I'm sure this isn't the place for this, but someone might know: Where do we put suggestions for characters? If anyone cares to hear the suggestion its this- Have weapon switching for HR not be locked out during a stun or knock back.
Playing some more on preview, I can't melee (encounters) as fast as I could. With Prime Critical gone I am far less agile. With the removal of that and BloodThirsty, the Archer path is feeling very strict in how I can play. Again it would take me 10 points into Trapper just to get the damage back from BloodThirsty, and 5…
As a response to Archery Tree, I still think it could pvp. W/ the encounters I chose/atwills I was pewpewing from superior hight, snipin' like a b. E-except there goes Constrictive shot... let's start healing the team...
I'm going to totally miss not being able to have 2 thorn wards up @ a time. I could rarely do it 2x/ in a pvp match, but in pve I loved having 2 @ a time. Please reconsider that change once more please. (I chased down the Royal Guard armor just so I could do that!) Overlapping as they might, it's only a few seconds, and…
I've been going through and reading, not just this thread, but several "nerf" threads in the past few months. Do you guys know what Problem Reaction Solution is? Ie.: Company:"We want to nerf this, but we want the people to want the nerf too. Let's make it a big, huge nerf." Players: "Oh, how about half that nerf please."…