Gear imbalance? It takes like 3-4 days of casual 2-3 hours played to be in full 60 epics. Figure out when the dungeon delves are up, do dungeons. As for pvp, at no point should any fight ever start for you without a divinity astral shield already on the ground for you and your teammates. From there outside of a daily crit…
Learn to play the class. Seriously. In PvE clerics are mandatory and in PvP the team with the cleric will win 100% of the time against a no cleric team assuming equal gear/skill. Saying that clerics are anything short of amazing is nonsense. The only problem clerics have in PvE is that too much of what determines success…
The reason fights take so long is because there is an abundance of terrible players. Fights are quick with people who actually know what they're doing.
They have to fix broken skill and feats first. We don't know how strong the classes are supposed to be when so many skills/feats just flat out don't work like they should. Hell there is a cleric skill that if used lowers the entire group's damage when its supposed to buff it.
I love how people are whining about being able to knock enemies off ledges. Its just hilarious. I mean, wtf do you think a knockback is for? If you want, tank a boss right next to a ledge and then have him land an aoe knockback on you and insta kill you just like you did his adds. Is the boss exploiting too? What a joke.…