Greetings Adventurers,
We have made the decision to delay the release of the new Trial until sometime next week. While the plan was to open it tomorrow, we discovered some exploits and bugs at the last minute that we feel are important to address first in order to conserve the integrity of the Trial design and the player gameplay experience. We apologize for any inconvenience this may cause and appreciate all the information and input from players that helped us identify the issues.
We will be updating this forum thread with any additional pertinent information.
12
Comments
Sort it out now, rather than putting out content with potential exploits and bugs... what happened last time there was something exploitable released? Ban wave... no one wants that happening.
People complain when buggy content is released, and then complain when they delay the release to fix the bugs.
Co-Guild Leader
Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock
They hurt them because those that exploit are doing it for nothing but greed/to create an unfair advantage against other players, and those that exploit rightfully deserve to be punished like those who exploited Barovian Hunts.
> you all miss the point i was getting at you all picked up that i said it might benifit players. Not the fact that it takes ages to sort out timat that was a bug was it not ?. that bug did harm players. and any other bug that harms players takes a long time to sort out . the bug of timat was of there own making but they could not sort it out, I HAVE EDITED MY OTHER POST TO HILIGHT THAT I SAID I AGREE THAT IT SHOULD NOT GO OUT WITH EXPLIOT BUGS IN IT.so plz when you coment on my post coment on all of it not part because if taken out of context i can make anything seam different then the intent.
We get it, but noone cares about Tiamat, so whats the point?
If the new Endgame content can be finished by abusing an exploit, that would be the worst case for this module.
A good thing ''unfortunately'', i don't know how you want us to run tomm capped to lomm, i'm dps and i'm doing WE everyday and all that i get is green-blue itens with defensive stats , i never did WE with 3 runes obviously, i don't want to waste a lot of stone of health and die like 10-20x because i'm not capped to kill that mobs and mini bosses. So, is the same system of watcher set, i need to run with 5 members and pray for my god to the dropped item come to me and with offensive status.... really ? what's the point cryptic? why you create this systems based on lucky? why we can't just collect coal magic in lomm and exchange in undermountain store or collect that itens dropped from gith or illith and choose what companiom gear we need? Basically if i want to do the new content even playing with '' end game '' account and not F*** everything there i will need to wait 2-4 months ? i can't understand cryptic mind, is like a woman...
ToMM is brand new, everyone wants to go there and do it. So it has priority and they know they need to fix things fast with it.
IMO they should make a few quests with companiom item in reward like M16, i don't think we can get all stats with green-blue itens, we will be missing CA or ACC and loow power obviously, i'm ''desesperated'' because i never dropped that ring in ME but i could hit the cap to lomm but tomm i think is impossible, to do this you need to down 15-20k power and the power there is necessary like any other status.
Is not about be able but about the trash rgn system.
In the future, could we get a client built-in way to get informed about whether content gets pushed away or if a certain activity is considered exploit? It was an annoyance to explain in channels that there is "a post in the forums" and linking people out of the game they are playing, but I find ridiculous that I'm required to check the forums every single day for some information that should have been waaaay easier to find.
I'll get it, it was a last minute find, but there is zero indicator in-game to know about this. I only know that there is a timelock, because the patch notes said the trial will get a timelock. But it's not locked by the mentioned timelock in the patch notes, but an other.
I fail to agree. Tiamat is an important source of campaign currency. Met someone new to the game yesterday and his mind was blown when I told him Tiamat was a 25 person trial before mod 16.
It sucks to not being able to give an opinion, give a voice.
Hope you all work around the clock to fix the issues, and release ToMM: "Somewhere this week"
- Hodor
jaka siła bronii itp. co się stało?
Born of Black Wind: SW Level 80
(Combat Advantage is 130k as well).
With this gear:
The burnt belt is not required to cap your stats, I used the rare version of it before I dropped the epic version, you just need to swap the Iron Golem's Presence with the Green Slime. The rare version can be bought off the AH for like 1k AD. You can then trade the 10k power mount (which I am using) for an hp mount and you have enough HP as well. The Grimoire is a guaranteed quest result from the quest which unlocks the trial in the first place, so acquiring it is not an issue.
If for some reason you wish to not use any m17 gear, you can also cap your stats with the plated belt, choke chain and pearl ring. Seeing as how the 1 piece of gear can be bought off the AH and the other is a guaranteed quest reward, I see no reason to explain how to cap with worse gear in the first place. Funnily enough, I am.