Greetings!
As more players unlock the new dungeon we want to ensure we aren't missing any bug reports. We'd like folks to post any bugs related specifically to Infernal Citadel in this thread. We'll be checking in regularly and will respond or reach out to players if we need additional information. As always, the more details you can provide the more thoroughly we can investigate.
Thanks!
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The first meteor strike (the one that changing tiles) that is personal (not all the group, but appears on only one person) targets actually more than one person, with the red circle appearing only on one member.
Expected behavior - only the one person who got red circle will trigger a meteor.
Workaround - First instance of personal red circle should be treated as full team one, with everyone either hug the single person with the red or everyone spread to outer clear tiles to hit on them.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Tank + healer able to duo the bosses without any assistance from DPS due to overperforming master boons
While we tried to find an answer to your issue, unfortunately, we were unsuccessful. For highly detailed and specific questions as yours, we would be unable to offer an adequate response. There are limits to what we know or can divulge regarding gameplay specific concerns. We would highly recommend you ask knowledgeable players in-game or on the forums to see if they would be of assistance.
That reply fells like i nothing. Is bug from the game, cant even choose need-greed-pass, directly get a system messege "You can only obtain one per week"
Know people with the same problem. Fix it please o remove the weekly restriction (we will have to wait one more week to get the items, if the problem is fixed)
I know, it's extremely confusing and convoluted, but Cryptic is called Cryptic for a reason, I guess.
EDIT: Here is the exact quote, posted in this discussion: https://www.arcgames.com/en/forums/neverwinter#/discussion/comment/13139219
Also, I'm not sure if this is by design but we sometimes get the single target meteor strike during the fire spin phase of the boss. Unfortunately, that means we have to sacrifice whoever gets it because they have to drop it in a safe spot and cannot rotate with the boss to avoid the attacks. We have run the last boss probably 25 times by now and the bugs in the meteor behavior is consistent.
If you wipe to restart you cannot get the demon power at all and have to abandon run
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
1. The Combat Advantage Circle is too small and hidden Under the Boss I barely see that Circle It is so annoying to see the Combat Advantage Circle I have to zoom in all the way
Which is not a good choice Where as 1st boss and 2nd bosses has bigger Combat Advantage Circles.
2. After First Charge there is a Hidden AOE circle which is annoying and dropping on the tiles and damaging the tiles.
3 One tile is still not damaging even on fire
It's on the 3nd row from the top and exactly to the door.
1. On Morzach, both the Hellforged Chain and the Bone Devil Spur dropped. I rolled need on both, was awarded the Chain, then got a message immediately saying I was not eligible to receive the Spur. This was on my first run this week.
2. In the same run, Zaphael dropped the Fire of the Pit Fiend and the Bone Devil Spur. I rolled need on both, was awarded the Spur and got a similar message for the Fire.
On a run today, I was ineligible to receive either item from Morzach, and I was ineligible to receive either item from Zaphael. This has prevented me from getting the Fire of the Pit Fiend either this week or last week, even though I should have been eligible for the drop, since I have not received one at all on my healer. I am currently looking at 3 more weeks until I can collect enough for the Helm, even though I should have been eligible both this week and last week due to this bug.
> (Quote)
> That is how it was set up. Working as Intended.
I was under the impression it was each item once per week per boss. When I went through on my tank, I was definitely able to get each item from each boss each week.
Players have had this problem since M16 was released. They need to increase the size of the currency inventory or, at least, give more intuitive error messages.
Sucks when this happens when people are looking to get their last mat to make the armor, for example, which only drop at the last boss.
For now we just blame it on being unlucky, but if this is not WAI, can you look at this and fix it?
honestly the rewards system needs to be looked at in general specifically around some of the harder dungeons kinda sick of getting rewarded with 990 red feather clan from the box after defeat the last boss of the citadel
1) sometimes they started dealing damage before dropping on the ground
2) sometimes they dealt many tick at once (I was once oneshotted, 330k HP, as soon as I dropped the pool, with many instances of the same damage popping up on my screen at once)