Last night in the last half of Spellplague Caverns I would freeze every few seconds. Almost like I was taking screenshots or something. Audio seemed fine and I could hear the battle continuing in real time even as I "lagged". No one else seemed to be having the issue. Made the dungeon interesting for sure.
I wouldn't mind at all if they made a DC path that focused on the warding/protecting aspects of a Divine. Maybe one or two of the classic cleric spells such as: Hold Person - single target CC Command - single target CC Silence 15' r. - create a zone where certain spells just don't function for a period. Spell Immunity -…
Maybe if it was two raised inaccessible spawn points, one for each faction - like domination. I wouldn't want an area where people can retreat when the going got tough, It's already irksome that people will ambush you then run to the golums when you rebuke them to within a sliver of life.
Dead? I don't think it's even been born yet. Until it's fixed it seems like just an area to collect your dailies, some fast black ice, or gank someone for larfs. I suppose you could go in search of a honorable 1v1 or 2v2 fight. Good luck finding that. I'll save judgement until it's up and running. But you make a good…
Another Dungeons and Dragons based MMO that I play uses Hirelings that are close to what a companion is. Now, to be fair, the Hirelings in that game have WAY worse AI then NWs companions and are even more useless. But, what they do have is a control bar so you can set your guy to be aggressive, passive, to protect a…
Again - off topic - so sorry in advance. I used to get horrid numbers of skill node fails too. I noticed (and i'm totally probably wrong here) that it always seemed to happen when i was off to the side, a bit too far away, or partially blocked by an object. Now I make sure i right in front of node and fully stopped motion…
The Icewind Dale HE items. They are random drops, bind-on-pick-up, with a different version for each class. So chances are when you finally do get that drop you are hunting for it will be for a different class with no way to transfer it. All you can do is salvage the thing even if your alt is drooling over having the item.…
Ah Ok. Here we finally have a person (6 pages later) who observes disproportional success. That gives me hope. However (obviously) your results don't discount anything anymore than my results prove anything. I suspect someone will provide some hard data with a large enough sample to provide some real evidence soon enough I…
I think I get way more rewards running about for my Dailies (grabbing giant horns and barbarian axes etc) and simply passing by HEs than I do going out and hunting HE's. Maybe my observations are wrong, but it seems like there were packs of characters running around from HE to HE when the thing started and now all but the…
You think? Isn't much of the gear for PvP bought with glory so therefore can't be pay-to-win'ed? PvP players don't need extra bags. They don't need pricy companions. A "pay-to-win" PvE player will get all of those things. There is simply more to buy as a PvE player. I have no numbers or knowledge to back up my belief, but…
Bop is a style of jazz characterized by fast tempo, instrumental virtuosity, and improvisation based on the combination of harmonic structure and melody. It was developed in the early and mid-1940s. Or maybe they mean "bind on pick-up" One or the other.
But people are going to just counter your observations with the obvious fact that your results are possible given the infinity of the universe. And they are correct. You can't say the counter argument is wrong. However me and you, having upgraded many, many things recognize what others seem to be missing. That this isn't a…
you get the original one. one from the blacklake district and one from the cemetery. So that's three unless I'm mistaken. I suspect you haven't finished the graveyard completely. Go back and talk to the doomguide and see if he has a task that will unlock the quest from Chatterbell (or whatever the name is) for your 3rd…
Seems rough to me too. First, just the fact that the items drop from a random encounter in the open wilds causes everyone to dog-pile instances - now I'm no expert by any means - but that's got to be a contributing factor to the horrible lag. Then the items are BoP so you have to multiply the chance of drop by the number…
Pretty cool names up there. :-) My toon named Holly Golightly has a cat named "cat" (from Breakfast at Tiffany's) Hawk types -"David" (from the gunslinger.) Panthers "Whisperdoom" (from another game) K-9 types - "Bongo" (no reason) Sylphs - "Pest" (obvious reasons) Fawns - "Sadbh" (from the Finn MacCool stories) Will O'…
No I highly doubt the % is exactly as shown. I'm sure it's more complicated, when you hit that upgrade button, than the computer generating one # from the RNG from 1-100 and compairing. (but what do i know, honestly) I don't feel that ALL the RNG in the game are messed. I hear complaints about the skill node 75% roll but…
Yeah, I'm a **** perma, to be honest. Just a little while ago that didn't matter much, most people were so confuddled by the invisible enemy that I could make my usual half dozen personal mistakes while fighting and still win. But these dang people insist on learning from experience and improving their play. Now I die way…
Yeah, me too. I admit it. I switched to perma because the flavor of the month just tastes so sweet :-D So bandwagon rider, I. In a way I've got no response except to quote Fry and say "Hey! I resemble that comment!" But on the other hand I'm just playing the game as it's set up. It sure is a constant thing that when you…
That would result in an easier time testing the data for sure. Another game I play had players complaining for ages untold about certain dice rolls, discounted by the developers as simple misperception. Many tests run, including one player submitting a sample with 10,000 documented tests of the d20 roll and found the…
I agree that it is a fine job done. You can tell it's the same actors but they do a good job getting many different feels and create unique characters. Sure, some will be better than others <cough, cough - Scottish accents - cough, cough> but given the variety of voices required A+ job over all.
Only? :-D 20 seems like a huge number of extra power points to me. You'd have practically the whole tree. and I thought we just got the one the first time. Awesome. I quite happy with that.
No. Not what I expect. I get how coin flips work, I've flipped a few. I haven't just upgraded 4 artifacts and am upset I failed 3 out of those four. What I'm saying is that I have 6 level 60 characters atm. Each of those toons has 2-4 artifacts, majority purple, only a small few are still green. Plus I have several lower…
If I flipped a coin and it almost always came up a 3-5 heads results for each tail result I would seriously question the integrity of the coin being used regardless of my lack of understanding on the difference between odds and probablity. But this isn't a coin flip, it's a complicated video game. Of course it's possible…
Yeah, I agree. Something is not right. When ever I upgrade an artifact from green to blue I expect to fail at least once on the 90% chance of success. Seems like I've had as many multi-fails at the 90% chance as I have had success on the first try. Likewise, going from blue to purple, with a 50%, I expect to burn through…
Roar does work super-good. I hit it often and repeatedly when PvPing with GWF. I understand your concern. I don't, however, think I'm abusing anything. I got this encounter power I can slot. It interrupts my enemy. So I hit it a lot. I also hit the most effective buttons I can hit on my Ranger, as do you I'm sure. So ask…
Well... You can do the math to figure which has the best AD/refinement point value. I upgraded many of mine when rank 5's were in the 50k range for a stack of 99. (or about 1 AD for 1 refinement point) Now, unfortunately people are middle manning the rank 5 stacks and they sell for about 2.5 AD per refinement points…
It's not even working. It's a domination zone with no domination where you capture nodes that can't be captured. Sometimes I go in there to fight. Often I go in just to get the dailies done so when they fix the thing I'll already have a leg up in the campaign. If I'm doing my Daily, there is a good chance I'll just run…
Just curious why that is? Is it a roll play thing? For the challenge? Obviously, you have vendored green and blue gear superior to what you wear while leveling. Why not don it? Also... How do you get your recovery high enough at 3k GS to be a "perma"? Seems like you'd be a "Mostly Stealth" build or even a "Sometimes…