I played DPS because I've always played DPS.. My DC time sped up immensely, at least double if not more! I felt a serious lag when on live. But with the empowerment finisher, it's very impressive on preview. I quit playing on live just because the pattern of fighting IS different. However I feel (in my own, humble opinion)…
I went testing out my WK on preview monday after all the latest changes. I have to say.. wow. The speed and power I have now, compared to live is just crazy. smokebomb helps immensely with survival when doing general PVE stuff. I'm only at 11k GS, so it's not like I outgear stuff and simply kill it in a few hits. I've been…
I've never really used the light side for divine mode. It'll be very interesting to see if those become relevant. I have used soothing now and then as spot heals when the dust settles in pvp. I'm hoping it gets pushed to test today so we can try it out more.
Tells you how often I heal, lol. Yes, I meant Bastion of Health. On live I used it when leveling up my DC (mod 2..) and it was a decent heal. Slow, but it'd heal people. Divine mode just healed more. It didn't seem that big of a deal to me either way. After the patch today on test, it's suppose to be faster.. it's already…
I would like to point out that they aren't 'removing' the cleric capabilities. Can you heal? yes. Can you buff/debuff? yes. Can you DPS? yes. The same core things of what they did before mod 5 and what they do after it are exactly the same. The style of how it does it has changed. Absolutely. Even if they didn't do the…
Touching a little bit on the whole 'clutch healing' request.. So you have 3 divine dots ready, no empower.. so.. you divine HB them 3 times, recovering them, then switch to empower while they pot and finish healing them to cap with that empowered HB. Or are you saying you're completely out? Then you do HB, AS the thing…
Storm Pillar isn't spell storm. That's the at will that builds up a lightning bolt which will zap those around it. :) I selected both. I enjoy burst SS. I enjoy the MoF relentless assault. Both have merits, good things and bad. So it's enjoyable to play both. Both are the best at what they do.. imho..
That is certainly 1 way to see it. Fairly valid too. Personally? I'm not to the point where I must "OMG GOTTAHAVEIT" for artifacts. Being an altaholic to start with, I've not really focused on 1 character to try and get something like that. In the mean time? What I do get and what I can have, is still useful. The legendary…
2 bits to add: The wolf from the first starter pack has a 5% interrupt ability. It can interrupt stuff that are 'red non-interruptable'. Not only can it do it, but it's active bonus lets you do it. Dots, fast strikes, anything has that chance and can really stop the offense of an enemy in it's tracks. That's money, of…
Speaking up as a DPS cleric.. I'm DO (now and will be in mod 5). I get terrifying insight and.. uh.. prophetic action? the one that's a defense boost. With my cycles I do, I can generally take down a small group of mobs fast. 1 spell, maybe 2. Tougher stuff I have to chew through I got plenty of tools that let me do just…
I figure it this way.. If *you* wish to be support. (undefined 'you' in this case as I'm not going to call anyone out and this is not the only place I've seen this comment at.) Then play it. live it. love it. I enjoy the ranged boom I got. I've gotten a triple kill with my DC due to divine glow + daunting light both in…
Hi Kweassa, While sometimes you can let people get under your skin, I have to say overall I am a fan of your work. My current live TR is WK due to you and Pandora. I'm excited to see how the WK can grow in the new stuff as well. With the updates to VP, I've actually been contemplating a mobile type of TR. VP, Deft, SS or…
I like the new style because it does DPS. Yeah. That's pretty much what I said to start with. :) I don't play a healer in a game that doesn't need healing. I don't use healing word. I don't use baston of health. I could care less about paingiver. If it was removed, i'd be happier for it honestly. Isn't that where most of…
Clerics can DPS. Very well now, even better than previously capable. They can heal as well. It's not the same tools to heal, however they do have heals, both as HoT and as direct. With your path choice dictating how much of a direct/hot you use. If you think this is different from before when most had to muddle through…
Some decent advise here. As someone mentioned, determination doesn't build when unstoppable is active. However, they do hit harder and take less damage. Ultimately, damage is damage. So when they aren't red, rush em, knock em down, beat on em. When they stand up, they'll probably unstoppable, so rush out, reset your buffs,…
To deal with a GWF, you need to play hit and run. When they're not unstoppable, rush em, boar rush to knock them down, fox shift to beat on em, daze em if you can and hit em. As soon as they go red, MR away, in range, hit and move. Reset your buffs while you're kiting them and as soon as US drops, rush em again. Make sure…
encounters/at-wills innately have a range. That range is based off of your weapon, of course. However, it will still have some variance to it. Most likely this is due to the game being based off D&D and even the worse thing you can use is 1d2.
Actually, Rimefire is directly equal to Smolder. Rimefire does the same damage as smolder, it simply stays active as long as there is a chill effect. As for the feat aspect, I wouldn't take that particular effect either way. an earlier entry in the oppressor tree helps more (at work so I can't give specifics, sorry!) It's…
If the Rimefire issue was fixed, it'd completely change the game for MoF. Oppressor, which is all about chill, has perpetual chill on stuff. This means perpetual rimefire. A perpetual dot that causes the thing to fall down even faster. Oppressor can do this to multiple things, throw FtF in there and you are talking making…
Ok.. 800. Point I'm making still stands. That's not going to make that much of a difference in the end game. Since that can easily be made up with what, 1 enchant? :)
@nathyiel - Sorry my wording wasn't clear. :) What I was saying is that due to the bugs (you pointed them out here for those who didn't know XD) most CWs aren't playing MoF. As an extension of this issue, most people think MoF sucks, because thaum SS doesn't have to deal with the bugs, thus better, etc, etc. TL;DR: I'm…
2 points in con doesn't make that much difference in the long term. With how high apen is for HR gear, it's easy to fill in the gap with enchants. The main point of survival is to kill them before you die. 200 more hps is not going to make or break a build.
I've picked up the ways of the WK and I use the path of blades. I think that the feat which increases damage output in 20' range includes PoB in it's increase. Which is always inside that range. I haven't quite gotten my Wk to 60 and I plan to respec to fine tune my spec once I am there. That said, when I did do PVP, I was…
All effects on the dot only happen when that dot is initiated. So if you hit em with the dot, when they're under 50%, it'll do the increased damage, even if they get healed. Basically consider any dot you do a snapshot of whatever effects are on during that moment of activation, to stay active. So if your first attack out…
you don't need to re-roll. Look, yes, the PVP section of Mod 3 is going to lower top crits. That doesn't mean they're going away completely. Also, Tenacity is only involved in PVP. The super crits that people get? they can still get them in PVE. It's not the end of the world. it's not even that bad of a reduction on the…
Unfortunately otto, I don't have #s to answer you with. I'm at work, so I can't really just go and look either. My recommendation is to load up the test server, transfer your TR over and in there, go test it out on a training dummy. The tiefling will do more damage, when they are under 50%, so it will add, yes. However, I…
I jump with my HR so I can keep clear the ground going as I move. Get more distance with a jump than just walking while it's active. Helps me to find TRs that like to hide. I've also found that I can jink people if I jump forward and double-tap back, so that they track my movement forward and my dodge shifts me back to…
PF doesn't stack with other's PF. It's a standard enchant and if you have the money to get, better than terror. The main 3 enchants to look at is PF, Bile and Vorpal. Terror is the poor man's PF, basically.