Content and EnvironmentMasterwork Profession Quests
- The restriction on certain masterwork professions quests that prevented accepting more than one quest at a time has been removed.
- Certain masterwork quests which take finished equipment will no longer accept equipment slotted with gems. If you wish to turn in the item that has been slotted, please unslot the gems before attempting to turn in the quest.
Cradle of the Death God
- Acererak now consistently appears to cast "Soulcharge" on the atropal while the Soulmonger charge is filling.
- The atropal can no longer incorrectly be healed by players during certain phases.
- The atropal's power "Turbulent Exhalation" will no longer affect those players who are held in place by "Acererak's Grasp."
Combat and PowersGeneral
- Tyrant Weapon Set Bonus: The buff icon is now different from Rex Corona.
Items and EconomyGeneral
- The Black Ice Empowerment tutorial now only shows up when receiving Black Ice gear.
Chultan Hunts
- The drop rate of allosaur fangs has been significantly increased.
Masterwork Professions
- The recipe to create "brilliant beads" now returns 1 brilliant bead when completed at tier 2, changed from 4 batiri prisms.
- The recipe to create "fanged ornaments" now requires 6 allosaur fangs, down from 12.
- The recipe to create "fanged ornaments" now returns 2 fanged ornaments on a tier 3 success, up from 1.
- The recipe to create "feathered ornaments" now returns 2 feathered ornaments on a tier 3 success, up from 1.
User InterfaceHUD
- The character context menu now goes away if the character who was selected goes away.
Refinement
- When refining using the rank slider, it now uses a number of Refinement Points equal to the amount remaining to reach that level, rather than the absolute total for that level. This should address any remaining issues with upgrading items.
Art, Animation, and AudioAudio
- Certain shrines in Omu now have appropriate consistent ambient audio.
- Music should behave more consistently between the surface level of Omu and the Undercity.
- The Rimefire Golem companion is no longer quite as grunty.
- Various repeatable adventure quests in Chult and Omu no longer have locations where ambient audio suddenly goes silent.
Performance and StabilityGeneral
- A map-wide crash on certain login circumstances has been addressed.
- Various factors have been tweaked to potentially improve performance on certain hardware and setting combinations.
Comments
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Thank you!
I do not have any really hard evidence - just reports from people in my guild (and my own experience), so there might not be a problem, but this is reported by quite a few people -so, please check.
Plus at level 2, you are guaranteed the power stat. Between 3-5, you have pretty useless PvE stats (Defense, Life Steal Severity, Deflection, Stamina Regenration) and level 6 you get Critical Severity. But that Tyrant hunt, and the bad RNG has turned me off going for that anyway. Only the completionist in me would attempt it, but the practical side of me says it is not worth it. Especially, on my DC, a guaranteed power boost is better than the other random stats, especially when the chance of actually getting the power boost decreases which each chain empowerment.
Plus at level 2, you are guaranteed the power stat. Between 3-5, you have pretty useless PvE stats (Defense, Life Steal Severity, Deflection, Stamina Regeneration) and level 6 you get Critical Severity. But that Tyrant hunt, and the bad RNG has turned me off going for that anyway. Only the completionist in me would attempt it, but the practical side of me says it is not worth it. Especially, on my DC, a guaranteed power boost at level 2 is better than the other random stats, especially when the chance of actually getting the power boost (despite it getting stronger) decreases with each chain empowerment.
My main got the hunt scale on the 2nd hunt (before doing Fane)
My other 3 toons didn't had done hunts till doing Fane and after 14 hunt couldnt get the scale...
could be just bad luck but i think is a bit weird...
Why is it named "Fanged Beaded Amulet" ?
I mean, for the other 3 sets, the name of the amulet corresponds to the name of the belt.... but then we have a "Fanged" belt and a "Fanged Beaded Amulet". Really, shouldn't it be named just "Fanged Amulet" ?I mean, it looks to me as if somebody cut-n-pasted the Beaded Amulet data, and just edited the stats, and messed up when editing the name.