This is a VERY attractive idea - easy to understand and use as a player and easy to develop. Enchants tab would have 3 lists: Offense (up to 9), Defense (up to 8) and Utility (up to 6, if we account … (View Post)
So, I changed my mind (about not arguing). I listed the different objections I've read, trying to see if they are valid and how they should affect my thought process. I think I'll share my results wi… (View Post)
First of all, I'd like to thank @thefabricant for responding to my post, getting the discussion going. I've read all the responses up to now. I won't be arguing for or against anyone, as I feel that … (View Post)
I haven't seen any followup to my mentor-mentee post, so I assume I didn't explain the essence and the implications well enough. Hypothesis: Neverwinter MMO would receive significant benefits from re… (View Post)
I feel the need to point out that the entire ongoing battle around dungeon scaling is slightly misdirected. Scaling is a "behind the curtain" mechanic, used to mitigate the "Goldilock … (View Post)