Good players always go for the best build + gear. Stalwart has not been nerfed for a very very long time, so it wasnt that obvious its going to get crushed in its existence really. At least not for me. I dont find it right to do it this late, having players who have invested so much ad/money into it and now they have to…
For the most part it only matters how long you can stay alife as cleric when they focus you, nothing more. Only exception is when you are 60 and have really good and defensive gear and play with a decent premade or similar. Then it does matter.
Best party for me is dc 2cw gwf + tr/cw. GF doesnt really have a place because of low damage, low mobility and the boss seems to have random aggro a lot after first phase.
Nerfing what doesnt need to be nerfed and thereby weakening the whole class doesnt make players happy and defeats the whole purpose of a MMO with progression. Combined with all the BoP changes to keep AD income as low as possible they probably want to make more money, cant come up with any other plausible explanation. This…
Makes sense, I just dont see it happening actually playing the game except when you take a second cleric, Malabogs Castle is really not that easy. If you dont have AS + heal (pref. Healing word) with def. proccs like Foresight and so on you wont make it. Im interested in your build though, mind sharing it? Like small…
Alright lets call dc leader not healer then. Leader - Leaders are focused on buffing and healing allies. Maybe i just dont understand but thats what I do, heal and buff. Buffs like Foresight, Astral Shield (helps position the group too = leader role?), Linked Spirit, Cleanse.. I mean you can just go high prophet high armor…
What is up with all the complaints about gwf now? I mean cw and tr were always the better assets to a group, nothing really has changed. Also i like them in Malabogs Castle, very useful, they can take some hits and rez people if neccessary.
I want them to help control mobs, be able to take some hits and not die imediately, be able to rez people in grim situations and do some bonus dps. All of this they do fine at the moment as far as i can tell, only made good experience with gwfs in Malabogs Castle for example. And yes i have a gwf too.
I really dont think which tree you choose is that important, you can do fine with any. Edit: Yeah i actually tried every one, even pvp tree/feats. However, the clerics role is to heal, the only reason to switch encounters to dps ones is when you run with 2 clerics, thats just how it is, they are too important to switch…
The auction house is or was the main source of progression for a lot of players though, i think ott0maddux just wanted to show that the relation between how fast you get ad and what you can buy with it is way way out of control and just rediculous now. And i agree.
I can only repeat myself here, but i think its important to understand. When you go with sunburst astral shield and healing word which is pretty common now id say you get healed for every encounter of those three every time you cast them, thats how they work. Now to out do this "malus" you dont really need gear, you need…
Dred Vault is already a daily quest that gives raw astral diamonds, if they were to give you loot for completing the dungeon too we would all just have too much AD. There has to be a downside to easy AD here.
SInce CN/T2 gear is better than all you get in MC for your cleric you might want to wait until you go there. You need a decent group because the mobs hit pretty hard and the last boss is bugged/tough.
Already got about 3 of my posts deleted concerning this issue. Every time now clerics get armor penetration of every stupid piece of gear, even if we already had t1 and t2 pvp with this. Nobody but the devs can understand this i think. No incentive for me as cleric to play the new Malabogs castle dungeon, though im sure…
Thats why epic dungeons have gear requirements if you didnt know, you CANT go there with full greens no enchantments duh.. And yes i lvld my cleric with all green then went slowly to blue and epic as i got 60 and did some easier dungeons, never saw any issue. Never did I say you need 12k, 10k is about fine for the whole…
I agree completely, running 1-2 dungeons a day during dungeon delves and going through finding a decent group and then spending an hour in the dungeon just to get a measely blue item you cant even salvage is just frustrating. (Why create salvage system in the first place if not give those 6k ad for 1hour spent doing the…
I had it happen yesterday with the 10+ elite mobs on the battlefield and we didnt wipe before just entered it for first time that run. I can only assume its a bug and sometimes just happens, think its best to just die and reset them, takes ages to kill them along the boss.
I like the changes, i have so much fun facerolling with 4 cw and me as cleric in the new dungeon Malabogs castle, its awesome, very fast and so much aoe and burst damage with ice knife for last boss. Hope we finally get more cw in the game again.
I NEVER had the problem to die too fast on my cleric, im just almost immortal in pve and dont even need potions. Taking the debuff away would make me flat out immortal in pvp too which is a very bad idea, also i would just go full dps/heal and dont care about defense anymore. Maybe, but only maybe you should start…
I dont understand how everyone brings the excuse that they only want to make money, ofcourse they do. BUT increasing or at least maintaining the player base should be a primary concern, too. Their income comes from happy/satisfied players not from a ****ty game with nothing to do, nothing to upgrade your gear nothing to…
There is no hard cap for recovery or crit. Also im not a dps cleric, because going dps feats and encounter would make both castles pretty **** hard with only astral shield as heal. Are you even a cleric, doesnt seem to me that you know what you are talking about.
Hammer of Fate is not worth using anymore at all. If you want a bit of damage on your daily use flame strike now, if you can hit it it does some decent aoe damage and cc during the knock-up. Damage isnt even better than daunting light encounter though, at least thats what it feels like.
single target daily dealing less damage than an encounter is just a terrible idea, this nerf should have never madeit into the game the ap gain nerf with sunburst is ALREADY a ****ing huge nerf to HoF, so now its just utter trash, cant use it anymore GET YOUR **** TOGETHER CRYPTIC AND PLEASE OTHER DCS CRY WITH ME SO THEY…
Couple days ago i couldnt even finnish my pvp daily fighting for 2-3 hours, casue every group left at some point of time and there is no practice value for us to just sit it out to the end 0vs5. But yeah the rewards are terrible/non-existant anyway. PvP is just in a bad state, Cryptic doesnt understand that you have to…