you know how many times I was running an FSP with my faction and we invited randoms into our group? We would ask if they knew how to throw the axes and if they didn't we would teach them. We had plenty of thankful players in those squads because too many HT FSP squads didn't have the patience to teach the axes, they wanted to get the FSP run done fast. For those of you who want to learn and also teach others how to throw axes here are some tips.

    1. Have one person coordinate the throws. Say player A gets the axe, then the coordinator will say "Player A you are next", then when its time to throw, they say "throw".

    2. The timing on the axes can be nerve racking on someone who is purifying the curse and they might have a problem noticing when to throw the axes. You have to wait for the words telling you to throw the axe. Warning, DO NO THROW YET. Usually you can count to 3 before throwing the axe after the words pop up. The safer way is watch for the blue shield buff to pop up on the toad, throw it then.

    3. If the timing gets messed up, then what you need to do is if you have an axe wait for the words showing to Dispel the curse, to get the timing correct.

    4. If the axes start glitching, i.e. they stop dropping, the barb needs to move the toad around to get it to drop the axes again. Also, when you are throwing the axes, make sure you are close enough, they axes have a max range. Sometimes if someone dies, the axes will also glitch and not drop, until the person is in the room.
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    It makes no damn sense how many Archo. people just like to hang around near Jolly Jones in lost. What's the point.

    Did you botter to ask them why they are there? It makes no damn sense ha?
    https://www.google.ro/url?sa=t&rct=j&q=&esrc=s&source=web&cd=3&cad=rja&uact=8&ved=0CC8QFjACahUKEwjvq7zd86DHAhWCWxQKHQtACyo&url=http://pwi-wiki.perfectworld.com/index.php/Bounty_Order_Quest&ei=itnJVe--NIK3UYuArdAC&usg=AFQjCNETEpojMoZ0-H8J6UH3aiYUuCLoKA&sig2=QcrQR2lGCXuY4sHkrOODkw

    So now after clicking the link and read that still makes no damn sense?
    giphy.gif



  • oreowarrior
    oreowarrior Posts: 71 Arc User
    It makes no damn sense how many Archo. people just like to hang around near Jolly Jones in lost. What's the point.

    Whats the point of you asking pointless questions?
    They are there because they want to be there.
    Also, what makes you think its just Archo people?
  • nakhtuul
    nakhtuul Posts: 161 Arc User
    edited August 2015
    rawynn wrote: »
    So since the section of forums for this hasn't been changed yet, I figured I'd do it this way

    So now we have had our server merge, so I figured that I would start a discussion thread about how things are going.

    so feel free to voice your experiences so far with this new merge; be it good, bad, ugly, or anything else that you may have noticed or have encountered so far.

    I have pretty much abandoned all accounts on Etherblade. I've moved to Tideswell to start completely over, from scratch, where people are friendlier, helpful and organized. At least, compared to Etherblade. Bummer there are no server transfer stones available, I'd move my 3 toons over to Tideswell in a heartbeat. Now, they just sit there, useless. Such a shame.

    Archosaur already had it's issues, the merge with HT just made it 10x worse. I can't handle the egos, the immaturity, the selfishness. It's too much for me.

    Have fun, kids.

    Perfect World International Alumni
    Closed Beta 2008 - Present
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    nakhtuul wrote: »
    rawynn wrote: »
    So since the section of forums for this hasn't been changed yet, I figured I'd do it this way

    So now we have had our server merge, so I figured that I would start a discussion thread about how things are going.

    so feel free to voice your experiences so far with this new merge; be it good, bad, ugly, or anything else that you may have noticed or have encountered so far.

    I have pretty much abandoned all accounts on Etherblade. I've moved to Tideswell to start completely over, from scratch, where people are friendlier, helpful and organized. At least, compared to Etherblade. Bummer there are no server transfer stones available, I'd move my 3 toons over to Tideswell in a heartbeat. Now, they just sit there, useless. Such a shame.

    Archosaur already had it's issues, the merge with HT just made it 10x worse. I can't handle the egos, the immaturity, the selfishness. It's too much for me.

    Have fun, kids.

    If you think that on Tideswell people are better than the ones in Etherblade you are very wrong. Trust me I've played on RT server. Yes you will find nice and helpfull people but also alot of douchebags. On Tideswell is the same ego, immaturity and selfishness as in all servers.
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  • dischordia
    dischordia Posts: 16 Arc User
    I am excited about meeting new people when I get the chance to play again. I've been on HT since the beginning. Maybe I'll find a good Archo Hubby and we can have Etherblade babehs who will grow up not knowing any different. A new generation is needed =D
    I'ma, I'ma Beast ... Like Eat, Sleep, PvP Fantasies
  • nakhtuul
    nakhtuul Posts: 161 Arc User

    If you think that on Tideswell people are better than the ones in Etherblade you are very wrong. Trust me I've played on RT server. Yes you will find nice and helpfull people but also alot of douchebags. On Tideswell is the same ego, immaturity and selfishness as in all servers.

    Well good for you! I've been on Arch since day 1 of server opening, I can tell you right off the bat after playing for almost a week that Tideswell combined is way better than Etherblade ever could be. The worst I've come across is pervy boys chasing after my veno, which is something to be expected in PWI lol.

    We all have different playing experiences, tbh. So I hope Etherblade treats you well :smiley:

    Perfect World International Alumni
    Closed Beta 2008 - Present
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    nakhtuul wrote: »

    If you think that on Tideswell people are better than the ones in Etherblade you are very wrong. Trust me I've played on RT server. Yes you will find nice and helpfull people but also alot of douchebags. On Tideswell is the same ego, immaturity and selfishness as in all servers.

    Well good for you! I've been on Arch since day 1 of server opening, I can tell you right off the bat after playing for almost a week that Tideswell combined is way better than Etherblade ever could be. The worst I've come across is pervy boys chasing after my veno, which is something to be expected in PWI lol.

    We all have different playing experiences, tbh. So I hope Etherblade treats you well :smiley:

    All is nice and good at the beggining.
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  • cococya
    cococya Posts: 162 Arc User
    nakhtuul wrote: »

    I have pretty much abandoned all accounts on Etherblade. I've moved to Tideswell to start completely over, from scratch, where people are friendlier, helpful and organized. At least, compared to Etherblade. Bummer there are no server transfer stones available, I'd move my 3 toons over to Tideswell in a heartbeat. Now, they just sit there, useless. Such a shame.

    Archosaur already had it's issues, the merge with HT just made it 10x worse. I can't handle the egos, the immaturity, the selfishness. It's too much for me.

    Have fun, kids.


    Aww that's too bad, hope you have fun over there and you find joy in playing again. onion-6.gif
    DeffyNature
  • cira1818
    cira1818 Posts: 108 Arc User
    funny i have met and teams with a few people from the arch server an said that people from HT are nicer after the merge. But i am happy to see people questing and doing all kinds of dailies again :) yea egos are high but nothing really has changed after a week.
    1421836914pizapw1434850700.jpg
    Like the Foxes? ake one here at the link, all credits to the maker of this fun game!
    http://www.deviantart.com/art/Fox-Creator-1-2-491912551
  • yugi2390
    yugi2390 Posts: 85 Arc User
    Is sad now that people dont even say when they ask for people for FSP squad if its random or free.
    Yes I know I can pm them and ask and I did and I got answers like: Does it matter? Instead of saying yes or no.
    And I also know that I can pm him saying '' invite'' and when he sends invitation I can look if its random or free and refuse if its random but I feel like the other person will think: '' look at this , he said invite and now he refuses me what an assho...

    Is it that hard to say : random or free when you are making the squads?

    real question is: Is it really that hard to have the brain cells to throw an axe? The real answer may surprise you, its no, no its not hard. And if you dont know swallow your prince vegeta pride, then suck it up buttercup and ask for help. Kakarot will help if you ask.
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    edited August 2015
    yugi2390 wrote: »
    Is sad now that people dont even say when they ask for people for FSP squad if its random or free.
    Yes I know I can pm them and ask and I did and I got answers like: Does it matter? Instead of saying yes or no.
    And I also know that I can pm him saying '' invite'' and when he sends invitation I can look if its random or free and refuse if its random but I feel like the other person will think: '' look at this , he said invite and now he refuses me what an assho...

    Is it that hard to say : random or free when you are making the squads?

    real question is: Is it really that hard to have the brain cells to throw an axe? The real answer may surprise you, its no, no its not hard. And if you dont know swallow your prince vegeta pride, then suck it up buttercup and ask for help. Kakarot will help if you ask.

    I know how it works. I dont want to do it. And I already said one of the reason why I dont want to. I wont repeat it. Search it in this thread. Simple as that. So suck it up buttercup and learn that people are free to chose if they want to be in a FSP random squad or FSP free squad.
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  • dat1guyy
    dat1guyy Posts: 119 Arc User
    edited August 2015
    yugi2390 wrote: »
    real question is: Is it really that hard to have the brain cells to throw an axe? The real answer may surprise you, its no, no its not hard. And if you dont know swallow your prince vegeta pride, then suck it up buttercup and ask for help. Kakarot will help if you ask.

    You still don't get it after my long post.. It is not the problem what we do not know how to throw axes.. it just the problem that people don't notice they have axes. Even if squad reminds them there are more risks of failure when doing random axes than if one person only does axes. To be honest, my previous post should of explain it all. If just one axe is not throw by the time toad throws the next axe, that leads to axes getting glitched and the shield buff stacking. Which then leads to even further confusion.

    Now you might say.. blah blah blah "good squads never mess up" BZZT* Wrong answer. What can go wrong will go wrong. Just because you don't experience it, does not mean that it does not happen. And when you are taking bigger risks than you should (like random axes) then those mistakes will **** you over more because you are taking those extra pointless risks.

    Even if I came from HT server and if I was accustomed to random drop in FSP, I would STILL argue that free drops and having one person on axes is far better than random. Everyone thinks it is a matter of their server pride and representation. It's freaking just common sense.. 1 person gets the job, the other 9 enjoys not having to worry about watching their inventory and axe timing.. just try to argue how random drops is more labor efficient than free drops really.. and attempt to actually back it up with facts and support (that I clearly have yet seen). All I see are assertions made on no facts or support, you're just trying to argue based on your pure emotion instead of reasoning or logic.


  • mosz
    mosz Posts: 247 Arc User
    How do you not notice unless you're the healer or on afk macro, it pops up since...ages ago
  • dat1guyy
    dat1guyy Posts: 119 Arc User
    "Ages ago" doesn't mean anything, yes it becomes super easy once you do FSP a lot and over and over but you'd be surprised when people get to FSP for their very first time, even if you try to explain how it works to those, they have to experience it first hand for themselves. If you remember when you first did FSP and were overwhelmed by the toad's axes, succubus group and spread out, and the tyrant's push-back into the flame or the chi killing you. And even after a couple runs, people still die now and then from Tyrant's chi ability just from forgetfulness. Now imagine the same forgetfulness on Toad and throwing the Axe.

    To put it simply, its just more efficient on have 1 person worrying over axes, than having 10 people worrying over axes... 'murica
  • mosz
    mosz Posts: 247 Arc User
    Except the overall process of resquading and risks involved is not more efficient. And "ages ago" was referring to the axe popup
  • cashmoneyhero
    cashmoneyhero Posts: 10 Arc User
    So I post this here because category "server symposium" has not been updated with new server names ,I will begin by congratulating nemsis/ascend for dragging down yet another faction lol.So basically defiance being the so called bullies of archosaur win again, even tho their enemy doubled in size,allow me to explain what I meant by doubled in size. Believe me or not, ascend or nemsis (whatever you want to call them) joint with "karma" or at least 50% of the members of ascend got transferred to karma just seconds after the server merge was complete,i know... Shocking lol...Anyways defiance suffered abit due to the large numbers however that would be the only time karma ever won after taking in a disease called ascend lol. I feel sorry for them that they had to get involved with ascend ,but hey, your to blame for picking up the bomb. Later on karma cries after being slightly out numbered by defiance which is funny to me, because that's what their plan was in the first place to out number defiance.With that being said another attempt to over come defiance has failed as usual.
  • jojjee91
    jojjee91 Posts: 11 Arc User
    Keep the inventory bag open and you can't even miss if you get the axe or not..
  • cococya
    cococya Posts: 162 Arc User
    So I post this here because category "server symposium" has not been updated with new server names ,I will begin by congratulating nemsis/ascend for dragging down yet another faction lol.So basically defiance being the so called bullies of archosaur win again, even tho their enemy doubled in size,allow me to explain what I meant by doubled in size. Believe me or not, ascend or nemsis (whatever you want to call them) joint with "karma" or at least 50% of the members of ascend got transferred to karma just seconds after the server merge was complete,i know... Shocking lol...Anyways defiance suffered abit due to the large numbers however that would be the only time karma ever won after taking in a disease called ascend lol. I feel sorry for them that they had to get involved with ascend ,but hey, your to blame for picking up the bomb. Later on karma cries after being slightly out numbered by defiance which is funny to me, because that's what their plan was in the first place to out number defiance.With that being said another attempt to over come defiance has failed as usual.


    You sound like a sad person. It's not like WW3 has happened, it's pixels and people that take advantage of the internet's anonymity, there's nothing new.
    But you keep spamming this over and over, and I find it sad.
    Move on, please onion-60.gif
    ​​
    DeffyNature
  • dat1guyy
    dat1guyy Posts: 119 Arc User
    edited August 2015
    I know but "ages ago" is a personal opinion of the time the axes are out for, that's why I am saying it does not mean anything in your context since your definition is not the same as everyone else. Also to correct your assumption, the whole squad is free the whole entire time, there is no resquading unless a skillbook drops and decides to be randomed which is really like 1 out of 20 runs. There is less risk in free drops.. even if you argue there is, there are clearly bigger risks in random than free. You aren't providing enough support or evidence to make your statement, where as I have supported my statement with logical reasoning and explanations. If you think you can state your opinion without anything to back it up, it won't last long in any type of detbate. The only point I made from it so far is that random drops easily divides the pages right after toad. While in free squad, we would bank the pages and one person and drop all the pages at the end and pick in a fair but still quick manner.

    Additionally, you guys are generally missing my point, yes everyone can keep bag open and not mess up the axes, but it is less work and labor efficient to have 1 person worry over axes than it is to have 10 people worry over it. 1 is a smaller number than 10.


    Does it matter much?
    Probably not.
    But which one requires more overall effort?
    Random axes.


    That's the only statement I am trying to explain, call us lazy but yeah. It seem people just blow it out of proportion and it seems up being one server versus another server. If someone prefers random or free they can make the squad to their own preference. I'm sure in a few weeks no one will remember or give any attention back on this matter so we just have to wait and see.
    Post edited by dat1guyy on
  • mosz
    mosz Posts: 247 Arc User
    dat1guyy wrote: »
    I know but "ages ago" is a personal opinion of the time the axes are out for. Also the whole squad is free the whole entire time, there is no resquading unless a skillbook drops and decides to be randomed which is really like 1 out of 20 runs. There is less risk in free drops.. even if you argue there is, there are clearly bigger risks in random than free. You aren't providing enough support or evidence to make your statement, where as I have to make my statement logical and understandable.

    You guys are generally missing my point, yes everyone can keep bag open and not mess up the axes, but it is less work and labor efficient to have 1 person worry over axes than it is to have 10 people worry over it. 1 is a smaller number than 10.


    Does it matter much?
    Probably not.
    But which one requires more overall effort?
    Random axes.


    That's the only statement I am trying to explain, call us lazy but yeah. It seem people just blow it out of proportion and it seems up being one server versus another server. If someone prefers random or free they can make the squad to their own preference. I'm sure in a few weeks no one will remember or give any attention back on this matter so we just have to wait and see.

    2 years is such a personal opinion ./s, relevant to game time it is in in no way little or short
    dont resquad unless a skillbook drop? ok, so risking theives and have to spend time splitting obf/pof at end
    and everyone needs to keep bag open? ive asked this question before.. whens the last time you have used axe in fsp cause it POPS UP, there is no need to keep bag open unless you dont have the boss targeted (i.e the healer/purifier)

    additionally if so few people can do axes properly, what is the likelihood that one of the lower dds will be so competent? chances are if so few are competent at axes then they are part of the few competent to gear up, so youll be wasting one of the higher DDs time
  • robinfart
    robinfart Posts: 1 Arc User
    edited August 2015
    Its funny that this thread is still going. One of my faction mates said 'Just left a nightmare random squad' someone responded 'Because they cant do axes?' 'No, my g16 psychic had 120k repair bill just from it, left before succubus someone pity me and take my toon to fsp!, I'm done with random squads never again'

    Not only are random squads being associated with nabs unable to do axes, but squads so terrible they cant kill 1 boss in under 15 minutes.'

  • cococya
    cococya Posts: 162 Arc User
    robinfart wrote: »
    Its funny that this thread is still going. One of my faction mates said 'Just left a nightmare random squad' someone responded 'Because they cant do axes?' 'No, my g16 psychic had 120k repair bill just from it, left before succubus someone pity me and take my toon to fsp!, I'm done with random squads never again'

    Not only are random squads being associated with nabs unable to do axes, but squads so terrible they cant kill 1 boss in under 15 minutes.'


    And last week a mostly HT fsp squad (8 ht, 2 Arch) set on random needed 4 goes at toad because they were so terrible, not because axes were a problem (although that was a contributing factor, toad fully healed 2-3 times per attempt) but because they sucked.
    I left after they wanted a 4th reset.
    I will, unlike you, not make a ludicrous assumption that all random squads fail, since I've had great runs with both free and random squads.
    Remember, people fail, not squad settings.
    ​​
    DeffyNature
  • chary
    chary Posts: 850 Arc User
    On HL, we ran as free until Blossom and just resquaded on random before the boss. p; Think I've only ever seen maybe two instances of people stealing books on Toad via people WCing.​​
  • cyberomega45
    cyberomega45 Posts: 175 Arc User
    robinfart wrote: »
    Its funny that this thread is still going. One of my faction mates said 'Just left a nightmare random squad' someone responded 'Because they cant do axes?' 'No, my g16 psychic had 120k repair bill just from it, left before succubus someone pity me and take my toon to fsp!, I'm done with random squads never again'

    Not only are random squads being associated with nabs unable to do axes, but squads so terrible they cant kill 1 boss in under 15 minutes.'

    Funny the faction I am in always does squad on random and usually we are done with FSP within 15 min.