While I do appreciate the honesty in this announcement, I have to question the setup. In order to maximize your ROI, you'll have to run the two dailies in the new Mod, go back and run three MEs in Undermountain using a rune in each (which requires 10-15 minutes in a zone running the "rune circuit". This will give you 5…
I say this with no animosity whatsoever - Mod 17 is just to setup ToMM. It's for the top % of the population. No problem for me. Keep the difficulty as it is. I'm sure I'll run ToMM some day. Hopefully, Mod 18 will give more of us regular people things to do.
I've rarely had luck redeeming a code in the Arc client. I use this: https://www.arcgames.com/en/redeem/ I just tried both codes listed here - https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/13119627 using the redeem website above. "Thank you! Your code has been successfully redeemed."
Just make sure the rewards are worth the effort. The old Castle Never was tough, at one point, and the rewards were worth the time and effort. NOTE: I still lament the removal of the old CN :anguished:
appears it's devout cleric's turn to get a visit from the nerf gods. I haven't tested my cleric on preview yet. Was there any particular reason for the increase of divinity costs and decrease of magnitude? Were healbots too good?
I seem to remember this issue being around forever, not just Mod 16. Archery spec could not get CA nor group buffs (back in the day) if standing at the max range for archery feats/passives. I don't think anyone has looked at it in quite a while because most rangers are melee. Mod 16 - Warden melee, previous mods - Combat…
Sorry but I have to disagree with rickcase276. Either you have the god mode switch, your build is seriously OP, OR you're confusing pre-patch with post-patch behavior. I'd love to see your ACT logs before and after the patch.
I've been saying this since I started playing in 2013. PvE should NEVER affect PvP and vice versa. In games that have both PvE and PvP, and do both well, it's called "Normalized" PvP.
So, as is typical for my RNG in this game (and almost all others) - I got my OH blades after purchasing and fully refining the Mountaineer set. Anecdotally, day before yesterday, I got 3 feather clan blades in the chests and 2 ebony axes as quest turn in rewards. I left all of them in my inventory. BOOM - second ME of the…
For me, I got it just because I'm tired of running 3 MEs, every day, to not see my Ranger's off-hand drop. Last night, I got the exact same Red Feather clan off-hand 3 times in a row. The bonus is meh but at least it has two slots on the off-hand.