The February 15 change to drop Windows 7 support also broke running Neverwinter via Steam Play/Proton on Linux for me: it now just says "Unsupported Operating System" instead of opening the launcher. So it's not going to work on the Steam Deck until they allow it to again.
The same comment about rare Chult mobs applies to new Sharandar bounty mobs. It is also frustrating that credit for the bounty doesn't go to everyone that attacked it; as a Paladin, I periodically get bounty mobs stolen out from under me by DPS killing them fast, so I get no credit.
I've made some more tweaks to the plugin, to improve shield handling, fix Watcher bosses, and hopefully avoid the exception spam from ACT based on @yaskinforrit 's observation (thanks). https://raw.githubusercontent.com/jicama/Neverwinter-ACT-Plugin/master/Neverwinter.cs
I noticed a significant bump in difficulty when I got to level 2 of the event yesterday, and someone was saying that the enemies in Pit were 85k stat cap instead of the 57k I'd been assuming, so I turned on /combatlog today and yep, they were right, I'm fighting Avernus mobs with my equipment capped to Undermountain levels…
Is there actually any way to avoid Trobriand's Electric Storm after the pillars are gone? Waiting by the pillar doesn't seem to help. It has base damage of ~500k at half charge, so everyone should have over 250k HP to survive without deflecting. Or plan to get some blue or yellow temporary HP somehow, like from Oathkeeper…
I've made a few tweaks to shield and deflect handling: https://github.com/jicama/Neverwinter-ACT-Plugin https://raw.githubusercontent.com/jicama/Neverwinter-ACT-Plugin/master/Neverwinter.cs
It seems that there are always mimic phases at 80% and 50% HP. Between 80% and 60% HP, there's another mimic phase exactly 30s after the last one ended. So save up encounters and dailies for the first mimic phase, but then it's important to get Arcturia down below 60% (the first thin line to the right of her nameplate).…
Arcturia attacks: Draining Brambles, black branches erupt from the ground 3 times in ~5 sec. Base damage of 200-300k, looks AoE but isn't. This will kill the tank if you aren't careful. Life Drain, basically wizard ray of frost doing 40k base per tick. Festering/Transmogrifying Swarm: clouds of butterflies doing 50k base…