first: this game or even dungeons is not only about kill two bosses that, soon or later, will be outdated too. for example, Trobriand. that is ONE MOMENT in the entire dungeon and we have 20 dungeons… (View Post)
in fact we have some obvious and fair "solution" (or justice) Today, tanks receiving extra threat, +40% hp and DEAL 10% LESS DAMAGE. that means, my damage progression aways receive some pen… (View Post)
controller being a alternative for tanks? looks pretty cool, but find a way to do that is so improbable... i just see three ways to fix that. 1 - balance every dps. first that is more subjective than… (View Post)
"From all those tanking classes I run, Barbarian tank seem to be the most reliable tank in my random runs in the sum. They do have issues with aggro time to time, true, but where a Paladin or GF… (View Post)
... again, like i said in another topic, the point is not only how much damage i can do, but how long i can survive until kill my enemie. you know how much defensive status is necessary to a range cl… (View Post)