I'd like to join your guild. I will donate influence, plus I have some quests I can turn in after joining to add some additional guild resources. 4k gwf auki@zippybox
it is totally random. I've done this enough I know the group patterns. I kill everything as fast as possible, checking the entrance for when the beast handler entourage appears. Run over there to wipe out group, beast handler doesn't blow horn twice, and the yeti appears roughly 20-30% of the time. I used to let the beast…
I think there will be a new bag (or bags), probably in Mod 10. One of the updates earlier this year reduced the size of icons in the refinement window, and there is a blank area to the right which looks large enough for another column of icons. I wouldn't be surprised if the same was done to the bags themselves, or change…
It isn't required, and you don't have to level up your soulforged any higher. I had extra refinement looking for a place to go, and I made a transcendent negation. I think it helps when you have a gang of trash mobs on you. I also like how it looks on my character. I amuse myself doing goofy things with it like picking…
Maybe the pack will be brought back sometime in the future. Dusk boots also seem to be becoming rarer, as the pack is now averaging 17K in AH. Used to be 4-8K.
In CN, you have to be right on top of the left chest for the green text to appear. Both chests in CN have the bug where multiple people cannot open it simultaneously. The chest in Demo also acts the same way.
Don't have to level the alts up to 70. You wouldn't keep the salvage on your main as your bags will be full of refinement and other items (e.g. for quests). I have nine alts and half are at lvl 70. Takes a few months using only invocation to get to lvl 70.* Play each alt long enough to get 2nd and 3rd bags * Try to invoke…
What is the OP skill where the mobs are pushed away, like a DC's Sunburst? Is it a threat generation skill? Does it take importance over a GWF doing WMS/spinning strike on the mobs clustered around the OP?
I'd like to see a web page with a refinement calculator. Put in the stats of the Artifact or Artifact Equipment and it would tell you how many points are needed, and optimal ways to refine.
I was in a party with a couple members of LGPG who were both at least 3.5K IL, and one of them was a SW. It is one of the SW skills along with something else which causes the huge damage spikes. First run we came close to doing this. A 2nd SW joined and we were able to do the "Lostmauth No Fly Zone" pictured above. I'm at…
Follow this guide https://www.reddit.com/r/Neverwinter/comments/3n86cl/xboxhow_to_refining_mythic_artifacts/ 1st post after the main post has a link to a spreadsheet image which illustrates the process. The only artifacts which can be refined this way are for the four slots in the center of the character sheet. Sigil…
Except for the F2P part, FFXI did cross platform play on PS2, Xbox 360, and PC. Eventually, the changes needed to improve the game led to moving off the PS2 and 360 platforms, and now is only available on Windows.
If you have extra character slots, and those are not actively played, why would you not take advantage of 2x AD by storing items for future salvage? Unless you need to salvage now, all you're doing is giving up some extra AD in the future. Especially if you have VIP 7, you get an extra 10% for salvage.
There's been a few sales in the past where a character slot cost something like 100 zen. That's when I bought mine. Also got a couple from packs (some packs give a free character slot). Each additional character receives a starter bag and 16 bank slots. I use the alts mainly for invocation/salvage storage, and when each…
Unstoppable "immune to control effects" does not mean "invincible". The devs should change it to "immune to most control effects". You can still get hurt by normal attacks and red zone attacks. Besides the normal use of speeding up attacks, you can use it to break out of being frozen and reduce other physical attacks (e.g.…
I stand corrected. In game the wolves spawned by the Beastmaster are called "Hunting Hounds". The two which accompany the giant at the end are "Winter Wolves". Wolves and dogs are related anyways :)
1. Any and all can die. 2. Previous poster meant wolves. The beast handler will call up to two more pairs of wolves if you kill the first pair. As soon as the beast handler is dead, is when the yeti may appear.