Fellow aussie here. Yes, the active avoidance mechanisms are harder with higher pings, but not impossible. You'll still be able to dodge just about everything, but there is less room for error. If you're really worried about it, play a ranged class so there's less you need to dodge (although even then, there's lots of mobs…
I hear your point. I understand the 40% less self-healing for when you're solo, otherwise we'd have a big advantage over other classes. The problem is when you're in a group everyone is getting the benefit of heals, but you get 40% less compared to everyone else. When combined with the healing aggro, that makes it rough.…