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[PlayStation] Neverwinter: Dragonslayer Launch Week Issues

nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,495 Cryptic Developer
This thread is to report bugs related to the new content or that began with the release of Dragonslayer. Please do not report previously discovered bugs (either on live or on preview) or general feedback. All unrelated comments will be moved so that the team can better focus on the new issues.

NOTE: If you post an issue on this thread, please be assured that it is being read. Time will be spent reviewing issues and escalating them as efficiently as possible. We are not able to respond or give detailed updates to each individual post but all feedback and reports are being received.

Comments

  • stryker80#0653 stryker80 Member Posts: 131 Arc User
    Random bluescreens continue.
  • No Traveling wizard in the Stronghold For Dragon Flight, Also Doesn't show up in Hourly Events. Bells are still For Sale so Can Assume and Hope this Is a Bug.
  • trinity706#8838 trinity706 Member Posts: 853 Arc User
    Sometimes at the end of dragon hunts rewarded insignias do not appear in the character’s inventory. Have not noticed this happening with other items.
    ALL Rights Reserved for any and all suggestions, ideas, etc. from this user.

    “There are changes that can be made that don’t require coding...” - TriNitY
    "No amount of coding will change human behavior" - TriNitY

    Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players

    Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
  • > @trinity706#8838 said:
    > Sometimes at the end of dragon hunts rewarded insignias do not appear in the character’s inventory. Have not noticed this happening with other items.

    Yeah I've noticed this, if it happens it tends to Drop the insignia on the ground to pick up instead.
  • fns2005fns2005 Member Posts: 350 Arc User
    See vAaron's video on multiple black dragon bugs:

    https://youtu.be/d4a4PYAY3Ys
  • fmseixas#2338 fmseixas Member Posts: 18 Arc User
    Yesterday, during the 2nd phase of green dragon fight, the dragon was hitting my group but we couldn't hit it for several seconds.
  • Unsure if this is a recent bug or not but For the Chultan Masterwork Potions, There's a few Materials that are not Obtainable in Any way at all. For example Nightleaf Tea is Needed to craft Awareness Potions Rank 5 and they simply don't exist, Is this a known issue? If so when can we expect a Fix? Thanks
  • Tiamat Normal Version is Dropping the New Artifact set When you use a Legendary Dragon Key or Dragon Queens Key to Open the Chest. This is not fair on Us who Have put alot of time and effort into Learning and Completing the new Trial. Please Disable tiamat Normal asap
  • fmseixas#2338 fmseixas Member Posts: 18 Arc User
    Ancient dragon hunts that you access via random queues are counted as trial/skirmish for Draconic Rage Campaign and does not award the Draconic Rage currency.

    So, you loose a green dot without earning the currency.
  • trinity706#8838 trinity706 Member Posts: 853 Arc User

    Yeah I've noticed this, if it happens it tends to Drop the insignia on the ground to pick up instead.

    Yea that's not going to suffice.

    For one there's no indicator that the item(s) dropped on the ground (arguably a lot of players don't check the ground after a dungeon, etc.). Two, it would essentially be intended/simpler to just have the item(s)/items in general drop into the inventory every time like pretty much everything else... Also there is a chest(s) (such as one in Vallenhas prior to the first “dungeon” in the area to the left after crossing the rope bridge where the contents drop out onto the ground.

    *~-`+*~-`+*~-`+*~-`+*~-`+*~-`+*~-`+~-o-~+-~+`-~*+`-~*+`-~*+`-~*+`-~*+`-~*+`-~*

    Have also noticed:

    1.) Activate daily power/artifact

    Observed result:

    Character goes through the animation though the cooldown/effect/reduction of action points does not trigger.
    • Artifact – Dragonbone Blades.
    • Daily Power – Call of the Storm (Ranger)

    Expected Result:

    Character’s artifact/daily power animation should show, cooldown/effect/reduction of action points should be triggered.

    1.) Soul shield enchantment not on cooldown (icon shown on buff bar)
    2.) Character’s HP reaches 0.

    Observed result:

    Soul Shield does not activate when downed by:
    - Red Dragon’s “ring of fire” attack.
    - Red Dragon’s flame blast (attack where the dragon fires a blast of fire from its mouth and flap its wings forward which launches it backwards).

    Expected Result:

    When downed and Soul shield enchantment is not on cooldown the character should immediately resurrect.

    *~-`+*~-`+*~-`+*~-`+*~-`+*~-`+*~-`+~-o-~+-~+`-~*+`-~*+`-~*+`-~*+`-~*+`-~*+`-~*

    Dragon occurrences:

    1.) Properly time an evade/dodge.

    Observed results:

    - Character takes no damage though is still afflicted by a status effect(s)(such as daze) even though they should be immune and or is knocked back.
    - Character still takes damage along with a status effect(s) and or knock back as if they did not properly evade/dodge.

    Expected Result:

    - When properly timed an evade/dodge should negate damage, status effect(s) and or knock back.
    ALL Rights Reserved for any and all suggestions, ideas, etc. from this user.

    “There are changes that can be made that don’t require coding...” - TriNitY
    "No amount of coding will change human behavior" - TriNitY

    Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players

    Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
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