This is also why the more damage oriented conquerer builds are very valid for tanking. You can't use your block much in any case, and speccing conquerer and damage allows you to do more damage and keep aggro easier, saving your blocks for the real "oh ****" moments, moving out of the rest. Check the master build list…
I'm running a build that seems somewhat similar to "fail build #2" up there, tanking most of the mobs, doing great damage (usually ranked #2), and have had several clerics praise me on both my tanking and damage. An "old school" shield tank would easily do less actual tanking due to low aggro because of low damage output.…
Sorry, I'm having trouble understanding what you're saying. I said that doing more PvP for experience could be useful in preparation for more pvp stuff. What does that have to do with gear? And months of grinding? I'm not following you. I was just stating reasons to keep playing even though you might already have gotten…
For fun, of course. But you can add gear grinding on top again. For alts, friends or sale. But assuming they're going to add that 20v20 battleground some have been talking about (or similar), getting more than a day's worth of pvp-experience might be useful.
Yes, have to agree. As a GF it's silly easy to kill almost anyone 1 vs 1. They will never get away. Add in the dungeon set that gives us extra power after we get hit a few times, along with high passive mitigation, and we'll pack quite a punch on top of the constant charges. Of course, vs 2 players we can be taken down…