Personally, I very much dislike the "gambling" aspect of it. There are so many other aspects of this game that revolve around gambling, it's just getting tiresome. I understand it doesn't cost, unlike the stupid lockbox gambling mini-game, but I believe the intent is to drive people to finish the experimentation tasks…
Two major things were different back then. I played DAoC for about 7 years - from release. Prior to that I played Asheron's Call for a couple years, that was it. Those 2 games had fully fleshed out worlds at release, with enough content to keep me happy, as well as the people I played with. DAoC had amazing PvP, and some…
I don't understand why devs can't grasp the concept that these items cost them essentially nothing to sell. Price a bag at $10, and I won't buy any, price them at $1 and I'll buy the max for each of my characters. Sure they'd be "losing" the $9 difference in their eyes, but in reality, $1 per bag is better than the current…
I have to agree with the OP mostly due to the adds. It's just completely tiresome. I'd rather have a boss that's 10x more difficult on his own with no adds than this current "Difficulty = More creatures" formula we currently have. It's completely uninteresting, and very frustrating.
Exactly the point. The problem is the people who are screaming "exploit" haven't put much more thought into this than "This is an exploit, and it's going to ruin the game because reasons".
You don't need to be prone to be out of the fight, CW have plenty of abilities that completely remove someone from the fight as well which can be used at range. Guardians have to waddle over to each target if their abilities are on cooldown, which can be countered by walking away. Get back to me when guardians have an…
The description of the event isn't linked to the coding of the event, it's very possible the event description was written incorrectly. Obviously it was coded to allow this, or at least not coded to prohibit this. Considering how trivial an issue this is, I don't see why it's that big of a concern anyway.
So a group completes the dungeon normally, and uses this method to get a reward at the end? I have no respect at all for exploiters, but I'm fine with this. Not starting the dungeon within the arbitrary limits of the dungeon delve event and getting the reward anyway doesn't seem like it's a huge problem in need of a fix.…
For those saying it works fine, my advice is to actually play a GF. It definitely does *not* work as it's supposed to. Part of why I really enjoyed this class was originally, I was able to block, unblock - attack, and block again between incoming blows, and the blocks actually worked. It was very fluid and felt natural.…
I'm pretty sure I've seen this, although I haven't paid too much attention to what causes it. I've noticed it mostly in PvP where I have to keep mashing block to get it to actually stick, and sometimes it seems to just drop for no reason/not block damage. GFs are fairly worthless in PvP in the first place, so to be honest…
Do you honestly think the guy working on class balance is "coding" skins as well? If this were an indy developer that may be the case, but I'm pretty sure that they have more than 1 or 2 devs working on the game, and generally have different teams for different related aspects of the game. Not sure why this needs…
This is definitely a problem. I noticed a difference in my GF as I got better armor, but it was only barely noticable, until I hit 60 and started getting purples which were radically different to the point where I currently look like I'm constructed from spare parts. For my CW, there is a unique looking chestpiece I have…
I guess asking for people not to be self-centered asses is asking too much. If it's an unidentified item with no specific class restrictions, that's one thing, no problem with everyone needing on that obviously. It may or may not be an upgrade for everyone. If it's a class specific item, you roll need and you're not that…
To be honest, I don't queue for Dungeons on my GF often because I'm not going to put up with the abuse from people who don't understand how GF threat works. Last time I queued, I had some DPS giving me grief for not holding all the adds aggro in addition to the boss's, despite the fact that that just doesn't work, at least…