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Lost City of Omu Preview Patch Notes: NW.95.20180306e.5

terramakterramak Member, Cryptic Developer Posts: 995 Cryptic Developer
Content and Environment
Masterwork Profession Quests
  • The restriction on certain masterwork professions quests that prevented accepting more than one quest at a time has been removed.
  • Certain masterwork quests which take finished equipment will no longer accept equipment slotted with gems. If you wish to turn in the item that has been slotted, please unslot the gems before attempting to turn in the quest.
Cradle of the Death God
  • Acererak now consistently appears to cast "Soulcharge" on the atropal while the Soulmonger charge is filling.
  • The atropal can no longer incorrectly be healed by players during certain phases.
  • The atropal's power "Turbulent Exhalation" will no longer affect those players who are held in place by "Acererak's Grasp."

Combat and Powers
General
  • Tyrant Weapon Set Bonus: The buff icon is now different from Rex Corona.

Items and Economy
General
  • The Black Ice Empowerment tutorial now only shows up when receiving Black Ice gear.
Chultan Hunts
  • The drop rate of allosaur fangs has been significantly increased.
Masterwork Professions
  • The recipe to create "brilliant beads" now returns 1 brilliant bead when completed at tier 2, changed from 4 batiri prisms.
  • The recipe to create "fanged ornaments" now requires 6 allosaur fangs, down from 12.
  • The recipe to create "fanged ornaments" now returns 2 fanged ornaments on a tier 3 success, up from 1.
  • The recipe to create "feathered ornaments" now returns 2 feathered ornaments on a tier 3 success, up from 1.

User Interface
HUD
  • The character context menu now goes away if the character who was selected goes away.
Refinement
  • When refining using the rank slider, it now uses a number of Refinement Points equal to the amount remaining to reach that level, rather than the absolute total for that level. This should address any remaining issues with upgrading items.

Art, Animation, and Audio
Audio
  • Certain shrines in Omu now have appropriate consistent ambient audio.
  • Music should behave more consistently between the surface level of Omu and the Undercity.
  • The Rimefire Golem companion is no longer quite as grunty.
  • Various repeatable adventure quests in Chult and Omu no longer have locations where ambient audio suddenly goes silent.

Performance and Stability
General
  • A map-wide crash on certain login circumstances has been addressed.
  • Various factors have been tweaked to potentially improve performance on certain hardware and setting combinations.

Comments

  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    > * The atropal's power "Turbulent Exhalation" will no longer affect those players who are held in place by "Acererak's Grasp."
    >

    Thank you!
  • edited April 2018
    This content has been removed.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    On the subject of the scales, is it possible that a similar problem exists with Kutlass' Bloody Scale? People that did the Kutlass hunt before getting the Chain of Scales generally seem to have gotten it easily, but those who first got the Chain of Scales and then started doing hunts seem to have a much harder time getting the scale to drop.

    I do not have any really hard evidence - just reports from people in my guild (and my own experience), so there might not be a problem, but this is reported by quite a few people -so, please check.
    Hoping for improvements...
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    adinosii said:

    On the subject of the scales, is it possible that a similar problem exists with Kutlass' Bloody Scale? People that did the Kutlass hunt before getting the Chain of Scales generally seem to have gotten it easily, but those who first got the Chain of Scales and then started doing hunts seem to have a much harder time getting the scale to drop.

    I do not have any really hard evidence - just reports from people in my guild (and my own experience), so there might not be a problem, but this is reported by quite a few people -so, please check.

    I fall into the latter group. I got the Chain of Scales before doing the Kutlass hunt. Asked people and consensus was that the drop is still fairly rare (1 in 10?) so it could just be bad RNG, but having to grind for chipped krises and or pay for them/horn of the Ape, and not receiving anything has just made me really give up on it for the time being.

    Plus at level 2, you are guaranteed the power stat. Between 3-5, you have pretty useless PvE stats (Defense, Life Steal Severity, Deflection, Stamina Regenration) and level 6 you get Critical Severity. But that Tyrant hunt, and the bad RNG has turned me off going for that anyway. Only the completionist in me would attempt it, but the practical side of me says it is not worth it. Especially, on my DC, a guaranteed power boost is better than the other random stats, especially when the chance of actually getting the power boost decreases which each chain empowerment.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited April 2018
    adinosii said:

    On the subject of the scales, is it possible that a similar problem exists with Kutlass' Bloody Scale? People that did the Kutlass hunt before getting the Chain of Scales generally seem to have gotten it easily, but those who first got the Chain of Scales and then started doing hunts seem to have a much harder time getting the scale to drop.

    I do not have any really hard evidence - just reports from people in my guild (and my own experience), so there might not be a problem, but this is reported by quite a few people -so, please check.

    I fall into the latter group. I got the Chain of Scales before doing the Kutlass hunt. Asked people and consensus was that the drop is still fairly rare (1 in 10?) so it could just be bad RNG, but having to grind for chipped krises and or pay for them/horn of the Ape, and not receiving anything has just made me really give up on it for the time being.

    Plus at level 2, you are guaranteed the power stat. Between 3-5, you have pretty useless PvE stats (Defense, Life Steal Severity, Deflection, Stamina Regeneration) and level 6 you get Critical Severity. But that Tyrant hunt, and the bad RNG has turned me off going for that anyway. Only the completionist in me would attempt it, but the practical side of me says it is not worth it. Especially, on my DC, a guaranteed power boost at level 2 is better than the other random stats, especially when the chance of actually getting the power boost (despite it getting stronger) decreases with each chain empowerment.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • rafaeldarafaelda Member, NW M9 Playtest Posts: 666 Arc User
    adinosii said:

    On the subject of the scales, is it possible that a similar problem exists with Kutlass' Bloody Scale? People that did the Kutlass hunt before getting the Chain of Scales generally seem to have gotten it easily, but those who first got the Chain of Scales and then started doing hunts seem to have a much harder time getting the scale to drop.

    I do not have any really hard evidence - just reports from people in my guild (and my own experience), so there might not be a problem, but this is reported by quite a few people -so, please check.

    I'm the both positions at the same time (diferent toons)

    My main got the hunt scale on the 2nd hunt (before doing Fane)
    My other 3 toons didn't had done hunts till doing Fane and after 14 hunt couldnt get the scale...

    could be just bad luck but i think is a bit weird...
  • b3nstoneb3nstone Member, NW M9 Playtest Posts: 46 Arc User
    Could we please at least get an acknowledgment about the insane lag inside Fane of the night serpent?
  • terramakterramak Member, Cryptic Developer Posts: 995 Cryptic Developer
    @b3nstone We've received reports and haven't yet tracked it down, yes.
  • eion311eion311 Member Posts: 338 Arc User
    Any news on fixing the size of the Champions Armored Bulette mount? Its been five weeks now :(
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited April 2018
    The changes to the allosaur fang drop rate and the masterwork recipies are really appreciated - it should solve the problem of one of the new sets being 10 times more expensive than the other three. However, one question:

    Why is it named "Fanged Beaded Amulet" ?

    I mean, for the other 3 sets, the name of the amulet corresponds to the name of the belt.... but then we have a "Fanged" belt and a "Fanged Beaded Amulet". Really, shouldn't it be named just "Fanged Amulet" ?

    I mean, it looks to me as if somebody cut-n-pasted the Beaded Amulet data, and just edited the stats, and messed up when editing the name.
    Hoping for improvements...
  • vassey1vassey1 Member Posts: 19 Arc User
    Where is the fix for the companions falling down or disappear in Cradle of the Death God?
This discussion has been closed.