Will definitely do it. When it happens again. Seen tanks do more DPS and not be able to even keep aggro than a tank that can hold aggro. Healers doing less heals but more DPS. Switching loadouts does not switch their queued role next to their character display, but you can still switch to a different loadouts that doesn't…
Just need to say, when this happened it took less than 20 minutes to lock out the stardock lock boxes. Yet you couldn't fix the bug in 9 days. Sounds like you all need some new programmers and GMs while you're at it. People that listen to bug reports and issues in the game.
This exploit was known prior to the release per a forum post titled "Stardock lockbox with 100% legendary drop rate on Preview." At this time it is frustrating that the developers do not take the time to ensure that these bugs or tests, as you say are not fixed prior to release. Sounds like someone failed to do their job…
Ran some today, I think that one change for the ranged path needs to be fixed. Ranger that are solely ranged should no have to be in melee often, and many of the feats and powers in this path allude to that , like reduction in melee damage but and increase in ranged damage. Aspect of the Falcon is the only passive power…
I don't know about the beards I do know that if you open the detail menu there are dwarven pieces. the best way is make sure that all is check in both option boxes and type dwarven into search. Hope that helps.
I think there are a few items missing off your list, even though it is pretty thorough. 1. Allow 2-3 skill nodes per map. 2. Allow 1 normal Treasure Chest (with Cryptic's randomizer installed, to allow control to cryptic), these are in nearly every map from the developers content. Sometimes even 2 or 3. 3. Fix the issue of…