You could draw the plans for the house aka start building the Ladder System, just to go with your analogy...All the while fixing up the broken parts you plan to use, aka class balance.
lol yeah from the little I played of the GWF it definitely felt like the worst class (for pvp anyways). But balance doesn't need to be perfect right away, I just find having a ladder motivates me far more to play competitive games. Just pitching the idea to see if others feel the same.
Two things about that. There will always be a class or spec that people whine about, and that does not necessarily mean they need to nerf it or balance it or whatever. But in case something really is over the top dominant, Neverwinter is in the unique position to balance competitive PvP without hurting PvE easier because…
I don't get terrible lag in town, but it's noticeably more difficult to run just because there are so many people running around. Pretty standard for MMOs, honestly.
I have played and beaten all of them (including IW2). I think it is the perfect melding of that style with an MMO. The combat is really nothing like those games, but then again I wouldn't particularly want that in an MMO anyways... Also, I loled when I came across this little gem whilst doing a 5man dungeon in Neverwinter…
The game perfectly captures the feeling of old school dnd crpgs like Neverwinter Nights, Baldur's Gate, Icewind Dale, Temple of Elemental Evil, Planescape Torment. It does so while making a nice transition into an action MMO.