IMO they should have had at least 10 classes to be chosen from release of beta and such with it being a D&D genre game... that has always been the greatest thing about all the D&D games is that there was sooooo many to choose from and this only has 5??? i mean come on..
the joke is on you and everyone who has dumped $50+ into this game, and all those who bought founders packs, and game packs, cuz they got your money, what do they care if you are satisfied or not. as for me, im glad i invested $0 into this game, for i have nothing to lose except maybe 60 hours of gameplay. o well shame on…
i wish they would fix CC canceling Lurkers assualt. you pop it and then get hit with any kind of "control power" from any class and LA goes bye bye no matter when you activate it which imo is very very frustrating
i love the idea of it being BoP and being able to choose which stat allocation set can get. rather then just getting some random t1 item that i have no use for. i have yet to be able to get a single t2 item from a DD chest on any of my 3 lvl 60s. so i quit the game in frustration of not being able to get what i would like…
If they made the epic dungeons drop rank 5 enchantments, or any other rare loot, then maybe it would be worth killing the trash. otherwise killing trash is just an obstacle that can be avoided. They need better loot system in this game. nothing is really worth trying to get. ive gotten to the point of not even bothering…
yes the cost of AD of all items in this game is ridiculous considering how long it takes to accumulate the AD. you can only get like 12k AD(just a rough guess) per day from dailys. it costs 700k just to upgrade a rank 1 mounts into rank 2 and then another 700k to upgrade into rank 3. where is the common sense in that when…
These Patch notes make me not want to come back to this game at all. 2 new Professions? New map? New dungeon? ok people will have those beaten in 1-2 days easy. then what? whats after that? I mean come on....Then its Nerf the TR into the ground while leaving the truely OverPOwered classes alone aka GF/GWF. Its stuff like…
Must have. but we killed everything minus a few unnecessary mobs but other then that we killed all sub bosses and such.. just iritates me. wasted DD on a run that couldnt be completed
yea i just did 2 epic pirate runs and same thing for me... this is <font color="orange">HAMSTER</font>... the more patches that get released the more bugs that come with them. im almost at the point of NEVER playing this game until things get fixed. which is a sad shame cuz i enjoy playing this game but the bugs are sooooo…
this actually happened alot in Guild Wars 2. prices would be super low one day then a few days later they would skyrocket by 40% increase because the dev team was always on the bots. they would clean up the bots every week. and so playing the Trading post there was easy.
you do know that the reason why the prices are soo high in the zen store is because you can EXCHANGE astral diamonds to zen or real money. or else everyone would be spending all their AD on zen store with low costs..
as what i did to lvl 3 of my chars after my first one was to do PvP non-stop and inbetween pvp matchs to go do a speed farm exp foundry. i would get my 3 bars of exp from foundry then back to pvp. only time i stopped the foundry/pvp was to do tower district and neverdeath graveyard to get the free bags. then it was back to…
Yea. I am on my last days of Neverwinter as well if they do not release a new class within the next couple weeks. honestly if tomorrow comes and its not what i hope. ill end up leaving til a new class comes. i could really careless about gauntlegrym. I want a ranged dps class. all other classes are boring as hell
I think ALL drop should be individually drop per player but at random ofc. so if a boss is to drop 1 purple, 1 enchantment shard then it should drop one individually for each player instead of the shard items being split. that way it eliminates the ninja looting and all that garbage, and AH would still serve its function