Confirmed this is bugged. The coat/sleeves/boots have no graphic and can't even be converted into appearance items. The same goes for the Swashbuckler's Rapier, also in the Wondrous Bazaar; you can turn it into an appearance item, but using it will completely break your combat animations.
I'm in the same boat - picked up the Feywild pack and started (re)leveling a CW and TR but just can't get into those classes. Ranger and Warlock have been the two I've wanted to play since beta blech :P
Well to be honest, they've been extremely unclear (at least on the forums) about what constituted an exploit or not. Last week a mod stated that as long as the map didn't contain mobs being trapped/walled in, and could fight back, it was kosher. Today they're saying that no, that's actually not allowed, because the map…
It's really not a difficult thing to fix, given how much loot in this game is class specific. It's not even like other MMOs where armor types were used by multiple classes (cloth for casters, etc). If it's a class-restricted item, only that class can roll Need. Everyone else can roll greed. If it's a non-restricted (belt,…
Except that's already been proven not to be true. XP was nerfed in Foundry, period; not just based on specific maps. Now people are running standard Foundry missions lucky to get a bar or two of XP in 30-45 mins game time, and two or three missions is typically yielding only a few coin an item drops.
Not sure if related, but their zen store's been completely screwed for me this evening. I've had confirmations via both CC and PayPal that payments were received, yet the PW site isn't reflecting either of them.
Based on a post from late last week, straight from a Community Mod, that's NOT considered exploiting. They said the only bans should hit maps which box/trap in the mobs. These Summoner/Observer maps allowed you to fight the mobs 1on1, and that's the key - the mobs could fight back. Per the mod's own words, that should be…