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  • For what it's worth, while completing the campaigns, and no friends available to help, I found it quite easy to find help in zone chat or lfg. Whether by experienced players working on their alts, or newer people working on their mains, it makes sense for people to group up. All this to say that personal DPS for a support…
  • To add to what @rjc9000 said (which elaborates nicely) it also depends on the situation. It is not an absolute refusal from the tank or healer to pickup downed players. For instance, in MSVA, if the tank stops tanking to revive, they will need to drop their shield and expose themselves and possibly turning the boss to face…
  • (in case it matters I'm on PS4) 1- With regards to @dupeks comment, it stands true. A tank or healer should not focus on reviving, but instead on performing their role. The tank should not lose aggro, and the healer should ensure the rest of the team stays alive. Now in NW, healers are not needed, with the exception maybe…
  • If we are strictly looking at the doable side of things, I can tell you that yes, FBI and normal Svardborg are both doable at the minimum required levels, and maybe even FBI at 2.8K... the Skill requirement however, jumps drastically. And with the argument of casual gamers forming 90% of the base, and that many people in…
  • I would love to see things simplified to BoE, BoP and BoA regardless of what you do with them. If you consider the marks needed for the relic weapons, all of which are BoA, that's not a bad deal at all. What detracts from playing alts really, are the campaigns we need to go through for the boons. There are grinds that I…
  • A- The willingness to help or guide people has nothing to do with the game itself, but with the people. There is no running away from elitists.... or lousy attitudes... it's just there, you disregard, and move on... find players willing to help out. B- Skill is way more valuable than iLvL. Yes... same as build, set…
  • As long as he manages to hit stuff he should get XP per kill, so you could protect him first, kill everything second :smiley: But if you want to speed up his leveling, you are then better off focusing on the quest XP instead of the kill xp, which he can still get some of.... just faster..and as soon as he can go to a…
  • I believe the fix was introduced as part of mod11, and not as a fix to a situation per se, in the sense of easing the grind so we can go forward to the new area. Consoles should be getting it too with mod 11... currently SoMI is the only area to grind for end-game. Also, while the math is correct (it took me 102 runs, a…
  • Why would it be the entire duration? because they are casual? There are loads of thing that can be done... Now I appreciate you leaving that 1% out there (seriously) because I meet those criteria. I am on PS4, mostly casual, and I am still 3.6K, which I only achieved because of friends and guildies. I did the research. I…
  • Because they are end-game dungeons. And end-game does not mean once you have the reputation or campaign requirement to unlock them, but instead when you have the "stats" for them, which is intrinsically tied to your iLvl. Point is, there are enough dungeons for lower level players, to help in the leveling and gearing up…
  • You know that whole issue with AA? well my Con Artist decided to be just like all those others "I ain't moving any red thing away or dodging away from damage... you spam AA or I ain't debuffing"... We now have a love-hate relationship... and as a CON artist he has the nerve to ask me "Would I lie to you?".... get out of…
  • I like the idea. However, considering how VIP ranks work, they might be better off pushing them up by 2 like so: Rank 8 VIP: Mark Bag Rank 10 VIP: Refinement Stones Bag Rank 12 VIP: Gem bag To address @oldbaldyone concerns, maybe Rank 6 stays Mark Bag, and Rank 8 becomes Quest items? Either way, I like the idea of tying…
  • Sorry about that. Just wanted to say that while this was more about Treasure Maps, there still is benefit to getting as much rep as possible since you're fishing anyway, and grinding Msva (for those who are). With the change to Treasure Maps taking up 1 space only, it is not a bad deal to keep all fish you get and then…
  • Correction: Elk Tribe takes all types of fish. from I to V. You get the most from IV (30) and V (100) but since you get something, might as well catch the other ranks, and not really waste the bait completely. The time you save by skipping these ranks is not that drastic in the grand scheme of things. EDIT: Rank I -> 5 rep…
  • Based on the testing AA is better once you get to about 18K base power. However, since AA doesn't stack with another, when there are 2 or more DC's, one uses AA, the other HG and that provides a much bigger buff. To know your base power, open character sheet, highlight "Power". It shows you Modified By: Items, Buffs,…
  • They've removed the chest, and you now get the items directly. If you get them at all. Thing is about FBI, once you get the relic armor, it is not worth farming for stuff, unless you can get it done within 20-25min. Otherwise it's just too long for a high chance of Bind on Account/Character items with some sellable…
  • This is a dungeon you run in order to get the better gear and the Everfrost resistance up... even those little AP stealing orcs can kill a tank who was 1 sec too late on his shield... I get the rock throw can one-shot... I get some other giant having one big hit... but when even the little dudes can do it... something…
  • Wait, the DD's are now gonna have to actively avoid damage? :D Personally I'm wondering here, when it absorbs 20% of Max HP per charge, does that mean a max of 80% of target max HP? If yes, then will we still have mobs one shot players? such as the trash mobs in FBI? I don't have a problem with a boss and even some key…
  • You still ran it on 2 characters. Got the pieces.... and yet here you are arguing against it? I'm not saying keep farming it even after you get everything you need, because what else? I know the answer to that question... I'm addressing the OP, and then following up on people who were saying the drop rate is bogus, it's…
  • Yes it is harder, if not the hardest. Hence why the potential reward is bigger. Overall, the average reward from FBI is better.. and yes it takes longer, even with the right team will take 20 minutes.. that's twice as long as CN... Let's not get sidetracked here... I'm not saying everyone must run it or quit... if you…
  • I'm not denying that. I myself will only run it to help guildies or friends, now that I have my pieces. But saying "it has terrible drop rates, I don't wanna run it" is what I have issues with, since all the other dungeons have worse drop rates or at best, equal... That is all I'm addressing.
  • Lol... tbh I would love to run it at least once following proper mechanics and group comp.. i.e. move ice away, stand on runes, 2 DC, 2 Tank, 6 DD...
  • I'm not arguing the drop rate is great... as I mentioned my friends still did not get all their pieces, even though they ran a few times more than me... I'm simply asking if we were willing to run CN and the other dungeons hundreds of times and not get anything, and yet still run them... why would we have issues with…
  • I have to ask: As opposed to what? I've run CN ad nauseum, about 800 times (conservatively), and never got a shard or anything worth it for me... just salvage. In total it took me about 50-60 FBI runs (wasn't really counting) to get all of my pieces, lots of RP, and recently a couple of companions, and 2 Shard of…
  • Which brings us back to the OP's goal with this thread. Players, DD's basically, want to disregards mechanics, not put the effort, just because the DC, in their minds, should spam AA, or to quote the OP, "put in the effort so they don't have to"... While the conversations around AA tend to revolve around the fix this nerf…
  • @ravenskya +1 Ring of Disappointment lol... they really should introduce that... it would at least put a smile on my face when i send it to an alt for salvage.