Didn't got 1 yesterday on my main even after some 20 CTAs. Today I got 1 when the season bar was at 5/10, I kept going up to 11 and didn't got another as expected, but getting one at 5/10 was strange, this doesn't work even when it works. On my 2nd char I got 1 yesterday after 11 CTAs. Today I got none after 14…
I can confirm, the +1 ones don't work. They cancel the other consumable buff if you have any on but that's all they do. The non +1 ones work as they should.
https://www.arcgames.com/en/games/neverwinter/news/detail/11015253-40%25-off-zen-market%21 ^ this page changed the time. It was 7.30 am PT, now it says 9am PT. Ofc I understand that in game it shows in-progress.
Let's be serious, some people pay to get good artisans, I don't think they implemented some way to lose them without writing it anywhere, that would be a huge scam. I heard it too just as I hear flat earth conspiracies every day on zone chat...I used all morale every day on 5 char for now and no one ran away.
Because the #number is part of the handle =) to distinguish players who have the same handle, since it has to be unique. So there is no work around, that's how it's supposed to work I think.
Could it be that this just happens and it's not their doing? I haven't seen this in fbi, but in MSVA the boss gets stuck sometimes. Anyway, the kick was unnecessary, they should have just told you.
I got problems too especially after the last patch, even in game I get anything from 10 seconds to 1 minute delays or even disconnects, last 2 days I mostly couldn't play at all. Changing the proxies in the launcher options seems to help sometimes. But it's never a permanent solution, sometimes no proxy works better,…
Wow, you must have a magic orb. You write like you presented something 'of substance', when you're only going on with assumptions and butthurt logic. I already explained in my first post that 'greed run' was invented for the 4 main set items + 2 weapons. Greeding a mark is stupid in all cases, since everyone can need, you…
The greed run was invented for purple equipment witch not everyone can need. It is both stupid and against the initial purpose of the rule to greed a mark.
There's a chest that every char. can open at various levels, the thing that usually gives you bounded kits and potions when you level up. It can give coupons like for companion/mount but I'm not sure how usefull the one for companion is. I mean it gets bound on pickup if I'm not wrong and the coupon is also bound on char I…
If it will count enchants and artifacts too as written then it's pretty much the same thing as gear score I guess, just with a smaller range of values. Although I'm in the group that prefers GS rather than nothing, I think that AIL has a chance to do better. GS was very unfair to some classes and to some items/builds,…
It takes me about 1 minute per char but it can go faster if you collect trough gateway and have a nice internet connection and fast PC. But be carefull, it can become extremely annoying, I have 12 chars and once in a while I take breaks and don't use leadership for weeks. Plus, more and more people go for leadership with…
It's called "legendary" not "common" for a reason. Guess what, there are other items so that you can use them. I don't agree with you at all, most sets are already pretty useless, if everyone had to have the same items then why bother creating different kinds.
UP UP UP UP this needs attention. I do a lot of changes too as a DC and I guess this is valid for all classes. 2 small button near the skills allowing you to change between a limited number of setups, 4 for example would be nice. This should be possible only when you are out of combat, to avoid people casting all…
They should add other requirements for entering dungeons other than GS. Like the dungeon mastery III achievement to enter eLOL or tiamant. Really sometimes I queue for eLoL and find people who don't know how to jump and die in lava. They really are 14K GS and they didn't find out that you can jump in this game.
Any idea you propose must be presented together with a list of possible advantages that this implementation would bring to the owners of this service. If you say something like "well at least for the players", you will hardly even be considered. This people work for money like anyone else, they are not an army of…
I hope they don't do the same thing as last year, since they deleted my 2000 lights when mod5 came. Hours of farming thrown away, like not getting my rewards last year wasn't enough.
DCs are much better now (finally after years of beeing the weakest..). As for the 4th pip it was never a thing. I didn't use it before the re-work, it was a complete useless use of a feat point. I only used it in my 1st build when I created my cleric and got it to 60, then I realized that if you ever get to have 4 full…
The instructions for this event are not clear at all. Are we supposed to give 300 treasures each player? Or you expect 300 in total?(if yes,...lol) Will only the players that will give treasures participate in the lockbox event or all the players? Are all kinds of treasure ok or just the 2 listed?
Make chests of goods (from professions) account bounded. Add a "collect and redo" button to professions. Or at least let us add some professions to a "favorite list" witch will appear as a separate window, for example instead of searching the tasks in leadership and then in black ice shaping you could have the ones you use…