For this post, this will just include the highlights of the new module. More detailed patch notes will come later.
Highlights
New Story: Uprising
Kavatos has a lead on a new disturbance, thanks to the mysterious appearance of a githzerai envoy. Follow this fellow to a newly-discovered location in the realm-twisting depths of Undermountain, find out more about the githzerai and their storied past, and lend your aid in a war against the illithid menace.
New Trial: Tower of the Mad Mage
Halaster's not too happy about bands of old foes newly encroaching on Undermountain, and it's up to you to bear the brunt of his wrath and to strike back. This 10-player Trial is the most challenging yet. Can you stand against the reality-shaping powers of Halaster the Mad Mage?
New Player Race: Gith
Not only can you help the githzerai in their fight, you can play as one, too! During Uprising's time on NeverwinterPreview, players will be able to create gith characters of their own, and aid Neverwinter just as Neverwinter's heroes will aid the gith. Further information will come later on unlock requirements post-launch.
Appearance System
Our new Appearance System allows players to add any Armor or Dye acquired in the game into a library of Appearance options available for your character. Players now will be able to choose items and colors from their library to override the appearance of any gear or fashion slot, rather than needing to transmute individual items. No matter what your armor really is or how often you change it, it will always look like the appearance override that you’ve chosen.
Early-Game Content Touch-ups
The opening chapters of the game have been smoothed out for a more engaging introductory experience. Please let us know how you feel about it!
Protector's Enclave Remodeling
Lord Neverember has invested more gold into Protector's Enclave's appearance, hoping to attract more wealth and commerce to the area. Certain textures have been improved, including the sky. The mount display area has been moved to the town crier's area that previously held the job boards, and the event dais is now more central to the market area, where the mounts display area used to be.
Notification Improvements
There will be less spam when others gain lockbox rewards! There is now a pop-up element that defaults toward the top of the screen, but can be moved in the Rearrange HUD menu (in the ESC menu). In addition, there is now a "Notification Settings" button in the ESC menu that allows players to set whether certain information gets sent to chat at all, or shown on the screen as visible notifications. Chat channel filters are still where they used to be; the Notification Settings can control whether specific notification types get sent to chat at all.
Enjoy! Official feedback threads will be posted over the next few days.
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Comments
Also please put more effort into the beginners quests, there are so many many new players that get tired of them, and quit when reaching Tower District.
Well they already listened to your feedback OMG they are fast.. The beginning is different (no arrow collecting and a dragon fight O.O) and wait so is Tower District wow they changed stuff around already! Great Job!
If the overhauled fashion system is what I think it is, it's long overdue and is exactly what I've always hoped NW would implement. Let us unlock visuals and swap freely. We'll see about the rest of the content. Seems a little light, especially since this'll likely be it mod-wise until 2020, unless they rush to squeeze something else in before the holidays.
I liked the Fact that Makos survived Valindra though, it always seemed odd that we never gave that poor Private a healing potion when we had them stashed on our belt. Basically the poor guy just died through our avarice because we wouldn't give him a potion.
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
I miss just clicking on a dye pack and having the whole garment change colour. Now I need to select each colour individually. And I don't even know which colours I was using previously! I can, after many false starts, select a colour scheme that looks similar to one of the dye packs but, I've no way of knowing if it is the right colours. I liked those colours and was using them for a reason! Please give us the ability to apply all the colours from a dye pack to a garment with just one click!
Also the ability to save colour patterns across characters would be nice, All I'd need to do then is, buy the right dye pack(s) and load a colour scheme from a file. Much easier than creating a spread sheet that sits next to my computer, full of all the various colour combinations I have used!
We both have free space in crafting inventory, in normal inventory and in Other currencies. We cannot transfer it and have to discard it. What is this item and is it needed?
I can now level profession to lvl 71 (and probably further). Are there going to be new profession recipes in addition to that?
Please add ability to disable the visuals of the shield in OP, GF classes.
Thanks so much
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Overall looks like a nice job, looking forward to try the trial too!
With the current companion slot-based system recently introduced with Mod 16, please consider adjusting those slots based on player role. Yes, its good that Barbarians/Fighters/Paladins have 3 defensive slots when running as Tanks, but if the player wants to play the alternative role of DPS/Healer, shouldn't there be 3 offensive slots (or something more appropriate) for those roles?
Perhaps a drop-down menu to toggle between individual slots?
Any chance of having a separate inventory exclusively for companion gear, and we can buy extra slots as needed?
The Appearance Tab is good, but the fashion option isn't immediately clear I found, perhaps a little turotial window click through?
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
Several older and low level belts in this game have visuals, here is a picture of my character wearing one of these belts:
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
Can you provide an option to add any piece of gear that you already have in your collections to the appearance library, even if it costs AD or some amount of currency campaign to do it? The use case is: there are some unique items that cannot be obtained more than once (like Morlanth's Shroud), and some that require a considerable amount of grind to obtain (like restored gear from older campaigns).
This may not be a problem for new players (they can just add the item directly to the library instead of deleting them), but for existing players that already lost unique items or already did the grind for restored gear, an option to add an item from the collections to the library would be awesome, even if it costs AD or something.
I understand that Mod 17 is probably in a "fixed" state already, and no new features will be added to it, but please consider adding this in a future update.
You can do that already can't you.... right click and add to library (destroy item)
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
> sure would be nice if you'd sort preview so that i can log into to more than just the oldest toon i have on there.
Just copy any character over...https://www.arcgames.com/en/my/character/copy/nw
Edit: Nvm, this is limited to my barbarian which got one of those items shown above (blank item - out of a zok box) who is also getting constantly disconnected now.
- Paladin shields do not get added to appearance change library and stay in inventory.