Elf ears now properly stick to the character's head again.
Female characters can now blink again.
Player Tiefling tail animation while moving adjusted to reduce clipping with legs and ground. (Thanks Halae)
Updated some clipping issues on new character creation options such as the shaved head, flared and long - draped hair styles.
Classes and Balance
General: Drow: Darkfire: This racial bonus should no longer affect allies or friendly targets.
General: Campaign Boon: Vanguard's Resolve: Players with weapon enchants will no longer generate 2 stacks of this instead of 1
Content and Environment
Black Ice Domination PvP Heroic Encounter no longer gets permanently stuck if the motherload is mined out too quickly.
Castle Never: Updated the collision on the gate for the Dracolich.
Icewind Dale: Instruments of Vengeance can now make progress collecting scrolls (but not activating golems yet).
Icewind Pass: Biggrin's Tomb has received another pass at cleaning up some environmental spots that could get players stuck and aesthetic improvements.
Icewind Pass: Prospector Rescue has had one group of extra wights removed when the boss spawns.
Icewind Pass: PvP Campaign: You now properly get Achievement progress for completing Heroic Encounters in Icewind Pass and Dwarven Valley.
Icewind Pass: Removed a piece of inactive black ice from Icewind Pass PVP area.
Icewind Pass: Resolved an issue that could cause no more major Heroic Encounters to start in Icewind Pass.
Icewind Pass: The Motherload Heroic Encounter now has less Black Ice that showers off of the Corrupted Giant to help with performance and draw issues.
Protectors Enclave: Slightly reduced the maximum population cap.
Jarlaxle no longer displays artifact eligibility requirements once a player is already qualified and completed the quest.
Enemies
Black Ice Beholder: Made an FX budget and performance pass to help with this fight (loot, players and other entities may still stop drawing if there are too many)
Items and Economy
Companions: The Cold Iron Warrior and the Neverember Guard now have variable damage on their attacks.
Items: Lockboxes now drop slightly more from level 61+ enemies.
Items: Slightly reduced the quantity of items that could drop from Heroic Encounters to help with entities stop drawing, especially on the larger encounters.
Items: Stone of Health: This item can now properly heal you in Icewind Pass and Dwarven Valley.
Items: Zen Market Coupons now drop from enemies slightly more often.
Performance
Resolved a rare crash involving opposing mercenary contracts and gathering your party before venturing forth.
Resolved an issue that could severely reduce the performance of game servers for short periods of time.
User Interface
Calendar details on the upcoming Anniversary event.
Campaigns: Displaying the rewards for completing individual PvP campaign objectives will now more reliably display.
Collections: Recently added collection items and Mounts will now trigger collection completion without the need to move the items first.
Leaderboard: Fixed a few minor sorting and display issues.
Also, I would like to thank you all for your continued reports. Fixes may not happen as quickly as you would like (or me sometimes too) but we are listening and triaging against other issues when we see issues reported clearly.
Thanks for your help, and I'll hopefully see you in Icewind Dale (maybe flagged, opposing faction with a beholder between us...)
Does "Resolved an issue that could severely reduce the performance of game servers for short periods of time" also fix the lag in Icewind Pass and Dwarven Valley?
Also looking forward to regular spawn rates of encounters in Icewind Dale. Maybe I can make a moreserious attempt at Mod3 starting tomorrow.
0
silverquickMember, Neverwinter Beta UsersPosts: 1Arc User
edited May 2014
Admittedly if this one works, it will be a very good remedy.
Also looking forward to regular spawn rates of encounters in Icewind Dale. Maybe I can make a moreserious attempt at Mod3 starting tomorrow.
Oh I'll be smashing HE's all day from tomorrow on for a few days , Waukeen starts Also dying to see what the anniversary event is but I really hope it isn't just a rerun of Valindras invasion , don't get me wrong loved that event but I hope it's something more substantial plus with the lag atm Valindras invasion would be hellish xD
Does "Resolved an issue that could severely reduce the performance of game servers for short periods of time" also fix the lag in Icewind Pass and Dwarven Valley?
That was the intent. We have a solution for the primary cause of lag that could appear, if you were rubberbanding that was likley this issue. There could be other issues that were exposed that we would have a difficult time to test without live players running around doing that players do.
We will certainly be monitoring the situation and react accordingly.
Am I right to assume you blocked the Stone of Health while flagged PvP? If not, its preview all over again .
I had QA double check just to be sure. I think we are all gravy, it works as long as you do not have Healing Depression applied to you or in Domination maps.
Don't scare me like that (or do. no, definitely do.)
That was the intent. We have a solution for the primary cause of lag that could appear, if you were rubberbanding that was likley this issue. There could be other issues that were exposed that we would have a difficult time to test without live players running around doing that players do.
We will certainly be monitoring the situation and react accordingly.
Something tells me I'm going to lose a lot of AD from it.
Same , that chicken is a augment I just noticed , do you know what the event is for though? I'm not really up to speed with D&D lore and stuff or is it just a crazy random event to drain AD from the game?
0
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Presumably to actually put zen into the exchange market which is a good idea. However there's several events coming up that I all want to spend AD towards
Huzzah! Hope this fixes it. Can't wait to play Domination in the forest map in Dwarven Valley.
Yeah I'm not much of a pvper but I am looking forwards to this kind of pvp even though I'll probably get my backside handed to me more often than not xD
I just downloaded the preview patch and tried to log in and this popped up xD
BAD CRYPTIC!
Oh I'll be smashing HE's all day from tomorrow on for a few days , Waukeen starts Also dying to see what the anniversary event is but I really hope it isn't just a rerun of Valindras invasion , don't get me wrong loved that event but I hope it's something more substantial plus with the lag atm Valindras invasion would be hellish xD
You might want to check with AVG directly with a solution, could be a false positive.
Direct quote from AVG forums with someone with a similar "trojan virus"
"Re: IDP.Trojan.7E6E059F
The Virus Lab has confirmed that this is indeed a false detection"
Elf ears now properly stick to the character's head again.
Updated some clipping issues on new character creation options such as the shaved head, flared and long - draped hair styles.
The half-elf looks a little unnatural with this, but it's an improvement.
I'm not sure how *removing* those hairstyles mentioned actually 'fixes' clipping. I suppose it does get rid of it, but really? More of the old options taken away? This is getting ridiculous. Didn't check females, but I noticed that shaved and long draped were both gone on both my half-elf and my drow males while checking their ears. And the hairstyle both do use, long, is still hopelessly ill-fitting on both. Gaps massively around the hairline and around the head/neck, here, let me show you on my half-elf:
The folding mouth/horse teeth issues are still present and there's a very narrow range of jaw/mouth height configurations that don't suffer one or the other. (Increase jaw height, increase mouth height, and the characters mouth is constantly open showing teeth; move the mouth height down to try to compensate and the lips get folded.)
Of course none of this fixes the extreme annoyance of the complete removal of the previous head system, which had none of these issues and looked just fine... I'd rather have the option to toggle to that.
Comments
Also, I would like to thank you all for your continued reports. Fixes may not happen as quickly as you would like (or me sometimes too) but we are listening and triaging against other issues when we see issues reported clearly.
Thanks for your help, and I'll hopefully see you in Icewind Dale (maybe flagged, opposing faction with a beholder between us...)
We have a fix, but got it in too late for this build, sorry.
Been seeing a lot of abuse of them in game
Shame to hear.
Overall, great patch. Had pretty much everything I was hoping to see with fixing the most major issues.
Also looking forward to regular spawn rates of encounters in Icewind Dale. Maybe I can make a moreserious attempt at Mod3 starting tomorrow.
BAD CRYPTIC!
Oh I'll be smashing HE's all day from tomorrow on for a few days , Waukeen starts Also dying to see what the anniversary event is but I really hope it isn't just a rerun of Valindras invasion , don't get me wrong loved that event but I hope it's something more substantial plus with the lag atm Valindras invasion would be hellish xD
That was the intent. We have a solution for the primary cause of lag that could appear, if you were rubberbanding that was likley this issue. There could be other issues that were exposed that we would have a difficult time to test without live players running around doing that players do.
We will certainly be monitoring the situation and react accordingly.
I had QA double check just to be sure. I think we are all gravy, it works as long as you do not have Healing Depression applied to you or in Domination maps.
Don't scare me like that (or do. no, definitely do.)
Great work, we'll report back.
Something tells me I'm going to lose a lot of AD from it.
Same , that chicken is a augment I just noticed , do you know what the event is for though? I'm not really up to speed with D&D lore and stuff or is it just a crazy random event to drain AD from the game?
Presumably to actually put zen into the exchange market which is a good idea. However there's several events coming up that I all want to spend AD towards
WTB Class Reroll please
Huzzah! Hope this fixes it. Can't wait to play Domination in the forest map in Dwarven Valley.
Yeah I'm not much of a pvper but I am looking forwards to this kind of pvp even though I'll probably get my backside handed to me more often than not xD
You might want to check with AVG directly with a solution, could be a false positive.
Direct quote from AVG forums with someone with a similar "trojan virus"
"Re: IDP.Trojan.7E6E059F
The Virus Lab has confirmed that this is indeed a false detection"
...are we there yet? ...are we there yet? ...are we there yet? ...are we there yet? ...
Or maybe any of these newly added bugs?
04-26-2014 [new] Module 3 added Foundry Music assets play in selector but not in 3D preview
05-02-2014 [new] 2-D maps not showing in foundry until after entering 3-D previewer
05-19-2014 [new] Hundreds of weird, irrelevant icons added to Foundry Quest Item icon selection
05-20-2014 [new] UNUSABLE Map - Terraced Detailed Snowy Extra Large - Floating Details
04-21-2014 [new] Floor Tiles Platform 01 overrides all Blood, Ground Debris, and Rope Decal assets
05-10-2014 [new] Audio Effects not removed when Details were to create IWD foundry maps
05-10-2014 [new] IWD module snowy maps practically unusable without winterized buildings
Encounter Matrix | Advanced Foundry Topics
Yeah I've never had anything like this pop up before and it didn't happen again since so just some weird false positive xD
The half-elf looks a little unnatural with this, but it's an improvement.
I'm not sure how *removing* those hairstyles mentioned actually 'fixes' clipping. I suppose it does get rid of it, but really? More of the old options taken away? This is getting ridiculous. Didn't check females, but I noticed that shaved and long draped were both gone on both my half-elf and my drow males while checking their ears. And the hairstyle both do use, long, is still hopelessly ill-fitting on both. Gaps massively around the hairline and around the head/neck, here, let me show you on my half-elf:
The folding mouth/horse teeth issues are still present and there's a very narrow range of jaw/mouth height configurations that don't suffer one or the other. (Increase jaw height, increase mouth height, and the characters mouth is constantly open showing teeth; move the mouth height down to try to compensate and the lips get folded.)
Of course none of this fixes the extreme annoyance of the complete removal of the previous head system, which had none of these issues and looked just fine... I'd rather have the option to toggle to that.