The Heart of Fire Quests
This is the thread for providing feedback and reporting bugs for The Heart of Fire questline. Your feedback will be very helpful in improving the module before it goes to launch. Let us know if you have any questions and we will do our best to answer them.
Thank you for dedicating your time to provide us feedback, we hope you enjoy The Heart of Fire.
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Formatting Your Feedback and Bugs
For posting feedback and bugs, please follow the following format to ensure your feedback and bugs are seen clearly and processed in a timely manner, thank you!
Type: Bug/Feedback (Please only choose one)
If you are listing a bug please have this text in RED, if you are posting an opinion or feedback please use CYAN. If you are replying to another user's post, asking a question, or just engaging in general discussion, please do not color your posts, general discussion is welcome and we will read all of it, regardless of color! You can use BBCode to color your text:
<font color=cyan>This text will display in cyan.</font>
<font color=red>This text will display in red.</font>
Examples:
Bug: In Reptilian Extraction I defeat the boss but the quest does not complete.
Feedback: Temple Intrusion was too difficult for me to complete as a level 65 Trickster Rogue
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Comments
I'm more than happy to test this, and I'm pretty hyped to see what this mod offers. Soon? I got work tomorrow tho, so don't make me wait too much
Lvl 15 mobs on the first quest on the Blacklake-like instance? lvl 15? What am I supposed to do as a lvl 70, breathe over them?
The "Blacklake Job Faire" after the Blacklake instance when you need to meet someone at Acq. HQ leads wongrly to the Emporium building on PE instead of the actual HQ.
These should be excluded from the tally or you should have a means to get 10 more acorns in the initial week.
The quest to get the documents from the basement is poorly written. It says to go downstairs, which is not how you access the basement. You must go outside and around the building to access the basement from another exterior door.
I realize you want interns who can figure things out... =p
On the quest Re-Retrieval, the instruction says to "Talk to Jim Darkmagic". You actually need to just walk to the balloon. There is no quest path.
Module 15 First Impressions
I believe this module will be loved mostly by new players, since currently you cannot get boons or even run much of a campaign until you get to Elemental Evil or Sharandar. I know "technically" you can start the Dragon Campaign from the graveyard about mid 30ish. But the Dragon Campaign is a long and drawn out beyond reaching level 70. Feels like tooth extraction to some degree.
This one is nicely done with more honest quest providers, such as, Walnut telling us to do a fetch quest, mainly because she doesn't want to do it herself. However because of your "perfect point of view" the reply cannot apply to all my characters. Half of my characters are what you call evil villains aka rogues. The other half are not good but have their own agenda. The replies are not at all immersive, so the dialog fails in that aspect. This will only apply to the few of us who really know what RP really means. Not like you will lose any sleep over it.
The job fair in Blacklake is well done and a good start. When I gained access to the AI HQ, I had "mixed emotions" about the wall art being cartoons and the same wallpapers you offer from the web news. Funny? Yes very funny. Immersive? Maybe, if you are into their web series. Since I never heard of them prior to PAX, I am going in blind with zero backstory (as many people will) and cannot make the leap into that world. Many of my characters would have variety of different reactions to their organization. Without getting into any spoiler here. Aero Ironcrown wouldn't bother to aid them at all. Llorna Zorg and her husband would most likely kill them all for having attempted to murder them. Will Snooks and/or Goro Thay would attempt to swindle them, as they appear to be complete morons.
Looking at the module from the outside view of players who want to farm, gain boons, and "win the game". So far there is a lot of good boons to choose from. You have the basics (e.g. Power, Movement, etc.) and the unique Damage/Resistance vs Cultist. The cultist boons will greatly assist new players with Dragon Cultist and other cults I assume. The content level set at 15 will mean the "in it to win it" crowd of Item Level 15K .... well the phrase "Hot knife through melted butter" comes to mind. I have no clue yet as what the farmers will want from this, as I don't farm myself, and their motivations boggle my mind.
Professions seems to be a plus. @asterdahl has done a great job turning the stale 2D menus into a working 3D environment. With the added gold sinks, I now have something to spend my 700 gold in the bank and maybe make something useful that other players can buy. I know you can't please everyone. But I haven't done crafting for years. In my opinion, it was something akin to Farmville, and I never felt like it was very fun to do or follow. Maybe Stardust will jump back into making jewerly this November.
1. The AI quests particle path leads to the incorrect building.
2. Didn't appreciate the npc in one quest calling me a murderer. A lot of the dialog was intended to be "humorous", but left me somewhat cold.
3. One quest tells me to go into the basement to get some papers, but it's not obvious there is another basement where you have to exit the building and reenter on another side.
4. There is no followup to the "get papers" quest. How do you advance in the campaign after this?
2. I understand, if your character is a hero, they should be offended. For this very reason, in my Foundry "The Dragon Hoard", I allow the player to select from a number of replies that carry the dialog in the proper direction. There was a good, neutral, and sarcastic reply in most situations. This has been a long standing issue with the concept that everyone is a hero in Neverwinter and no one has their own plans. Years ago Nicholas Magnus and his companion Morbius tried to rob the Many Coins Bank without success. Yet Knox and all the other NPCs will call him and others a hero.
3. I ran into that one too. VERY confused, I kept looking downstairs until asking in chat. Not too many level 15 players can ask in chat. Are we every going to get chat fixed so the new players don't have to use Discord? Probably not.
4. Rinse and repeat. There is a repeatable about getting an egg from a volcano. Fixing the dungeon is a weekly I believe.
Guild--And the Imaginary Friends
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Last week, i was stuck at 90/100 (if i remember correctly) and this week with every available quest done, i am at 80/125.
So we will probably have to wait until friday for the devs to implement the rest of the quests.
Guild--And the Imaginary Friends
2. On 'Complete Orientation' task, the quest path leads you out of the Acq HQ building and over to the Trial of blades building instead of down to the basement.
can't find the campaign to check anything about it - there seems to be no campaign anywhere in the campaigns tab of the journal.
cannot progress past find the papers
Guild--And the Imaginary Friends
Bug... maybe?
While fighting skeletons in the AI Orientation, one of them dropped a Tarokka card.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Feedback:
I didn't like the quest where you had to go inside the giant to "scratch" his ... whatever.
Reminded me too much of the WoW HAMSTER quests, which were insulting to the players.
Have a little respect for the player base, please.
Update 1 - Fifth time running it. It still wont clear so I gave up. Will have to wait until the fixes.
Update 2 - Okay. I figured out where I went wrong. I dropped the quest and restarted. After talking with Onim, I went outside and boarded the airship without talking to Jim first. Its possible to run this quest repeatedly without talking to Jim but it will not register a completion. It can be quite confusing if you didn't pay attention like I did and go to the airship first.
Feedback:
Recommend that the airship be not accessible until you talk with Jim first. Otherwise a player will be running in circles with this quest.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac