Preparing my anticipatory rant for tomorrow when the update still hasn't occurred. I personally sank 35 MILLION AD into our STRONGHOLD so our guild could get DOUBLE RESOURCES from each map. Either fix it or REFUND MY AD!!
My other suggestion for a fix would be to set the total number of looks into a resource node at 6. You can look into a node and it updates the journal as 1/6 and so on as each look takes place. When they have looked into 6/6 nodes the journal updates and they can no longer look into nodes until they use another map.
The resource nodes in all areas for master crafting need to be specific to each character. That way if a node is opened the person cannot leave the undesired materials behind for someone else to take and will prevent node camping. These materials are earned through guild donation which cost a lot of time and money.…
1. There is now a minimum cooldown of 0.5 seconds between all encounters, and dailies regardless of feats, skills, stats, or gear. 2. At-wills now have a minimum cooldown of 0.2 seconds regardless of feats, skills, stats, or gear. 3. The ability to macro cast at speeds beyond human capability have been removed. 4. Effects…
This has occurred on numerous occasions to someone in my party during pvp. Always when my team is going to win. Today was the first day it happened to me. My system and connection are awesome. Within 30 seconds of my team pulling away I crashed. I try to reconnect and get an error message that another system has the same…
Thank you all... I have posted a guide to doubles and triples on a separate thread. It took roughly 200-250 trips into GG (unsure because of the stat reset) in order to complete the NPC's. Near even matched GG rounds are the best for NPC kills. You have to keep your eye on the #2 and #4 capture points and start heading…
If only it was that easy...... The only NPC's that count toward the total are encountered during the actual GG PvP. This includes the golems at points 2 and 4 if your enemy hangs onto the point long enough... Too many times i have seen a team ahead by over 1,000 points and they still cap the point before the golems can…
Armor penetration is very obvious when it comes to divine chains and daunting light in either form (regular/divine). It provides the difference between almost killing the target and definitely finishing it off for the kill credit. 2200-2500 is highly recommended for those wishing to pursue completion of the PvP Campaign.…
If you would like to optimize your cleric for DPS then I would suggest this website.... It was quite helpful and would appeal to your mathematical mind. http://laggygamerz.com/forum/index.php?/topic/342-crit-power-and-dps-the-numbers-guide
So if we are to apply your theory that 2 evenly matched teams face off and one has a DC utilizing DPS then the team in question is at a disadvantage and should lose. Domination PvP performance with PUG groups is a far better measure of player effectiveness because you will not have other players assisting in the padding of…
I guess the real question is what do people believe success is? Is success completing the entire PvP campaign? Is success being in the top 3 every domination match for score and/or kills? Is success being in the top 100 pages of the Leader Board? Your post infers that either a DC needs a strong team or a weaker enemy in…
3 Triple Kills in one match... No glyphs... No hacks.. No cheats. Verbally attacked nearly every day I played a DPS cleric in Domination and still progressed to completion months later. Carried PUG groups through Frozen Heart and Spellplague Caverns soloing both bosses while they still retained over 80% of their health. My…
Quick Update: Captain Jack has now completed PvP Domination and Icewind Dale. 27 more Triple kills and 495 more NPC's till completion of Gauntlgrym. Best performance in Domination was 26 kills. Other team literally had a meltdown about a DC having that many kills.
Captain Jack here..... I have completed all of the Icewind Dale tasks. In Domination I have completed all tasks except Triple Kills (currently 27 of 40 completed). In Gauntlgrym all tasks are completed except Triple Kills and NPC's. (currently 18/50 Triple Kills and 469/1000 NPC's). This new mod would be fine if it limited…
Let me start out by saying being a long time D&D player that the recent incarnations of this wonderful game are nothing more than a cheap imitation of WoW. Limiting play styles and putting character classes into striker, controller, and such is pure blashphemy. Neverwinter 1 was far superior in that it allowed multiple…
Captain Jack Level 60 DC PvP Campaign Progress 27 of 30 Tasks .... Remaining Tasks Domination Triple Kills 18/40, Gauntlgrym Tasks Triple Kills 14/50, Kill NPC's 409/1000. Domination record 179-190 Kills 1939 Deaths 1929 Assists 6316. I have played my DC "Captain Jack for about a year now and have rebuilt my cleric around…
1. "Charge of the Rainbow Bright Brigade" 2. "Dwarven Cavalry...... Not your typical dog and pony show." 3. "Just ONCE.... I'd like to taste the rainbow" 4. "The Odd Couple"