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What is the Arc Client?
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  • Surprisingly enough, Nevewinter came in the top 10 ( at position 10) for being the most played MMO in this article https://bestreamer.com/gaming/most-played-mmorpg-2019/ TOP 5 were WOW, FFXIV, ESO, GW2 and Runescape. The latter 2 actually have had rumours that they are dying for years too and their population is 5-8x that…
  • I think setting the FOV maximum anywhere between 90-100 would be a good option and you can proportionally increase the maximum camera zoom to the player. From what i have read, the console players are playing at base FOV of 55, and if they do not have the FOV slider then closing in the maximum zoom capability may harm…
  • Is there a place where i can learn or other CDP members can learn how to use spoilers and spoilers within spoilers?
  • Deleting off-topic will make it easier for others to skim read if they start the CDP late and not get lost and the harsh stance towards toxic comments is a warning that the CDP is not designed for people to aloof. Most off-topic posts are actually toxic, so they go hand in hand. You'll see some of them here stating that…
  • We can only educate CDP participants of the best working practice but these rules should not be obligatory in my opinion. The risk with that approach is that you will be alienating a large number of gamers. Encourage use of Headings Smaller comments that are split into two or more if they contain multiple "long"…
  • I agree, my view is that the emphasis should be on the number of words per post, instead of strictly 1 idea per post. So if your posts gets too big, try separating some of your suggestions in to two posts, headings used where possible.
  • If i have 2 suggestions lets say, i don't want to make two posts for it personally. I sometimes will merge few suggestions together and making each post for them seems... difficult? Wouldn't that also flood the CDP ? My earlier posts had like 5-10 suggestions, would you prefer to see like 10 posts? My personal approach…
  • @"cwhitesidedev#9752" In regards to your comment above, i still think there should be no strict requirements regarding the format and the general emphasis should be on Suggestion/Idea Advantages and disadvantages The reason is that and as you shall see, it won't be followed and in the event it isn't, what are the…
  • I agree with the above and i hope over time the CDP members can work as a team and help each other. @"cwhitesidedev#9752" I hope the below is of some help. While we are it, here is the Summary below of the most common suggestions discussed. To introduce a Stack exchange like forum where replies within the CDP thread can…
  • That is what stack exchange like forum is or a twin forum. A stack exchange has collapse-able (spoiler) that expands and provides further detail. A twin forum basically has one forum that has brief outline of a suggestion, whereas the other forum has in depth suggestion. What the rest of us are also trying to get across is…
  • @"cwhitesidedev#9752" Hey Chris, i was wondering if it could be possible that someone could summarise the different ideas/suggestions in phase 1 before phase 2 starts? Part of me and i hope many others, learns immensely from other suggestions and then expanding on those suggestions. I believe in an evolving discussion but…
  • This post will be long because i am going to touch upon a plethora of suggestions. @thefabricant Let me elaborate, I stated "We should strive to limit our word limit in the CDP". Which of the following does that match closer to 1) We need to introduce a hard cap word limit. 2) We should limit our "own" word count in the…
  • Congrats, you have bested me in word limit. Lets now count the characters too and whilst we are at it, maybe we can see the total number of characters we have used in the CDP? If you read my posts, each has different and multiple suggestions and some are replies to Chris, expanding on his replies. I do not stick with one…
  • I thought better off you. Did you actually trash the rest of my post and pick a single line to suite your argument. If so, i am not going to follow your strawman example just for the sake of the argument. First, please point out to me where did I say in the post that you are referring to: For there to be a word limit, to…
  • I agree with ravenokami#4514 s and gromovnipljesak above. We should strive to limit our word limit in the CDP and just given an outlier/ draft of our suggestion. If more information was required, there needs to be another twin CDP forum (for each topic) whereby you can find the counterpart of the suggestion but which is in…
  • Hi Chris, Just to further expand on your comment above. The purpose of "tags" is simple, as Hustin mentions (if comments were numbered i would have directed you to number so on), that the CDP participants need to know how well (or not) their proposals are being considered. In the event that my proposal had been considered…
  • Most of the CDP is actually individuals pinpointing a single phrase of another individual and assembling a completely different topic based on that. I utterly despise such posts because they stray away from the heart of the discussion and often lead to the populous mess we have to skim read and waste our time on. Staying…
  • Thank you for your reply Chris. In regards to your above comment, is the purpose of CDP not about what the masses in general desire, especially ideas that are also healthy for the game in itself? Correct me if this wasn't how you decided on what factors were the most important by looking at the most popular ideas in the…
  • The primary reason for my lack of interest in CDP over time has been because of two things: 1) Too many off topic posts 2) Not even a single suggestion to this date has been implemented in game. You need to provide some confidence boost by at least implementing one thing that has been suggested and agreed in the CDP, or…
  • LMAO i completely forgot!! Yh barbie dolls need some ST love :) I don't think putting barbie in the list would be fair now, lets have a minute silence for them.
  • Currently Best to worst dps in TOMM from my experience are: Arbiter Wizard Ranger Rogue Warlock Fighter A skill ceiling ranger can now and then beat a skill ceiling wizard but generally wizards have more damage potential in TOMM than a ranger otherwise i don't second that warden has higher dps than wizard. Warlocks can…
  • Bravo! So many fixes, just hope all goes well when they hit live.
  • Issue is, if the game does nothing to encourage you to gear up, then what is the point of gear? I absolutely agree with you that dps and heal checks are generally all about numbers aka gear but the mentality of not requiring to gear up for new dungeons is wrong. Every new released content should be more tougher than its…
  • I would have preferred if Lion heart set was as difficult as Halaster's Blast Scepter to get, or even more difficult instead of dropping every TOMM run. The initial grind would then be hectic but then players running TOMM would overall benefit from selling the weapon set. Nothing wrong with giving choice to players, but…
  • Yes, please buff our single target dps as arbiters :expressionless:
  • For me, one of the most stressing part of this game is its obsession with daily/weekly limits to just about everything in the game. ME's are a great example of it and this behavior has been prevalent in the past. In essence, the consequence is the feeling of doing a chore as part of your daily life. Most of us I believe…
  • Dear lord, are people actually serious about calling the Tales set underpowered? I am about to have a concussion. However, lets assume they do nerf or bugfix the artifact to work as intended then the OP is right, it really will be overpowered by the new artifacts. So i think they should just change tooltip to reflect the…
  • CDP was never about following the most commented suggestion. Cryptic has its own ideas and ways of implementation. In my perspective, the CDP is just another way of brainstorming ideas and as Chris always mentions. I feel as if the CDP gives the players the power to imagine that they are in control of the game. Strong…